dungeons and dragons online

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Official Site: Dungeons and Dragons Online
Studio: Standing Stone Games, formerly Turbine/WB Interactive Entertainment; published by Daybreak Game Company
Launch Date: February 28, 2006
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

DDO Players invites Massively OP to chat about gaming, news writing, and podcasting

Haven’t had enough of listening to your Massively Overpowered team yakking on and on in both the Massively OP Podcast and Battle Bards? Then we’ve got a bonus for you this week: DDO Players invited MOP’s Justin Olivetti to talk about his recent experiences coming back to Dungeons and Dragons Online.

Yes, I’m referring to myself in the third person. Justin finds this incredibly weird all-around, but Bree thought it was a good idea.

Anyway, check out the ‘cast after the break, during which the discussion covers tabletop gaming, DDO highs and lows, and what it’s like making podcasts and writing for an MMO news site. Thanks to our generous hosts for this invite!

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Massively OP Podcast Episode 136: Westward ho!

On this week’s show, Justin and Bree saddle up for discussion on Wild West Online’s alpha, Star Citizen’s back-backlash on schedules, the miserable state of Phantasy Star Online 2, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The Daily Grind: Do you like MMO quests with fail conditions?

In my recent forays into Dungeons and Dragons Online, I was forcibly reminded just how different this game in comparison of your standard MMORPG. For one thing, there seem to be many more quests and dungeons that are peppered with fail conditions which immediately terminate a run if certain actions are performed or fail to be executed.

Of course, this sort of thing isn’t exclusive to DDO; when you think about it, most MMOs feature fail conditions on occasion. Maybe it’s that escort quest that tanks if your bumbling NPC gets his or her butt shot up. Sometimes fail conditions come in the form of special achievements that offer an optional layer of difficulty for players looking for challenge.

Do you like MMO quests with fail conditions or do you resent them? What example would you use as a memorable mission with this sort of mechanic?

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Perfect Ten: MMOs that changed their names

Names and titles fascinate me. While sometimes they have no deeper meaning than to sound pleasant and be memorable, a label can indicate purpose, history, and connection. MMORPG names are, of course, as varied as the stars in the sky, with many of them slapping “online” or “age of” somewhere in there to designate their category. But every so often, we witness a game that changes its name as part of its development and business evolution.

Today I wanted to run down 10 MMOs (well, nine MMOs and one expansion) that received notable name changes over the years. I’m not going to talk about games that created a weird rebrand for a business model shift but mostly stuck with the original title afterward (such as DDO Unlimited or WildStar Reloaded), but instead games that had vastly different names than what they ended up using.
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Massively OP Podcast Episode 134: You are my… Destiny

On this week’s show, Justin and Bree deal with a hodge-podge of interesting MMO news, including ARK’s launch, Destiny 2’s PC beta, and what some studios are doing to help players in response to the tragedy of Hurricane Harvey.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Dungeons and Dragons Online confirms that Ravenloft expansion is still on for this year

It has been a good long time since we have heard anything about Dungeons and Dragons Online’s promised Ravenloft expansion. While we still don’t know when this horror-themed module is coming to the MMO, at least we have official confirmation that it is still happening for 2017.

On the official forums, CM Jerry Snook addressed the apparent shift from “fall” to “winter” in the studio’s plans for the expansion’s launch. Previously, the team was stating fall 2017 as a target window, but on a recent livestream, the language pointed to winter.

“It’s always been the plan to start with [Lord of the Rings Online’s] Mordor, then do Ravenloft, and that’s exactly what’s happening,” Snook said. “Ravenloft will be released when it is ready, and we’ll have more info on the exact timing of it as we get closer to release. The plan is to release it by the end of the year. I don’t want to start getting into semantic debates over what ‘closer to’ means, but sure, there is a time frame we’d enjoy releasing Ravenloft during, and we’re working toward that goal. But as soon as we give time frames and dates, people will chisel it in stone, when the reality is more flexible than that.”

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DDO pits Drow against Dwarves in Update 36: Duel for the Underdark

Dungeons and Dragons Online fans are about to shake off their summer stupor and dive deep underground, thanks to the next big chapter of the game that just went into testing.

Update 36: Duel for the Underdark features a throwdown between Drow and Dwarves spread across one public area and five new quests. The story revolves around Dwarves in an Underdark outpost mining a special gem who come into conflict with greatly irked Drow. This update is the first to revisit the region since DDO’s Menace of the Underdark expansion a while back.

