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Defiance 2050 plans second closed beta weekend – for all platforms this time

Did you miss last weekend’s Defiance 2050 closed beta? Good news for you; Trion is doing another one – this very weekend, in fact. Aaaaand it won’t just be for PC players this time.

“The Defiance 2050 PC closed beta weekend was a huge success, with thousands of players jumping to see what the upcoming reimagining of the landmark sci-fi shooter will hold for players when it releases this summer. Trion Worlds is thrilled to reveal that a second closed beta test will be underway this weekend, welcoming Xbox One and PlayStation 4 players into the fold! From April 27 through 29, hop into the Defiance 2050 closed beta to experience the riveting shooter gameplay and great environments that will await you when the game launches.”

Massively OP’s MJ Guthrie checked out the funsies yesterday before the last beta wound down – check out the replay for a glimpse of how it plays:

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Elder Scrolls Online’s Summerset includes inquisitors, actors, and academics

When Elder Scrolls Online’s Summerset chapter launches next month, it’ll introduce a number of new groups and factions to the game. The Psijic Order has already been well-documented as an ancient monastic order that studies the magic of Tamriel in a secretive way – very different from the traditional Mages Guild. But you may not know about the other groups, even if you’re a die-hard Elder Scrolls fan. A new dev blog today outlines a few more.

First, there’s the Divine Prosecution. They’re more than just provincial cops, as it turns out; they’re also supposed to hunt down heresy and stamp out Daedra worshippers. What could go wrong?

Next up? The Sapiarchs. They’re basically an elite college with experts on everything, the keepers of all knowledge.

Finally, we’ve got the House of Reveries, a group of troubadours who perform only in masks.

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Destiny 2 is about to unveil its Warmind DLC

The second DLC expansion for Destiny 2 is arriving early next month — but players can get all of the details on it today.

Bungie is doing a deep dive on Warmind in a Twitch stream today and talking about the huge content update that’s scheduled for May 8th. The full reveal stream is taking place at 1:00 p.m. EDT on Bungie’s channel, right as this post is going live – so it’s time to come up with a convincing excuse not to be productive for the following hour.

The DLC will bring players back to Mars, introduce private matches, increase players’ vault space, and start the third season of the game. You can get a quick preview of the reveal after the break.
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Impressions of Project Gorgon from an Asheron’s Call player

It’s finally time for me talk about Project Gorgon as a released product. As you might have guessed, I was avoiding the game prior to launch. I’ve spoken out against early access a lot and have realized that, at this point in my gaming/career, playing games I’m passionate too early can be a threat to both work and play. I wanted a relationship with PG, but I didn’t want to rush into anything pre-release. I wanted it as complete as possible.

MJ’s streamed it a bunch of times, including the day before launch. Eliot’s comments from his pre-release CMA feel spot on still post-release. However, as the resident old-man Asheron’s Call fan with a review copy, I think I can add a few comments about how Project Gorgon compares to AC1&2, plus how developer Eric Heimburg’s infused PG in AC-esque ways.

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H1Z1 is finally coming to PlayStation 4

Did you think slipping player numbers were going to do in the battle royale grand-daddy? Nope. Free-to-play must have been a big boost, as Daybreak announced today that it’s porting H1Z1 to PS4. Open beta is set to begin on May 22nd, with both signups and a preorder bundle ($29.99) available presumably as soon as the landing page starts working.

H1Z1 on PS4 is designed specifically for the console and focuses exclusively on the core elements that make battle royale exciting,” Daybreak’s PR says. “The game features a new weapon progression system, fully reworked UI, and new weapons and gear.” The company is touting a “tailor-made” control scheme for PS4, a “grab-and-go” equipment system, and new progression mechanics.

And lest you forget that this is the game Star Wars Galaxies fans can come home to,

“The crafting system has also been removed from the game.”

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Path of Exile plans ‘competitive flashback event’ ahead of 3.3.0 update

Looking for something to do ahead of the June 3.3.0 update for Path of Exile? Grinding Gear Games feels your pain: It’s prepping a “competitive flashback event” next month to help you pass the time.

“The Flashback Event will have three random mods from popular past leagues activated at once,” says the New Zealand studio. “The collection of mods will persist in that area for one hour and the collection of mods will vary from area to area. After an hour has passed the mods will randomize for each area again. Each area will also have the Bestiary league enabled which means that you can continue to finish your challenges while you compete in the Flashback Event. The possible league mods that you could see in an instance alongside Bestiary are Anarchy, Invasion, Breach, Ambush, Torment, Perandus, Beyond, Nemesis, Bloodlines, Abyss and Harbinger.”

And yes, the event is for both PC and Xbox One and will run four different difficulty modes (including standard solo self-found, where you can’t trade or group) starting May 4th through the 29th. Loot includes a special mystery box for hitting level 35, plus additional prizes based on level and rank at the end of the run.

