Paragon Chat has put out the batsignal to City of Heroes fans still missing their favorite MMO — saying that they don’t have to miss it alone. This Saturday, December 16th, the exiled City of Heroes community will be gathering together for a holiday party in the chat client.
The first-ever HERC Holiday Hullabaloo begins at 2:00 p.m. EST in Pocket D at the ski chalet in the City of Heroes chat client. Fans can recreate their own iconic CoH characters (or make up new ones) and enjoy the lasting remnant of this MMO.
According to the description, the party contains “merriment, costume races, joy, snowball fights using temporary powers, cheer, a City of Heroes-themed Christmas carol contest, a surprise, and all of the ‘fa la las’ you can handle.”
It has become a long-standing tradition as Massively OP and our former site that we like to end the year by creating a list of titles that we anticipate for the coming one. It has always been a devilish list to create, full of loose dates and fast guesswork about which titles will and won’t be releasing during a 12-month window (just read last year’s list to see how spot-on I was).
This year we’re changing things up a bit by tossing out the qualifying factor of “will see a hard launch in 2018.” Instead, I drafted up a list of 20 MMOs that have the potential to do or be really interesting next year, whether that be a launch, a long-anticipated beta test, or some other significant development. Plus, hey, you get 20 for the price of 10, so no complaining now!
As an aside, this list isn’t going to cover some other exciting-looking multiplayer games that are arriving in 2018, like Sea of Thieves, The Crew 2, Monster Hunter World, DayZ, Red Dead Redemption 2, Stardew Valley, Conan Exiles, and State of Decay 2. And you old school fans won’t want to forget that Ultima Online has a new free-to-play option coming this spring.
Who says you have to have launched to have holiday events? Not Ship of Heroes. The City of Heroes-inspired indie superhero MMORPG has a new video out this afternoon teasing what will eventually become its Christmas event once the game is in a playable state.
“Meltdown is collecting Christmas gifts by racing around Apotheosis City,” Heroic Games explains. “As he finds each one, he opens it and receives both in-game money (Dust), and a gift that goes into his inventory. We’re also showing picture-in-picture clips of the most important milestones SoH has achieved in each of the last twelve months. Through the PiP, we are sharing an overall tale of success, of moving from a website with a bit of concept art and story, to our current working game prototype.”
The studio is also reminding fans that it’s still planning on launching open beta by the end of 2018 and that donations – with their associated rewards, including access to the alpha – are still open.
It’s one thing to strike a pose and get a good-looking selfie in there, it’s another to coordinate a whole group of twitchy gamers and get them to take a group photo without someone jumping or facing the wrong way or forgetting to emote.
Vincent Clark has mastered this group pose in the formation of his new Final Fantasy XIV boy band album called “Ears over Eorzea.” We anticipate great things from this mostly shirtless crew of well-manicured rebels, as long as they don’t fall into that hot tub and drown.
One of the things that I promised way back when I started writing this series about Secret World Legends
was to mention the way in which this game seems to tie into The X-Files. There’s an obvious superficial connection (both take place in the real world with added supernatural stuff, for example), but that’s not actually the connection that sticks out to me. It has more to do with the nature of the story both are telling.
While I’m not on board with the game’s character vignettes (which are much more “portrait of this person you don’t really interact with” than anything), there is an underlying story running through every part of the game. I clocked out midway through Egypt when I played the original The Secret World, and there were an assortment of reasons, but part of it was that connection I mentioned above. To wit: the game really likes having mysteries, but it doesn’t really like having answers for a lot of them.
One of the everlasting points of contention between me and the MMO industry is that no game gets everything right. Gah! Can’t you mold perfection, devs? Like it’s that hard. Anyway, so often I see a great feature in one game that I wish would become the industry standard — but it doesn’t.
For example, I would love to port WildStar’s housing system to every other MMO I play, because I’ve never experienced a better and more enjoyable homesteading experience. It makes me grit my teeth to play, say, World of Warcraft and feel that big hole where housing should go. I’d also lug around RIFT’s instant adventures as an alternative to typical questing when I wanted a change-up once in a while. And what about giving every MMO City of Heroes’ character creation system? I’m down for that.
What feature from another game would you, if you could, import into your favorite MMO right now? How could you see that feature improving the game?
It’s a hundred identical superheroes in hot pants facing off against a giant robot, and that robot does not stand a chance.
The following video may look a little odd, but it’s an important one for the Ship of Heroes team. It shows an internal large-scale raid test in which a hundred player clones duked it out in the same instance at the same time, maintaining a 30 frames per second rate throughout. The team says that these numbers shows how the superhero MMORPG will be able to pull off incredible fights among large groups of players and enemies in the future.
“So far, no other MMORPG using Unreal Engine 4 has publicized numbers this large,” a press release said. “Apparently the devs at Ship of Heroes are planning to provide large raids for at least 50 players right from level 1. This stands in a marked contrast to the common MMO trend of making raids endgame content that require grinding or buying loot boxes — or both.”
