So what about that weather we’re having in Osiris: New Dawn? OK, it’s unlikely that anyone will actually utter that as a conversation starter, but even so, did you know that Osiris has a robust weather system? The team posted a pie chart (the tastiest of all charts) to show the frequency of the five weather types: clear, hazy, dust, storm, and fog.
Last week the sci-fi survival sandbox updated to its 1.116 build, adding in new features such as flares and primitive crafting workstations. It may be the future and all, but who says that stone ovens can’t be useful? For all of the additions, there was one subtraction: The team removed the OMPA robot for some more work.
If this game is your bag, you might be interested to know that there’s an official Discord channel to facilitate conversations and socializing!
For a few days each year, hundreds of EVE Online
players from across the world flock to a frozen volcanic rock at the top of the world for the annual EVE Fanfest. I was on the ground at EVE Fanfest 2017
last week in
Reykjavik to get the latest on what’s ahead for EVE
and CCP’s other titles, and it was a thoroughly enlightening experience. We learned all about CCP’s amazing plans
to roll out adaptive AI-driven PvE across the game world, talked to players and developers, and heard about the next stage of Project Discovery
that will let players search for real exoplanets in space.
We also got hands-on with CCP’s immersive VR sport game Sparc, looked at Valkyrie‘s new Groundrush game mode that has players fighting inside huge structures on a planet’s surface, and confirmed that DUST 514 successor Project Nova is still in development. There were talks at Fanfest that we just didn’t get a chance to go to, and others that really have to be seen first-hand. Thankfully, CCP has recorded most of the event and has begun uploading talks to the EVE Online YouTube channel.
In this edition of EVE Evolved, I’ll be running down some of the highlights of the official videos from EVE Fanfest 2017 for those who missed the event.
Developer CCP Games made its first foray into the console FPS market back in 2013 with the incredibly ambitious DUST 514, and things didn’t exactly go to plan. The core FPS gameplay wasn’t exactly up to scratch, and the tenuous realtime link with the EVE Online universe didn’t hook enough people in the long-term. DUST shut its doors last year, but hope for a successor came in EVE Fanfest 2016 when devs hosted a live playtest of an early work-in-progress EVE FPS codenamed Project Nova that’s being built from the ground up.
The game was a huge hit with attendees last year and CCP’s Snorri Árnason confirmed that long-term plans for the game did potentially involve territorial warfare and some kind of economic link to EVE. No new information had been released on Nova since that test, but this week at EVE Fanfest 2017 it was confirmed that CCP is still working on the game. Development of Project Nova has now been moved to Reykjavik to be closer to the EVE Online dev team, which is a good sign that it may graduate from prototype status to a full-fledged production game. Check out our coverage of last year’s Nova playtest for more info on how the game plays.
Did you think that EVE: Valkyrie had been out for a whole year? Before you saw the headline, that is. Actually, perhaps you did anyway, perhaps the game is one of your favorite titles. If that’s the case, you’ll be happy to know that its first anniversary celebration offers doubled experience for every player for each mission flown for an entire week.
The event ends on April 4th, but you should have time to fly plenty of missions between now and then. Whether it’s a welcome addition to a game you still play regularly or an excuse to dust off a VR headset and play once more will depend on your personal preferences.
Ready for another super-short Elder Scrolls Online snippet? How about two? The Morrowind expanshachapter team has continued posting episodes in its travel series. Last week, we got a peek at Seyda Neen in the long long ago; this week, we’ve checked in on Vivec and the Ashlands.
Vivec, of course, is the city being built by warrior-poet and god Vivec himself, so its feature video shows scaffolding and other in-progress bits as the cantons are erected.
The Ashlands comprise more ominous areas of dust and ash and smoke kicked up by the active volcano at the heart of Vvardenfell, Red Mountain.
Check ’em out in all their weird aspect ratio glory below!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Fortnite, War Thunder, Armored Warfare, Neverwinter, Mabinogi Duel, Pokemon Go, Prodigy, Guild Wars 2, Hellion, Ingress, Old School RuneScape, WildStar, Dota 2, and Final Fantasy XIV, all waiting for you after the break!
If you’re reading this, then the poor ArenaNet team has finally managed to battle the crazy weather and pressed the big red button: The Living World season 3’s fourth installment will be playable right now should you log in. Minor delay aside, I am absolutely thrilled to see another episode of gripping story is already with us, especially since the episode in question focuses on the stunning surroundings of Divinity’s Reach and wider Kryta. The Head of the Snake can be unlocked on each player’s Guild Wars 2
account simply by logging in any time from now until the next episode releases, so don’t forget to dust off your account if you’re not actively playing right now but wish to bank the story for later.
