diablo III

Official Site: Diablo III
Studio: Blizzard Entertainment
Launch Date: May 15, 2012
Genre: Gothic Fantasy OARPG
Business Model: B2P
Platform: PC, Mac, PS2, PS4, Xbox 360, Xbox One

Diablo III seeks smoothness and balance with Patch 2.6.1

It may not be as sexy as a new expansion or class, but sometimes it’s a worthwhile thing for developers to sit down with a determination to polish and shine a game until it feels and plays better better than before.

This is the two-part goal of Diablo III’s Patch 2.6.1 according to the devs: “We wanted each class to have multiple builds with different styles that can play in similar difficulties. […] Secondly, we want to smooth out the overall endgame experience. This means making sure each build plays well in high-density situations and group play.”

To accomplish these tasks, the devs are buffing up some neglected skills and evaluating a whole bunch of player feedback. Some of the specific tune-ups include the Barbarian’s Whirlwind build, improvements to the Necromancer’s Dayntee’s Binding, a better Jade Harvester for the Witch Doctor, and buffs all around for Wizards.

The team said that it has “locked down” the big changes from now on to allow for more polish and testing prior to the patch’s rollout at an undetermined future date.

Source: Diablo III

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The MOP Up: Skyforge gets a dark rush with the Revenant (September 10, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Master X MasterBlade and SoulEVE OnlineRoboManiacHearthstoneHyper UniverseThe Black DeathPokemon GoRuneScapeTERA MChampions OnlineWurm OnlineFinal Fantasy XIGiganticAllods OnlineHellionLeague of LegendsDiablo III, and Path of Exile, all waiting for you after the break!

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Xbox One X announces ‘select enhanced titles’ that include many online games

At its pre-Gamescom press conference this Sunday, Microsoft revealed more about its upcoming Xbox One X and its glorious 4K gaming capabilities. As part of the conference, the company listed several games that would benefit from the enhanced performance and power of the console when it arrives this November.

MMO players should take note, because this list contains many games in our sphere of interest. The select enhanced titles include BioWare’s Anthem, ARK: Survival Evolved, Astroneer, Black Desert, Conan Exiles, Dark and Light, Diablo III, Elite: Dangerous, Path of Exile, Portal Knights, Roblox, Sea of Thieves, SMITE, State of Decay 2, The Crew 2, Elder Scrolls Online, The Division, Warframe, and World of Tanks.

The Xbox One X boasts six teraflops of processing power, 4K Ultra Blu-Ray, and 12GB GDDR5 graphics memory, and will retail for $500. Interested players can pre-order the Project Scropio edition right now for as long as supplies last.

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The MOP Up: Black Desert shows pet love (August 20, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from NeverwinterElder Scrolls LegendsElite DangerousSWTORMapleStoryHyper UniverseSMITETravian OnlineDiablo IIIFigureheadsPokemon GoHeroes and GeneralsRappelzUltima OnlineSoulworker OnlineBlack Desert, and Gigantic, all waiting for you after the break!

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Diablo III is testing item changes and no XP support for its next patch

Look, we realize that you can’t really test for abandoning Windows Vista and Windows XP support for Diablo III patch 2.6.1. But that change is coming for this patch, and it’s noted right at the start of the patch notes. The patch is also bringing a huge pile of new item changes, including changed drop rates, changed set effects, and changed abilities on individual items. If you have a spreadsheet for comparing the values of your various class armor sets, said spreadsheet will get more complicated on the test realm.

A few ability changes are also coming with the patch, most notably for the Necromancer, and players can purchase legendary set bags for Blood Shards on the test realm only. Further changes are possible and even likely, so more testing is probably a good idea; just make sure you’re not testing on a computer still running Windows XP.

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Massively Overthinking: Is the popularity of small-scale co-op games hurting MMORPGs?

Gamasutra has an unusual piece from an Ubisoft developer this week arguing that co-op gameplay is the industry’s rising midcore trend, one that he believes will ultimately outstrip team competitive games. “It’s all about all the big data and stats that are finally available and can be mined,” author Andrii Goncharuk says, “and no surprise that it’s showing that players who played co-op mode have much more play hours, and players who played co-op with friends have even more play hours.”

He may be right, though first you’d have to believe co-op ever went anywhere to begin with (and console players would probably tell you nope!). But as I read the article, I couldn’t help but see MMOs in most of the arguments he’s making about what makes co-op games sticky, and yet MMOs are being edged out all the same. And while I don’t like to think of the MMO genre’s space in the industry as a zero-sum situation, the reality is that when people tire of MMORPG baggage but still want social play, co-op is exactly the sort of game they retreat to.

For this week’s Massively Overthinking, I asked our writers to reflect on the rise of co-op PvE games outside the MMO label. Do we play them? Do we prefer them, and when? How can we learn from them? Is the popularity of smaller-scale co-op hurting MMORPGs?

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Relive Diablo III’s disastrous launch from Blizzard’s perspective

Anyone who was around for Diablo III’s launch in May 2012 will no doubt have traumatic memories of “Error 37” and not being able to get into the game to play for days following release. But what was this whole disaster like from Blizzard’s side?

