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Perfect Ten: MMO experiments in transmedia synergy

We’re not going to argue that MMORPGs are the dominant form of media entertainment these days, but they do have endurance and a devoted following among gamers. And whenever a crowd of players have been paying into a game for a long time, it will attract the attention and interest of marketers who start wondering what else they could do to siphon off a few more bucks.

Enter “transmedia synergy,” a stupidly awesome term that represents links between two or more forms of media that are connected through the same IP. The thinking here is that fans of one of these forms of entertainment will cross over into the related media and vice-versa, growing an audience together.

Today we’re going to look at 10 experiments in transmedia synergy, for better or for worse, that have attempted to cross over from MMORPG to something else entirely. To make things more challenging, we’re not going to include novels, since we’ve already done that.

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The MOP Up: SMITE’s bad news bears (August 6, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Villagers and HeroesAionDark and LightPokemon GoGuild Wars 2DefianceWurm OnlineDC Universe OnlineChampions OnlineDark Age of CamelotElder Scrolls OnlineSMITE, and Dota 2, all waiting for you after the break!

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Massively OP Podcast Episode 128: Geeks at Disney World

On this week’s show, Justin and Bree talk about a beloved MMO going mobile, the end of Guild Wars 2 (in a manner of speaking), the start of Dark and Light, LARPing at Disney World, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Gigantic devs liken their graphics to candy and plastic toys

If you love to hate on brightly colored cartoony-stylized graphics of games like World of Warcraft, League of Legends, and even Wildstar, know that the tide’s against you.

So goes the argument of Motiga’s Vinod Rams, who compares MOBA Gigantic’s graphics to candy during a recent Gamasutra livestream. The idea, he says, was to combine styles popularized by Disney and Hayao Miyazaki with bright plastic toy looks rather than photorealism — and consequently, that Gigantic is in the Nintendo ARMS/Splatoon family of games because it looks like candy.

“You wanna reach in and grab one of these guys and just pop ’em in your mouth. Like… candy is completely engineered to entice you to pick it up. It’s an unnatural color sometimes. Why would I want to eat something that’s bright green?”

But of course, we do because it catches our attention.

The design conversation begins around 15 minutes into the video and resumes again around 35 minutes if you’d like to hear the whole thing.

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The Daily Grind: Which MMO IP should Disney themeparkify next?

Following Disney’s announcement of the Star Wars Hotel in the Galaxy’s Edge Disney subpark this weekend, my MMO guildies were joking about using the location for a guild meet-up in a few years. (Well, they were joking; I was serious! Teenage Bree would literally be shrieking incoherently over this thing. I practically still am.) The new bit is basically a Star Wars LARP hotel where you walk around in costume (and presumably in-character).

“It’s unlike anything that exists today. From the second you arrive, you will become a part of a Star Wars story! You’ll immediately become a citizen of the galaxy and experience all that entails, including dressing up in the proper attire. Once you leave Earth, you will discover a starship alive with characters, stories, and adventures that unfold all around you. It is 100 percent immersive, and the story will touch every single minute of your day, and it will culminate in a unique journey for every person who visits.”

So basically, it’s an MMORPG that skips right past VR and into real life. Will it be awesome? It’s going to cost a fortune, so probably — although if Westworld is any guide, people will still pay fortunes to show up and be idiots. My guildies will probably just spend all their time playing sabacc in the cantina, so we may as well just stay home and save the dough.

But Star Wars is my particular obsession; I’m sure you folks can think of other IPs, specifically MMO IPs, that would work even better for a bajillion-dollar vanity LARP. Which MMO IP should Disney themeparkify next? (Points to whoever says Revival first!)

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Jukebox Heroes: Six goofy RuneScape tunes

Over the past year I’ve nearly been bested by the unclimbable mountain that is the RuneScape soundtrack. With well over 1,200 tracks currently existing in the game, it’s sheer folly to try to listen to it all straight through. That, of course, is exactly what I’ve been attempting, yet with new tracks coming out all of the time, I feel that there’s no end in sight.

If I’m to be forever working my way through an MMO soundtrack, RuneScape is a great place to be. As I’ve been discovering, there is such a sheer variety of interesting and catchy tunes on display covering a wide swath of biomes, races, events, and situations. What I perhaps like best is how RuneScape’s score isn’t in the slightest self-conscious with being silly and bizarre. In fact, it seems to revel in it!

So today let’s take an odd musical interlude to listen to six goofy and weird RuneScape tracks before we all get serious again about our video games.

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MMO veteran Bill Roper joins SpatialOS dev Improbable

MMORPG fans know well the name Bill Roper: He’s the former Blizzard developer who went on to helm Flagship’s Hellgate: London and Cryptic’s Champions Online before landing the gig at Disney Interactive. Now, he’s moving on to Improbable and SpatialOS, the distributed computing platform that seems to pop up in our feeds constantly nowadays and is allegedly worth a billion bucks.

