dual universe

Official Site: Dual Universe
Studio: Novaquark
Launch Date: Planned for 2018
Genre: Sci-fi sandbox
Business Model: Subscription
Platform: PC

Make My MMO: Pantropy’s Kickstarter ends Tuesday, Project Gorgon eyes Steam this week (March 10, 2018)

This week in MMO crowdfunding, it’s not looking great for Pantropy, whose Kickstarter is only just over half funded with only a few more days to go.

Meanwhile, Camelot Unchained is prepping for two scenario tests this weekend (the second is tomorrow, if you can catch it!), Dual Universe rolled out its new supporter packs, City of Titans took a look at character customization, Chronicles of Elyria posted a long lore piece, Elite Dangerous rolled out 3.0.2, OrbusVR previewed its talent system, Crowfall talked up its vendor system, and we streamed a first-hand look at Ship of Heroes. Plus, Project Gorgon hits Steam this coming week!

Finally, a troll informed me this week that Massively OP is nothing more than a pile of Kickstarter propaganda and some WoW and GW2 columns, so if you happened to read the 120 or editorials, streams, and articles we published this week that aren’t related to crowdfunding, good news, you imagined all that!

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Wild West Online is getting a big revamp (March 9, 2018)

Remember Wild West Online? The game made a lot of noise through early testing, but it went fairly quiet. Turns out the reason for that was a top-to-bottom revamp of the game’s client, so there have been a lot of changes in the current version of the game. Good news, though, that test version is almost ready for players to try.

More beta news? Sure thing, that’s what we usually do here. It’s a thing.

And yes, there is a list below with a whole lot of games in testing. Some of them might also be in “open beta” hiding no planned wipes and an open cash shop, and if you could let us know about that, we’d be grateful. You have to keep your eyes open for these things. They’re tricky.

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Dual Universe launches additional crowdfunding with supporter packs

Excited for the release of Dual Universe? The game is still planning for a launch this year, but like any ongoing game project, especially one that’s delayed its alpha already, it could benefit from additional funding past its successful Kickstarter. So the game is jumping onto the ongoing fundraising train with the addition of its supporter packs, along the lines of the now-ubiquitous founder’s packs but oriented more toward the ongoing crowdfunding for the title. Developers have also previously said that a second crowdfunding campaign is coming, so this is probably that.

A variety of packs are available for purchase now on the official site, with silver level and above getting automatic closed beta access while gold level and above gets automatic alpha access. It’s worth noting that players will be able to simply subscribe once the game goes live, so if you don’t feel like dropping full retail price for future closed beta access, you’ll just have to wait longer to get into the game. Check out a new selection of screenshots and an accompanying trailer just below.

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Dual Universe puts community suggestions into development

Space construction sim Dual Universe wants its players to know that it is truly listening to their feedback. The team at Novaquark started up a Trello to track fan suggestions and the possibility of each to be added to the different development phases.

While the studio stresses that this outline is not a development roadmap, it does contain several features that look like they’ll make it into the final product. These include an interplanetary map, radios, support for 4k resolutions, elevators, the ability to mute players in chat, and more. The chart also lists some rejected ideas, such as killing planets Death Star-style. Aw. Now how are we to have our fun?

The Dual Universe team also showed off some of the new 3-D art it has created, such as the alpha spacesuits. Novaquark is planning several limited-duration pre-alpha tests this month, with the longest lasting up to a full day.

Source: Kickstarter


Make My MMO: Pantropy will send teamkillers to jail on ‘Troll’s Island’ (February 24, 2018)

This week in MMO crowdfunding, online shooter Pantropy broke the 33% barrier on its ongoing Kickstarter. The game has half a month to go to get to its $92,000 goal. “We’re still working on a lot of improvements and bug fixes. We have made the crafting recipes less complex and discussed a few ideas to punish players that kill or raid their own faction,” the team says in its most recent Kickstarter update. Punishment includes hard time on “Troll’s Island,” where players must perform “repetitive tasks (like hammering ores) in order to be free again” – or have guildies willing to risk life and limb trying to bust them out! (It might just be easier on the devs to just… turn off friendly fire, yeah?)

Meanwhile, Dual Universe is vowing to step up its communication game, Shroud of the Avatar rolled out R51, we finished up our tour of Project Gorgon, Ship of Heroes previewed pieces of its alpha, and Elite Dangerous is prepping to roll out the first leg of Beyond next week. And Camelot Unchained is still riding high on its beta one announcement earlier this month; this week, it’s been testing a 100x100x100 scenario – a tiny sliver of the eventual battle size. Don’t click that link if you’re hungry!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Dual Universe’s second crowdfunding effort and Massively OP’s third birthday (February 10, 2018)

This week in MMO crowdfunding, Dual Universe is still zooming along in its pre-alpha, and it’s addressed just that in a new AMA this week. The studio acknowledges that the game’s development has become delayed (you’ll recall it was originally supposed to launch a full alpha last fall) but that money isn’t an issue. “Don’t worry, we are OK,” Novaquark tells backers. “We are going to publish a roadmap before Summer. For the 24/7 [testing], this is a high level priority, and we hope to be able to get you there in a few weeks. It won’t be full time however, but more like full week-ends to start with.” The studio also says it’ll launch a second crowdfunding effort later this quarter.

On a more meta note, today marks Massively OP’s third birthday as an independent MMORPG website, and the plain truth is that wouldn’t be here today without the generous donors who contributed to our original Kickstarter back in 2015, our Patreon and PayPal donors, our Twitch subbers, our Amazon clicky-clickers, and you lovely folks who whitelist our ads. You and we are living proof that crowdfunding can work! Thank you all so very much from the whole team. Here’s to three and many more!

