city of titans

Official Site: City of Titans
Studio: Missing Worlds Media
Launch Date: N/A
Genre: Superhero Themepark
Business Model: N/A
Platform: PC

Make My MMO: Albion Online hits Steam, Camelot Unchained tackles crafting (May 19, 2018)

This week in MMO crowdfunding, buy-to-play sandbox Albion Online, which launched back in 2017, formally landed on Steam, bringing its blend of PvP warfare to a totally new audience. While the game never ran a Kickstarter, it did raise close to $10,000,000 from a quarter of a million backers through website crowdfunding and preorder packages prior to its release last summer, making it one of the higher profile crowdfunded MMORPGs to actually make it to launch and keep on producing content.

In Camelot Unchained – you’re still keeping an eye on the upcoming beta one, right? – the devs are busy sending early backers into the test server this weekend to break things. Among the bits and bobs CSE is working on? The crafting system, a major environment bug, character creation rendering, new ambient music, scenario maps, trait icons, animations, and “a new template for the home islands.”

Meanwhile, the Pantheon team sat down for a stream and revealed the first of its three classes, Ship of Heroes posted gobs of new screenshots to its Instagram, Elite Dangerous proposed making its factional combat mode entirely open PvP, and Legends of Aria patched in some good stuff, including the first iteration of secure trading.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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The Daily Grind: What made City of Heroes work so well?

Although City of Heroes is not coming back (I think we all need to come to terms with that), many successors are waiting in the wings with their own vision of how a superhero MMO should be. Valiance Online, City of Titans, and Ship of Heroes all have claimed inspiration from City of Heroes and claim that they will be replicating some elements of what made that title work so well.

But what did work well about City of Heroes? Why did it succeed when Champions Online, a title modeled after it and created by the same studio, failed? Why is City of Heroes so beloved, even years after its demise?

Let’s hash it out today in the comments. Break down City of Heroes for us and see if you can’t put your finger on what made this particular MMO fly high.

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City of Titans restructures its development approach thanks to Unreal’s plugins

Due to the scattered locations of City of Titans’ team members, the devs have long since attempted a modular approach to building the superhero MMORPG. However, this format started to “break down,” and the team stepped back to look for a different approach.

This came in the form of Unreal Engine 4.18, which finally allowed its users to attach plugins to other plugins. After that version came out, the City of Titans team had a path forward and spent a few months restructuring the project to function within this new framework. Thanks to the change, the team said that the pace of development should be much better.

“Now that plugins can work with other plugins, all of the various game components can be plugins,” the devs said. “This means that interdependency and modularity are no longer mutually exclusive — they can be both at once […] Because everything is in the same place, everything — to the extent anything this complicated ever does mind you — just works.”

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Make My MMO: Elite Dangerous players expose ‘wanker function’ hacker (March 24, 2018)

This week in MMO crowdfunding, Elite Dangerous players scoped out the dirty doings of the paid HCS voice pack plugin, which was apparently intentionally and maliciously sabotaging other programs and packs – whose makers happen to be embroiled in a legal dispute – to stop them from working together. The best part is the name of the function that has everyone up in arms: “wanker.” One of the coders ‘fessed up on Reddit and fell on his sword as patches undoing the mischief were rolled out, but the community is pretty miffed and talking chargebacks. Either way, maybe triple check the third-party mods you install on your system, yeah? (Thanks, Risen Aegis!)

Meanwhile, Star Citizen brought back a round of ship sales and opened alpha 3.2 features up to a vote, we reported on our trip to Shroud of the Avatar’s launch party, Pantheon teased its character modeling, City of Titans released more Scorpion lore, Albion Online tweaked its Lancelot update, and we chatted up Ship of Heroes’ devs at GDC 2018.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Pantropy’s Kickstarter ends Tuesday, Project Gorgon eyes Steam this week (March 10, 2018)

This week in MMO crowdfunding, it’s not looking great for Pantropy, whose Kickstarter is only just over half funded with only a few more days to go.

