If you happen to live in Southeast Asia, you might have an opportunity to play dino wrangler this weekend that the rest of the world will not. That’s because Nexon is running a closed beta test in the region for its newly retitled Durango: Wild Lands.
Gamers in the Philippines, Indonesia, and Malaysia can download and try out the game on Android devices. There are a lot of changes that have been patched into this build, including the addition of camps, island classifications, courier warp holes, 15 new creatures, 24 new weapons, a level cap increase to 60, clan competition, and the ability to claim a swath of land on which to plant an enclave.
Even if you can’t play the closed beta, nothing’s stopping you from checking out Durango’s prologue and gameplay below!
When you complete or get tired of the storyline in Neverwinter’s
Tomb of Annihilation module, you can simply grab your weapon and go on a beast hunt
for glory and rewards.
With the new hunt system, players can group up and head out to certain locations to summon legendary foes to defeat. By doing this, they’ll gradually work their way up a chain from one-star threats to the greatest dinosaur in the jungle. Since certain hunts have to be completed before the next is accessible, players will eventually go through them all before climbing their way to the top of the food chain.
The rewards, the devs promise, will be worth it: “Successfully defeating a hunt target grants Forgotten Totems and Chultan Riches to everyone in the party, as well as giving adventurers a chance at either the trophy for that beast or one of a number of pieces of rare equipment. Each beast has a different selection of items, so it is worth seeking out all the different hunt targets throughout the zone.”
As insane as Massively OP’s MJ thinks selling expansions before a game even launches is, she did nab ARK’s Scorched Earth when it went on sale — mainly so she could show it off to you! Want to see the different dinos and environment that this map sports? Or maybe you just want to see MJ die of thirst from the scarcity of water. No matter the reason, tune in live at 12:00 p.m. for a tour through this different map.
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, July 22nd, 2016
Were you anticipating a wipe ahead of the formal launch of ARK: Survival Evolved in August, especially given all the recent exploits? It’s not happening, Studio Wildcard announced today via press release, “despite a recent rash of cheating and hacking within the game,” which is an odd sort of way to put it. But the studio does have a plan, and that plan seems to be to let everyone voluntarily reroll on clean servers:
“In addition to continuing to operate the legacy servers, on launch date the studio will roll out a fresh cluster network of servers running new code and infrastructure explicitly designed to prevent such issues from occurring in the future.”
Update: This move is in apparent contradiction to the game’s original plans (privately announced earlier this week) to wipe it all as both Kotaku and PC Gamer are reporting. (Thanks Ceder!)
After a long info drought on the anticipated action-MMO Lost Ark, we’re finally getting a deluge of lore and screenshots courtesy of Steparu. This week he graces us with another installment straight from the closed beta program going on over in Korea, so if you don’t mind some minor spoilers, you can wallow in all of the reveals.
Some of the locations featured in the beta include Rohendel, a floating zone that serves as the starting area for mages; the Eastern Regions, which are littered with ruins and have serious pagan problems; Totoike, an island that is actually a slumbering giant; Ardetain, a high-tech city in the desert; and Shushire, a land held in the grip of an eternal winter.
Steparu also looked at a few more of the oversized bosses that are brimming over with personality, as well as a smidge of the story. The second round of Korean closed beta testing includes the Destroyer, Summoner, and Arcana classes as well as a quest system overhaul.
On this week’s show, Justin and Bree recount the odd history of Walking in Stations, debate the Mordor pre-order, tackle a trio of MMO updates, talk with ARK’s soundtrack composer, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
Alpha Rexes have been seen teaming up to terrorize the inhabitants of ARK recently, and Massively OP’s MJ is going to have to do something about it! That something will either be rid the island of the menace, or die spectacularly. She and an army will be facing the threat; how many dinos will it take to take down these behemouths? To see, you’ll have to tune in live at 12:00 p.m. and watch the hunt go down.
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, July 15th, 2017
ARK and Conan aren’t the only survivalboxes in town — in fact, several of the modern contenders in the subgenre have updates and videos this week demonstrating their progress.
