crowfall

Official Site: Crowfall
Studio: ArtCraft Entertainment
Launch Date: N/A
Genre: “Throne War Simulator”
Business Model: Hybrid B2P (Optional Sub)
Platform: PC

Crowfall adds a targeting reticle to object interaction

Interacting with objects is a pretty core part of playing Crowfall. Some of these interactions are rather straightforward, like interacting with an arrow when it’s flying toward your face. Others are a bit more subtle, and they’ve previously been based on pushing a button within a certain range. While this worked much of the time, the latest update to the game explains that it didn’t always work when two objects had a similar field of influence. So now, you just target things.

When you’re within range of an object you can interact with, you’ll have a little targeting reticle; once you’ve aimed it at the object you want, you press the button and go. A few objects are still proximity-based, but those are the exception. Interactions now also move faster, so players should have an easier time choosing what they want to interact with and making it happen right away instead of eventually. You’ll also have more state interactions with object, so you can’t rebuild walls in stealth or capture a keep in the middle of combat. All reasonable changes, although the Ninja Architectural Guild may have some objections.

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Massively OP Podcast Episode 129: Treasure Trove

On this week’s show, Justin and Bree talk about Trove’s underdog status, the impact of server merges on open world housing, playing as a deer, gender stereotypes in MMOs and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Crowfall won’t let you buy names or take them away for being inactive

As Crowfall continues to be developed and fans become more familiar with the game as a whole, interest turns to the nitty gritty details of specific systems. And there’s no one who loves to talk about nitty gritty details than the developers who are creating them.

The team compiled a list of questions from the community for another ACE Q&A session this week. Topics ranged from CC immunity, the reason behind specializations, the durability of blueprints, and players resurrecting each other.

So what about grabbing that name that you’ve been toting around for decades now? As names in Crowfall will be the same as your account name, there is some concern over how this will work. The team said that players will not be able to buy names ahead of time and that they won’t lose them for going inactive over a period of time.

Check out the 10-minute Q&A session after the break!

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Make My MMO: Valiance Online’s founder alpha has begun (July 29, 2017)

This week in MMO crowdfunding, Valiance Online took everyone by surprise by announcing the launch of its investor alpha on PC for Friday, though it didn’t actually launch until today thanks to some unforeseen tech issues. “If you donated to our old website campaign or Kickstarter, you might not be in Alpha today,” Silverhelm tweeted. “We’ll be working over the weekend to get you in!” Folks who donate right now through the official site should also have immediate access.

Over in the newly launched Albion Online, developers calmly responded to criticism of its large-scale battle system, explaining the upsides and downsides of diminishing returns from zergs. (Thanks, David!)

Meanwhile, Project Gorgon promised tweaks to its Poetry Appreciation skill (<3), Saga of Lucimia demoed its Pyrography skill, OrbusVR welcomed more players to its open alpha, Shroud of the Avatar rolled out R44 and cracked down on insider trading exploits, Chronicles of Elyria posted a whopper of a roadmap, Global Adventures’ Kickstarter ends tomorrow, and Star Citizen clarified (sort of?) the number of planets it will launch with and effectively announced another 3.0 delay.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Crowfall announces the ‘mur-deerous’ Elken race

MMORPG players are no strangers to anthropomorphic races, particularly of the cat, lizard, and rat varieties. Leave it to Crowfall to explore some of the more interesting species as potential races, such as its newly announced Elken.

Can’t say that you’ve seen a lot of deer races in MMOs before (Endless Forest aside), eh? The new race can play as a Ranger, Knight, Confessor, or Templar. Elken are on the tougher scale of races, with higher strength and constitution, and they enjoy increased range and a “bloodline passive” that increases out-of-combat speed by 25%. Bloodline passives are brand-new to the game and will be rolled out to all of the current and future races.

“Now that we’ve split our archetypes into races and classes, we’re taking the opportunity to make our races unique and interesting,” the studio said. “Elken is the first one we are revealing, and provides a nice taste of things to come.”

Source: Crowfall

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Crowfall’s in the middle of a massive day-long Q&A dev stream

So! It’s almost noon, and you have nothing better to do but sit around and watch people talk about video games for 12 hours, right? Oh, no? You have a job or classes or chores? That sucks. Me too! In that case, I won’t tell you about Crowfall’s all-day stream that’s live right now. You can’t watch it anyway, right?

(But if you can, it’s down below! As I type this, they just wrapped up a Q&A on races and classes and have now switched to demoing Assassin animations.)

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Make My MMO: Albion Online joins the list of launched crowdfunded MMORPGs (July 22, 2017)

This week in MMO crowdfunding, indie sandbox Albion Online — whose 250,000 founders reportedly crowdfunded the game for almost $10,000,000 — formally launched. The buy-to-play isometric game has hardcore old-school flair with a potentially alienating PvP template, but it’s brought plenty of PvE content along for the ride in an attempt to woo a more diverse playerbase.

