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E3 2017: Hands-on with mobile MMOs Lineage 2 Revolution and Durango

With Pokemon Go trying to avoid explicitly calling itself an MMO, Massively OP once again has room for a top contender in the realm of mobile MMOs. There’s just one problem: We’ve got mostly Western readers for a genre that seems to appeal much more to the East. I was given the opportunity to see top global mobile MMO Lineage 2 Revolution and up and coming dino-sandbox Durango at E3 2017. I can see the appeal of both games, but also some limitations. Let’s dig into both.

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Star Wars: The Old Republic explains how the developers listen to community feedback

Feedback is important for every MMO, and that includes Star Wars: The Old Republic. But where does feedback come from? If the developers never ask you about your opinion specifically, how will they actually collect your feedback? Community manager Eric Musco chimed in on the forums explaining where the development team looks for feedback and how his job involves filtering and synthesizing that feedback from multiple sources, all of which serves different purposes and offers different inputs.

The official forums and Reddit, for example, offer the feedback of particular narrows slices of the game with a big time investment; Twitter, meanwhile, has much more breadth of feedback but less depth on individual issues. There are also focus groups and specific influential players courted by the development team just for feedback and information. Check out the full rundown if you’re curious about how the melange of feedback gets passed along to developers; this isn’t necessarily how every game does it, but it is how it happens for SWTOR.

Source: Official Site via Dulfy

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The Daily Grind: Are there MMOs you play on different platforms from your normal gaming?

When I’m playing an MMO, I’m playing it on my computer. My PC may be getting a bit older, but it’s still a very good machine, and there’s the benefit of familiarity and hardware. Heck, these days I do most of my gaming on my PC; console exclusives often just wind up being things I straight-up don’t play, so games like Destiny wind up in the ralm of vague curiosity.

But I don’t know if I’m the usual or the outlier. Sure, for a long time MMOs were pretty firmly limited to PC players, but these days you can get a number of games on console as well; part of me thinks that games like SMITE would actually work better on console than on PC anyhow. And that’s not counting games which you might play on the PC even when you play most of your games on other platforms, which is how I started with Final Fantasy XI. So what about you, dear readers? Are there MMOs you play on different platforms from your normal gaming? And if so, why?

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EVE Online updates to new forums

When you’re done wheeling, dealing, and backstabbing in EVE Online, the official forums are the ideal place to talk about all of that (while hiding the later dealing, backstabbing, and so forth that you’re planning for the future). So there’s reason to be excited that the game now has a new set of forums available, which boasts plenty of visual upgrades as well as notable improvements under the hood as well.

The new forums will allow posters to add videos, reaction .GIFs, and even polls should they so choose. It’s also marking an end to the usual poster bannings; if you’ve been banned in the past, you’re allowed to come back on and start with a fresh slate. This coincides with changes to moderation and posting rules, although those changes do not mean that all further sins will be forgiven. So check out the new forums yourself, or just take a gander at a preview and a comparison image just below.

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Neverwinter deploys the Shroud of Souls update to consoles today

It’s time for console players to head to the River District in Neverwinter. The game’s latest patch for the console editions of the game has been released, and it sees players contending with the foes stepping out of the shadows following the fall of the Cloaked Ascendancy. That means more stuff to deal with in the River District and a new event to take part in, with a new siege and storyline to explore as they rail against these new foes.

Players on consoles will also be able to take advantage of the Loadout feature and customizable guild halls, so even if the story doesn’t grab you there’s still new stuff to do. Jump into the console edition right now to try out everything, or if you’re stuck at work, you can check out screenshots just below.

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Path of Exile previews a familiar boss in the next Fall of Oriath beta patch

It’s always good to see a familiar face. Unless that face belongs to a boss, of course; then it’s a mixed emotion. When Path of Exile drops its next major beta patch, players are going to have to deal with exactly that as they face off against Doedre the Vile in her sewer arena. You can check out a full preview of the fight in the video just below, but be fairly warned, it contains lots of rather gross-looking green slime. You know, as if you expected otherwise.

Of course, the boss isn’t just being added to the game indiscriminately; she’s part of Act Eight, which is coming with said large beta patch. There will be more besides, but you’ll have to wait until late next week to see it. Perhaps even a little later, since the patch was already delayed once; check out the fight below, though, to determine if it might be worth the wait.

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What’s it like when you stop being a gold farmer in World of Warcraft?

For a very long time, selling gold in World of Warcraft was a path to making money. It was unethical and against the terms of service, but it was still eminently doable. The addition of an “official” option in the form of the WoW Token changed that, and an article on Cracked talks with a former gold farmer about the path toward moving on with your life after you’ve spent time exploiting that virtual economy. It might not make you feel sympathetic for gold farming, but it’s still an interesting perspective.

Of course, if you’re farming gold, you’re probably not all that worried about playing the actual game (as the article even says), but people who are playing the game will be happy with the latest round of hotfixes, which clean up issues with the Chromie quest line, fix various balance issues, and fixes a few bugs here and there. None of them actually relates to gold, though, unless you consider a glyph recipe not dropping to be about gold. Which it sort of is, arguably.

