Closed beta? That’s old news for the Kritika Online crowd. Now it’s all about the open beta, which the devs just announced is starting on Thursday, June 29th. Founders who splurged on one of the packs get in a couple of days early on the 27th as a perk for their purchase.
The open beta is important for Kritika, since it will effectively serve as the soft launch for the game (and no, there will be no wipes once the OBT begins). The “official” release is slated for later this summer.
The team posted a wrap-up of the beta in infographic form on the site, revealing that (among other stats) players collectively clocked in over 34 million hours of testing during the closed beta, with 7% of the population making it to level 65. Check it out after the jump!
Fantasy sandbox reboot Dark and Light kicked off its first closed beta test yesterday, but chances are that you are not a part of it. That’s because only a relatively small number of people were invited to participate. However, the team said that more invites are on the way.
“We’d like to thank everyone who showed their support for Dark and Light by signing up for our first closed beta,” the team posted on Facebook. “Our first test is relatively small-scale, but due to the overwhelming positive response for our first CBT, we plan on holding a second CBT in the near future. Anyone who has already signed up with the original survey link will be automatically entered into a pool of potential testers for all future closed beta tests.”
Dark and Light recently boasted about its gorgeous graphics tech at E3, which will allow players to take unparalleled screenshots of the sandbox.
If Worlds Adrift isn’t on your radar yet, your radar could very well be broken and need replacing. But here’s a way to get caught up on just what the game is capable of: Bossa Studios is hosting a fan-made trailer by player Synovus stuffed full of footage of what the studio calls “some of the most impressive islands created by the community.” The builder’s-paradise sandbox is composed of these islands, designed for exploration by skyboat, grappling hook, and good old-fashioned feet. (And by the way, the island-building tool is a free download on Steam.)
The game is currently in closed beta; the team has been doling out keys for the last few weeks in limited batches thanks to heavy demand, though you can also buy access with a founder pack.
The videos is down below.
Oh, E3, always a magical time full of promises when some aren’t meant to be kept, some are meant to be kept but won’t be, and some actually will happen. Have fun guessing which is which!
Among the more pertinent announcements from this year’s convention are ARK: Survival Evolved launching on August 8th, Sea of Thieves delaying launch until 2018, and Destiny 2 launching early September and late October depending on platform. We’ve also got the new game Anthem on its way for 2018 and Monster Hunter World headed for consoles and PC, which is all cool.
Oh, and let’s not forget the announcements of Skull and Bones and The Crew 2. Or the Lawbreakers beta starting June 28th while launch is set for August 8th. Jeez. Is there even room for more beta news? Yes, but just a little.
Whew! Some title density in there, almost mirroring that of the list down below. You can still read the list, though, and if we missed something or a game has slipped into a new test phase, you can let us know in the comments.
Snail Games has released a fresh Dark and Light trailer at this week’s E3, demonstrating the company’s NVIDIA Ansel tech. “With NVIDIA Ansel, players can take staggering 360° screenshots, as well as studio-quality 2D screenshots, as they make their way through Dark and Light’s world,” Snail says. “The technology works with supported GeForce GTX graphics cards, and will be available to use in Dark and Light upon its Steam Early Access release.”
While the company has not confirmed the unlikely rumors that Dark and Light is launching alongside the Steam summer sale later this month, it did open closed beta sign-ups last week. We do know the game, the graphics-intensive revival of an abandoned mid-aughts sandbox, is slotted for early access at some point this year.
The E3 trailer is down below!
Hope the start of your summer is calm, peaceful, and orderly, because it’s sure as heck not going to end that way if LawBreakers has anything to say about it.
This “gravity-defying” multiplayer shooter is coming to us courtesy of Nexon on August 8th. The launch date was revealed at this week’s E3 2017, where the team also announced that it would be holding a “Rise Up” PC beta test from June 28th through July 3rd.
LawBreakers will roll out on both PC and PlayStation 4 and retail for $30, unless you want the deluxe edition for 10 bucks more. Players can pre-order the game right now to reserve exclusive character skins.
The key hook of this FPS is the extreme gravity (or lack thereof) situations in its futuristic multiplayer maps. It is rated M, so chances are pretty good that there will be a blood splatter or two during these matches.
We’ve kept an eye on multiplayer ARPG Absolver since its debut just before last year’s E3, and it’s back at the show again in 2017 with not just the three combat melee forms we already knew about but a fourth.
“Zui Quan masters at Sloclap and bootleggers at Devolver Digital revealed the mysterious fourth combat style for the upcoming combat melee combat game Absolver today: Stagger,” the studio writes. “A sight to behold, players can master this savage style later this summer in the game’s closed beta and attendees of E3 who have appointments to check out Absolver can try their hand at this difficult and entertaining fighting style.”
