dc universe online

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Official Site: DC Universe Online
Studio: SOE, now Daybreak Game Company
Launch Date: January 11, 2011
Genre: Superhero Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, PS3, PS4

DC Universe Online launches its Riddled With Crime update today

Where is Batman? Who will win in the rivalry between the Joker and the Riddler? What’s going on at the Gotham Zoo? What’s really going on with all of these events? Who wants a pizza party? Why do drive-through ATMs have braille instructions? Why can you remember ad jingles from when you were five but not the reason you just walked into the kitchen? Answers to some of these questions can be found when DC Universe Online launches the Riddled With Crime update today.

Server maintenance started at 8:30 a.m. EDT and may run for up to eight hours, but once it’s finished players will have new content to enjoy, ranging from open-world missions all the way up to a new set of raids. So get ready to have the answers to several of these riddles revealed through play, although we can’t help you with the ad jingle one. We’re all wondering about that.

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DC Universe Online prepares for the Riddled with Crime update on September 20

So for whatever reason, Batman isn’t patrolling Gotham City in DC Universe Online. That’s a bad thing under any circumstances, but it gets even worse when you realize that The Riddler and The Joker have teamed up to make the city an even more crime-riddled place to live. Fortunately, Nightwing, Batwoman, and Talia al Ghul are there to help guide players through the game’s newest burst of content, which sees players working against the two masterminds of Gotham’s underworld in several formats.

The content added ranges from open world missions on the Amusement Mile as players step into the middle of a gang war to the new eight-player raid at the Gotham City Zoo. Players who clear the most difficult content can get access to Riddler-themed rewards, a Batwoman mask, and the satisfaction of keeping Gotham City safe from itself again. Check out a preview video just below, and get ready to start beating up suited enemies on September 20th.

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DC Universe Online introduces the new water powerset

For far too long, heroes and villains in DC Universe Online who wished to harness the power of water have had to make do with inelegant solutions such as driving a fire truck all over town, carrying arm-loads of water balloons, and having a utility belt full of squirt bottles for cats. But no longer; the new water powerset allows you to summon the force of water from your very fingertips, rather than forcing your villain to break into a building, turn on all the faucets, and then threaten people that the building is very gradually flooding if it’s sealed well on the lower floors.

Water can be used to deal damage or to heal because when you see a fire hose demonstrating the sheer force you can pack into water, you think, “Let that hit me so I’ll feel better.” There are also two new inspirations for heroes and villains during character creation, and you can buy a whole set of water-themed decorations for your character’s base. Check out the video just below to see what the new set looks like in action.

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DCUO makes skill point tinkering easier, throws triple events

Sometimes the arrival of a long-awaited, much-needed feature can make a small patch feel worthy of a tickertape parade.

Perhaps that’s the case today with DC Universe Online’s Game Update 74. It may not have a lot of new content, but what it does contain is a UI tweak that allows players to reallocate skill points on the fly. The patch also tried its hand at a tuning pass for the recently instituted skill revamp to help balance things out more. Superheroes should also be pleased to hear that many NPCs’ health and damage output were nerfed. Rumors say it was kryptonite.

The superhero MMO is pretty busy in the event department, too, as Daybreak has no less than three of them going on at the same time. There’s a countdown to the water powerset release (read: free gifts!), a bonus currency weekend through the 27th, and a return of the first 27 episodes of the game for all to play for free. The water powers will be hitting the game next week on August 30th.

Source: Patch notes

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DC Universe Online lays out future plans, teases skill point respec UI

Look up there, in the sky! Is it a producer’s letter for DC Universe Online? Is it a state of the game post? Nay, it’s both!

Last month’s large-scale stat revamp changed the game from the top to bottom, and now that the dust has settled somewhat, the team said that it is “thrilled” with the response to the changes. It also laid out the plans for what it will be doing in the game short, medium and long term, such as nerfing low-level mobs, updating the game’s gear and progression systems, and providing other avenues for players to earn skill points.

In a tantalizing teaser, the letter also showed a picture of what looks like a faster skill point adjustment UI that gives players the ability to respec much easier than before.

Massively OP’s Eliot recently concluded a tour of duty in DCUO and was pretty disappointed in what he discovered.

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The MOP Up: SMITE’s bad news bears (August 6, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Villagers and HeroesAionDark and LightPokemon GoGuild Wars 2DefianceWurm OnlineDC Universe OnlineChampions OnlineDark Age of CamelotElder Scrolls OnlineSMITE, and Dota 2, all waiting for you after the break!

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Choose My Adventure: Get out of here, DC Universe Online

So this is an unusual situation for me: I’ve never actually played a game for Choose My Adventure that I’ve disliked this much.