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Here’s what’s in Shroud of the Avatar’s R53, launching this Thursday

The dust may be settling after Shroud of the Avatar’s final launch, but that doesn’t mean the game is done. On the contrary, Portalarium clearly means to keep right on its strict monthly update schedule.

As the title’s latest dev update explains, R53 – due out this Thursday – includes the rebuild of multiple scenes and locations (like Tenebris Harbor and Penmawr Island shown in the gallery below), plus the looking-for-group system, better loot, offline drop rate tweaks, additional side quests, heraldry, and new “plunderer NPCs,” plus the promised UI polishing pass.

The planned stress test on the QA server kicks off as this post goes live; as previously noted, a quorum of participants will ensure a double experience event come the launch of the update.

Meanwhile, if you’re into world exploration, swing by the Twitter feed of Portalarium’s Richard Garriott; he’s been chronicling a well-earned trip to the Arctic.

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The Stream Team: A sneak peek at Defiance 2050’s closed beta

Whether or not you were a fan of Defiance, you might be interested in seeing what Defiance 2050 is about. Massively OP’s MJ gets to sneak into the closed beta and take a peek around at this new reboot. How will she like it? Tune in at 3:00 p.m. to join her for this first look at…

What: Defiance 2050
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday, April 23rd, 2018

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Wisdom of Nym: Final Fantasy XIV’s next patch reveals our future story

The next patch for Final Fantasy XIV is something we should all watch closely. Because it’s going to tell us plenty about where we’re heading in the next expansion.

We haven’t yet been told that we’ll learn about a new expansion this year, but we have a fan festival on the calendar, we’re moving through the middle of the patch, and FFXIV moves on a content delivery schedule reliable enough to set your clock by. So we know that announcement is happening this year, and we can all bet on it coming out in June of next year. (If it’s running really late, maybe July.)

And this is the patch where we’ll find out where we’re headed. Not that we’ll be told yet, of course; we were never actually told in-universe that we were heading to Ala Mhigo until it happened, after all. But this is the point when threads need to start collecting into a useful form, and so it’s best to watch closely and see which elements are being picked up and tugged along for our next destination.

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VR-based ARK Park has patched in free locomotion and better tutorials

How’s virtual reality dino land ARK Park doing since its early access launch one month ago? Magic 8 Ball says reply hazy. Steam’s aggregated review score is currently “mixed,” with even even positive reviews admitting the game lacks content and scope, which lines up neatly with our own impressions of the game.

Snail (apparently rightly) believes one of the game’s major problems is the movement system, and it’s just addressed that with what it’s calling a “major update,” which is already being received well by the community.

“One of the biggest issues is locomotion. You wanted free movement so here it is! Our dev team has been working hard on the movement system and now you have the option to choose between teleportation and free locomotion.”

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Final Fantasy XIV invites the community to design physical DPS gear

Thus far, Final Fantasy XIV has run three gear design competitions for the community, inviting players to design gear for tanks, healers, and magical DPS jobs. The winners of all three have already shown up in the game, to boot; winning designs have been implemented in subsequent patches, expanded to fill all of the various roles (the caster DPS design is the design being added for dungeon gear in patch 4.3). So how would you like to fill out the remaining gear designs?

The design contest for ranged and melee DPS has just kicked off, with the same rules as prior installments and a variety of prizes for players to enjoy. This time, players can enter for either category to be included, so if you have something in mind for Monk but not necessarily for Bard, you’ll submit it separately. No promises are made about when the designs will be added to the game after the contest, but our suggestion is to get drawing and put the designs out there if you’ve got a knack for costuming.

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Black Desert Online makes amends for ‘disorderly’ patch and plots out a better path forward

Black Desert Online players who were taken aback at some recent and rather sudden changes to the game have the full apology of Executive Producer Jae-hee Kim to console them.

Kim wrote a letter to the playerbase in which he outlines the vision of the game, promising that the developers are taking action to “improve the fundamentals” of Black Desert’s structure to shore up the title.

“If you have to define Black Desert Online into four keywords, it would have to be MMORPG, combat, life content, and open world gameplay. In retrospect, it is true that we were afraid of making radical changes instead of improving and highlighting upon these four key themes,” he said.

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The MOP Up: EverQuest II’s Fallen Gate moves forward (April 22, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Uncharted Waters OnlineThe DivisionPaladinsTERAReign of GuildsWar ThunderEscape from TarkovMagic the Gathering ArenaHearthstoneHeroes of the StormWakfuARK ParkEverQuest IIPokemon GoElder Scrolls OnlineCrossoutEverQuestNeverwinter, Citadel, and Kritika Online, all waiting for you after the break!

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