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Today’s MechWarrior Online patch adds resistance heroes, tweaks sub privileges

MechWarrior Online is rolling out a big patch today with a whole lot of ‘Mechs to try out. The update includes new Inner Sphere Resistance Hero ‘Mechs, the 8v8 competitive mode and leaderboards, the revamped Incursion game mode for faction play, a “significant” energy weapon balance pass, sound and turret updates, and new loot. Plus,

“As of this patch, Premium Time is no longer required for accessing any aspect of the Private Lobby feature! Tonnage rules, Match Time, Time of Day, View Mode, and Full Team settings are now available to all.”

If you’re a dedicated ‘Mech pilot, you probably want to know the future of MechWarrior Online. Does that mean you want to find out about that future through an online town hall meeting on Friday, June 23rd? You don’t need to answer that, both because you’d be talking to the computer and because that’s what’s happening regardless. The meeting will be hosted on Twitch starting at 9 p.m. EDT and will be hosted by Russ Bullock and game designer Chris Lowrey. They’ll be talking about the upcoming Civil War technology, the skill tree, game balance, and some heretofore unannounced content. In the event that you’re not a dedicated ‘Mech pilot but more of an occasional one, you’ll have to decide whether the prospect of this new information is worth taking up your Friday evening.

We’ve included the preview videos for all the new mechs down below!

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Conan Exiles is instituting a new ping block on official servers

Officially, the reason behind the region blocking in Conan Exiles is to make sure that players are always on a server that can support similar ping rates and fair gameplay. Whether or not you believe that idea is immaterial; people have gotten around the region block regardless, and so another layer of blocking is being put into place with the new MaxPingAllowed system on the game’s official servers.

Players with a ping rate over 140 will not be allowed on the servers with a maximum ping set, so players outside of the appropriate region (or those with particularly bad connections) will now be automatically blocked by the server. Some official servers will still have no ping maximum, so players can still play without region blocks if they want, but the majority will be limited to servers with a low ping rate and other players with similarly low ping.

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The Elder Scrolls Online recaps the big events of E3 while players get hit with surprise bans

If you’re fond of The Elder Scrolls Online and have managed to tear yourself away from Morrowind for a few minutes, you probably already caught up on the game’s big announcements at this year’s E3. But there was more stuff going on this year than just that, and the game’s team has helpfully recapped the big events for players unable to attend, including the community meetup and the game’s presence at the Bethesda booth.

Of course, it’s easy to step away from the game if you’re unexpectedly banned, isn’t it? Players who preordered the game through Amazon seem to be having some issues, getting banned despite being players in good standing. Players who ordered physical copies of the game are still waiting on delivery of same, which seems to be the cause behind the unintentional bans. The community service team has been working with affected players as best they are able, but it’s still a bit of a kick for players who have done nothing meriting the banning. So… here’s hoping that if you are looking forward to the game’s next updates, you didn’t order through Amazon.

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Check out The Crew 2’s gameplay in action

So what’s it going to be like playing The Crew 2? If you said “a lot like playing The Crew,” well… all right, you’re cynical, but you have a point. If you said “drive car around,” you’re even more cynical, and this time you’re only partly right. You will also be driving boats and piloting planes, and you’ll be hopping between them freely while not racing. And you can even see the races unfold before you in the latest preview video.

The video is just below and shows the boat, car, and plane races all taking place, although the narration during the video makes it clear you won’t be limited to a race settings for these various vehicles. Check the whole thing out just below, and consider what you’ll want to do in the 2000 square miles of recreated America in the game. Including going on a cross-country joyride in a plane, if that’s your thing. (It’ll be harder in a boat.)

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The Daily Grind: Have you ever had free-to-play buyer’s remorse in an MMO?

A friend of mine who doesn’t really play MMOs asked me recently about buyer’s remorse for free-to-play games. It’s a good question, I think; with subscription games, failing to make use of something is mostly the equivalent of not going to the gym despite having a membership. Awkward and unpleasant, but not really outright remorse. But dropping $10 on something and later wishing you hadn’t is another story altogether.

I do, in fact, have my own story of that; I bought some cartel coins on Star Wars: The Old Republic and was using them to unlock parts of a stronghold, but one part deducted several coins repeatedly without actually unlocking until I relogged. (The customer service staff, I’m sorry to say, was entirely unhelpful in resolving the issue.) It’s not a major problem, and it certainly wasn’t enough for me to make an undying issue out of it, but I did wish in hindsight that I hadn’t bothered.

So what about you, dear readers? Have you ever had free-to-play buyer’s remorse in an MMO? If so, what did you buy and why do you wish you hadn’t? And even if you don’t have such a story, do you think it’s probably more common than we hear?

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Final Fantasy XIV hits a major instanced roadblock in Stormblood early access

Everyone knows there are going to be issues with an expansion on launch, and Final Fantasy XIV: Stormblood is no exception. Players have hit up against a pretty nasty one, however, even beyond the usual matters of queues and server loads; something seems to be causing issues with instanced content, including a very early part of the main scenario that’s causing huge population bottlenecks around one questgiver.

Producer and director Naoki Yoshida has been doing his best to keep players updated, but at this point getting past this early instance is largely a matter of clicking for entry repeatedly and hoping to not get the now-dreaded error message stating that the instanced battle could not be started. It’s not exactly surprising that the game would have some issues with early access, but players are left unable to progress beyond the first two areas of the expansion without some appreciable luck (and the instance servers aren’t at their most stable even for other purposes). The issue is being addressed, so keep your eyes peeled for updates when the logjam is finally broken.

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