Massively OP’s MJ is just slightly enamored with dragons. And by slightly we mean completely and totally. Dragons are awesome. And AQ3D’s Ashfall has dragons. (It makes sense, seeing as updates are called Dragons of Ashfall I and II and all that.) So MJ is going to go revel in dragonness. Or meet some dragons. Or die to dragons. All scenarios are equally possible. Join us live at 3:00 p.m. for a dragonlicious time.
What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, May 9th, 2017
Every time Massively OP’s MJ logs into AQ3D, she has a whole lot of fun. Whether it’s the devs reading with funny voices or just the little quips and jokes in the scripts, there’s always a reason to chuckle. And after so much traveling lately, MJ really needs a good laugh. She’s excited to dive back in so she can read more punny dialogue. And do you know what else makes MJ smile? Giving things away! So tune in live at 9:00 p.m. to for the fun and a chance to win your very own Mo cape.
What: AdventureQuest 3D
Who: MJ Guthrie
When: 9:00 p.m. EDT on Tuesday, April 25th, 2017
Patch 1.4 landed in AdventureQuest 3D yesterday, bringing with it several important and welcome features to the game. And yeah, the patch even included the VR goggles that the team teased as part of its April Fools joke.
Some of the big notes of Patch 1.4 include the ability for players to form parties (up to five members), dungeon options for public or private instances, cosmetic items, several combat improvements, the waypoint system, and even the ability to walk backwards a bit quicker than before.
So what’s next on deck for this cross-platform MMO? “Coming next we have Ashfall Part 2, the Kickstarter map, a massive upgrade of early game content (including a new version of the Town of Battleon) using all of our new tools, and more.”
Back at GDC, AdventureQuest 3D whipped up a special in-game sword for folks who stopped by the booth: the GDC Blade. But as Artix’s reps told me, the studio felt bad that regular players — who couldn’t attend GDC — weren’t able to pick up the blade.
That all changes today, as the studio has granted Massively OP 1000 codes for these exclusive swords for our readers! Click the Mo button below (and prove you’re not a robot) to grab one of these keys!
There’s a new entry on the block for online game guild organization and recruiting: Guilded. This site purports to be your one-stop shopping experience for players looking for guilds and leaders looking for a home for their groups.
Guilded officially launched on March 17th and offers free tools to any player organization that wants to make a home on its site. These tools include online calendars, shared documents, discussion boards, custom applications, guild chat, profiles, and integration with gaming networks and Discord. It’s also a useful place for free agent players who are guild shopping and looking for particular specifications.
Following a year of open beta testing, the cross-platform AdventureQuest 3D will launch on October 13th, 2017. Just prior to that launch, however, the team is planning on “one final massive round of interface, character, and art improvements” to go into the game.
Part of these improvements will be a revamp of character faces to make them more expressive and attractive than the current “alien-esque” mugs that have some players jeering. In a post this week, the team walked through the inspiration and process of creating more likable faces that respond to a variety of situations.
“I strongly feel that characters that are ‘out of combat’ should have a friendly yet determined look,” AQ3D’s creator wrote. “Some of the governing pillars of Artix Entertainment games is hope, friendliness, and giant vicious fanged man-eating monsters. We are still working on this… but getting closer.”
Did someone say story? AQ3D recently released its big Ashfall update, the game’s first big story-driven saga, and you know Massively OP’s MJ is all about the story! She’s excited to pop into the new dragon-filled lands of lava and explore. Even better, she’s bringing Artix along as a guide (or as someone to get her killed — you never know with him). Join us live at 3:00 p.m. for a fun time exploring and chatting about the game. Maybe Artix will have some GDC stories to share!
What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, March 14th, 2017
Vowing to get the new update out today “no matter what,” AdventureQuest 3D’s devs pushed its Ashfall patch live. This marks the game’s “first story-driven saga,” taking place in a volcanic zone full of dragons and fire.
Apparently it was absolutely vital to get Ashfall out today, as the team is taking the game to GDC on Wednesday and needed to have the update live for the demo to function well. “Ashfall will probably be ‘that thing’ that we all persevered through together, and finally succeeded at, that our gaming community will always remember […] In our wildest nightmares we never dreamed it would not be released by now,” the devs said last Friday.
Players can try out the game in virtual reality at the conference and snag themselves a free exclusive in-game sword by showing the team that they have AQ3D loaded on a phone or tablet.
It has been a while since AdventureQuest 3D kicked off its open beta phase — since last October, to be more specific — but the team wants to keep excitement high for this cross-platform MMO. After presumably considering a massive publicity stunt involving cloud writing, Mount Rushmore, and legendary crooner Wayne Newton, the dev team decided instead to produce an open beta trailer. Which is pretty good too, even if it lacks a certain danke schoen.
Are you prepared for what awaits you after the break? Trust us, you are not, but go ahead and look anyway.
AdventureQuest 3D’s newest region should be arriving any day now, giving level 15 players a chance to test their mettle against dragons in their native environment.
The Dragons of Ashfall, Part 1 will contain two additional zones, the Lower and Upper Firefields. As the name implies, there’s a whole lot of lava going on here, although the good guys have established DragonSlayer Camp as a base of operations. The team said that the story for this zone “is darker and more serious” than anything the game has produced so far.
Take a tour through the Firefields after the break!
This past year, we couldn’t seem to go a week without bumping into news of some new mobile MMO or a tablet spin-off of some existing franchise. It seems as though the mobile market is still blowing up, and MMORPG developers are looking for a way to take advantage of the popularity and market penetration that these devices offer.
What does this mean? It means that in 2017, we have a whole lot of games heading our way. With any luck, some of them might unseat the low-quality half-breeds that seem to make up a bulk of the existing mobile MMO library and set a higher standard for fun and engagement.
Let’s take a look at about two dozen mobile MMOs we could be getting in 2017 — and which ones might be the new contenders for our undivided attention. Unless we mention otherwise, these titles will be coming out for both iOS and Android platforms.
Fig, the gaming crowdfunding platform that surged in popularity in 2016 thanks to successful Wasteland 3 and Psychonauts 2 campaigns, has released a list of the top 10 biggest gaming crowdfunds of last year — and it includes three MMOs.
Fig is touting the games that raised cash on its own platform, of course, but the data also include three MMORPGs in the top 10, backed off Fig: Soulbound’s PvP sandbox, Chronicles of Elyria; Novaquark’s builder-centric sci-fi sandbox, Dual Universe; and Artix’s cutesy cross-platform MMO, AdventureQuest 3D. All three were funded through Kickstarter.
Fig, like the Indiegogo/Microventures platform Crowfall has used for its latest investment round, takes advantage of relatively new U.S. laws that allow non-accredited investors to invest in startups online, making some of these crowdfunds true investment, not just donations, though they come with plenty of restrictions and caveats. Check out the full infographic below.
Let’s face it, no matter how careful you are with your inventory in AdventureQuest 3D, you are going to run out of space. It’s a universal law of MMOs. You could have a million inventory spaces and yet somehow, you would wind up needing to carry a million and one items. So what do you do? Well, you toss some of your spare items in the bank, obviously; that’s what the game’s first patch for the new year adds in.
Players will all receive one bank vault for free and can purchase up to six additional vaults for a grand total of seven; the size of the bank vaults will vary depending on whether the player is a regular player, a Guardian player, or a Collector Guardian player, with each individual vault getting larger as you move up in player tiers. There’s also new target highlighting and a new font for quest text, enough to make the game feel just a little bit better as you shove piles of storage items into bank vaults.