We’ve updated with Bungie’s latest statement at the end of this post.
It’s a classic case of he said, she said: the MMO edition.
Following yesterday’s rollout of Destiny 2 on the PC, players have flocked to the official forums and Reddit in consternation. The issue? Apparently, some folks claim that the use of certain third-party apps has triggered account bans despite Bungie’s never having expressly forbidding the community from using such programs. Even worse, players who receive a permaban in this fashion cannot appeal their case to the studio.
Some of the alleged programs that are causing these issues include OBS, XSPLIT, Fraps, Mumble, Discord, MSI Afterburner, and EVGA Precision XOC.
Despite the rising outcry, Bungie denies that this is the case. “We do block programs from pushing their code into our game,” PC Project Lead David Shaw tweeted. “Most overlays work like that. We don’t ban for that tho. That’s internet BS.”
On this week’s show, Justin and Bree go trick or treating as only grown adults can: in a video game! The is also prim and proper talk of MMO expansion pre-orders, launch dates, mouse invasions, and the all-important ELF BUTTS. It’s quite the event, to be sure.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
All right, so rebranding the Battle.net app didn’t work out as well as Blizzard had hoped. But the company remains bound and determined to make the app something you use on the regular rather than just your World of Warcraft launcher, and as a means to that end the developers have added a new Social tab as rumored. Now you can more easily organize your friends and merge them into the new Blizzard Groups feature.
What are Blizzard Groups? Well, they’re… a lot like chat channels in some other app out there that a lot of people like. But these are more Blizzard-y. You can also customize your avatar and profile, like… well, like that other app we mentioned. And you can gift people things in your favorite Blizzard games, which is… well, that’s uniquely suited to Battle.net, seeing as how it ties all of the Blizzard games together. And Destiny 2, which is coming out shortly on the PC. Pure coincidence, we’re sure.
It’s a glorious day for PC players, as they are being welcomed into Bungie’s sci-fi universe with the release of Destiny 2.
It’s been a month and a half since the title released on consoles, and while the game has reportedly struggled to maintain a strong population, Destiny 2 has already become the year’s best-selling video game to date.
There are a few key differences between the console and PC versions, with the latter getting more graphic options, a mouse-and-keyboard control scheme, and some variations on weapon recoil.
Both versions, however, will receive the same updates going forward, and Bungie has a lot of plans for Destiny 2’s first year. The team revealed that there will be four major “seasons” this year, with each featuring a clan reset and weapons changeover to keep things fresh. Season 2 is supposed to add gear ornaments for those who want to deck out their armor with extra bling.
PC fans, your time is almost here: You’re finally getting a Destiny game on your platform. In fact, if you’ve already purchased Destiny 2, then get thee to the preload: Just boot up the Battlenet app and get moving.
Still need to buy it? Green Man Gaming still has the PC edition for 15% off with the SUCHWOW10 code. We’re told that while folks who buy it that route (it’s not an affiliate link, just a good deal) will be getting their keys by tomorrow so they can hop into the downloading frenzy too.
And while you wait? Ponder the discussion on Reddit, where Destiny 2 console players are monitoring what appears to be a hefty (though probably not unexpected by anyone who watches the MMO industry) decline in the console playerbase already. (Thanks, Danny!)
Hey remember Destiny 2? That cute li’l sequel from Bungie that launched on console and core MMO players promptly forgot all about it? Well, in case that’s you, Bungie has a sweet new PC-capped trailer out to remind you that PC is coming next week. There’s even a countdown on the official site in case you’re bad at clocks. The trailer is shiny. So much jumping. All the screenshake. Insert all your PC master race jokes down below, or save them up for smack-talk during the preload period, which begins on Wednesday of this week.
And by the way, if you’re looking for a cheap place to buy it? A couple of my guildies pointed me to Green Man Gaming, which has the PC edition for 15% off with the SUCHWOW10 code. (Non-affiliate link. Thanks, Onyx and Kiry!)
So here is an interesting conundrum: Say you have a highly anticipated raid in the works that you’ve already delayed. Now that the new launch date is approaching, you’ve discovered a pretty significant exploit but don’t have the time to properly institute a fix. What do you do?
For Destiny 2’s Prestige raid, Bungie has decided not to delay a second time, electing instead to push the raid (and its exploit) live on October 18th and monitor player activity for the time being until the fix is ready to deploy. Sounds legit.
“We can now detect if any teams use this exploit to gain an advantage,” the studio posted. “This will take some extra time to verify, but we will be able to crown the winners with the confidence they deserve.”
