destiny 2

Get Destiny 2 now
Official Site: Destiny 2
Studio: Bungie
Launch Date: September 6, 2017
Genre: MMO sci-fi shooter
Business Model: B2P
Platform: PS4, Xbox One, PC

Massively OP Podcast Episode 142: The state of the sci-fi MMO genre

On this week’s show, Justin and Bree discuss the up-and-down week that was Star Wars: The Old Republic, fret over CCP’s studio closures, marvel at Star Citizen’s CitizenCon, and talk about the flurry of MMO releases as of late.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Destiny 2: Curse of Osiris brings Mercury, a level cap increase, and another Firefly actor

Ready for Destiny 2’s next big thing? You have about a month to prepare.

Curse of Osiris, the first major post-launch content update for the sci-fi shooter, is scheduled to arrive on December 5th for PC and consoles. VG247 has the rundown of the update’s key features, including:

  • The planet Mercury
  • A level cap increase to 25 and a power level cap increase to 330
  • New missions, adventures, and a raid
  • Universal accessibility to the Lighthouse social area
  • A PlayStation 4-exclusive Crucible map

So why head to that small, melted lead-temperature planet? Players will be seeking out an exiled warlock and fighting the Vex. Another Firefly veteran, Morena Baccarin, is set to join the cast for the update. This brings the grand total up to three, with Nathan Fillion and Gina Torres already voicing characters.

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Destiny 2’s players grumble over lack of social features; Bungie posts Curse of Osiris release date, trailer

The original Destiny featured such robust social features as poorly managed chat options and a total dearth of social features to help people form groups. This wound up finding a great deal of acceptance on consoles, because console players are accustomed to developers treating basic MMO functionality the same way that 12-year-old boys treat romance scenes. However, here on the PC we don’t take that kind of crap, and Destiny 2 players are taking to the (metaphorical) streets demanding things like LFG chat, global chat channels, and in-game guild chat.

If you haven’t been playing the game, it might baffle you that an MMO could release in 2017 without these features, but here we are. The discussions are fairly heated on both the official forums and Reddit, but largely in favor of such systems (with several snarky comments about how in-game friendships are based around barely talking to other people), so it remains to be seen whether or not Destiny 2 is prepared to handle the influx of demands by MMO players.

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The MOP Up: Sword Art Online: Fatal Bullet announced (October 29, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from DauntlessEverQuestTERAOld School RuneScapeSword Art Online: Fatal BulletPath of ExileDestiny 2SurvariumBlade and SoulShot OnlineBlack Desert, and Elite: Dangerous, all waiting for you after the break!

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Destiny 2 passes the baton to the live team, outlines future updates

“Right now at Bungie, we’ve passed the development torch from the people that made Destiny 2 to the people who will sustain it.”

With both the console and PC versions of Destiny 2 officially launched, Bungie can fully concentrate on future projects instead of release craziness. The studio let players in on some of the projects that are coming down the pike and teased a few images from the game’s season 2.

Updates that are in the works for Destiny 2 include optional pursuits, better rewards for prestige activities, private PvP matches, Crucible improvements, other options for players to spend currency, an emote interface, and “changes to make the mod economy more interesting and impactful.”

It’s a whole new world — speaking of which, check out the developers’ diary on the state of Destiny 2 in its post-launch period after the break.

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The Daily Grind: Are you an MMORPG gamer playing Destiny 2?

Pretty much the entire time between when Destiny 1 was announced and the day Destiny 2 was confirmed for PC, every single article we wrote about Bungie’s first effort was riddled with comments that amounted to “that’s nice – call us when you come to PC.” Bungie obliged, and the sequel has formally launched on the platform the majority of core MMORPG players call home.

But I wonder how many of the people who adopted the “PC or bust” stance actually put their money where their internet comments were. I thought I might give the game a go myself, once I realized guildies were interested, but in reality, I’m happily involved with a couple of genuine MMORPGs that are taking up all my time, so I didn’t grab it.

How about you? Were you a Destiny 1 holdout who is playing Destiny 2? Or are you still just watching from sidelines?

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Bungie now says it’s unbanning Destiny 2 players ‘banned in error’

Remember how yesterday Destiny 2’s community was all freaked out about account bans they believed were being caused by use of overlays from programs like OBS, XSPLIT, Fraps, Mumble, and Discord? And remember how Bungie’s PC project lead tweeted to call that “internet BS”?