A book excerpt posted over on Kotaku recalls the disastrous launch week and how the overwhelming demand caught Blizzard by surprise. “You have such an anticipated game—how can it catch anybody by surprise?” recalled Josh Mosqueira. “But I remember being in the meetings leading up to that, people saying, ‘Are we really ready for this? OK, let’s double the predictions, let’s triple the predictions.’ And even those ended up being super conservative.'”

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Diablo III’s 11th season is now live with new class gear for the Necro

Season 11 is now live in Diablo III, which means a brand-new opportunity to start a fresh grind for loot and expies. In its release blog last night, Blizzard touted new minipets, new portraits, new stash tab unlocks, and a new rotation of Conquests. The main prize, however, is the class sets players can earn for completing this season’s journey requirements, including a class set for the still relatively fresh Necromancer class.

“Now that the Priests of Rathma are active in Sanctuary, you can play through the Season Journey as the Necromancer and complete the free Class Set: the Bones of Rathma. Of course, this prize isn’t just for Necromancers. Every class will receive Haedrig’s Gift—a free Class Set—for completing the Season Journey Chapters 2, 3, and 4. Barbarians can earn the Wrath of the Wastes set, Crusaders can earn Roland’s Legacy, Demon Hunters can earn the Unhallowed Essence set, Monks can earn the Raiment of a Thousand Storms set, Witch Doctors can earn the Helltooth Harness set, and Wizards can earn Tal Rasha’s Elements.”

To get started, either create a seasonal hero or rebirth an older toon to start him or her from scratch (but don’t worry – you won’t lose loot permanently!).

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Blizzard adds a Diablo III senior designer, lays off audio director, and ends XP and Vista support

From zombies to demons, game designer Harrison G. Pink is no stranger to bizarre apocalypses. Pink formerly worked on Telltale Games’ hit Walking Dead and Tales from the Borderlands titles, but nowadays he has a new address: Blizzard Entertainment.

Pink announced on Twitter this week that he was snapped up by the studio to work on Diablo III as a senior game designer. The action-MMO could certainly use a shot of new blood as it dealt with a shaky Patch 2.6 rollout and questions about the game’s future in the studio’s portfolio.

Meanwhile, Gamasutra reports that Blizzard’s in-house senior audio director has been let go by the studio after 12 years of service, apparently in favor of freelance contractors. Russell Brower explains that “as the company has grown, the topography of the Sound team has adjusted accordingly, and the last couple of years have been no exception. With the success of a ‘sound de-centralization’ initiative, my current position of overall Sr. Audio Director/Composer is no longer relevant and is being eliminated.”

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Grim Dawn takes you on tour with the new Inquisitor

While Diablo III fans have their shiny (decaying) Necromancer to play with, Grim Dawn players are still tapping impatiently as they wait for the first expansion for this action-RPG to arrive. There’s still no word as to its name or specific release date, but the expansion FAQ page has it listed as “Q2 or Q3 2017.”

The dev team isn’t being completely silent on the expansion, however. A new video takes players on an hour-and-a-half tour with the new Inquisitor class, and a blog post this week announced that every celestial proc in the game is scheduled to get five additional ranks when the expansion releases.

Go on a journey with the Inquisitor and hear what the devs do have to say about the expansion after the break!

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Diablo III activates double XP weekend tomorrow as an ‘apology’ for a Patch 2.6 exploit

A Diablo III exploit has caused some stress and rampant cheating within the community lately, leading to a hotfix, rollback, and bonus XP event on the part of Blizzard.

About a week ago, issues arose with Patch 2.6 that led the team to taking measures to make sure that the start of Season 11 would go smoothly. This has led to hotfixes and a wipe of the era leaderboards, as well as a rollback on legendary gem levels following a discovered exploit.

As an apology for the confusion and mess, the devs are activating a double XP weekend in the game that will run from July 14th through the morning of the 17th. This move hasn’t pleased “honest” players, who say this helps rather than punishes exploiters.

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Could Blizzard be working on offline modes for its games?

Imagine one day sitting down at your computer, firing up the Blizzard launcher, and choosing to play World of Warcraft or Diablo III… offline. Yeah, it’ll probably never happen, but how weird would that be?

The Blizzard community is scratching its head this week off of some datamined commands in Hearthstone that allow the player to set his or her account to “appear offline” to friends. While this may indeed merely be a privacy toggle, it’s gotten some musing whether this indicates that Hearthstone — and any other Blizzard titles — might include an actual offline mode in the future.

While we ponder that, there is one thing we know for certain: You can use the Blizzard launcher today to link up with the Destiny 2 community prior to the game’s release this fall. By linking a Blizzard account with a Bungie one, Activision players can be eligible for giveaways and hook up with clans.

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Diablo III turns its seasons up to 11

How is Diablo III at 11 seasons already? Well it is and we must deal with it, probably by clicking furiously and mindlessly looting like the materialistic junkies we are.

Blizzard announced yesterday that Season 11 is scheduled to start on July 20th. For the first time, the newly introduced Necromancer will be joining the fun. There are some never-before seen rewards for this event, including an emerald dragon pet and treasure goblin portraits.

Of course, there are plenty of other standard seasonal rewards to work towards, including more stash tabs, Conquerer gear, and class sets.

Diablo III released its most recent class, the Necromancer, on June 27th, adding even more corpse explosions into the game than before.

Source: Diablo III

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