One of the reasons raiding continues to be a sore spot in the MMORPG community is that it’s difficult — if not impossible — to find a good solution to bringing inexperienced players up to speed with veterans without frustrating both groups. It’s an issue with which Destiny 2 is currently grappling without a graceful reply.
Instead of using a traditional raid matchmaking system, Bungie’s answer to the raid grouping conundrum is by using “Guided Games.” These attempt to replicate a mentor-mentee relationship between the masters and novices, but so far it’s not working as planned. Players are being thrown together with others from around the world (raising language barriers), some can’t or won’t use voice chat (which is problematic on consoles), queues are quite long for novices, and experienced raiders feel resentful over having to bring new players up to speed over and over and over again.
I feel like making a bold statement today, so here it goes: Destiny 2’s soundtrack is far and away better than its predecessor — and I include any of the DLC’s music as well.
Oh, I didn’t dislike Destiny’s OST overall, but aside from a handful of noteworthy pieces, it wasn’t much more than sound and fury to me. Destiny 2, on the other hand, boasts meticulously crafted tunes that span an emotional spectrum of excitement, contentment, uncertainty, struggle, defeat, and victory across its rather expansive album. It was a delight to listen through the 44 tracks that make up the launch album and a struggle to choose just six of my favorite pieces to share.
The score was handled by a team of composers, including Michael Salvatori, Skye Lewin, Rotem Moav, Pieter Schlosser, and C. Paul Johnson. I truly hope that the game’s popularity spurs players to pick it up and hear some excellent video game music on its own. Let’s listen through a sample of what this OST has to offer!
Elder Scrolls Online
has just put a date on the launch of the much-anticipated Clockwork City DLC
bundle, which is taking players deep into the heart of Sotha Sil’s mechanical labyrinth.
“We’re excited to announce that the Clockwork City DLC game pack will be released on October 23 for PC/Mac and November 7 for PlayStation®4 and Xbox One. This DLC game pack will be free to ESO Plus members and available for purchase for 2000 crowns in the in-game Crown Store. In addition to the base version, the Clockwork City Collector’s Bundle will be also available for 4000 crowns in the in-game Crown Store and will include the DLC game pack, the Clockwork Skeevaton pet, the Kagouti Fabricant mount, and Five Crown Experience Scrolls.”
The downside is that’s gonna clash hard with the Destiny 2 PC release date. The upside is that the prologue quest is already live in the game, so you can get started right now and pick up a new collection memento.
With a few weeks to go before the PC launch of Destiny 2, Bungie has its hands full preparing for an influx of new players while placating current ones.
To keep the console crowd occupied, a pair of events are on their way! A PvP event called Iron Banner will begin on October 10th and pit small teams against each other for supremacy. The studio stresses that “fighting abilities, not power levels” will determine victory. And for the PvE crowd, a “prestige raid” is coming on Tuesday for the truly hardcore.
Bungie was also teasing something called “seasons” in this week’s newsletter. It promised fans that they would find out more when TwitchCon rolls around.
There’s a point when you know, culturally, that your choice of console meant that you supported the losing side in the ongoing console wars. A dearth of exclusive titles, for example. A general lack of sales information. Anything related to the Sega Saturn. Your platform finally getting exclusive content for another platform for Destiny with Destiny 2 already out and getting played by pretty much everyone. You get the general idea.
Yes, Xbox One owners can finally enjoy some of the PlayStation exclusive content, which was always meant to be time-limited but apparently kept being limited well past the effective end of life for the title. The content getting patched in wasn’t even announced; it was simply discovered by a player and posted on Reddit. But the important thing is that if you missed out on that content before and were hoping to see it on the Xbox One eventually… hey, it finally happened!
Massively OP reader Sray suggested we open a can of worms today, and I just happened to have a can opener handy.
“Is Destiny 2 an MMO?” he wondered, noting correctly that “this argument is going to keep happening as we approach the PC launch” in October. We’ve already had people telling us we shouldn’t cover it for – as sure as we’ve had people telling us we ought to cover it more – all on the basis of its MMOness or lack thereof.
Destiny 2 is candles and breakfast food, that I know – but an MMO? It seems to me as much an MMO as classic Guild Wars, another borderline online title whose MMO status people to this day fight over, never mind that the darn thing’s lodged in maintenance mode.
Without having played D2 yet on PC, I’m willing to be convinced by consolers one way or another. Is it an MMO or not, and critically, why?