dogma eternal night

Official Site: Dogma: Eternal Night (fka Project Dogmat)
Studio: Prelude Games Factory
Launch Date: N/A
Genre: Vampire Themepark
Business Model: N/A
Platform: PC

Make My MMO: Star Citizen scrubs release windows from 3.0 schedule, Fig investors turn a profit (August 12, 2017)

This week in MMO crowdfunding, Star Citizen surprised backers by removing all “aim dates” from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0 alpha release. CIG instead provided two graphs it says will give a “more accurate look at where [it is] trending” – check those out down below. (Cheers, Cotic!)

In more meta news, Fig announced that a game promoted through its equity crowdfunding platform actually generated profit for investors, a first for the company. That game would be Kingdoms and Castles, which according to Polygon netted $1M in sales and consequently provided a 100% return to investors through Fig (double their money). It’s not an MMO, of course, but several MMORPGs have turned to this type of equity crowdfunding since it became legal last autumn, including Crowfall and Shroud of the Avatar.

Meanwhile, Albion Online continued suffering from extortionists’ DDOS attacks, we kicked off a month-long deep-dive into Shroud of the AvatarDual Universe scored a huge chunk o’ change in its run up to alpha, Pantheon published its monthly newsletter, and we got the details on the superhero MMO panel at PAX, which we’ll be attending in person (thanks, cyanpill!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Dogma: Eternal Night will let you order around your own mortal minions

After a protracted period of self-induced silence, the Dogma: Eternal Night team has slipped out of the shadows to whisper dark tales of its progress in bringing this moody vampire MMO to the market.

One big feature that the team has focused on as of late is a minion system that allows players to order their slave “mortals” around on various tasks for rewards. Through this system, players will be able to vie with others for control over the establishment and the city as a sort of blood-sipping crime lord.

The game has a new client and an updated website is one the way for the near future. Also in the works for the alpha build are better graphics, the combat system, and a brand-new slice of the city that includes a club. “We are now focusing on gradual introduction of game mechanics so that characters can do more than just wander the city,” the team reported.

Source: Dogma

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Make My MMO: Star Citizen 3.0 progress report, Albion Online DDOSed after RMT crackdown (August 5, 2017)

This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two delays in this report: the UI and the mission system AI. Cross your fingers that the Evocati test access begins next week as planned (it’s actually looking pretty good).

Elsewhere, Albion Online was slammed with a DDOS attack yesterday, which the devs say was “most likely in response to [SI’s] recent actions against gold sellers to coerce [SI] to not interfere with their illegal business.”

Meanwhile, Camelot Unchained teased testing for beta 1 backers, Path of Exile launched its latest expansion, Crowfall profiled a dev, Dogma Eternal Night tinkered with its mission system, Descent Underground released a demo on BrightLocker, City of Titans returned to Twitch, and Global Adventures successfully funded on Kickstarter.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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The MOP Up: SamuTale’s massive new world (July 23, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from AstroneerHearthstoneOverwatchClosers OnlineDragon’s Dogma OnlineMu LegendRagnarok OnlineSoulworker OnlineOrbusVRSkyforgeAge of WushuSamuTale, and Crossout, all waiting for you after the break!

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The MOP Up: SMITE sees a Divine Light (July 9, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Pokemon GoSplatoon 2Blade and SoulDragon’s Dogma OnlineClosers OnlineOverwatchVindictusMu OnlineWurm OnlineAstellia OnlineDofus PetsHellionSMITEStarCraftAionFinal Fantasy XI, and League of Legends, all waiting for you after the break!

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Make My MMO: Star Citizen sells 14K concept ships in 24 hours (June 24, 2017)

This week in MMO crowdfunding, Star Citizen followers once again proved their game’s dominance by purchasing 14,000 of its new Nox concept ships in less than 24 hours, bringing the game’s UEE Fleet up to 1.3 million ships total. The cheap version is $35, if you’re wondering.

Meanwhile, Ashes of Creation began its summer crowdfunding drive, Mark Kern’s Em-8ER funded again on Indiegogo, Dogma Eternal Night has a new test site, Chronicles of Elyria players created a handy race map, ROKH deployed a new crafting UI, The Exiled posted a state-of-the-game missive, Exile Online is running a GoFundMe, AQ3D is taking the grind out of its leveling curve, and Elite Dangerous players are staging an event to put pressure on Frontier for bug fixes. Plus, over in Crowfall, devs talked up their cell size changes and planned out their influencer program.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

(Thanks, fastcart, Francis, and Stuart G!)

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Perfect Ten: Exploring MMORPGs from the far corners of the world

Have you ever noticed that while there’s an entire world out there, most all of the MMORPGs we discuss and play tend to either be ones crafted in the USA or imports from China or Korea? We even have a shorthand for this: “western” and “eastern” MMOs. We’re usually not talking about entire hemispheres with these references, but rather about categorizing three countries that are big into the MMORPG business.

But what about the rest of the world? Are all of these other countries so uncaring about this genre that they’ve never tried their hand at making an MMO? Of course not; as I’m about to show you, there are plenty of online RPGs that have been made in countries other than China, the USA, and South Korea. It’s just that for various reasons, those three countries ended up fostering concentrations of video game developers who knew how to create these types of games.

