Out of all the titles that I’ve played for Choose My Adventure, Project Gorgon is probably the earliest in its development cycle. It’s also, by a sizable margin, the best in show. If you’re looking for a quick ringtone-style clip to take away from this column, that would be the one.
That doesn’t mean I don’t have a lot of criticisms of the game, nor does it mean that this is a game which will delight and amaze everyone who plays it. I have a somewhat biased starting point anyway because I talk about this subgenre for a living, and thus I have certain tastes that not everyone is going to share. That isn’t meant as a brag; that’s meant as a self-admonishment because these are things no one should really care about all that much.
Still, here I am, here this game is, and I am happy to pronounce it the best of all the Choose My Adventure games that I’ve played for this feature so far – albeit with the slight caveat that it won’t be able to hold onto that title forever if it doesn’t actually address some of the issues that I noticed while playing.
Once, beam weapons in Warframe
were hitscan weapons that dealt appreciable damage and were accurate to a pinpoint. They had a balance problem, though, in the form of performance
. Their old form was just horrible for system performance, and thus they changed to their other form. But now Warframe
has undergone lots of performance upgrades, and so the developers feel confident that this is the time to bring back the instant-hit pinpoint-accuracy beam weapons to the game
The result is extensive rebalancing to suit the weapons as they were originally intended to work but didn’t for the longest time, which may or may not mean that you still like how the guns work. It’s also important to note that they have a small leadup; the beam ramps up from 10% to 100% damage over 0.8 seconds, then falls back down again quickly, so you’re best off firing in quick shots. There are other balance changes with the latest patch, of course, but it’s this reworking of beam weapons that’s going to mean the most for longtime players.
After following events, alerts, and dreams of a kubrow pet, Massively OP’s MJ has neglected her other Warframe quests for a long while. Tonight she rectifies that. For one mission, she needs to find a thief named Maroo and uncover secrets of the Arcane Codices. Tune in live at 8:00 p.m. as MJ works on the Stolen Dreams quest.
Who: MJ Guthrie
When: 8:00 p.m. EST on Saturday, February 17th, 2018
World of Warcraft and e-sports go together like coffee and donuts! Macaroni and cheese! Bubblegum and walking! Yeah maybe more like that last one. And Blizzard is not giving up making the two work. In a new stream and dev blog out today, the company discusses just how season of the Mythic Dungeon Invitational is going to work.
Like last season’s showdown, this season’s will begin with two weeks of proving grounds beginning February 27th and March 6th. “During the two-week Proving Grounds period, you’ll form a group of five friends and tackle the highest difficulty Mythic Keystone dungeons you can handle,” Blizzard explains. “Your goal is to complete a total of five level 23 Mythic Keystone dungeons over those two weeks.” Duplicate runs don’t count, you can’t swap out characters, and you’ve got to beat the timer. Then you’ll register your team and await your invitation for stage 2. It’s an invitational, after all.
With Warframe’s Shrine of the Eidolon update
now live on the servers, Tenno have their hands full fighting legendary beasts summoned for battle. There are also plenty of warframe power and weapon rebalancing to sort out, including a change to preserve your adorable pets if you aren’t logging in frequently enough.
There are some sweet giveaways going on right now in the game. If players log into the game by February 16th, they’ll get a free Forma bundle and three-day affinity booster. And for anyone who logs in between today and the 15th, they’ll receive some Valentine’s Day cosmetics (and be able to purchase a dye pack for a single credit).
Finally, players can take a look at what’s coming down the development pipeline by tuning into the most recent studio livestream. Here’s a quick preview: Moa pets and reworked Dark Sector dungeons with leaderboards!
Not a day has gone by this week that we haven’t had some big Warframe
news, so let’s make it four in a row: Digital Extremes
has announced that as it’s previously discussed, it’s temporarily disabling trials – raids
– while it repurposes them “to make the game mode accessible for lower-level players while also preparing them for this end-game content as they continue to progress.”
Don’t panic, however. DE says trial rewards will be moved to the teralysts of Plains of Eidolon. Moreover, DE says, “This is NOT the end to Trials,” just a symptom. “The upkeep of the Trials in a world where so many bigger plans are in motion are taking much needed brainpower and time.” If you’ve ever trialed in the past, you’re getting a reward too.
has taken a break from rewriting the whole darn game to tease this week’s launch. Called Shrine of the Eidolon
, the patch introduces some big bads to take on in the still-new areas from the game’s last expansion. “Most of you have seen the Teralyst, a beast that rises from the watery depths every night,” Digital Extremes
intones. “Legends speak of two more Eidolons that fell to the Plains, dormant for centuries but ever present in the hearts and minds of the Ostrons.” Those’d be the Gantulyst and the Hydrolyst, and yes, besting them will net you Riven Transmuters.
