city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

Sounds like trouble.

Aliens Fireteam devs discuss City of Heroes’ lasting popularity and Cryptic’s canceled Marvel MMO

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Earlier this month, we finally got some hard info on Cold Iron's Aliens Fireteam, the Alien-franchise shooter that's been under wraps for six years...

Massively OP Podcast Episode 313: Hope you saved your game!

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Justin and Bree discuss the RIFT layoffs, OVH fire, Saga of Lucimia drama, Elder Scrolls Online and Guild Wars 2 patches, LOTRO's roadmap, and Ashes of Creation's delay, with adventures in WoW Classic, ESO, SWG Legends, and City of Heroes, plus mailbag topics on onboarding returning players, crafting MMOs, and Last Oasis.

One of City of Heroes’ rogue servers, Sanctuary, has apparently been taken out by hackers

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It appears as though City of Heroes' Sanctuary rogue server has suffered what could turn out to be a catastrophic outage. The troubles began last...

The Daily Grind: What’s your favorite MMO bonus for not-playing?

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So I've been playing a lot of City of Heroes lately, and I've roped in my son to play with me, which is always...

City of Heroes’ Homecoming begins testing exploration missions, travel power buffs in i27p2

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City of Heroes' Homecoming players have a bit to look forward to this weekend, as Page 2 of Issue 27 has dropped on the...

Massively Overthinking: Picking the ‘wrong’ MMORPG class

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Last month, the MMORPG subreddit slept on a good thread about picking classes in MMOs. Let's wake this sucker up. "Am I the only...

The world is vanishing, and only DC Universe Online heroes can help

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No matter what your level of stoic cynicism is these days, I think we can all agree that having the world vanish is a...

Massively OP Podcast Episode 312: Written in the stars

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Justin and Bree discuss Elder Scrolls Online Flames of Ambition and Update 29, WoW Classic, Daybreak's Aliens Fireteam, and City of Heroes, with listener mails and recordings on MMOs that are more fun to play than watch, a 2010 time capsule, Blizzard's Mac thing, and out-of-touch pockets of MMO fans.

Whatever happened to superhero MMO Valiance Online?

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As one of the original community-led "Plan Z" superhero MMORPGs that sprung up in the wake of City of Heroes' original demise, Valiance Online...

Interview: Camelot Unchained lays out its innovative alchemy system

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One of the major slices of content being worked on in this current 90-day quadrant of Camelot Unchained development is its crafting system, specifically...

The Daily Grind: What’s your primary reason for alting in MMORPGs?

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Last weekend, I fell back into City of Heroes rogue servers as I do now every few months, and instead of making a beeline...

Massively OP Podcast Episode 311: The day the MMOs died

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Justin and Bree discuss Anthem Next's demise, Defiance and Gamigo's MMO purge, DDO's big news, Black Desert's free-play, Riot's MMO, and mobile Warcraft, with adventures in LOTRO, City of Heroes, WoW Classic, and Elder Scrolls Online, plus mailbag topics on post subs, Valheim, and MMOs as they used to be.

Massively Overthinking: Are MMO chat bubbles the best thing ever or an interface eyesore?

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One of the more unassuming threads to blow up on the MMORPG subreddit lately was one that asked about - wait for it -...

The MOP Up: World of Warships comes to the Epic Games Store

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Big boats need a big harbor, and Epic Games Store certainly can provide that. Wargaming announced this past week that World of Warships is...

The Daily Grind: Would you (or do you) play as a villain in an MMO?

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Our recent Massively Overthinking discussion on being heroes in MMOs got me, well, thinking. I'm just not one who really cares for labels like...

The Daily Grind: Would you play an MMO with randomly generated characters?

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MMORPGs are traditionally games where people spend a lot of time designing their characters. Even in titles where there's not much to character creation,...
This was a thing.

Into the Super-verse: Will we ever get a Marvel MMORPG?

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While DC Universe Online is coasting high on its success in Year Ten, it feels a shame that there's no Marvel MMORPG to match...

The Daily Grind: Do you reroll the same MMO classes over and over?

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There's a whole group of MMO players who have always fascinated me: the type who keep rerolling the same characters over and over. For...

Massively Overthinking: Retaking Quantic’s survey to determine our ‘gamer type’

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Five years ago - yes, it's been that long! - we did an Overthinking in which our staff all took Quantic's survey to see...

The Daily Grind: Has anyone ever accidentally ruined an MMO for you?

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A few weeks ago, I was happily joyscrolling about home improvement ideas for my new house when I bumped into a comment that keeps...

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