Meanwhile, Project Gorgon made progress on its 64-bit test build, OrbusVR plans to open its alpha next weekend, City of Titans released a new lore piece, Camelot Unchained showed off more of its UI, Ashes of Creation demoed arenas, Path of Exile picked a date for Fall of Oriath, and Crowfall pushed its very first trial campaigns to testers. Oh yeah, and some Star Citizen drama.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Crowfall’s Cleric rises from the ashes of the Legionnaire

Farewell Legionnaire, hello Cleric! As part of the Crowfall development team’s decision to decouple races and classes, the former Legionnaire archetype dissolved in the aftermath and was reshaped into the new Cleric.

As this week’s class reveal explains, the Cleric is downright perfect for players looking for a sturdy frontline healer who can also deal out melee damage without getting pounded into the ground too quickly. This new class is, as the team explains, “easy to play, ranged, healing, buffing, along with the sturdiness to take a severe beating as they would no doubt be the focus target in any fight.”

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Crowfall hosts a race and class ‘show and tell’ session

Remember how Crowfall announced back in May that it was decoupling its race and class archetypes to allow players to mix-and-match more freely? This wasn’t a one-and-done reveal; the team has been hard at work to refine this new character creation design and hosted a “show and tell” on YouTube to share its progress in this area.

The team said that player suggestions and feedback led to the development of skill trees, all of which are currently being worked on by the team. These skill trees include ones for crafting, combat, exploration, race, and class, so it looks like there will be plenty of room for customization and growth as players advance in the game.

If you’re interested in the game, set aside an hour to look more in-depth at the classes and races below!

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Make My MMO: Star Citizen’s derelict ships’ Firefly and Star Wars inspiration (July 15, 2017)

This week in MMO crowdfunding, Star Citizen released a new cinematic trailer featuring characters checking out derelict ships in-game, both on the surface and in space. Note the scope of the vessels, voiceovers, music, and female toons (finally!), not to mention the distinct Star Wars/Jakku vibe and Firefly inspiration.

Meanwhile, Crowfall talked up its building parts, Valiance Online teased its alpha, and Brad McQuaid mused on Pantheon’s philosophy.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Crowfall gives a sneak peek at its new eternal kingdom building blocks

Do you have visions of what your mighty castle fortress will look like in Crowfall’s eternal kingdom? To help with your fertile imagination — keep your eyes on the road while you’re daydreaming, sonny — the team posted several screenshots to show some of the pieces that players can use to create their fantasy dream home.

“We realized that we weren’t giving players quite enough Lego bricks to play with,” the devs admitted. “So we set about making a new batch of eternal kingdom assets for all your fort-building needs. Some of these are revised versions of the current pieces, while others are entirely new.”

The team is currently running Crowfall through its paces over the weekend with Pre-Alpha 5. Whether or not you’re in the test, you can listen to the devs jaw about what they hope to accomplish with it after the break.

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Make My MMO: Star Citizen’s alpha 3.0 has been delayed again (July 9, 2017)

This week in MMO crowdfunding, Star Citizen dropped more than just its work on procedural planets and moon: It also posted its 3.0 production schedule report, which shows that Cloud Imperium will once again delay the release of alpha 3.0, chiefly from a desire to polish and work on the UI. 3.0 is now scheduled to go fully live in late August following a month in the hands of the elite Evocati player testers, which lines up nicely with Gamescom.

Meanwhile, Shroud of the Avatar raised another $100,000 during a stream, City of Titans demoed its costume-building, Mystic Worlds narrated a ton of Star Citizen fanfic, OrbusVR recapped its sixth closed alpha test, and Albion Online is gearing up for launch in just over a week.

We also added the wacky OARPG Global Adventures to our watch list; its Kickstarter is live now. You might remember studio SubaGames from its revivals of both Luna Online and Dream of Mirror Online!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Check out Fortnite’s brand-new cinematic short

Hey PvE sandbox fans! If Fortnite isn’t on your radar yet, it should be. MOP’s own Andrew Ross dubbed it “Crowfall for PvE zombie fans” following his demo at this year’s E3. It’s got lobby matchmaking, with a procedurally generated world, short matches, some persistence, gear crafting, item decay, outposts, character unlocks, and co-op — as Epic Games put it, “We know that players want co-op games where they can go play with their friends. There’s a lot of people out there that aren’t about killing other people.”

So if you’re one of them, today’s video is for you.

“This weekend at Rooster Teeth Expo in Austin, Texas, Epic Games premiered A Hard Day’s Night, a cinematic short based in the universe of the studio’s upcoming action-building title, Fortnite. Created in-house at Epic Games using Unreal Engine 4, the short gives fans a taste of the action players can expect when the game becomes available for players later this month.”

Intrigued yet?

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