digital extremes

See: Warframe

Sword Coast Legends ends development – grab it from Steam while you can

Better buy Sword Coast Legends while you still can: It appears that Wizards of the Coast and Digital Extremes will be ending the publishing contract for the Dungeons and Dragons-based co-op game at the end of 2017. The good news that the servers will stay up for those who already own it (or who purchase it before December 31st).

“Purchase Sword Coast Legends now at 67% off and receive the Rage of Demons DLC for free,” the devs posted to the official forums. “Our publishing contracting is ending, but although Sword Coast Legends will no longer be available to purchase after December, its multiplayer servers will remain live indefinitely.” (It looks to be $14.99 on Steam as I type this, so the sale doesn’t appear to be live yet.)

We’ve been following the game since 2015 when we first heard about this odd multiplayer-slash-single-player game, which allowed one player to step into the gamemaster’s shoes to run campaigns for a team. It officially launched in October of that year after an initial delay, then rolled out an expansion in May of 2016, followed by a double console launch in July of 2016, but it’s been relatively quiet since then. In the middle of it all, the original developer, n-Space, was shuttered, leaving further development to Digital Extremes.

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One Shots: Boy band cover art

It’s one thing to strike a pose and get a good-looking selfie in there, it’s another to coordinate a whole group of twitchy gamers and get them to take a group photo without someone jumping or facing the wrong way or forgetting to emote.

Vincent Clark has mastered this group pose in the formation of his new Final Fantasy XIV boy band album called “Ears over Eorzea.” We anticipate great things from this mostly shirtless crew of well-manicured rebels, as long as they don’t fall into that hot tub and drown.

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Warframe revises focus system, adds dynamic weather

Perfectionists, nitpickers, or insecure? Your call on Warframe’s development team, although it does look like the members are striving to make the best game possible. Shortly after releasing the “Focus 2.0” overhaul with the recent Plains of Eidolon, the team is revising it once again with “Focus 2.5.”

The main takeaway with this updated system is that players will have to spend less to progress through the focus tree from now on: “The biggest systemic change with focus will address pool capacity costs. Focus points are still collected into five separate trees, but all will now have a shared pool capacity — this means you can upgrade your pool size using the points from any school you wish, which increases the maximum capacity for every school all at once.”

This week’s update adds dynamic weather patterns to the new open world zone, so enjoy them puddles! Rain, storms, wind, and moving cloud patterns are all part of the system, and players can expect to encounter reduced visibility and better fishing when it really starts getting nasty outside.

Source: Focus 2.5, patch notes. Thanks Sophiskiai!

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Overwatch snags two Game Awards while Destiny 2 is honored by six nominations

Did you catch last night’s Game Awards from LA? If not, you probably didn’t miss anything super-groundbreaking, although Overwatch did quite well for itself amid a crowd of mostly single-player titles. Blizzard’s team shooter won two awards, one for Best Ongoing Game and one for Best E-Sports Game (see if you can spot what’s wrong with those awards).

There were several other online games nominated for awards but losing out to other titles. Destiny 2, in particular, had six nominations in categories such as Best Art Direction, Best Ongoing Game, and Best Multiplayer. Other nominations of note included PlayerUnknown’s Battlegrounds (which had a Game of the Year nod), Warframe, Grand Theft Auto Online, Monster Hunter World, Fortnite, League of Legends, and Dota 2.

Don’t put too much stock in these results; after all, the Massively OP end-of-year awards are coming to you very soon, and we actually understand what an ongoing game really is! You can watch the full three-hour stream below to get the full experience if you so desire or just catch our favorite highlight.

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Here’s all the stuff being nerfed in Path of Exile’s War for the Atlas on Friday

Path of Exile is fond of issuing manifestos, especially when it’s nerfing stuff and trying to break it to you gently. This week’s manifesto is doing just that ahead of the game’s War for the Atlas expansion Friday while leaving the buffs for you to puzzle out from the patch notes.

At the core of the nerfs is the Vaal Pact Keystone. “Being able to leech instantly meant that many threats were completely mitigated by high-damage fast-hitting characters with minimal leech investment,” Grinding Gear Games explains. “Vaal Pact has been changed to no longer grant instant leech, but instead doubles your character’s leech rate and maximum leech rate. This was one of the most heavily-requested nerfs in the history of Path of Exile.”

In addition to debuffs for several other skills, the game will also make leveling from 95 to 100 take significantly more playtime. GGG has further discussed how your Atlas will be affected by the patch (you may see changes to your completed maps) and just what you can win by participating in the new Abyss Challenge League, which launches alongside the expansion.