The devs teased a “huge mystery” that will be revealed in the mission pack, although they were not spoiling it during their recent livestream. Get a full hour of thrilling DDO preview with the devs below!

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DDO bug reportedly wipes out players’ inventories

Some players in Dungeons and Dragons Online are complaining that a rather nasty bug is wiping out years of “hard-earned” inventory — and saying that Standing Stone Games is unable or unwilling to help.

The bug concerns the game’s reincarnation system, which allows players to reroll their character in exchange for more build points and other advantages. However, some players assert that when they have gone through this process a certain way, the game got rid of all inventory on their character (which is obviously not part of the whole deal). To further compound the problem, help tickets have gone unresolved because the CS agent cannot see what was in the player’s inventory prior to the wipe.

An extensive forum thread is documenting some of these players’ struggle with the situation and their frustration with the lack of assistance from the studio. “Our crappy little stack of past lives and gear and tomes is our reminder of where we come from and how far we have ventured,” one player posted. “As it so happens it is also a neccessary MEANS to play the game on higher difficulties and for some it also is equivalent to invested real money.”

Source: Official forums. Thanks Anon!

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Perfect Ten: My favorite MMO dungeons

It’s hard to look at an MMORPG and imagine them without dungeons. For some people, these instances are the core of their game experience, offering challenging (well, hopefully) and rewarding group experiences that can be repeated for fun, profit, and optimal performance.

Dungeons and I have a strange history in MMOs. For me, it all depends on the game in question. There are MMOs that don’t really feature compelling or rewarding dungeons (Guild Wars 2), or make grouping up and getting into them difficult, or what have you. Yet in other games, I’ve run dungeons so many times that I could probably pathfind through each one blind. If done right, they can be really fun and offer me a chance to show off my stuff and feel like I’m part of a team.

For today’s list, I want to share with you my favorite MMO dungeons. I’m going to limit myself to one per MMO for diversity’s sake, which might make it a little challenging, but there you go!

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Neverwinter to be part of D&D’s June story reveal event

Wizards of the Coast is putting out the call for streamers, movers, and shakers to assemble in Seattle, WA on June 2nd and 3rd for what it’s calling the Stream of Annihilation. This event will be broadcast on Twitch and contain some important information about the future of the Dungeons & Dragons franchise — including that of Neverwinter.

During the livestream event, the company will be revealing plans for this fall’s storyline, which if past efforts are any indication, will impact virtual game worlds. For instance, both DDO and Neverwinter took part in 2015’s Temple of Elemental Evil campaign. Cryptic will be on hand during the event to share upcoming plans for Neverwinter, although that’s all the information we have so far. A schedule of events is forthcoming.

Speaking of Neverwinter, make sure to follow our own Eliot as he gives the game a serious go in his Choose My Adventure series!

Source: Press release

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Battle Bards Episode 97: The sound of magic

“Magic can be ANYthing!”

The forces of magic run deep within MMORPGs, casting shadows of wonder wherever we look — and listen. In today’s show, Syl sparks a musical revolution as her fellow Bards struggle to rise to the challenge of defining what, exactly, constitutes a “magical” track and evokes that particular feeling. Did we nail it? You’ll have to join us for the journey to find out!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 97: The sound of magic (or download it) now:

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LOTRO posts April event schedule, makes temporary store change

As Lord of the Rings Online players wrap up the spring festival this week, they won’t have much time to breathe before the next round of events arrive.

The game’s event schedule has been updated to include all of the happenings for this month. This includes Hobnanigans (April 6th), VIP event boost (April 13th), and the 10th anniversary (April 20th). The schedule doesn’t reveal everything, according to CM Cordovan, who teased that “there’s a specific 10th anniversary-related event that is not yet on the calendar.”

LOTRO and DDO players might have noticed that the in-game store isn’t so much “in-game” as of right now. Accessing the store now takes you to an external browser link to conduct your shady business. According to Standing Stone, this is because the team is working to resolve a tech issue with the store.

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Massively OP Podcast Episode 109: We are all Dragonborn

Roll for initiative! Bree and Justin are getting all kinds of nerdy with this week’s show, in which they talk about Dragon-people, the return of a long-abandoned sci-fi game, a momentous anniversary, and the viability of sandbox MMOs.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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