I was invited along to have a quick playthrough with the devs on the stage client before the launch today so that my first impressions would be with you as soon as the episode dropped in this edition of Flameseeker Chronicles. While I can’t say that the small glimpse at the episode’s content ranked as highly in my estimations as episode 2 did, I very much enjoyed the freeform skirmishes and political subterfuge that I experienced in the one chapter I played in its entirety during my guided run-through and short excursion on my own over the weekend. As ever, I’ll attempt to keep this piece as spoiler-free as I can, so anything questionable will be placed behind spoiler tags to make your reading experience better.
Welcome along to another issue of Guild Chat, the column through which the Massively Overpowered community can come together to help readers in need with their guild problems. The topic at hand this time is a little bit different from those I usually tackle, and I’d particularly welcome input from those who suffer from anxiety since I’m not using any firsthand experience to form my advice the way I would normally. This anonymous reader has been suffering from what she describes as anxiety and panic attacks that are being triggered by her gaming. Although most of her MMO time is enjoyable for her, she finds that high-octane group content of all kinds can send her into a deep, suffocating panic and it takes a long time for her to calm down and decelerate her emotions again afterwards. She is seeking advice with coping strategies and is ultimately questioning whether or not her MMO gaming should be put to an end to save her from such frequent bouts of anxiety.
Read on for the full anonymous submission and don’t forget to leave your advice in the comments as well.
As I peruse a hundred or so community blog posts every day, it’s fascinating to me to see what games the MMO blogosphere as a whole is playing and discussing. We sometimes end up flocking to certain titles based on recent announcements or because others are talking them up pretty heavily.
One game that’s been getting a lot of mentions on blogs lately is Elder Scrolls Online, with players generally enthusiastic about how it’s shaped up into a pretty decent MMO. “It’s a really solid game that’s much better than the game that launched,” writes Occasional Hero. “Visually, I would probably rank it second behind Black Desert Online for the best-looking MMORPG out there,” touts Endgame Variable.
Elder Scrolls Online not your thing? No worries; we have articles covering The Secret World, LOTRO, RIFT, and more in today’s community blog roundup!
Albion Online Game Designer Michael Schwahn has a long-form dev recap out that should satisfy both the visual and auditory learners out there in our audience as it comes in both YouTube and blog flavors.
Schwahn focuses on combat specifically, explaining that while crafting and the economy feed back into the game’s combat core, gathering had been left in the dust. “To change this and give the gatherers the love they deserve, we are introducing new equipment that can only be unlocked purely by gathering,” he says. “Each resource type will have its own equipment set consisting of four pieces: helmet, armor, shoes and a backpack. That is a total of 20 new pieces gatherer gear!”
So there you go, combat gear for picking flowers. I can hear the wolf rage already.
There’s also a bit about gear from Royal Expeditionary Forces, dealing with overpowered zergs and crowd control, mobility mechanics, and class balance.
If you thought we lost a lot of MMOs in 2014 and 2015, wait until you see 2016’s list.
It’s easy to shrug off some of these, like the non-MMORPGs, the games shutting down in far-flung countries, or even Hellgate, which sunsets and revives at least a dozen times a year now.
But others sting. Asheron’s Call, due to sunset in January, is probably the smallest MMORPG on the list, but it casts a mighty shadow over the genre and will be deeply missed by veterans. The cancellations of EverQuest Next and Revival still stings. PlanetSide had a long and storied run, while DUST 514 may yet live again. And our youngins will now miss out on introductory games like Super Hero Squad Online and LEGO Minifigures.
Farewell, old friends.
Just one month ago, we learned of the existence of yet another City of Heroes spinoff project: Ship of Heroes. And it’s literally a ship — the premise is that everyone’s on a big ol’ superhero spaceship that’s planet-hopping the galaxy. Today, studio Heroic Games has a new video out demoing the core city’s simulation on said spaceship.
“This video shows off the Arch in the geographical center of Apotheosis City, the first playable level of the MMORPG game,” say the devs. “The Arch is a part of the ship’s systems and it refines Unobtanium dust which is used as the in-game currency. As such, the Arch is a frequent target of attempted alien invasions.”
Check it out below!
It’s been another busy year for sci-fi MMO EVE Online, and an absolute roller coaster ride for both players and developer CCP Games. On the development side, we’ve had two major expansions with Citadel and Ascension and a significant business model change with the introduction of a free-to-play account option. Fan events EVE Fanfest 2016 and EVE Vegas 2016 brought us some fantastic insights into the future development, including a peek at some amazing work on future PvE gameplay and an all-new EVE FPS codenamed Project Nova.
Proving once again that the players in EVE are the most engaging content, this year brought us the political twists and turns of the now-infamous World War Bee, which became the largest PvP war ever to happen in an online game. We also delved into some absolutely crazy sandbox stories, including one player using $28,000 worth of skill injectors to create a max skill character as a publicity stunt, and the controversial banning of the gambling kingpins behind World War Bee.
In this edition of EVE Evolved, I look back over all the biggest EVE stories of the year, from the political shenanigans of World War Bee to the surprise free-to-play option and how expansions have changed the face of the game this year.