Let’s start with ROKH. The Mars-themed exploration sandbox has this week launched a “huge” update on Steam, focusing heavily on crafter streamlining, both in terms of how accessible it is for newbs and vets to how the crafting window actually looks and functions in-game.
Veteran Massively OP reader Miol says he’s exhausted by a recent string of stories in which MMO companies screw gamers over, one after another: ARK Survival Evolved, Albion Online, Skyforge, and now Black Desert all figure into his list, just from the last week.
“I want to ask what more can gamers do to protect themselves and everyone else as consumers than speak up? It feels exhausting to always stay vigilant and feel upset all the time, since games, as an everchanging medium, give devs so many opportunities to screw us over with every single patch or update. And the worst immediate consequence seems many times a meek apology for what they’ve done, only for them to try out something different that maybe could go over unnoticed.
“You guys have reported about this UK watchdog group ASA, who investigated No Man’s Sky, but even they dismissed the tons of complaints about false advertising. Steam did declare some changes to advertising on their platform, but I still don’t see them taken place. If even those big negative stories don’t have that much of an impact, what hope is there for all the smaller communities, spread thin globally? There was a recent wave of gamers imploring each other to not pre-order, but that ebbed away fast enough, when the next shiny pre-order advantages over other players were presented. But even so, this still can’t protect you from what may happen after the launch!
“As said by Bree many times: Merely quitting won’t help either, as the studio will never know why most of the times. But also sending feedback for nine whole days didn’t help Skyforge players to make its devs to scramble! So what else could we do? Or should we just take rotating shifts to call them out?”
We’ll take the first shift right here in Overthinking.
Whether you love or loathe the early access survival sandbox genre, you’ve got Dean Hall’s DayZ to thank for it, although he’s had far less luck with recent titles. Still, history affords him a bit of extra credibility when he talks about the nascent genre, and he took to the online spaces to decry the recent price hike for ARK: Survival Evolved ahead of the game’s launch. The price increase was cited specifically as being “****ing outrageous” and he claimed that the only possible motive for increasing the price was greed.
Hall went on a further tear stating that the game is nowhere near ready for a release and that the obligation of the developers is to remain in early access until the game reaches a higher standard of quality, which Twitter followers have pointed out is something Hall himself did not do with DayZ. We leave it as an exercise to the reader to decide whether Hall is raising legitimate complaints or kvetching about nothing.
Capcom’s Monster Hunter franchise has a beastly following, and there is no doubt that many of these fans are eager to see what the multiplayer Monster Hunter World will offer.
The studio released a 23-minute gameplay video that took viewers on a tour of those of the levels, the Ancient Forest. This primeval woods is home to overgrown plants and more than a few grouchy dinosaur, which makes for amusing sights when an adult man in full plate armor comes face-to-face with one of them, does an abrupt 180, and runs like a Looney Tunes cartoon.
Got nothing to do for the next half-hour? Pull on your big-kid britches and go on a dino hunt below! And don’t forget to read our hands-on with this title from E3 last month!
Welp, hope you bought ARK: Survival Evolved back when it was super cheap on Steam because its price has now increased for PC players to a whopping $59.99 (or $67.98 if you want the bundle with Scorched Earth tucked in too). Europeans have extra reason for salt; the game is €70 overseas, which is double the old price. We knew the price hike was coming (and how high) since they told us at E3, but it’s a shock all the same.
The rationale, Studio Wildcard says, is to “ensure parity” ahead of the launch. So the bad news is that digital PC players will now be paying exorbitant console box prices. The good news is that launch really is coming this time and we can stop making snide jokes about selling expansions during early access soon. Just kidding, we’re never going to stop that. Expect it on August 8th. And don’t miss our E3 interview with Wildcard on early access and launch!
One of the features ARK:Survival Evolved owners can enjoy is settling on a procedurally generated island. This can make things a bit more interesting for long-time players who have completely memorized the layout of the original game and its alternate maps and DLC. Massively OP’s MJ is really curious to see what a random island configuration will look like, so she’s going to create one and take you on a tour. Join us live at 12:00 p.m. for a peek at this new land (and see whether or not MJ gets eaten!).
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, July 1st, 2017