Roper told Gamasutra that he’d been interested in SpatialOS for a few years but became a convert during this past GDC before accepting the role of Chief Creative Officer. “The possibilities for not just massive worlds, but highly detailed and truly persistent worlds built on SpatialOS are exciting. I believe the games that will define AR and VR are yet to be realized, and the type of simulation that can be achieved with our platform can be an integral part of these new experiences,” he explains.

Improbable’s tech is being used as a base for multiple incoming MMOs, including Chronicles of Elyria and Worlds Adrift. Most recently, CEO Herman Narula revealed that his long-term goal is to “literally create other worlds” and rescue to MMO industry from what he called “nuclear winter.”

Source: Gamasutra

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Disney’s new Star Wars land is half an MMO

Everybody’s doing sandbox MMOARGs these days — including Disney.

Disney World in Orlando has been working on a new Star Wars ride, glad news for anyone who barfed on the old one over the last couple of decades. But Disney is getting more than an updated ride: The Star Wars expansion land part of the park nabbed an extensive panel reveal during this past weekend’s Star Wars Celebration, and it definitely shares a bit in common with live-action MMOs.

“We wanted to build new Star Wars stories, new Star Wars destinations,” Disney Creative Exec Scott Trowbridge says, echoing thousands of giddy game devs before him, “but this time you can be in the story.”

To that end, Disney is setting the new area on a new-to-the-franchise planet, within the new trilogy timeline. Attendees will fly the Millennium Falcon as one of the “rides,” and what they do during one trip will affect the trip of the next batch of guests, with “total immersion” as the goal. You’ll also be picking… a faction.

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Global Chat: The fallout over Secret World Legends

The fallout over The Secret World’s reboot into Secret World Legends has spread far and wide over the MMO blogging community, with many expressing dismay while others signal intrigue.

“This is bad in pretty much every way that it possibly could be,” laments Superior Realities, while Through Wolfy’s Eyes said that the reboot “seems like a solution that isn’t doing a great job of communicating its intent too well, which makes me feel a tiny bit worried.” GamingSF doesn’t know if he has it in him to repeat all of the content, saying that it is “too big of an ask at the moment.” And Inventory Full calls the move “an act of desperation” on the part of the studio.

“I am also really hoping that stripped of MMO shackles that this title can truly excel,” I Has PC notes on the other hand, and Endgame Viable comments that Legends “sounds like a good thing.”

We’ve got more MMO blogger essays to share with you this week, including a requiem for Club Penguin, a judgment on SWTOR’s galactic command, and a summation of the average LOTRO player.

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Wizard101, Pirate101 newsletters tease big ‘monstrology’ update for the Spiral

KingsIsle has just put out a pair of monthly newsletters for its 101 games — heads-up to any lost Club Penguin peeps that there are some non-mobile MMOs still catering to your tastes!

While Pirate101’s community letter is more of the social sort, Wizard101 is currently in the midst of plotting a new update for players.

“Please download the Test Realm and join us in Testing the Monstrology system, three new Skeleton Key Bosses, the level 118 school pet quests, Aquila fishing, and much more,” the Wizard101 crew says.

There’s a teaser video too down below so you know just what to expect.

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Massively OP Podcast Episode 111: Secret World’s Destiny

Justin goes away to Disney for a week and the MMO world explodes with news, which is to be expected. From a controversial reboot to a controversial superhero return to a controversial patch, there’s no shortage of ruffled feathers and quirked eyebrows at this past week’s news roundup!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Beta signups for new Pirates of the Caribbean MMO are live

In case you weren’t sick of looking at Johnny Depp’s face, here comes another stab at a Pirates of the Caribbean MMO. No, it’s not Pirates of the Caribbean Online, and it’s not the player emulator for Pirates of the Caribbean Online either; this is Pirates of the Caribbean: Tides of War, a Disney-sanctioned mobile MMORTS by South Korean studio Joycity. And it’s got Depp’s smarmy mug all over it.

“In-game, players will become pirates in the world of the Pirates of the Caribbean and will experience different playstyles with various strategies through building and ship construction and troops training. Furthermore, players can form an alliance to battle against each other or defeat common monsters floating the sea. Equally, players will encounter familiar characters from Pirates of the Caribbean, including Jack Sparrow, Captain Barbossa and Will Turner.”

You won’t find her on the official site, but there’s a picture of some girl buried in Google Play, but it’s not like she’s super important or absurdly famous or anything, so let’s not mention her for some reason.

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Disney’s Club Penguin has sunsetted, replaced by Club Penguin Island

We’re sad to follow up on the January announcement that Disney was closing kid-centric Club Penguin to say that it has indeed happened: Yesterday marked the final day of play in the almost-12-year-old MMO. That’s 4174 days, if you’re counting. “The end of an era,” Reddit has declared it.

Disney isn’t leaving its legions of young fans entirely in the lurch; it’s replacing Club Penguin with a new game on a new platform: Club Penguin Island. In fact, it’s live today.

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