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Warframe on how studios should ‘learn to fight superficial microtransaction integration’

Warframe has become aggressively popular according to Digital Extremes’ own metrics, and our own readers back that up. Part of the reason is the game’s business model, which as DE VP of Publishing Meridith Braun tells GIbiz this week that the studio has been working hard on its monetization over the last several years since the game soft launched open beta. (Yes, it’s still technically in open beta.)

“[Players] say they are blown away by the fact that we aren’t a full retail game with paid DLC, and that the monetization we have integrated is more than fair. We’re looking to redefine what free-to-play means to gamers,” Braun argues. That means making almost everything in the game earnable inside the game, downing content progression walls, allowing players to freely trade within the microtransaction system, and respecting the new reality that “a games service is always on and needs constant attention.”

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Perfect Ten: The biggest MMO stories of 2017

One thing you can say for the MMO industry: It never ceases to surprise all of us. No matter what predictions we may make at the beginning of a year, by December we will all be proven fools who lack vision and foresight.

Although 2017 isn’t quite over yet, we here at Massively Overpowered wanted to count down the biggest news stories that crossed over into our neck of the woods so far this year. We witnessed controversies and delights, shockers and sadness. We saw launches and shutdowns, expansions and bugs.

So before we move into 2018, let’s take a look at the year that was and remember the biggest stories that dominated headlines.

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The MOP Up: League of Legends doesn’t want to grow up (November 26, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RuneScapeHellionRevelation OnlineMU OnlineWarframeWakfuIntegrate: ExodusBlade and SoulOverhitBattleriteLeague of LegendsCaravan Stories, Gun World, Elsword M, and Splatoon 2, all waiting for you after the break!

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The Stream Team: Thankful for headshots in Warframe

What is Massively OP’s MJ thankful for in Warframe? Headshots! No, really. Besides being thankful for the game itself, she is particularly thankful for the intense fun of skewering grineer to the wall with her bow. It’s especially satisfying — like a filling turkey dinner. So while you munch on some good food and pumpkin pie, she’s going to try out her new headshot-happy Vectis sniper rifle. Join us live at 12:00 p.m. for a special Thanksgiving Day edition of…

What: Warframe
Who: MJ Guthrie
When: 12:00 p.m. EST on Thursday, November 23rd, 2017

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Perfect Ten: MMO things to be thankful about this year

It’s kind of hard to be thankful this year. Sure, some good things have happened this year, but we also have some things that, to put it politely, are unqualified messes. There’s everything around Star Wars: Battlefront II. There’s the shuttering of Master x Master and Marvel Heroes (the latter I actually flagged a year ago as being robust and healthy). There are titles like Lord of the Rings Online and ARK: Survival Evolved that have doubled down on methods to enrage players. And last but certainly not least, there’s still no sign of a sequel to the Warcraft film.

That one might be a grey area, actually.

But the year hasn’t been devoid of light, and there’s still stuff to be thankful for. So rather than being bitter and cranky about it, I want to focus on what we do have to be thankful for even while I hope for better in the future. Let’s talk about some stuff that’s good to be thankful for, even if it doesn’t tickle your particular fancy, and be a little more hopeful.

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The MOP Up: Osiris New Dawn’s terrifying space ghosts (November 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Dragon NestTERA MMabinogi MobileIcarus MSummoner’s WarStar Trek OnlineOsiris New DawnLord of Vermilion ArenaPUBGStardew ValleyWarframeOverwatchPath of ExileAstroneerKurtzPelRuneScapeDota 2Second Life, and Renaissance Kingdoms, all waiting for you after the break!

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Global Chat: Why you need to be playing Warframe

You know what’s one MMO that seems to be capturing the interest of a lot of gamers these days? Warframe. It seems to be sucking players in and surprising newcomers even four years after its debut.

Warframe lends itself to replay in quite a number of different ways,” noted Why I Game in an extensive review. I Has PC is gushing over the various Warframe discoveries: “There is something for everyone here, all wrapped up in a tight, beautiful gameplay package. I have read people on Reddit learning new things about the game after putting in over 1000 hours already.”

Warframe not for you? This week’s edition of Global Chat points you toward MMO essays on the joys of climbing, grabbing free stuff in games, and the pain of healing a group of idiots. Check it out below!

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One Shots: Gassy and bloated

I do think that we, as a culture, have become disturbingly obsessed with selfies, but I will always make an exception for anyone who finds himself standing in front of an enormous gas giant.

“I wanted to share my screenshot for One Shots for the first time,” sent in Stormheim. “The screenshot is from Destiny 2. I don’t still have cool stuff and gear, but its kinda awesome to take a selfie with Jupiter behind you.”

If nothing else, Jupiter has the effect of making the subject look thin and light in comparison. Kind of like standing next to Jabba the Hutt or a YouTube content creator’s ego.

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