elder scrolls online

See: The Elder Scrolls Online

Perfect Ten: Solo prequel games to MMORPGs

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When studios go about making MMORPGs, risk comes along with the effect as a matter of course. The only question is how to reduce...

Elder Scrolls Online players can slay fictional dragons to save literal cats in a unique charity event

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The Elsewyr chapter of The Elder Scrolls Online has been all about saving the cat-like Khajiit from the dragon threat. Now, players can slay...

Flameseeker Chronicles: Does Guild Wars 2 release more paid outfits than armor skins?

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I’ve noticed a common complaint bouncing around the Guild Wars 2 community, one that I believe to be a myth. Today, I’d like to...
Hey guys. Want to help?

The Elder Scrolls Online updates players on its plans for performance upgrades in its next few patches

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System performance, the never-ending bugbear of all applications. The Elder Scrolls Online has been running for a while now, and naturally that has meant...
Gonna go fight a boss.

Global Chat: Diving deep into Project Gorgon

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While you're over there playing the same-old, same-old MMO, do you know who is having a spectacular time discovering one of the most original...

Elder Scrolls Legends will open the Jaws of Oblivion on October 8

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Personally speaking, I thought that The Elder Scrolls: Oblivion was the weakest of the original single-player RPGs. Perhaps that game's story beats will translate...

Massively Overthinking: MMOs, challenge, and flow

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A couple of weeks ago, MMO developer Mark Kern tweeted a controversial claim about how challenge and interactivity is the point of games (and...

Elder Scrolls Online on the ‘class identity’ that informs its upcoming combat and balance changes

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If you're looking at the headline here and thinking oh no not class fantasy, then be aware: ZeniMax knows it's a loaded term and...

The Daily Grind: Has a class spec or overhaul ever saved an MMO character for you?

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Thieves and rogues and backstabby stealthy types don't usually do much for me in MMORPGs. Oh sure, I play a stealth thief in literally...
Pictured: Deep hurting.

Battle Bards Episode 153: Elder Scrolls Online Summerset

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Gryphons, Elves, and gobs and gobs of singing people — that’s Elder Scrolls Online: Summerset for ya! The Battle Bards return to Tamriel to...

Massively Overthinking: Is the age of the $15 subscription coming to an end?

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Massively OP's own Justin Olivetti penned a blog post this week in which he muses on the lifespan of the $15 MMO sub fee,...

Elder Scrolls Online’s Dragonhold DLC hits the PTS on September 16

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Elder Scrolls Online is pushing onward to the biggest release of the season: the Dragonhold DLC. And today's blog post from ZeniMax offers a...

The Stream Team: Exploring Elder Scrolls Online’s Imperial City celebration

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The Elder Scrolls Online's Imperial City Celebration has returned, and Massively OP's MJ is excited to join in with the help of the free...

Tamriel Infinium: The Elder Scrolls Online’s economy needs a casual friendly option

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A few years ago, I was introduced to the concept of trading guilds. Trading guilds are unique to the The Elder Scrolls Online as...

Working As Intended: What it means to be an MMORPG

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I am amused and somewhat bewildered to admit that I have my very own pet troll. He follows me around on Reddit to hassle...

The MOP Up: Catching up with Runes of Magic

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It's been a while since we've checked in with Runes of Magic! So what's going on with this fantasy MMO these days? For starters,...

Leaderboard: Does Guild Wars 2 need another expansion?

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If you've followed NCsoft's quarterly investor reports for the last many years, you've probably seen dozens graphs of Guild Wars 2's revenues and the...

PAX West 2019: A first dip into Elder Scroll Online’s Dragonhold DLC

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The Elder Scrolls Online community event in Seattle at this year's PAX West was one of many firsts for me. For one, this was the...

PAX West 2019: Elder Scrolls Online’s Rich Lambert on performance, LFG, and dragons

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"Oh man! A new Skyrim!?" proclaimed an eager con-goer as I waited outside The First & Bell in Seattle. As I entered, the venue...
You won't believe the things I didn't bother telling you!

Vague Patch Notes: How MMO studio communication and player confidence really work

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Here's the funny thing about communication from MMO studios: It's vital to the continued feeling of a healthy game, and yet at the same...

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