Aladdin visited a cave of wonders, but Massively OP's MJ is going to visit a cave of spiders in Conan Exiles. What better way to celebrate the first day of spring than by exploring a place that is bound to make her jump and run away? Perhaps she will have better luck surviving here than she did in the croc cave. Tune in live at 9:00 p.m. to see if that holds true.
What: Conan Exiles
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, March 20th, 2017
DualShockers has a new interview out with Conan Exiles' Joel Bylos. It's from GDC, but it's still worth a look given that it includes info on this week's patch. For starters, expect to see the new decay system (it's been renamed as the "ruins system" now), the planned dye system, new weapons, and the promised thrall updates -- eventually, players can expect alchemists, engineers, sorcerers, and beastmasters as thralls. Don't expect mounts until summer, though. Crafters, a heads-up for you: Since crafting progression is getting a revamp, "players will get to repick all of their recipes."
The Purge is also a hot topic for future updates -- basically, it'll be a massive AI invasion with special thralls and an eye toward wrecking your server's best stuff. Can't let that happen, now can we.
Meanwhile, following player outcry over the excessive duping and exploiting going on there, Funcom has announced it will partially wipe the official servers.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Pokemon Go, Conan Exiles, Warframe, Crash Force, Heroes of the Storm, Armored Warfare, Elder Scrolls Online, TERA, Avabel Online, Overwatch, Aion, Glory Ridge, Dragon Nest, all waiting for you after the break!
Funcom says it's "weighing its options" following a series of rampant duping and apparent character hacking exploits in Conan Exiles.
Players on Reddit have begun recording the exploits and demanding full wipes of the early access survival sandbox.
"Just killed a player who had several True Names on him, then used one to wipe a vault that was full of them + another vault with thousands - literally thousands - of T3 materials and building pieces," writes one player. "As gamebreaking events go, this is pretty much as bad as it gets short of all character data becoming irrevocably corrupted. If you're not going to wipe after 2-3 days of rampant duping (which has apparently been going on since launch, in some cases) then what DO you wipe for? These servers are completely destroyed now. You're going to lose more people by refusing to wipe than you will by ripping the band-aid off. Please do the right thing, Funcom."
Funcom has responded to the community by saying it's still working out what to do:
We've finished rolling out all of our PAX East content this year, and we've put our MMORPG-addled noggins together to try to choose our favorites out of what we got to see in person and from afar. Read on, then vote for your own best-in-show!
I was pretty well taken by multiplayer survival sandbox Rend as soon as I saw it at this year's PAX East 2017, as I wrote yesterday. The concept immediately spoke to me as taking a lot of the cool ideas from other survival games while making the game as a whole into something very different. But I also entirely understand that sometimes you can look at the game and wonder what makes it so different. After all, it's hardly the first time that we've had a game using a lot of the building blocks. So why am I over the moon about Rend but not its obvious inspirations and close cousins?
The answer is that in some cases, I am over the moon about its close cousins. But it's also important to understand the distinction and the fact that Rend is not, say, Crowfall or Conan Exiles or any other game. So what makes Rend different? Not necessarily better, but how does it stack up to the obvious points of comparison?
As Massively OP is on the scene at PAX East this year, we've got plenty of juicy news and interviews to discuss on the show! What game is coming to console this year? What secret is Eliot hiding? Which MMO just got a name change? Find out in today's episode!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
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If you're a fan of Funcom and the games it makes, Conan Exiles probably has you breathing a bit easier than you have in a while. It's an indisputable success for the developers, who have been in a difficult financial situation for the past several years. Now they've got a pretty big hit on their hands, big enough to take out a sizable booth on the PAX East show floor to demonstrate the harsh survival of the game.
I had a chance to chat with some of the Funcom staff on site as well as an opportunity to play the game a bit myself. (Although that was mostly an exercise in getting gored by rhinos and eaten by alligators, so MJ is probably the better source of information on the game mechanics.) They revealed to me just how big of a success the game has actually been for Funcom, hitting its twelve-month sales goal in 30 days. That's significant however you slice it, especially when you're discussing a buy-to-play game rather than a subscription setup.
From the land, the sea (stream), and the air -- danger in Conan Exiles comes from everywhere! There really aren't any safe spots in the exiled lands; the only refuge you might find is if you take over some territory and build one. Massively OP's MJ continues to battle the wildlife in her quest to claim her own little space. Will she win the fight for survival this time, or will she be chomped into bloody bits? Tune in live at 9:00 p.m. to see who survives: MJ or beast.
What: Conan Exiles
Who: MJ Guthrie
When: 9:00 p.m. EST on Friday, March 10th, 2017
As it stands right now, players in Conan Exiles may stride across the land with mighty swords or short stabbing implements held high in the breeze, and also you can pick up a sword if you want to. But it appears that players on Xbox One (commonly shortened to "Xbone" because sometimes life loves irony) will be unable to thrust forward into the unknown. According to creative director Joel Bylos, the team was told outright that there were to be no rods dirtying up this game of filthy, scrabbling violence.
Bylos is unsure whether the ladies will still be able to go tits out for being exiled in a wasteland and trying to kill other people, but he knows that the dongs will be gone as surely as they are omitted from LEGO games. There's also no word about whether or not PlayStation 4 players will be able to enjoy the simple joys of having their digital bits flapping in the breeze. Of course, you can enjoy that in the PC verson, so if that's a selling point, you needn't feel limp and weak.
It's full speed ahead for Conan Exiles development this year, with no plans to slow down the game's pace over the next several months. Funcom has released a video from the GDC show floor detailing the game's development plans for the next year or so. The bad news is that it's not a quick video, clocking in at just a bit below 15 minutes with the bustling sounds of a convention in the background. The good news, of course, is that it is a thorough video.
Players can look forward to seeing small updates to the game every one to two weeks, with larger mechanical updates coming along every few months. The first major update will include siege warfare and all of its associated frills, while the second update includes NPC armies attacking player structures to provide something of an endgame scenario. Check out the whole video just below for more looks into the future of the game.
Though it's fun for the broader industry, GDC has been a bit of a dud for our genre for years now. If you're willing to expand your horizons past pure MMORPGs, however, there's plenty of juice. Exhibit A: Funcom's Conan Exiles presence at the show. PC Gamer has a report out today on Funcom's plans for the game, including the clothing and armor dye system (coming this month), mounts and taming, PvE purge events stuffed with iconic Conan NPCs, better thrall micro-management, a lush foresty biome (bring your warmer clothes!), trebuchets that hurl rocks and dead bodies, and a new sewer dungeon.
Funcom's Joel Bylos even sneaked in a dig on unspecified games that launch early access and linger there indefinitely while charging for DLC. Conan, of course, has vowed to launch by this time next year and has promised to avoid paid DLC during early access.
Massively OP will be meeting with Funcom at this weekend's PAX East, so stay tuned for more, and in the meantime, check out the videos below.
If you're eagerly anticipating playing Conan Exiles on your Xbox One, you're going to need to be more patient. The game's official Twitter account announced that the port to the platform will be delayed until Q3 for unspecified reasons.
The good news for people who are already playing is that the game received a small patch intended to fix a few exploits and improve game server startup speed as well as region-specific server issues. Unfortunately, players seem to find that it's caused more of a server meltdown than anything, which was sort of the opposite of the intent. The developers have promised that they're addressing these issues as a top priority, although if you're experiencing any issues we're sorry to say that there is no ETA for a fix at the moment. If you lost your placeable items, you will have to do a bit of legwork to reset that problem. So perhaps that's why Xbox users will have to wait a bit.