Those of you who have followed my writing for a while know that I’ve played some games I didn’t much like before, but that’s different. Lord of the Rings Online and Black Desert, for example, are games that were not my cup of tea but still had obvious merits I could praise. I’ve played games that I dislike or ones that deserved more criticism than praise when I played them (Ryzom, TERA, the beta period of The Elder Scrolls Online), but still had positive sides. (And in the last case, ESO turned itself around quite well and earned plenty of kudos from me.) Heck, I played Scarlet Blade with as open a mind as I could possibly have.

But not so DC Universe Online. No, this game deserves a pretty thorough drubbing. I can understand why it has fans, but it’s still just not a good game. I can only hope it’s an outlier rather than the norm on Daybreak’s overall catalog, because… wow. This is not fun.

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Massively OP Podcast Episode 129: Treasure Trove

On this week’s show, Justin and Bree talk about Trove’s underdog status, the impact of server merges on open world housing, playing as a deer, gender stereotypes in MMOs and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Choose My Adventure: Teleporting for fun in DC Universe Online

I may not be the best person in the world to talk about the stat revamp in DC Universe Online. Scratch that – I am definitely not the best person in the world to talk about it because I’m willing to bet there is at least one person in the world who has been playing for, at minimum, two months. Based on that alone, there is someone with more experience than I have. But I’m still playing the game, so I was bound and determined to try.

And… well. That sure was a stat revamp, I guess?

I cannot comment on the nooks and crannies of the revamp, obviously; I’m not familiar enough with the stats of the game to say with definitive nods how necessary it was. While this particular organization has a bad history with revamps, I am more than willing to believe that it was, in fact, needed. What I’m entirely unsure about, however, was how this was supposed to accomplish the goal of making the game more accessible, as the opposite seems to have been achieved.

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DC Universe Online launches its far-reaching stats revamp

How do stats work in DC Universe Online? Before you answer, know that your answer is probably wrong if it doesn’t take into account today’s large-scale stats revamp patch. Yes, the patch that’s been in testing for half of forever is finally here, changing up every aspect of the game’s stats and powers to enable more diverse builds and make things simpler to understand while offering more options.

Power points are gone, new skill trees exist, and players can now more effectively differentiate between a power-focused build, a weapon-focused build, or a hybrid of the two. There are also new and changed powers across the board, ensuring that everyone has new toys and options to play with. Check out the full notes for all of the details, and log in to start learning how to value points all over again. Or, more accurately, log in once the maintenance downtime is over (it may be a while). Members can also grab a free respec token to go along with the change, since… well, under the circumstances, you’ll probably need it.

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DC Universe Online looks forward to a new powerset and two new stories

Ah, summer, the time of year when everyone inevitably starts thinking about the fall. It is what comes next, after all. So DC Universe Online is teasing its plans for content through September and November, including the upcoming new Water powerset to replicate Aquaman. Stop laughing, it’s a legitimate powerset; it can heal or do damage, focusing on manipulating the water in and around allies and enemies. It’s scheduled to roll out on August 30th, so you’ll be ale to get all wet just before the summer ends.

Meanwhile, the two new story arcs for the game will be coming out in September and November. The first one, Riddled with Crime, sees Batman going missing and Gotham City’s underworld rising up to take control of the streets; the second brings in the Crime Society of America from Earth-3, requiring heroes to team up with Alexander Luthor in a world where all of the morality of characters is reversed. It’s a little ways away, but you know with all of this that you won’t want for entertainment for the next few months.

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Choose My Adventure: Two approaches to whining about DC Universe Online

Dear readers, today I am going to try something different for all of you. And it’s predicated on the fact that I’m not just fond of video games; I’m also fond of comic books. This means that when I sat down for my most recent play session in DC Universe Online, I found myself of two minds about why I wasn’t super-duper happy with the content I was experiencing… and both of them could easily fill in a good chunk of words by themselves.

So this week, you get to choose the column you want to read. There are two spoiler warnings below: one covering my thoughts of playing the game from a strictly game-based perspective, the other one being my thoughts of playing the game from a comic book fan’s perspective. Read one! Read the other! Read both! Theoretically you could read neither, I suppose, but then you would have clocked out before you were done with this introduction.

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DC Universe Online is releasing its stat rebalance with its next major patch

No one likes seeing numbers go down in an MMO. You work really hard to make sure your attack power goes as high as possible, and then suddenly one day you log in and find out that it’s lower than it used to be. That’s one of the changes coming with DC Universe Online’s most recent pass on stat revisions. However, that’s no need to be worried, as your actual output will not change. You may have 10% less attack power, but everything is scaled down by the same 10% to keep exponential stat scaling under control. So while it means a smaller number, it won’t affect your performance.

The most recent stat update also goes into making individual healer skills more effective, so healing feels less like a matter of spamming and more like an act of balance. Controllers have also had their power regeneration numbers buffed, so that will help that role produce a bit more of an impact. If you can’t wait to try this out for yourself, the good news is that it’s going live with game update 73 within the next few weeks as developers fine-tune the change. So it won’t be tomorrow, but it will be soon. (Whether or not it will hit in time for our current Choose My Adventure run is another matter altogether.)

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