The Ship of Heroes team is working hard on building this City of Heroes spiritual successor and hopes to have a beta out by the end of 2018. A combat alpha is scheduled to begin next month.
Do you miss playing your Controller in City of Heroes? One of that game’s spiritual successors wants to resurrect the concept of a mez-happy superhero who throws down crowd control and status effects as a way to exert domination over a battlefield.
The Ship of Heroes team delved into crowd control powers in this week’s blog post, saying that mez abilities “make a game more complex and give players greater flexibility in how they defeat enemies.” The developers listed nine specific crowd control powers they are considering, with at least five of these being included for launch. These powers range from slows to sleeps, from confuse to terrify.
Even if mezzing isn’t your thing, there are always debuffs to toss onto enemies to make their defeat easier and buffs to share with allies to bolster your team. Fifteen examples of each type of debuff and buff powers were listed, which should be more than enough to spark your imagination as you think of what kind of hero you want to build when this game goes live.
So Marvel Heroes has about six weeks to live thanks to the impending shutdown of the game following Disney’s decision to drop Gazillion as a business partner. That’s going to leave some superhero MMO players once again without a home, and though the game’s current Steam numbers can’t hold a candle to the number of players affected by the City of Heroes closure five years ago, we’re left with the same situation – and a similar roster of games vying for refugees.
The big superhero MMORPGs are still DC Universe Online and Champions Online, the former of which is certainly better supported with content, the latter of which may have more of that Marvel feel. There’s also three strong crowdfunding superhero MMOs still trying to fill the CoH vacuum: Ship of Heroes, City of Titans, and Valiance Online. Which MMO would you recommend to Marvel Heroes refugees? Would it be another superhero MMO, another superhero game or ARPG altogether, or something else? If you’re a former MH player, where are you getting your fix?
NCsoft announced this evening that it will sunset its relatively new MOBA Master X Master, explaining that the game just “wasn’t enough to take on the established juggernauts.”
“There is no easy way to say this, but regretfully, we will be discontinuing our service for MXM, with the final day of the game’s life to be January 31. Deciding to close the game is not a decision we come to lightly, but ultimately it came down to a matter of business—we explored several options, but none of them were sustainable. We truly believe that MXM is special, and offered a lot of new ideas to change up the MOBA genre, but in trying to carve out a niche for itself, we failed to connect with players.”
The company will compensate players with a stack of cash-shop currency, refund all purchases made from August 30th to today, and turn on all game modes for the remainder of the game’s life, which will come to an end on January 31st.
Did you know about all the MMOs I hate? I sure as heck didn’t! I mean, I knew there were a few games I hated (Scarlet Blade, Alganon) and some that I have pretty poor feelings toward for various reasons (Star Citizen, EVE Online, League of Legends, H1Z1: Kash of the Kow), but those are also games I discuss only in particular circumstances.
Yet thankfully, I have been informed over the near-decade of writing about MMOs that there are a number of games I thought I liked but that I do, in fact, hate. This was a surprise to me, but I think that for purposes of comprehension, it’s best for me to list for reference all the games that I apparently utterly despise. It’s all very confusing to me, but I’m confident that by sharing and making the occasional off-color joke, I’ll be able to decipher it all.
If you’re missing the Halloween flair of City of Heroes today as I am, maybe point your eyeballs at Ship of Heroes instead. This particular spiritual successor has just revealed its Dark Magic Blast powerset, akin to the Dark Miasma-flavored powers in the original game.
“Dark Magic Blast fulfills the promise that there would be magically derived powers aboard the FHS Justice,” Heroic Games told us. “Dark Magic Blast is the first powerset created entirely with custom animations and FX produced by the dev team at Heroic Games. The powers are all unique, exclusive content; no purchased assets were used in their creation.”
The marks the fourth powerset revealed for the game, adding to Lightning Blast, Street Sweeper, and Fiery Blast. Alpha is still on target for the end of this year, with beta at the end of 2018. Check out the spooky new images and reveal video down below!
Almost five years ago, the City of Heroes servers shut down for the last time, as thousands of online superheroes (and supervillains!) were unmoored from their favorite MMORPG and set adrift. Most of those gamers are still around, however, and have since found their way back to Paragon Chat: a player-hosted version of the game that allows players to log into the game, roll and costume characters, travel to zones, play with movement powers, and chat. It doesn’t, however, include actual combat or questing, which is probably what’s kept NCsoft’s lawyers away from it.
In fact, Paragon Chat will next month play host to an in-game (in-chat?) event to honor the sunset of five years ago, bringing together anyone who wants to memorialize the community. The so-called “Shutdown Vigil,” hosted by Titan Network’s Hero Event Resource Committee, will take place on November 30th, and really all you need to bring is yourself. And maybe a torch.