dark brotherhood

Tamriel Infinium: Elder Scrolls Online’s Dark Brotherhood DLC is sublime, brother

Well, folks, this is it. This is the way that The Elder Scrolls Online should have launched. As MOP’s own Bree Royce says on today’s Massively OP podcast, MMOs do not launch finished. They usually launch horribly incomplete, and sometimes it takes them years to get to a launched state if they get there at all.

I am thrilled to say that ESO is finally there with the introduction of the Dark Brotherhood.

In today’s Tamriel Infinium column, I’m going to give you my personal impressions of the Dark Brotherhood DLC, but I want also offer an overview of what has changed with ESO over the last few updates that signifies why now is a great time to jump into the game and why the game really should have launched this way. Be warned: There are mild spoilers about the guild’s set-up ahead.

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The Elder Scrolls Online launches the Dark Brotherhood DLC today

Rejoice, players of The Elder Scrolls Online, for today you can join in an elite confederation of ducks! Whether you feel that you’re a mallard, a teal, or perhaps even the odd ancillary swan, you can still… oh, wait. It’s not the duck brotherhood. It’s the Dark Brotherhood DLC that’s launching today. So that’s a no to waterfowl, but it’s a yes to everything unrelated to waterfowl that you’d expect to find.

As with previous DLC launches, players will have a base patch to deal with as well as the DLC itself for those who purchase it. There’s a lot coming along with the DLC and patch, which we’ve covered in the past; check out a full roundup just below. It’s good news for everyone who didn’t think this was going to be DLC about waterfowl. You can find out what our resident TESO fan Larry Everett thinks about the DLC next week.

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The MOP Up: The future of skins in Paragon (May 29, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week, Epic announced new character Riktor for its MOBA Paragon and explained the thinking behind its tiered skins system. We also caught wind of a massive ban wave in ARG Ingress and peeked into the Warcraft movie’s prequel novel, which is indeed a thing. Read on for the whole run-down!

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Elder Scrolls Online’s ‘personalities’ are a roleplayer’s dream

Roleplayers, today’s Elder Scrolls Online blog post is going to make you super happy. ZeniMax is teasing a new feature called Personalities, the first of which arrives as part of the Dark Brotherhood DLC next week.

“As with previous DLC game packs, you’ll receive a unique reward for either purchasing Dark Brotherhood or simply by having access to it through ESO Plus. When you first step foot on the Gold Coast, you’ll be awarded with the Assassin Personality. Personalities are a new feature that change how your character stands, walks, and even performs some emotes. You’ll be able to mix-and-match a Personality with your favorite costumes, skins, and hats so they can be active all at once!”

Check out a video of a dark and broody character showing off his dark and broody personality via flipping knives and cutting apples below. (No seriously, it’s actually really cool and very reminiscent of some of the “moods” from legendary MMORPGs like Star Wars Galaxies).

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Choose My Adventure: Revenge of the CMA

Hello, friends, and welcome to the long-overdue return of Choose My Adventure. I don’t have a lot to say in the way of preamble, for once in my life. You guys know how this works: You choose a game for me to play, tell me how to play it, and I come back each week to report the consequent joys and/or psychic trauma that I experience.

This week, I present to you four games that will be contending for your votes, all in the hopes of being the primary object of my gaming attention for the next few weeks. Will I walk the ruined streets of The Division’s New York City, explore the many possibilities of Project: Gorgon’s sandbox, kick it old-school in the isometric-2D Tree of Savior – which has been hailed as the spiritual successor to Ragnarok Online – or will I wander the expanses of The Elder Scrolls Online’s Tamriel? The choice is yours, of course! So without further ado, let’s take a closer look at each of our contenders.

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The Elder Scrolls Online’s getting extra character slots and expanded crafting inventories

ZeniMax has a shortish dev piece out today running down the chief cash shop and sub changes coming when The Elder Scrolls Online’s Dark Brotherhood DLC launches next week.

Of note, the game will make purchaseable — for the cost of 1500 crowns — extra character slots “so you can have up to four additional characters, for a total of 12 playable characters.” The studio is also talking up the expanded crafting inventory for subscribers:

“This feature, called Craft Bags in-game, allows you to hold a nearly-unlimited number of basic crafting supplies. Additionally, these items don’t count against your inventory limit, and is shared across all characters on your account. In the event your ESO Plus membership expires, you’ll still be able to access any resources stored in your Craft Bag; you just won’t be able to add new materials to it.”

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Elder Scrolls Online previews Dark Brotherhood DLC’s Anvil and Kvatch

The Dark Brotherhood DLC for The Elder Scrolls Online will feature new areas for players to explore, which is a good thing. No one wants a new DLC that compresses everything into a single closet, even if it would prevent undue wear and tear on your W, A, S, and D keys. So why not take a quick tour of the areas found on the Gold Coast, from the cities and towns to the many parts of the land infested with things that want to kill you in new and exciting ways?

Anvil and Kvatch are the region’s two major settlements; Anvil is a bustling port town (presumably named after a sailing vessel by people who were very bad at sailing) and Kvatch is known as somewhere between “quiet and pious” and “neck-blisteringly sanctimonious” depending upon whom you ask. You can also dive into Hrota Cave or Garlas Agea if all of the city stuff leaves you with an urge to kill something, or take a look at the re-fortified Enclave of the Hourglass. You won’t want for places to explore, certainly.

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Tamriel Infinium: The Dark Brotherhood of Elder Scrolls Online

If any of you played the Dark Brotherhood quest in Skyrim, you likely thought very little of the Black Sacrament being performed by the kid at the beginning of the questline, but you did it anyway because assassinations, yo. It did ultimately turn into a creepy questline with the Night Mother eventually whispering to you. Compare that to the way the teaser trailer ended for Elder Scrolls Online: The woman at the end of the trailer whispering gave me chills. That was the way the Black Sacrament should sound.

As you probably know, my primary focus has always been the story being told in ESO. And looking at the teaser trailer, we learn very little about the DB or how it’s going to play out in the game.

Then I got to thinking that it’s been almost five years since the release of Skyrim and ten years since the release of Oblivion; there might actually be people out there who don’t know anything about the Dark Brotherhood, what it’s about, and why that whisper at the end of the teaser trailer would give someone the chills in the first place. Maybe I should take a moment to explain what the Dark Brotherhood is, where it started, and how it might play out in ESO.

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The Elder Scrolls Online’s 2016: DLC, housing are in; veteran ranks are out

ZeniMax Game Director Matt Firor has just posted a dev blog outlining The Elder Scrolls Online’s gameplan for 2016. “With the millions of players that joined the world of ESO in 2015, our player population is very strong,” he begins. “We’re not perfect; we have things to work on, but we are very happy with where we are.”

Two DLC are on the agenda for the year: The Thieves Guild in Q1 and The Dark Brotherhood in Q2. The former should land on the test server early next month. The latter will tickle the hearts of Oblivion players as it’s set primarily in Cyrodiil’s Gold Coast locations. “We do have plans for DLC after Dark Brotherhood, but you’ll have to wait for details,” Firor teases.

ZeniMax also plans to focus more on social features and the open world with a new LFG tool, an emphasis on player level scaling, a guild search tool, and console chat. “Longer term, expect to see information about systems like a character customization shop so you can change your character’s gender, appearance, name, etc., player housing, and other systems that we’ll announce in the future.”

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