Bungie followed that up with a statement clarifying that 400 PC players were indeed banned, but manually and not for overlay-related reasons, and that it had overturned four beta bans. Now the studio has walked back its initial statements even more.

“As part of our ban review process, we have identified a group of players who were banned in error. Those players have been unbanned. The bans were not related to the third-party applications listed above. We will continue to review the process we use to ensure a fun and fair game.”

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Battle Bards Episode 108: Vampires and werewolves

Here’s a musical episode that you can really sink your teeth into! Your… ear teeth? In any case, the Battle Bards are evaluating our Dark Masters this Halloween season to see which has the best music: vampires or werewolves. It’s a sinister, gothic show with several first-time MMO appearances for the podcast, so check it out!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 108: Vampires and werewolves (or download it) now:

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SuperData declares Destiny 2 the ‘fastest selling digital console game in history’

SuperData’s September 2017 video gaming market global revenue analysis should make Bungie happy, whether or not it was bleeding players ahead of the Destiny 2 PC launch, because hey, Bungie got your money already: Destiny 2 rocketed to the top of the console charts, becoming “the fastest selling digital console game in history.” Presumably, we’ll see it crop up under PC in the next few months as yesterday’s launch is taken into account.

The PC side of SuperData’s report won’t surprise you, since it trickled out early yesterday: PlayerUnknown’s Battlegrounds pushed up to #4 in global revenue, passing up Crossfire, an Asian online shooter that’s been in the top four for many years. Divinity: Original Sin 2 also entered the list, pushing Dota 2 off and proving, SuperData suggests, that “single-player games still have a draw with consumers.” Pokemon Go, meanwhile, once again dropped out of the mobile top 10.

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Bungie denies Destiny 2 community claims that third-party apps are triggering PC permabans [Updated]

We’ve updated with Bungie’s latest statement at the end of this post.

It’s a classic case of he said, she said: the MMO edition.

Following yesterday’s rollout of Destiny 2 on the PC, players have flocked to the official forums and Reddit in consternation. The issue? Apparently, some folks claim that the use of certain third-party apps has triggered account bans despite Bungie’s never having expressly forbidding the community from using such programs. Even worse, players who receive a permaban in this fashion cannot appeal their case to the studio.

Some of the alleged programs that are causing these issues include OBS, XSPLIT, Fraps, Mumble, Discord, MSI Afterburner, and EVGA Precision XOC.

Despite the rising outcry, Bungie denies that this is the case. “We do block programs from pushing their code into our game,” PC Project Lead David Shaw tweeted. “Most overlays work like that. We don’t ban for that tho. That’s internet BS.”

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Massively OP Podcast Episode 141: Mouse invasions and elf butts

On this week’s show, Justin and Bree go trick or treating as only grown adults can: in a video game! The is also prim and proper talk of MMO expansion pre-orders, launch dates, mouse invasions, and the all-important ELF BUTTS. It’s quite the event, to be sure.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Blizzard’s has officially expanded to be a little more social

All right, so rebranding the app didn’t work out as well as Blizzard had hoped. But the company remains bound and determined to make the app something you use on the regular rather than just your World of Warcraft launcher, and as a means to that end the developers have added a new Social tab as rumored. Now you can more easily organize your friends and merge them into the new Blizzard Groups feature.

What are Blizzard Groups? Well, they’re… a lot like chat channels in some other app out there that a lot of people like. But these are more Blizzard-y. You can also customize your avatar and profile, like… well, like that other app we mentioned. And you can gift people things in your favorite Blizzard games, which is… well, that’s uniquely suited to, seeing as how it ties all of the Blizzard games together. And Destiny 2, which is coming out shortly on the PC. Pure coincidence, we’re sure.


Destiny 2 finally arrives on PC, plans four seasons for first year, and becomes best-selling 2017 game

It’s a glorious day for PC players, as they are being welcomed into Bungie’s sci-fi universe with the release of Destiny 2.

It’s been a month and a half since the title released on consoles, and while the game has reportedly struggled to maintain a strong population, Destiny 2 has already become the year’s best-selling video game to date.

There are a few key differences between the console and PC versions, with the latter getting more graphic options, a mouse-and-keyboard control scheme, and some variations on weapon recoil.

Both versions, however, will receive the same updates going forward, and Bungie has a lot of plans for Destiny 2’s first year. The team revealed that there will be four major “seasons” this year, with each featuring a clan reset and weapons changeover to keep things fresh. Season 2 is supposed to add gear ornaments for those who want to deck out their armor with extra bling.

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