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MMOs get incredibly excited about Tesla’s Spaceman

No, you didn’t dream it up. Wednesday, the world was abuzz over Elon Musk’s Tesla company sending a rocket into orbit that was toting a roadster with a space suited manniquin (aka “Spaceman”) on board. The images were instantly provocative and captivating, and several MMO studios couldn’t help but jump on board the moment.

The Guild Wars 2 team suggested that a Quaggan in a space suit could join the fun, while Star Trek Online had a field day with an “Earth space dock traffic notification.”

And Dual Universe whipped up a short video showing its version of the SpaceX Falcon Heavy rocket taking off, which you can watch after the break.

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The Daily Grind: How do you feel about the increased focus on PvP in upcoming MMOs?

Don’t look now, but PvP is coming — and it’s coming to almost every new MMO in development. It only recently hit me just how many upcoming games are being centered around PvP as a core mechanic. Camelot Unchained, Crowfall, Ashes of Creation, Wild West Online, Worlds Adrift, Dual Universe, Chronicles of Elyria, every survival sandbox you could name… all PvP, pretty much all of the time.

I don’t outright resent PvP from being in MMOs, but as a primarily PvE player, it concerns me to see a flood of this washing over titles that I would otherwise have no reservations about playing. Many of the worlds and mechanics of these games have appeal, but not at the expense of having some jerk ambush me and kill me in 1.5 seconds flat at any moment.

Heck, even Sea of Thieves’ piracy gameplay loop has triggered alarms in my head that captains will be looking to swarm the title with griefing tactics once they’re done playing the “proper” way.

Maybe I’m overreacting. How do you feel about the increased focus on PvP in upcoming MMOs? Why do you think we are seeing a rise of such games?

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Make My MMO: Crowfall’s EU servers, Camelot’s newsletter, Star Citizen’s perks (February 3, 2018)

This week in MMO crowdfunding, Camelot Unchained’s idea of a “short” newsletter is still over 3000 words, but it’s live this week with a rundown of the news that’s still buzzing from January: that the studio is making new hires left and right in the wake of a huge cash investment that’ll speed up production of the game. It’s also called its first alpha a success now that it’s smashed some lag bugs.

And in surprising news, one of the principals on Greed Monger actually began processing refunds for its 2012 MMORPG Kickstarter after years of abandonment.

Meanwhile, the Elite Dangerous community thwarted griefers, Star Citizen added earliest test access to subscriber perks, Legends of Aria began another round of beta, AdventureQuest 3D teased its new Paladin class, Albion Online rolled out another update to the Kay patch, Dual Universe’s pre-alpha edged up to R0.8.16, and Crowfall made good on its promise to get the EU test servers up and running.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Legends of Aria starts its closed beta (February 2, 2018)

Congratulations, Legends of Aria, we’re glad to see that you’re in closed beta now. It’s been a twisting road for this particular title, but we’re hopeful that the road ahead will be filled with fun and success. What? That was serious. There was no sarcasm in there. Seriously, it’s sometimes hard to tell.

Other beta news? Sure thing, buddy. Just for you.

Ah, it’s not really a new year until we’re arguing over spacecraft, is it? But don’t you worry, we’ve got our usual list down below, and we’re always interested to hear from you if something isn’t on there that should be, is on there that shouldn’t be, or should be on there and is on there but isn’t listed in the right test phase. Let us know down in the comments!

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Dual Universe thinks through territory control, starts testing blueprints

With January over and done, Dual Universe is ready to blast through a series of pre-alpha tests every weekend in February. The team had a lot to report in its monthly newsletter, including the welcome news that testers can now save constructs via an early version of the blueprints feature.

Another subject that received some in-depth analysis is how the team is planning to handle tricky issues involved with the game’s territory control. The current plan is for Dual Universe to feature both secure (PvP-free) areas and the remainder of the game’s territory (PvP enabled).

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Make My MMO: Camelot’s new producer, Star Citizen’s alpha 3 features, & SOTA’s R50 (January 27, 2018)

This week in MMO crowdfunding, Camelot Unchained devs say they’re getting really close to finalizing the date for beta one. This week, in addition to fiddling with the beta calendar, CSE says it’s been working on poses, rocks, casting and UI animations, new armor and weapon textures, container permissions, and performance for buildings, as well as training up the new tech producer.

Meanwhile, Shroud of the Avatar pushed out R50, Elite kicked off the beta for its next big update, we continued our tour of Project GorgonDual Universe teased new concept art, War of Rights got a wee patch, ROKH patched up (devs say they’re still “looking for the best way to make [their] come-back,” and Fragmented admitted it’s essentially in maintenance mode.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Camelot Unchained’s big announcement is set for Thursday (January 13, 2018)

This week in MMO crowdfunding, Camelot Unchained fans are stocking up on big bags of popcorn because the announcement has been announced! If you care about the future of the game, you’re gonna want to show up this coming Thursday to hear what’s in store. Hint hint nudge nudge. It’s all teased in the game’s latest backer update, which further covers CSE’s progress on the engine, latency, the UI, tools, networking code, animations, and art.

Meanwhile, we got a personal tour of Ship of Heroes, Project Gorgon gently hyped its upcoming early access, Chronicles of Elyria announced it’s abandoned SpatialOS, and Elite Dangerous delivered beta and launch windows for its update chunk.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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