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Official Site: Club Penguin

Global Chat: The fallout over Secret World Legends

The fallout over The Secret World’s reboot into Secret World Legends has spread far and wide over the MMO blogging community, with many expressing dismay while others signal intrigue.

“This is bad in pretty much every way that it possibly could be,” laments Superior Realities, while Through Wolfy’s Eyes said that the reboot “seems like a solution that isn’t doing a great job of communicating its intent too well, which makes me feel a tiny bit worried.” GamingSF doesn’t know if he has it in him to repeat all of the content, saying that it is “too big of an ask at the moment.” And Inventory Full calls the move “an act of desperation” on the part of the studio.

“I am also really hoping that stripped of MMO shackles that this title can truly excel,” I Has PC notes on the other hand, and Endgame Viable comments that Legends “sounds like a good thing.”

We’ve got more MMO blogger essays to share with you this week, including a requiem for Club Penguin, a judgment on SWTOR’s galactic command, and a summation of the average LOTRO player.

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Wizard101, Pirate101 newsletters tease big ‘monstrology’ update for the Spiral

KingsIsle has just put out a pair of monthly newsletters for its 101 games — heads-up to any lost Club Penguin peeps that there are some non-mobile MMOs still catering to your tastes!

While Pirate101’s community letter is more of the social sort, Wizard101 is currently in the midst of plotting a new update for players.

“Please download the Test Realm and join us in Testing the Monstrology system, three new Skeleton Key Bosses, the level 118 school pet quests, Aquila fishing, and much more,” the Wizard101 crew says.

There’s a teaser video too down below so you know just what to expect.

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Massively OP Podcast Episode 111: Secret World’s Destiny

Justin goes away to Disney for a week and the MMO world explodes with news, which is to be expected. From a controversial reboot to a controversial superhero return to a controversial patch, there’s no shortage of ruffled feathers and quirked eyebrows at this past week’s news roundup!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Disney’s Club Penguin has sunsetted, replaced by Club Penguin Island

We’re sad to follow up on the January announcement that Disney was closing kid-centric Club Penguin to say that it has indeed happened: Yesterday marked the final day of play in the almost-12-year-old MMO. That’s 4174 days, if you’re counting. “The end of an era,” Reddit has declared it.

Disney isn’t leaving its legions of young fans entirely in the lurch; it’s replacing Club Penguin with a new game on a new platform: Club Penguin Island. In fact, it’s live today.

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Club Penguin players make a game out of getting speed banned

If your MMO’s overlords suddenly announced that they were going to shut down your game in a month’s time, how would you spend those remaining days? For some of the players of Club Penguin, the answer to that is “try to get banned as quickly and memorably as possible.”

Apparently there’s this whole crazy fad going on right now in Club Penguin where new and existing players are making a game out of getting banned faster than anyone else. The goal is to make a brand-new account and time yourself while violating the game’s rules and triggering an automatic ban. The current record to beat? One player used a few special tools to go from nothing to full-on ban in just 29 seconds.

The speedbanning community even has its own subreddit, bannedfromclubpenguin, in which players share their stories and techniques. Just so that you know, Club Penguin gives everyone a single free bad word before lowering the banhammer. You learn something new every day!

Source: Polygon

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The Daily Grind: How young were you when you played your first MMO?

We were remarking in the Massively OP office the other day how weird it was that Club Penguin’s shutdown was getting mainstream news attention in a way that many more important and long-running titles (Asheron’s Call anyone?) were not. One reason why this might be, apart from its Disney connection, is that for some players, Club Penguin was their introduction to online worlds and they still retain a strong emotional connection because we tend to fondly remember our first everythings. Never underestimate nostalgia!

MMORPGs as we know them today weren’t really around when I was growing up, but I have no doubt that many of our readers cut their teeth on titles at a much younger age. How young were you when you played your first MMO? Was it a kiddie title like Wizard101 or an all-ages pick like World of Warcraft? Were you one of those who picked up RuneScape because it was free and you didn’t have access to your parents’ credit cards?

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Disney’s Club Penguin to close down in March to make way for its sequel

After an 11-and-a-half year run, Disney’s Club Penguin is preparing to close its doors. Don’t cry too hard; the move is one of those strange good news, bad news situations. The reason for the shutdown of both the mobile and desktop MMO is that Disney is preparing to launch a mobile successor called Club Penguin Island around the same time.

