conan exiles

Official Site: Conan Exiles
Studio: Funcom
Launch Date: Anticipated 2016
Genre: Multiplayer Survival
Business Model: N/A
Platform: PC and console

Conan Exiles is ‘not slowing down’ one month after launch

Believe it or not, it has already been a month since Conan Exiles was grabbing headlines with its launch and trying to establish itself for the long haul. Funcom posted a weekly newsletter in which it said that key issues are getting addressed and that “work on the game is not slowing down.”

Important problems seem to be at the forefront of the studio’s attention: “There are still bugs to fix, exploits to remove and balancing and optimizations to implement, and since launch we’ve rolled out several hotfixes to improve various aspects of the game. We know that there still are some stability issues on consoles, that the Purge isn’t working as intended and that the decay system needs some updates and fixes. Everything is getting its due diligence.”

One interesting project that the studio’s been working on is a utility program that will make it much easier than before for players to set up and operate their own private servers. The devs also wanted to remind players that a double experience weekend is approaching from June 22nd through the 24th.

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The Stream Team: Scouting out future Conan Exiles tames

Massively OP’s MJ was so excited to hear that taming was finally coming to Conan Exiles! While not knowing what creatures may be tameable, that still means that MJ will have to make some decisions on which ones. And we know how slow she is at decisions! Pet crocodile, pet ape, pet mammoth — all sound great! So she’s going to head in and just scope out the wildlife to try and whittle her choices down (while said wildlife will likely try to whittle her down). Join us live at 9:00 p.m. to talk taming.

What: Conan Exiles
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, June 8th, 2018

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Life is Feudal: MMO’s first big patch includes slavery, PvP battle arenas, and improved religion

Didn’t like the idea of slaves in Conan Exiles? Then you probably won’t dig them in Life is Feudal either. The MMO version of the Life is Feudal games is debuting its first big content update soon, and slavery is among the new bits. It works a lot like Conan’s system too.

“No need in wasting your time on gathering resources manually! Save your time and energy by taking advantage of the new slave mechanic. Players can place up to four slaves per outpost, each additional slave speeding up productivity and earning even more production. There are a couple of ways one can get slaves in Life is Feudal. You can acquire them by controlling the slave outpost in a Red World, buying from other players, or enslaving knocked out players! This feature works only in Red worlds. Now you can make the best of your conquered foes!”

There’s quite a bit more to the patch, including a new PvP battle arena, new religious ranks that allow players to take on the power of the gods, new outpost building features, and a new guild rank system, plus improved music and map heraldry. Notably, the walls between the game worlds will come down, allowing players to move between them and communicate with people in safe or danger zones.

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Conan Exiles shows off its plans for further development

Conan Exiles has weathered its first major milestone of reaching proper launch without exploding or melting down too much. Now it’s time for Funcom to look forward to later content, and that’s exactly what the latest post on the official site is all about. Technical updates and bug fixes are obviously going to continue, but the developers are also hard at work at bringing in pets and taming mechanics as well as a new dungeon.

Plans are also moving for new in-game religions, archery improvements, animation fixes, and new automatic downloads of mods as a quality-of-life feature. There’s also a new Far East-themed DLC planned for sometime in June, with three new armor set appearances, 11 new weapons, 25 new placeable objects, and a new set of Tier 3 building pieces. The post is quick to point out that the teams working on this DLC aren’t taking time away from the base game to add this, so buying it or not shouldn’t impact the overall future plans for the game.

If you’re curious about the state of the game right now, you can check out Andrew’s most recent glance at the title.

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The Survivalist: Eight ways to give Just Survive a fighting chance

Do you remember at the beginning of May when Just Survive was talking about “working on a plan to go forward”? I understand if you don’t: It almost seems as if Daybreak itself has forgotten about the game, so how can it expect players to remember. Well, with H1Z1 doing so well on the PlayStation 4, maybe — just maybe — the game that actually birthed the battle royale version (that it lost its name to) will get some love. We can dream! And while we dream, we can also help the studio out with its plan-making endeavors. And boy, do I think it needs some help! As it is, the next promised patch sound like little more than maintenance mode and doesn’t really dispel the rumor that the game is on the sunset path. In order to survive, Just Survive needs to step up and offer a bit more than that. So here are eight ways Daybreak can give this survival game a fighting chance.

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The MOP Up: Fractured Lands has fun in the apocalypse (June 3, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RendArmored WarfareWakfuElswordH1Z1Conan ExilesDauntlessSea of ThievesFractured LandsMagic: The Gathering ArenaEVE OnlineOrbus VRRuneScapeFoxholeShot OnlineDark Age of CamelotPixARKTERA, and Final Fantasy XI, all waiting for you after the break!