You can tell somebody was having fun in this press release too: “Absolver drunkenly punches you on PC and PlayStation 4 on August 29.” Well then. An Xbox One release is referred to in press materials, but no date for that has been announced. Check out the new trailer too!
What’s the most newbie-friendly MMO? According to Pete at Dragonchasers, it’s Final Fantasy XIV. He’s been pretty impressed by the support structure that the game has in place for new and returning players.
“I don’t usually interact with other players in MMOs (ironic, I know) but when I was randomly invited into the Novice Network I accepted,” he wrote. “It’s a pretty active channel and at least for the short time I’ve been in it, quite civil […] This experience drew me out of my shell a bit, and by Sunday afternoon I’d dug out a bluetooth keyboard so I could talk in the Novice Network more easily. Overall the way FFXIV welcomed me as a player kind of re-kindled my love of MMOs.”
In this week’s MMO blogger roundup, we have essays on LOTRO’s attention span, the thought behind soloing in online games, and first impressions of Black Desert. Read on!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from MechWarrior Online, Guild Wars 2, EverQuest II, Cabal Online, EVE Valkyrie, Paragon, Second Life, Luna Online, Atelier Online, Final Fantasy XI, Legend of Ancient Sword Online, No Man’s Sky, Heroes of the Storm, Art of Conquest, Dreadnought, Overwatch, SINoALICE, Blade and Soul, Pokemon Go, and Eternal Crusade, all waiting for you after the break!
Is there nothing quite as thrilling and daunting as when your favorite IP is made into a video game? Fans of both the Japanese manga and anime series Fairy Tale must be aswirl in mixed emotions over the upcoming launch of Fairy Tail: Hero’s Journey.
The free-to-play browser MMO announced via press release this week that it will release with six wizards that are original to the Fairy Tail universe in addition to canon-established characters. Players will select a wizard and build their team of fighters to spearhead the fight against… we’re assuming evil? Indigestion? Internet trolls? Something, at least.
Back in April, the team informed the community that while it couldn’t commit to an exact release date, this summer looked like a promising prospect. “Since the delay of CBT, many have asked for a new release date. We are still unable to give an exact date but we can say our current goal is summer 2017 (July/August unless any unavoidable issues occur). In December we explained we wanted to make the game better and change features before we launched.”
Currently the team is ramping up for a closed beta test and encourages fans to sign up on the site if interested in participating.
If you’re an active player of The Secret World, you can get into the Secret World Legends beta at this point. Really, you can! The NDA is still in full effect, though, so this is different from the game’s headstart kicking off on June 23rd. You can also catch up on the current state of the various weapons, and take a look at both parts of MJ’s impressions about the title.
There was, of course, other beta news. How could we avoid it? The world is always in motion.
- The final patch for Albion Online before its launch next moth has arrived, which means you can play around with the black market and revised areas to your heart’s content. A certain degree of contentment is expected, although it is not mandatory.
- EverEmber Reborn is a new take on the concepts behind EverEmber Online, which may or may not matter to you depending on whether or not you remember the latter. It’s not a sequel or remake, but a new MMOARPG set in the same universe, so perhaps that’s enough to pique your interest.
- Character creation for Worlds Adrift will apparently not be very robust at launch. You have to start somewhere, but you can’t start anywhere until the next set of founder keys are released.
- The beta test for the next Path of Exile expansion has started up. Want to know about it? Good, here’s everything you’ll need to know. Isn’t that straightforward? Yes.
- Last but not least, the beta signups are open for Dark and Light, so go ahead and sign up if you’re interested. There are rumors it’ll be available on Steam next month, but that’s still just a rumor.
The fact that we have a whole bunch of games down below, though? That’s not a rumor. That’s a fact. There’s a list right down there, and if something has slipped into a new test phase without us noticing, we trust you to tell us. We also trust you to tell us about betas you’re enjoying. We trust you with lots of stuff.
Snail Games hasn’t officially confirmed rumors from earlier this week that its revivified MMORPG sandbox Dark and Light is launching alongside the Steam summer sale later this month, but today’s closed beta sign-ups are at least a step in the right direction.
Last time, I told you my Secret World Legends tour with Creative Director Romain Amiel was too big to fit in just one Chaos Theory. Luckily, we aren’t restricted to just that one! After talking about the monetization and lockboxes, customization, and a bit about combat, we can focus on other facets of the revamp. Specifically, I’m delving into the accessibility of the new game. We’re told a big push for the revamp and relaunch was the fact that The Secret World had barriers to entry and retention that led to the loss of too many players for the conspiracy-laden game to remain viable. So SWL needs to hit that nail on the head. Does it? Honestly, I think it takes a mighty swing and lands fairly true. As much as I love TSW, this title does appear to be more accessible.
On top of accessibility, we take a long look at the new Agartha as well as touch on lairs, scenarios, open beta and launch. Grab a conduit and join us for the second half of the highlights of my tour and talk with Amiel.