It also appears that the massive warframe and weapons changes under discussion earlier this week will be going into this patch, so heads up – when they said soon, they meant it. In fact, feedback has already caused DE to tweak its original plans a bit, though Ember players are probably still in for disappointment.
The controversial ‘frame overhaul isn’t the only big thing happening in Warframe’s
meta. Yesterday, Digital Extremes
explained how it’s revising weapons
across the board too, with a goal of keeping the popular and high-performing weapon stats the same and buffing everything else to match.
“We are revisiting all weapons and adjusting their stats to fit into some Mastery Rank grouping guidelines based on DPS and Crit/Status split total,” DE’s Rebecca Ford writes. “Some weapon crafting costs will be revisited, and PoE resources will be used if it makes sense to better integrate a mix of resources into the game.” The tweaks won’t apply to BEAM weapons or Conclave weapons, and won’t affect Riven dispositions.
We covered the ‘frame overhaul – nerfs and buffs alike, and the community’s grumbly reaction to the plan – in yesterday’s article.
is making big moves to change up its meta, and they’re not necessarily all welcome.
On Friday, Digital Extremes announced that it’s plotting an overhaul of warframes themselves. “With 34 Warframes to choose from (and the 35th on the way), a Tenno may find there is no challenge they cannot overcome by making good use of the swiss army knife that their Arsenal offers,” the studio says. “Some well-rounded frames do multiple things well, while others greatly excel in specific circumstances.”
Reddit is expressing annoyance over some of the proposed – and do note that nothing in the doc is set in stone – changes, particularly those to Ember, whose World on Fire skill is getting a bit of a nerf in exchange for a buff at high levels. Other changes, like those to Zephyr and Atlas, are being cheered.
The proposal is long with tons of embedded clips and over 100 pages of feedback posts, so make sure to take a peek if you’re concerned about your favorite ‘frame.
One of the hottest (and prestigiously awarded
) online games out there right now is calling its fandom home for a weekend of celebration and developer reveals.
The game, of course, is Warframe, and the event is this July’s TennoCon 2018. Digital Extremes announced a July 7th date for the London, Ontario convention, which puts us at around 160 days away. Other than the date, countdown, and location, there isn’t a lot of information yet for this year’s one-day event. However, the studio encouraged fans to sign up to be informed when tickets will go on sale.
We’ve got more for you below, including the latest hour-long dev stream and a preview of some new deluxe skins coming to the game!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from League of Legends, Path of Exile, Warframe, Black Desert, Fortnite, Armored Warfare, Perfect World International, Aion, Monster Hunter World, PUBG, Final Fantasy XIV, Overwatch, MechWarrior Online, Tree of Life, and Crossout, all waiting for you after the break!
Destiny 2 is definitely not riding high in its first year of live operation. Warning signs started to appear late last year, as datamining pointed to a large player slump. Bungie hasn’t been helping its own cause despite a 2018 roadmap, as Destiny 2 has struggled with throttling bugs and poor communication in the past month.
Now one Wall Street firm has analyzed the state of the game and predicted a not-so-rosy future.
“Destiny 2 is struggling right now with player engagement appearing to be on the wane,” wrote Cowen analyst Doug Creutz to the firm’s clients. “We do think Bungie still has some opportunity to fix the game’s problems over the next year and recapture engagement, but we’re not sure they have the ability to pull it off at this point. We also note that Destiny currently has more serious competition in its genre from a refurbished Division (Ubisoft) and the indie title Warframe than it did three years ago, when Destiny had its own share of player dissatisfaction.”
has a ghoul infestation, who is it gonna call? You, that’s who.
Digital Extremes put out a bounty on the heads of these “repugnant” and “gruesome” ghouls this week, sending Warframe’s Xbox One and PlayStation Four players into mortal peril on the Plains of Eidolon. There are four types of ghouls to encounter, such as a buzz saw-wielding Rictus Ghoul and an exploding Expired Ghoul.
While hunting around on the Plains, players will occasionally receive a Ghoul Alert that warns them of a danger spot. To help fight off these incursions, Warframe is tossing in several new weapons, such as the Corinth shotgun, Gunsen razor fan, and Stubba uzi. The console update also adds the weather system, personal quarters, and Focus 2.5 improvements that PC players have enjoyed for weeks now.