So let’s take a tour around the world and see if we can’t give some credit to other countries for their contributions to the MMORPG genre past, present, and future. Before you click the link, see how many you can name off the top of your head!

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Make My MMO: Shards becomes Legends of Aria, The Repopulation revivifies (March 11, 2017)

This week in MMO crowdfunding, Shards Online surprised the gamer community by announcing a namechange — to Legends of Aria — and a scope-change, the good kind of scope change if you’re an MMO player, as the game just got bigger.

More good news: The Repopulation is expected to come back online for original backers and Steam buyers tomorrow. Idea Fabrik expects the sandbox to once again be for sale on Steam later this month.

Still more good news! As I write this, indie VR MMO OrbusVR has nearly tripled its Kickstarter goal already. Its whirlwind one-week campaign ends on Monday.

Meanwhile, gamers pledged over $12K US to bring Swedish brawler RUiN to a winning Kickstarter a few days back, but Caribbean Conquest wasn’t so fortunate: Its Kickstarter ended unsuccessfully earlier this week. Plus, Dogma: Eternal Night worked on its character module, Grim Dawn talked itemization, and AdventureQuest 3D hyped The Dragons of Ashfall.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Make My MMO: Elite Dangerous betas Commanders 2.3 next month (January 28, 2017)

This week in MMO crowdfunding news, Frontier announced that the beta for Elite Dangerous’ 2.3 update, dubbed Commanders, will release to Horizons beta players on February 26th. “Elite Dangerous: The Commanders (2.3) will come with features such as Multicrew and Commander Creator, as well as a number of other improvements and changes,” the studio declared. “Bring your friends or invite new crew mates to pack that extra punch you might need in key situations, and add more personality to your Commander with an all-new visual upgrade.”

Meanwhile, Albion Online is running a tourney this weekend, Shroud of the Avatar released its 38th update, and Worlds Adrift revealed… biomes!

Read on for more on what’s up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!

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Dogma: Eternal Night adds starting apartment, functional UI and chat

Vampire MMO themepark Dogma: Eternal Night has an update for alpha testers. “Until recently, players could only play around in the character editor,” says the team, but thanks to the latest patch,

“Players can now check out the starting location – a small flat in the city. Right now, all you can do is look around and move in it; we haven’t added object interaction yet, as we need to improve on some of its elements. We will add this as soon as possible (first half of February at the very latest). Now you’ll be able to see a working UI and even the chat system, though for now you can only talk to yourself.”

The studio is currently building two modules: one that “allows interactions within your flat (whether it be the starting location or the one you buy later)” and one that “add[s] interactions outside of your haven.”

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Betawatch: Hero’s Song abruptly stops the music (December 30, 2017)

This kill-happy year of 2016 has claimed a lot of lives, and the last week has also killed another game. Hero’s Song has been unceremoniously cancelled, with the studio shutting down and a call for all backers to collect refunds for any money invested. This may not have been unexpected news when it failed to succeed at either of its crowdfunding pushes, but it’s still sad news.

Meanwhile, whilst the rest of the world was quietly recuperating, some other interesting tidbits of beta news did come out this week:

And that wraps up our betas for the year. Of course, there’s still a list down below, and you can let us know if something switched test phases without us noticing… but for now, we’re just going to wait until 2017. You know, in two days. Here’s hoping for good news.

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Dogma: Eternal Night gets persistent demo build up and running

A small but functional demo build for Dogma: Eternal Night is up and running, laying the foundation for greater things to come in the supernatural MMO.

In a brief holiday post, the team reported that the demo client is functional, allowing users to experience a very limited peek into the game (specifically, the character creator). The demo is only capable of handling up to 100 players but does have the ability to save characters.

“In the next few months, we will be working on slowly transforming [the demo] into [an] alpha- and later on, beta-client,” the team said. “Our main goal will be getting the project to a level at which it finally becomes playable. We plan to add first city locations before spring, and after that, we can finally work on full-scale interaction between these locations. We chose this step-by-step approach because we want to polish each element without any unnecessary distractions.”

Source: Dogma. Thanks DDOCentral!

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Make My MMO: Camelot Unchained likes big bots and it cannot lie (November 19, 2016)

This week in MMO crowdfunding news, City State Entertainment posted a happy update for Camelot Unchained: Not only has the studio fixed the chat server problems it alluded to last week, but it’s been hard at work populating the test server with “just about 2000” unique bots and player testers to stress the game… and the server won. “I was flying above the a crowd of about 2K Bots and not only didn’t the game crash, but it performed well,” CSE’s Mark Jacobs said of the game’s big bot testing. Jacobs also sat down for part two of our interview for The Game Archaeologist column, so don’t miss that either!

Meanwhile, Hero’s Song’s early access got a new patch, Dogma: Eternal Night announced a playable build for December, Shroud of the Avatar pushed out release 36, Crowfall opened itself to unaccredited investors on a new crowdfunding platform,and an Elite: Dangerous player went on a two-day mission to rescue another player — which he did successfully.

Finally, Star Citizen’s Chris Roberts celebrated the fourth anniversary of the game’s record-shattering Kickstarter by telling players that his studio will soon be making itself even more transparent by sharing internal timelines. In other words, you can stop making cheap jokes about playing Star Citizen in 2050.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

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