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See: Dark Age of Camelot

Dark Age of Camelot hints at future class/race combos

Dark Age of Camelot has a busy February planned, starting with a new patch that includes a mess of class, RvR, and battleground changes. Broadsword promised “more frequent events” going forward, including a pair of new RvR frontier activities.

Speaking of events, Jack Frost’s Frozen Cavern and the Ghost Keep are both open for business through February 13th. After that date, the game will switch over to swooning with a trio of Valentine’s quests.

The studio also published its first “Grab Bag” Q&A of the year, tackling some of the more nitty-gritty questions that players have about the game’s mechanics. One interesting tidbit from this past week’s grab bag is a hint of future race/class combinations.

“Yes, we are planning to open up a few more pairings when the new race respec feature is in,” Broadsword said. “The recent server and client stability issues have pushed back that feature a bit, but it’s still on track for the first half of this year.”

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The Game Archaeologist: Fallen Age

Imagine that one day you wake up, stumble to your computer, and check in on the morning news. Among the various tidbits is a rather surprising notice of a brand-new MMORPG that is not only in the works, but is on the verge of beta testing right the heck now. Would that be enough of a shock to wipe away any vestiges of sleep and generate immediate interest in this title?

For some players during a very short period in 2001, it definitely was.

The game in question is Fallen Age, an isometric MMO that made headlines by announcing its presence in one breath and imminent beta testing in the next. However, Netamin Communication’s game couldn’t quite live up to that promise, and by the end of the year, it had vanished almost as quickly as it arrived. So what was this game and what exactly happened?

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Perfect Ten: Major MMO expansions and updates to expect in 2018

Now that we’re almost 1/12th of the way through 2018, it’s probably about time to stop anticipating the year and start experiencing it. We have already looked at MMOs coming this year, multiplayer titles on the way, the current healthiest MMOs, MMO predictions, and the best value games on the market. So what’s left?

Expansions. Expansions and major content updates are what’s left. It might seem a little presumptuous to try to outline what’s coming this year, since many studios still have their long-range plans under wraps, but when we sat down in the MOP office to talk about it, we ended up with a much larger list than anticipated.

So here’s a look at the major MMO expansions and content updates we are expecting and anticipating over the course of this year. After this? You’re on your own, kid.

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Camelot Unchained lands $7.5M investment to hasten development: Our chat with Mark Jacobs on funding, VR, and beta one

If you know one thing about indie MMORPG Camelot Unchained, it’s that CEO Mark Jacobs appears to dwell perpetually in internet comment sections amiably sparring with gamers and attracting loyal advocates.

But if you know two things, you also know that the game is late. Really late. The RvR-centric, PvM-free, anti-lockbox, sub-only MMO was supposed to enter beta three years ago, according to its successful 2013 Kickstarter, but studio City State Entertainment suffered admitted setbacks along the way – both hiring difficulties in the company’s Fairfax, Virginia, location and technical hurdles. Much of that has since been rectified; in 2016, the company launched a second studio in Seattle while continuing to hire engineers and spending the better part of a year completely refactoring its character ability code and polishing up its home-grown engine. But here we are in 2018, still mumbling beta when? at Jacobs and his dogged crew.

Well, we’re finally getting an answer to that question and more, along with a significant blast of hope for the future of the game, as CSE has just received a massive cash infusion to speed up development. I spoke to Jacobs at length – he’s infamous for being effusive – about what’s going on with the game and the studio in 2018. Read on for the executive summary!

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The Daily Grind: What MMO will be the next to change up its business model dramatically?

You may not like it, but the vast majority of MMORPGs are free-to-play or buy-to-play as of 2018. EVE Online went free-to-play at the end of 2016, you’ll recall, and some of the last classic holdouts – Ultima Online and Dark Age of Camelot – will make the same move this year. That doesn’t leave many games to go free-to-play or alter their business models in a big way. World of Warcraft and Final Fantasy XIV with their subscription-only models lead the way (and have been lauded accordingly).

Do you think any of the remaining sub-only MMORPGs – that are actually launched and live, that is – will yet go free-to-play? What MMO will be the next to change up its business model dramatically?

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The ultimate guide to The Game Archaeologist’s MMO archives

When we moved over here to Massively Overpowered, some of us transplanted our long-running columns to the new space. I perhaps felt most devastated that I was going to lose all of the Game Archaeologist articles that I had painstakingly researched over the years. So my mission with this space became two-fold: to rescue and update my older columns while continuing to add more articles to this series on classic MMOs and proto-MMOs.

I’ve been pleased with the results so far because TGA is a series that I really don’t want to see vanish. As MMORPG fans, we should consider it important to remember and learn about these older titles and to expand our knowledge past the more popular and well-known games of yesteryear.

Now that we have quite a catalogue of Game Archaeologist columns, I thought it would be helpful to end the year by gifting this handy guide to you that organizes and compiles our continuing look at the history of the genre. Enjoy!