Meanwhile, Camelot Unchained is prepping for two scenario tests this weekend (the second is tomorrow, if you can catch it!), Dual Universe rolled out its new supporter packs, City of Titans took a look at character customization, Chronicles of Elyria posted a long lore piece, Elite Dangerous rolled out 3.0.2, OrbusVR previewed its talent system, Crowfall talked up its vendor system, and we streamed a first-hand look at Ship of Heroes. Plus, Project Gorgon hits Steam this coming week!

Finally, a troll informed me this week that Massively OP is nothing more than a pile of Kickstarter propaganda and some WoW and GW2 columns, so if you happened to read the 120 or editorials, streams, and articles we published this week that aren’t related to crowdfunding, good news, you imagined all that!

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Wild West Online is getting a big revamp (March 9, 2018)

Remember Wild West Online? The game made a lot of noise through early testing, but it went fairly quiet. Turns out the reason for that was a top-to-bottom revamp of the game’s client, so there have been a lot of changes in the current version of the game. Good news, though, that test version is almost ready for players to try.

More beta news? Sure thing, that’s what we usually do here. It’s a thing.

And yes, there is a list below with a whole lot of games in testing. Some of them might also be in “open beta” hiding no planned wipes and an open cash shop, and if you could let us know about that, we’d be grateful. You have to keep your eyes open for these things. They’re tricky.

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City of Titans’ avatar builder is on display – and it’s pretty awesome

It has been five years since comic book and City of Heroes fans threw $678,000 at Missing Worlds Media in the hopes of seeing a superhero MMO successor. Since then, City of Titans has been taking shape at a glacial pace, testing patience, and finding itself in a spandex race of sorts with Valiance Online and Ship of Heroes.

But could it have made a breakthrough? MWM announced this week that it has finally reached the point where it is proud to show off City of Titans’ character creator (or “avatar builder,” as the studio is calling it). The preview is still just pre-alpha, but it represents a huge step toward the MMO’s hopeful launch. Backers should be able to get their hands on the beta version of the character builder later this year.

“It’s taken us years to get here, but it will take a lot less than that to finish,” MWM said. “The ‘thousand program breaking bugs’ period is past for the chargen, and now visible progress will be more rapid. The biggest missing piece, currently, is female. Don’t think we’ve forgotten about the heroic women. Overcoming the final hurdles to bringing her in is the next big push. Perhaps she’ll be ready in time for next month.”

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Make My MMO: Dual Universe’s second crowdfunding effort and Massively OP’s third birthday (February 10, 2018)

This week in MMO crowdfunding, Dual Universe is still zooming along in its pre-alpha, and it’s addressed just that in a new AMA this week. The studio acknowledges that the game’s development has become delayed (you’ll recall it was originally supposed to launch a full alpha last fall) but that money isn’t an issue. “Don’t worry, we are OK,” Novaquark tells backers. “We are going to publish a roadmap before Summer. For the 24/7 [testing], this is a high level priority, and we hope to be able to get you there in a few weeks. It won’t be full time however, but more like full week-ends to start with.” The studio also says it’ll launch a second crowdfunding effort later this quarter.

On a more meta note, today marks Massively OP’s third birthday as an independent MMORPG website, and the plain truth is that wouldn’t be here today without the generous donors who contributed to our original Kickstarter back in 2015, our Patreon and PayPal donors, our Twitch subbers, our Amazon clicky-clickers, and you lovely folks who whitelist our ads. You and we are living proof that crowdfunding can work! Thank you all so very much from the whole team. Here’s to three and many more!

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City of Titans introduces its costume designer while teasing character creation

We haven’t seen the character creation for City of Titans just yet, but you know that’s going to be an important part of the game. You can’t have a proper superhero title without proper superhero costumes, after all. The latest piece on the official site is interviewing one of the development team’s costume designers and talking about the development behind the scenes, but both it and the video accompanying it promise that the actual creation preview is coming very soon.