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The Stream Team: Conan Exiles swamp fever

The northern swamp in Conan Exiles is denser and more dangerous that the southern portion, but that’s not going to dissuade Massively OP’s MJ! Her ultimate goal is a treehouse by a waterfall, but she had to find the right location before she can start building. That means exploring. (And exploring often means death.) Join us live at 8:00 p.m. as she scours the swamp for the perfect home sweet home.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, May 30th, 2018

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Conan Exiles brings PlayStation 4 up to parity, is still working to address critical issues

Remember back when Conan Exile’s release made it the newest and hottest kid on the block? We were all so much younger, back in early May. Now we’re older and know better that Funcom’s survival sandbox still needs some work to bring it up to par.

The studio looks like it’s in a “shoring up” phase right now, especially with the release of last week’s PlayStation 4 parity patch. This brought in an AFK kicker, warpaints, thralls that regenerate health, a healing balance pass, and plenty of quality-of-life adjustments. Also, you’re now limited to a 600-meter height limit on structures (“This should not impact players unless they are re-enacting Jack and the Beanstalk,” said Funcom).

Funcom also laid out a distinction between hotfixes and bigger updates, in case you all are new to online gaming. “We are currently doing a lot of smaller hotfixes for crashes and other critical issues either reported by the community or highlighted through internal testing,” the studio said. “In this case, for the hotfixes, our next focus after stability will be server performance and anti-harassment game mechanics.”

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One Shots: The cream of the shuttercrop

What do you get when you ask MMO players with bulging folders of screenshots to pick their very, very best to show off? An absolutely amazing array of visual delights, that’s what.

Zyrusticae kicks off our look at the MOP community’s best-of-the-best screenshots with this view of what I think is Blade and Soul: “Just one? Really? Just the one? Boy, you really know what to say to induce absolute decision-making paralysis in me, don’t you? Well, after much deliberation, I just realized that it had to be this one. There is no other shot that gets my attention as much as this one does. The absurdly saturated, bright blue color palette in contrast with the autumn colors… yes, it does my heart good.”

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Funcom Q1 2018 financials: Conan Exiles will be the studio’s ‘bestselling game of all time’

A year ago, MMO fans were thrilled to find out that Funcom had had its best quarter in ages thanks to the early access launch of Conan Exiles. The first quarter of 2018 wasn’t quite as huge, but you can be sure next quarter will be, as Funcom says it’s already sold 1.4M copies of the game, a million of those before May 8th – which Funcom notes is as many as Age of Conan sold in its first three years of life, making it Funcom’s “bestselling game of all time.” It’s expected to launch on PS4 in Japan this summer, alongside the game’s first DLC in June.

Age of Conan, by the way, gets a note for its Saga of Zath progression server that ran throughout winter and spring; the studio says it was “successful in engaging players and increasing revenue.” Little ink is spilled over Secret World Legends beyond a note about Dawn of the Morninglight and a promise for “more content and events […] going forward.” Anarchy Online is not mentioned.

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The Stream Team: Bigger and better Conan Exiles builds

Last time, Massively OP’s MJ started to work on her little treehouse. But that little half-shack is nothing compared to some of the other builds already on the Conan Exiles server. One is an estate spanning an entire valley! Tune in live at 8:00 p.m. to tour one or two of these impressive builds. Maybe you’ll come away with some ideas for your own pad.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, May 22nd, 2018

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Conan Exiles defies the odds to regain most of its early access playerbase

Launch has been kind to Funcom’s survival sandbox Conan Exiles. According to GitHyp (via VG247), the game has defied the odds to rebound.

“Most games that lose 95% of their players in such a short time span aren’t ever able to recover even half of their player base ever again – even when going free-to-play,” the analytics tracker’s blog says,” but even when charging 40 bucks, Conan Exiles regained almost all of its original playerbase, flying back up to almost 50K concurrency after spending a year at the 3K mark. GitHyp attributes the success to Funcom’s “committment to improving the game,” but we suspect Funcom’s extensive media blitz had a lot to do with it too.

The title saw a small patch on PC Friday with bug fixes and the new AFK system; that same patch rolled out to console this morning.

MOP has sent two writers into the depths of Conan’s world since launch: One had little bad to say save for criticism over Funcom’s handling of PvE-C servers, while the other praised how far the game had come since its first steps into early access and said it had “won [him] over.”

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Massively Overthinking: On slavery mechanics in MMOs

Polygon recently had an interview with Conan Exiles creative director Joel Bylos focused on the game’s slavery mechanics, a “feature” I had entirely forgotten about, probably because the game calls such NPCs – whom you are encouraged to capture and enslave – “thralls.” Bylos likens thralls to the ‘bots of Westworld: They serve multiple purposes, from dancing for entertainment to manning base defenses as “intelligent turrets.” Essentially, he argues, they’re a mechanic that allows a single human player to build out and staff a mini empire.

I thought it would be interesting to explore the subject of slavery in Massively Overthinking now that Conan is back in the headlines (and getting good reviews). Should slavery exist in MMOs and other online games? Does it get a pass because it’s NPCs, or does it make you uncomfortable to see your player potentially cast as a heroic slaveholder?

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