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Dark Age of Camelot is developing a free-to-play option for 2018

While many MMO studios wait until January to release their year preview letters (and the lazy ones put it off until Ash Wednesday), Dark Age of Camelot is getting on top of next year’s to do list by laying out its plans for 2018. For starters? A free-to-play version for next fall, because go big or go home.

“We’re thrilled to announce a new way for players to experience Dark Age of Camelot’s iconic realm vs realm warfare for free with Dark Age of Camelot: Endless Conquest,” Broadsword wrote. “The Endless Conquest will be a new account type that allows players to enjoy Dark Age of Camelot through level 50 (and beyond) for free, without a paid subscription, forever. Endless Conquest players will be able to level all the way to 50 on a limited selection of classes, participate fully in RvR, and earn Master Levels, Champion Levels, and Realm Rank — to a point.”

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The MOP Up: Wakfu climbs the Mineral Tower (December 17, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Outer Stories of WulinArcheAge Begins, The Black Death, WakfuDark Age of CamelotRuneScape, Pokemon Go, SMITEHeroes of the StormOverwatchBattleriteRagnarok Rush, Wild BustersFinal Fantasy XI, and Twin Saga, all waiting for you after the break!

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EA has put the kibosh on a player-run Battlefield emulator – are MMOs next?

We don’t cover the Battlefield games much on Massively OP, but this particular story caught my attention anyway because of the company and subject involved. According to a piece on Gamasutra, EA has effectively stymied a player-run effort to resurrect several Battlefield games, including Battlefield Heroes, as de facto emulators with online services, which have attracted significant fan support.

Revive Network says it was issued a polite request – not a formal cease-and-desist demand – by EA’s legal team, casually asking the site-runners to put an end to distrbuting the clients that make the resurrection possible.

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MMO Halloween: Dark Age of Camelot, Hearthstone, and Heroes of the Storm

Trick or treat, smell my feet, give me something good to… play?

Halloween 2017 continues unabated in online games, so let’s see what goodies and surprises are in store for players today. First off, there’s the return of Dark Age of Camelot and its haunted festival. There’s pumpkin patches, encounters with the Mournful King, and a ghostly harvest quest to complete.

MOBA’s more your speed? Drag your corpse over to Heroes of the Storm and its Hallow’s End holiday. You can earn some special rewards, such as a headless horseman spray, simply by playing a handful of games during the event’s duration.

Hallow’s End extends to Blizzard’s Hearthstone as well. Every week there’s a free gift for logging in, and players can participate in a “tricky” tavern brawl and dual class arenas.

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Massively Overthinking: Three-way RvR and ‘fair’ PvP in modern MMOs

MOP reader Sally Bowls is on a roll with the good questions lately! She lobbed us one this past weekend that seems a good follow-up to a comment thread discussion about the problems inherent in unregulated three-way factional PvP/RvR (and how a game like Camelot Unchained will regulate it). By way of example, she noted that a certain MMO griefer famously argued in favor of strategy that basically made the opponent not want to log in, using tactics like creating timesinks and hassles in a sandbox. “Should the dominant faction on a RvRvR server ‘camp’ the smallest to try to drive them off?” she wondered.

“If it’s about fair PvP, then that is anathema. But if you see the game as being about your faction being at war with other factions, then not doing your utmost to win that war is incompetence. Neither is bad design per se, just a conflict in understanding of the goals. And will Camelot Unchained really be RvR, doing everything legal for your realm to win? Or will it be about PvP battles, with the RvR rhetoric being more marketing fluff than von Clausewitz and Machiavelli? If camping a mine hurts your kill/death ratio but makes the opponent weaker due to hassles or crafting, is that winning or losing? Is an RvR game really about realms vs. realms or is it just another BG?”

I’ve pitched Sally’s comments to the team for consideration in this week’s Massively Overthinking. Is RvR just a more carebear-friendly way to market FFA PvP? Do you play RvR or factional PvP to win or to have fun, and how does that differ from a more open FFA sandbox? How would you design three-way factional PvP to keep people from quitting and stop griefing before it starts?

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The MOP Up: Black Desert’s Taiwan meet-and-greet (October 8, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from HellionHand of the GodsWakfuHyper UniverseDark Age of CamelotBlack DesertDragon ProjectStardew Valley, and EVE Online, all waiting for you after the break!

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Dark Age of Camelot welcomes players back with a free month for its birthday

Happy birthday Dark Age of Camelot! This month, Mythic’s (now Broadsword’s) classic realm-vs.-realm MMORPG celebrates its 16th birthday following its 2001 launch.

The team raised a glass at this moment: “Sixteen Years! Dark Age of Camelot has been a wonderful home, escape, playground, refuge, and of course, battlefield since day one on October 10th, 2001. We’re celebrating fifteen glorious years with all of you — including many who’ve been with us from the start.”

To celebrate this anniversary, Broadsword is offering a free month of play to anyone who wants to come back during the month of October. There is a lot to see and take advantage of this month, including the new currency conversion, 1v1 tournaments, RvR bonuses, the Halloween season, Chapter 7 of the Dragon’s Curse campaign, and various client updates.

Were you there at the beginning? Let us know some of your favorite DAOC memories in the comments below!

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