Kayla “Z06” Bianchi talks mostly about her own gaming history and preferences in the little interview, but you can also see some of her work for both the concept art and interior level design. If all you’re interested in is the prospect of seeing how you can make your character, check out the video just below. (It’s a teaser, not a full trailer, so be fairly warned.)

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Make My MMO: Camelot’s new producer, Star Citizen’s alpha 3 features, & SOTA’s R50 (January 27, 2018)

This week in MMO crowdfunding, Camelot Unchained devs say they’re getting really close to finalizing the date for beta one. This week, in addition to fiddling with the beta calendar, CSE says it’s been working on poses, rocks, casting and UI animations, new armor and weapon textures, container permissions, and performance for buildings, as well as training up the new tech producer.

Meanwhile, Shroud of the Avatar pushed out R50, Elite kicked off the beta for its next big update, we continued our tour of Project GorgonDual Universe teased new concept art, War of Rights got a wee patch, ROKH patched up (devs say they’re still “looking for the best way to make [their] come-back,” and Fragmented admitted it’s essentially in maintenance mode.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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City of Titans’ paths will throw players into their own ‘personal comic book series’

Ever feel like MMO quests are impersonal and disconnected from how you see your own character interacting with the game world? City of Titans hopes to change that with its central paths storylines.

The team attempted to explain this week how paths are so much more than just your average, ordinary quest chain.  “Paths are the game’s premier saga-level content. These multi-part stories are designed to let you define your PC’s character while interacting with enemies, allies, locations, and plots from throughout the game’s lore […] Your character’s path is designed as ‘your character’s personal comic book series.'”

Players can choose to pursue four different paths that explore the north or south areas of the city from a hero or villain perspective. Paths give players a lot more dialogue options, remember choices, and allow characters to build relationships with NPCs. These multi-episode stories will also take players all over the city, delve deep into lore, and present more challenging and tactical encounters. Sounds pretty neat to us!

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City of Titans drafts volunteer to build metro landmarks

Considering that it’s City of Titans and not Prairies of Titans or Lonely Country Road of Titans, it’s safe to assume that this indie MMO has quite a few buildings to construct for superheroes to visit or (more likely) fly by in a flash. While most of the metro area will utilize standard and reusable models, the team did draft a volunteer to create unique landmarks that will help give the city an identity.

“Enter our current Mogul and Landmark Titan, Nathan Purkiss, a 3-D modeler with a passion for architecture,” the team posted on Kickstarter. “We were thrilled to see his application and immediately made buildings his sole priority and domain. That was some months ago, and he’s been making excellent progress.”

Some of Purkiss’ work was shown as game models, including the Central Library, the Pharos Fire Station, the Vander Vere Museum of Technology, the Holt House, and the Thunderbolt Dive Bar. Each of these structures isn’t just a pretty facade but contains lore and history, such as a repurposed abandoned theater that is now used for private parties and shady dealings.

Source: Kickstarter

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Make My MMO: Star Citizen’s new website and private concierge event (January 6, 2018)

This week in MMO crowdfunding, Star Citizen devs gave a first look at game’s brand-new website, which is due to launch later in January. It’s good news for those of you who’ve argued the existing site doesn’t do enough to explain the game to newbies who haven’t been following the game for years.

High-end Star Citizen backers also have the opportunity to attend an exclusive shindig in May. “On Friday May 4th, we will host a private Concierge event, which will include an intimate tour of our LA headquarters, followed by dinner in the commissary and a sit-down Q&A with Chris Roberts and key devs from the Star Citizen team,” members of the Chairman’s Club were told via email this week. “The event will be filmed with highlights airing at a later date. It will be limited to 60 tickets, going on sale to Concierge members for $350 in three installments [beginning next Friday].” (Thanks, DK!)

Meanwhile, Crowfall talked parcels, Chronicles of Elyria wrote about identity, Elite players are busy rebuilding, and Ship of Heroes spoke to us about its hopes for the superhero MMO genre. Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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