Get ready to adjust the meta once more, as today’s Hearthstone
patch pronounces several basic and classic cards guilty of being too useful and popular. The sentence? Hefty nerfs across the board
, of course!
The nerfs include the reduction of Innervate’s effect, a less effective Murloc Warleader, and an increase in the mana cost for Fiery War Axe, Spreading Plague, and Hex.
“Too many basic and classic cards played in individual decks means less fun when new expansions are released,” Blizzard said earlier this month. “Cards in the basic set serve several purposes in the game, so we would rather make balance adjustments to them instead of moving them to the Hall of Fame, like we have done for cards in the classic set.”
Sometimes you have to hurt the cards you love in order to save them from a premature death.
This is the logic behind the nerf of several staple Hearthstone cards. Blizzard’s development team explained that a handful of basic cards were being played too much, crowding out the use of newer expansion cards. Because daddy’s got to make sales, after all.
“Cards in the basic set serve several purposes in the game, so we would rather make balance adjustments to them instead of moving them to the Hall of Fame, like we have done for cards in the classic set,” the studio wrote.
Among those who are getting smacked around by an epic nerfhammer are Innervate, Hex, Fiery War Axe, and Murloc Warleader. Each of those either saw an increase in the cost of its mana requirement or had its benefits reduced.
After rescuing some silly humans in HEX
, Massively OP’s MJ is ready to move on to other adventures. And other adventures are waiting for her! There’s both a graveyard down one path and a bog down the other. Being a killer bunny, she’s going to visit the graveyard first. What enemies will she face? Tune in live at 2:00 p.m. to follow MJ further along the campaign trail.
Who: MJ Guthrie
When: 2:00 p.m. EDT on Monday, August 28, 2017
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Splatoon 2, Hellion, Epocylipse, Logres, Steam Hammer, HEX, Ingress, Mabinogi Heroes, Pox Nora, and Heroes and Generals, all waiting for you after the break!
With a new-found confidence in her killer bunny pack, Massively OP’s MJ is ready to take on more HEX
content. After trouncing that dungeon,
she’s eager to hit the campaign trail again with her fuzzy army. What will she run into next as she explores new areas? And more importantly, can HoppyHoppyJoyJoy bash the threats or will the bunnies be bopped on the nose and sent scampering away in defeat? Join us live at 2:00 p.m. to find out.
Who: MJ Guthrie
When: 2:00 p.m. EDT on Thursday, May 18, 2017
Those filthy humans have taken over Fort Romor, the next dungeon along the path of HEX’s
PvE campaign, and Massively OP’s MJ needs to clear them out. Her deck has been tweaked with some new battle bunnies, so she’s better prepared for the fight this time around. Tune in live at 9:00 p.m. to see if MJ can make it through this dungeon with her new collection of killer bunnies.
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, April 21st, 2017
Most people think of cute and cuddly bunnies when they wax nostalgic about Easter, but not Massively OP’s MJ. No, she also envisions battle bunnies with killer instincts! So what better way to celebrate the day after Easter than with HEX
? MJ finally rescued all the gnomes, so she can head out for new adventures with HoppyHoppyJoyJoy. Tune in live at 3:00 p.m. to join her and cheer on the battle bunnies.
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday, April 17th, 2017
Now that Massively OP’s MJ has finally gotten one group of HEX’s
lost gnomes to safety, she can move on to other adventures. But there are more stranded gnomes, and she can’t just leave them there, all sad and cowering in fear. So she’s heading back across the desert and facing more giant worms in order to rescue the rest. Join us live at 4:00 p.m. as MJ battles more worms.
Who: MJ Guthrie
When: 4:00 p.m. EDT on Monday, March 27th, 2017
big Scars of War
expansion launches today, and HEX Entertainment is celebrating with a round of special tournaments over the weekend. Starting on Friday, March 3rd, at 1:00 p.m. EST, players can participate in a Draft Gauntlet Queue, a Sealed Gauntlet Queue, or an Evo Gauntlet Queue for a chance to win prizes, including two exclusive alternate art cards and platinum. The gauntlets will conclude at 1:00 p.m. on Monday, March 6th. For full details on the exact entry fees and prizes for each gauntlet, check out the official site
Those who join in these battles will be restricted to only using decks created from Scars of War booster packs. Not sure which cards you’ll want to build a your tournament deck with? Check out the full listing of all new cards being added to the game in this special spoiler post on the official site.
HEX Entertainment released a newsletter today announcing that its TCG HEX: Shards of Fate
will return to self-publishing. As publisher, Gameforge has been responsible for operational procedures such as community management, customer support, promotion, sales, and marketing; going forward those duties, along with all other live operations, will be handled directly by HEX Entertainment along with all development.
Both companies assure that this mutually reached agreement will have no impact on the game itself, and that migrating accounts will be as easy as two clicks when you log into HEX. HEX Entertainment also expressed its excitement over the “many new features [it has] in store for the game.”
Massively OP’s MJ is mad enough to kill — to kill all those darn-blasted giant death worms
that have her trapped in the desert. Her heart is willing, but is her hand? She was able to pull off a victory of a Wormoid, but then the Wormoid Hydra ground her into the dirt. Can she finally make it across the sands and dump those pesky lost Gnomes? Join us live at 4:00 p.m. to see who wins: Death bunny vs. death worms.
What: HEX: Shards of Fate
Who: MJ Guthrie
When: 4:00 p.m. EST on Wednesday, February 15th, 2017
Lockboxes have become a hot topic over the last couple of years. Last month, both our writers and readers crowned SWTOR worst business model of the year in part over its lockbox shenanigans. And several business model and lockbox-related articles made it into our list of most-commented-on articles of the year, including the Daily Grind on lockboxes and gambling.
So where do we draw the line between gambling and hobby gaming? Why are lockboxes acceptable? Are they really something MMO developers should continue to use in order to monetize their games?
I’ve done some research and even gotten some expert legal opinions about this based on American law (and some international), and I can’t say I’m entirely happy about my results.
The cat is out of the bag. Or should I say Manticore? SMITE Rivals was announced at Hi-Rez Expo 2017 yesterday, giving players a third option for playing the gods in the SMITE IP. But the night before the world found out, I had the opportunity to sit down with a few of the folks who are creating the game and not only learn about it but play it for myself! (And no, I didn’t break it!)
So what is SMITE Rivals? It’s a game that blends the original MOBA with a collectible card game. Now, folks who have come to know me know that for the majority of my gaming life, MOBAs and CCGs both have terrified me. Maybe terrified is too strong of a word, but I definitely avoided them. I was both unfamiliar with them and unskilled. It’s only been this past year that I have started dabbling into these realms. So what happens when you combine these two fears into a single game?
It turns out, I love it.