classic servers

The Daily Grind: How faithful a recreation should classic MMO servers be?

There was a great thread on the official World of Warcraft forums the other day about the game’s upcoming Classic servers talking about the many, many elements of the game that have changed over the years. After all, even once you settle on the core idea of a classic server before the first expansion, you’re still left with a whole lot of questions of what the server will actually include. For example: Meeting stones providing summons to a dungeon entrance didn’t actually exist until the first patch of The Burning Crusade, but should it be included in a classic server? Should bugs be fixed (including ones frequently used to bypass certain mechanics)? Should players still have only one viable spec?

Obviously, RIFT is going to have to answer these questions in practice a bit sooner with its Prime server, but the questions remain. Personally, I’m of the mind that if you’re asking for classic servers you should get one with all the undesirable warts retained and unchanged, but that’s hardly a universal law. So what do you say, dear readers? Should classic servers for MMOs recreate the classic experience as it was, the good and the bad alike? Or should designers fix the extant issues that don’t detract from the overall feel?

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BlizzCon 2017: World of Warcraft ‘Classic’ finally delivers on legacy servers

World of Warcraft delivered a jaw-dropping surprise to its loyal community with an amazing announcement at this weekend’s BlizzCon. Blizzard took to the stage with a surprise reveal of World of Warcraft Classic, which will take players back to the “vanilla” setting.

“We think we have a way to run the Classic servers on the modern technical infrastructure,” J. Allen Brack told PC Gamer. “The infrastructure is how we spin up instances and continents, how the database works. It’s those core fundamental pieces, and running two MMOs of that size is a daunting problem. But now we think we have a way to have the old WoW version work on the modern infrastructure and feel really good.”

Blizzard is forming a separate team to tackle this project and has yet to commit to any sort of timetable or release window.

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Lineage II: Infinite Odyssey is live today

The latest update to Lineage II is pushing beyond all of the its various limitations. Tired of the level cap? It’s gone. No, not expanded, just… gone, apparently. Players can also push onward to a new tier of advancement past Noblesse, becoming Exalted and gaining access to new exclusive skills and the like. There are also two new zones, a powerful new raid boss, and plenty of story to go along with the update.

This all coincides with the game’s 11th anniversary celebrations, which mean new items in the game’s cash shop and a special Veteran Pack for players who have been with the game for an extended period of time.

With that much history, it’s possible that some players would rather start back at the beginning and move forward in a more measured fashion. An official classic server is possible at this point, but the developers behind the server are gauging interest first, asking players who are interested to register with a target threshold of 15,000 signatures. If you’re a bit more interested in looking backward than forward, you should check that out.

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