economy
Atlas addresses Armored Docks and other balance issues in its latest Q&A session
Armored docks in Atlas: Are they a good thing or a bad thing? The latest Q&A acknowledges that the answer is kind of both, and...
Perfect Ten: Everything in MMOs that is pay-to-win
I have stated before that I have a complex relationship with the term "pay-to-win." On the one hand, it tends to refer to something...
The Game Archaeologist: Jumpgate and Jumpgate Evolution
Historically, space-bound MMORPGs have not had as easy of a go as their fantasy counterparts. For one thing, there are proportionally fewer of them...
Star Citizen details work on Orison, server meshing, and AI behavior while hyping up Invictus Launch Week
As we slide forward into May, it's time for CIG to check in with another Star Citizen progress report for the month of April....
Multiplayer colony-building survival title CryoFall has officially stepped out of early access
This past Thursday saw a significant milestone achieved by the large-scale multiplayer survival colony builder CryoFall, which left early access after two years and...
The MOP Up: Halo Infinite’s cross-platform pledge
For those looking forward to Halo: Infinite's multiplayer shooty action, you should be pleased to hear that Microsoft has confirmed that the game will...
Massively Overthinking: The terrible hot-mess MMOs we have fun in anyway
Every time we cover Hellgate London - and let's be honest, it's a lot since the game comes back from the dead at least...
Old-school MMORPG Ravendawn has a whole lot in common with Tibia
If you've been reading the MMORPG subreddit lately, you'll know that the mods there are making an attempt to feature indie MMO developers and...
Playable Worlds’ MMO will leverage cloud gaming to simulate a world and be playable on multiple devices
Over the past few weeks, Playable Worlds' Raph Koster has been kicking out lots of blog posts about what his studio's game is aiming...
Age of Empires IV promises up to 1600 units in eight-player multiplayer during preview
While a great deal of the focus in a recent fan preview for the upcoming RTS Age of Empires IV was about single-player features...
Playable Worlds’ Raph Koster shares the secret of good social design in MMOs
Raph Koster, the game designer behind Ultima Online, Star Wars Galaxies, and Playable Worlds' upcoming project, has posted yet another essay about MMORPG design,...
Why I Play: Multiplayer sandbox Eco is so much more than just an ecology simulator
I’ve been struggling to come up with a succinct way to describe Eco. The game was recently the subject of a Whatever Happened To...
Chronicles of Elyria team hopes to avoid the ‘one-man economy’ pitfall
At this point, it's anyone's guess what's actually going on over with Chronicles of Elyria and its supposed single-player spin-off. But hey, the blog...
Playable Worlds’ Raph Koster on the player-driven economies at the heart of virtual worlds
Playable Worlds' Raph Koster is back with another blog post that serves as a tip-off for what kind of MMORPG he and his team...
Ecclesia Online offers dubious Diablo thrills
There's a new Diablo-esque MMO on the market -- but you may want to approach this one with caution. Ecclesia Online is billing itself...
DreamWorld promises an ‘infinite open world MMO,’ seeks $10K on Kickstarter
DreamWorld Realities, Inc. says its new MMO, DreamWorld, is "the last game you'll ever play," and we're not sure whether that's a threat, but...
New World’s latest alpha update adds Ebonscale Reach, flags all gear BOE or BOP
Amazon Games' New World is inching toward its new-new launch with a new patch unleashed on the alpha. The update includes the brand-new level...
Pantheon: Rise of the Fallen addresses crafting and harvesting in latest dev roundtable
It's time once again to listen to a developer from Pantheon: Rise of the Fallen talk about a game feature for roughly an hour...
Global Chat: What can fill that ‘new MMO’ void?
MMO blogger Digital Visceral asked the question, "Where have all the good MMORPGs gone?" but the underlying question isn't one of scarcity or burnout....
Fractured updates players on the tech tree and studio investment while delaying its next test
You probably don't need anyone to tell you that the winter test for Fractured is not taking place in February, due to certain little indicators...