“As part of the launch of Club Penguin Island in March, we will be transitioning to an entirely new platform, and, we’ve made the decision to discontinue the current Club Penguin game on desktop and mobile devices on March 29th, 2017,” Disney announced.

Club Penguin launched back in October 2005 and was purchased by Disney in 2007. Disney has a huge party planned for the game in February and is encouraging players to reserve their names for Club Penguin Island.

Source: Club Penguin. Thanks Ness199X!

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Battle Bards Episode 90: Wizard101

Expecto MMOsium! The Battle Bards have donned their robes and taken to casting nasty spells on each other with their wands, all in the spirit of today’s soundtrack — Wizard101. This surprisingly expansive kid MMORPG visits a wide range of genres and has a score to match. But was the experience magical or mundane?

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneInPocket CastsStitcher, and Player.FM.

We’ve got Episode 90: Wizard101 and the show notes for you after the break!

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Jukebox Heroes: MMO music for the holidays

I absolutely adore Christmas music — in moderation and in season. I keep to strict personal rules not to listen to it before Black Friday or after New Year’s Eve, which for me keeps it special and doesn’t overstay its welcome. There’s just a sound about Christmas music, both religious and secular, that is so happy, hopeful, and unique. It brings out so many great emotions and coats the holiday season in an extra layer of musical joy.

As we downshift for the holiday season, taking a break from the routine to spend some extra time with friends and family, I want to give you the gift of a half-dozen MMORPG tunes that embrace the Christmas music genre. Some are new, some are traditional, and some are just plain weird.

If you’ve listened to Frank Sinatra and the Beach Boys one too many time this season already, here’s something different that ties together your love of gaming with the holidays.

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Massively OP Podcast Episode 95: Rising from the ashes

December isn’t slowing down as we barrel into the holidays, and the podcasters are delighted with all of the hot news and revelations (literally!) from the past week. In this show, the co-hosts talk about Revelation’s launch, the reveal of Ashes of Creation, geek out over Elder Scrolls Online’s housing, and more.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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Jukebox Heroes: Massively OP’s guide to grabbing 120+ MMO soundtracks

One of the most common questions that I’m asked from my adoring throngs on the street is, “Justin, where oh where can I get some of these marvelous MMO soundtracks that you talk about all of the time?” OK, that just never happens (on the street, that is), but people are often curious how they can go about starting to amass an MMO soundtrack collection or where to find their favorite album.

The sad truth is that so much music from these games is never officially released in any capacity, which is why I scour YouTube for fan rips of the music files. However, every so often I do discover a studio release somewhere, and I try to keep an up-to-date log on these to help others in their quest for video game scores.

So in the spirit of Christmas and sharing, today I’m going to show you how you can get your ears on more than 120 soundtracks and scores from MMOs, MOBAs, and other online titles — some of which are free and legal for the taking. You’re welcome; don’t mention it!

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The Daily Grind: Which MMO has the most toxic community?

I ran across a weird thread on Reddit [NSFW] a week or two ago from a poster asking about toxic MMO communities, not because he wanted to avoid them but because he wanted to find one where he’d fit in. It’s since been pruned, but the gist was that the poster was looking for an MMO where he could shoot the breeze with gamers who weren’t super-sensitive, “adults” who wouldn’t be offended at being called names. “Basically my ideal MMO would be ‘The Barrens – The MMO,'” he explained.

Reddit responded as you’d expect; some people took offense at the idea of toxic MMO communities, while others called the poster nasty names (hence the “NSFW”). Some folks joked that he’d be right at home in Club Penguin, while others offered up PvP sandboxes. Oh, internet.

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The Game Archaeologist: The Sims Online

The Sims Online was one of the odder entrants into the MMO genre, an online iteration of an immensely popular game franchise that promised deeper social interaction. With Electronic Arts at its back and the Will Wright name affixed to the front, TSO (not to be confused with Cryptic’s STO) had a solid shot at cracking the big time.

It did not. It went over as well like a fish flopping out of water to make a go for it on dry land, eventually realizing that it was both going nowhere and dying slowly. The end result? It stunk.

And yet it was an interesting failed experiment in MMO gaming, especially considering that the concept wasn’t as off-base as we once thought. With social “dress up” games like Second Life and Habbo Hotel that have proved there’s interest in such activities, The Sims Online could be seen as a prophet of the future, mistreated in its own time. Return with us to the days of pixelated 2-D isometric glory, as the I interpret the Simlish of ancient tomes to uncover a forgotten history.

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