electronic arts

Megacorp known to MMO gamers primarily for its ownership of BioWare’s Star Wars: The Old Republic. EA has previously been the steward of Mythic Entertainment (which in turn once controlled Ultima Online and Dark Age of Camelot) as well as The Sims Online, Warhammer Online, and Dawngate.

Happy birthday to Fallen Earth, Aion, World of Warships, and Warhammer Online

This particular part of September is loaded with MMORPG and MMO birthdays. In addition to ArcheAge, whose corgipocalypse we’ve been covering already, and Ultima Online, doomed to ding 20 by Monday, there are a few more we’ve not mentioned yet. Let’s remedy that!

Aion is turning eight today, and it’s putting on a pretty sweet partyplus a different one in the EU. US players can look forward to bonus experience, cake, and Kroemede’s Revenge; through the weekend in the EU, expect a Cake Hunt, in-game boots, gifts, and temporary mounts, plus an event about poppys. I don’t know, it’s Aion, man, just go with it. We’ll be streaming some of the US festivities on Saturday, so stay tuned!

Fallen Earth also turns eight today, though you won’t find any hoopla on the official site, where there’s been no news since last year. MOP’s Justin judged it in maintenance mode as of at least this past summer. It’s OK, Fallen Earth. We’ll have a slice of cake in your honor.

Read more

The Daily Grind: Which MMORPGs will make to to 20 years?

Unless it mysteriously shutters between now and Monday, Ultima Online is turning 20 next week. Our Game Archaeologist will surely object to an assertion that UO is the first MMORPG to turn 20, but even if you do count pre-MMORPG titles as MMOs or include non-continuous or non-graphical games, UO is still among the very few MMOs to get there alive.

I’ve started thinking about numbers like that in light of Black Desert studio Pearl Abyss’ assertion a few weeks back that online PC games and MMOs have “an extremely long life cycle” on average between 10 and 11 years, implying that PA intends to support its games with those lifespans in mind.

There are a few MMOs coming up on 20 years now other than UO, including classic EverQuest. Alas, others, like Asheron’s Call, were sunsetted before they got close. Consider the MMOs you’re playing now: Which of those MMORPGs have a hope of making it to 20 years?

Read more

The class balance train roars forward with SWTOR Update 5.5

Ootini! With Game Update 5.5 moved to October, Star Wars: The Old Republic players have a little more time to prepare for some of the changes to come — including additional class build adjustments. Yes, the developers aren’t quite finished monkeying around with disciplines in the MMO.

Snipers and Gunslingers are going to be getting a slight nerf to their honed shots talent. The devs said that the marksmanship and sharpshooter builds were “slightly overperforming,” and so this tweak should bring DPS in line.

Meanwhile, Juggernauts and Guardians will see a wider array of changes when 5.5 drops. “Chilling Scream/Freezing Force was doing too much damage with the Piercing Chill/Persistent Chill utility,” the team said. “It was being used as a single-target rotational ability when it’s intended use was multi-target AOE, so we reduced the damage it deals with Piercing Chill/Persistent Chill. To make up for part of the DPS loss, we increased the damage of Draining Scream/Burning Blade by 45%.”

Comment

The Stream Team: Moving on to KOTFE’s Chapter XIV Mandalore’s Revenge in SWTOR

Choose My Alignment returns! After a brief PAX-induced hiatus, the audience-driven story of the SWTOR Chiss Agent will continue to unfold. Massively OP’s Larry and MJ are diving into Chapter XIV, Mandalore’s Revenge. Sounds perfectly safe and downright friendly, no? No. Well, at least none of the companions died last time! Tune in live at 2:00 p.m to decide exactly how friendly this next step of the KOTFE story goes and whether everyone gets to continue being a part of it.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, September 20th, 2017

Read more

Ultima Online preps for 20th anniversary bash, updates players on enhanced client fixes

Ultima Online isn’t considered the progenitor of the MMORPG genre for nothing: It’s closing in on 20 years of operation next week, to be celebrated at a real-life event outside of Washington, DC, this very weekend, with Broadsword devs and original Origin devs, including Richard Garriott and Starr Long, in attendance.

“The team and I are working hard to finish up the second part of Publish 98 which includes Holiday gifts, new Artisan Festival Rewards and new Veteran Rewards as well as several bug fixes,” Broadsword Producer Bonnie “Mesanna” Armstrong writes in this month’s newsletter. Some of those fixes revolve around the enhanced client, the current version of the upgraded client that Armstrong has said half of the playerbase uses; specifically, performance during live, studio-run roleplay events is an issue, both in terms of graphical effects and loot.

Read more

Massively OP Podcast Episode 136: Westward ho!

On this week’s show, Justin and Bree saddle up for discussion on Wild West Online’s alpha, Star Citizen’s back-backlash on schedules, the miserable state of Phantasy Star Online 2, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

World of Warcraft kicks off its Mythic Dungeon Invitational

Not all e-sports tournaments have to do with players beating on each other’s faces, although to be fair, that seems like a vast majority of them. However, Blizzard is introducing a different type of tournament today in World of Warcraft with its Mythic Dungeon Invitational that draws more from the PvE side of the game.

During the invitational, 32 teams from across the world will be competing over the course of three weekends to work their way up in the rankings. How will they do this? By racing through set mythic-level dungeons in World of Warcraft, of course!

It sounds as though teams will be competing against each other to see which can clear a dungeon the best and fastest: “These teams will need to balance speed, skill, and strategy to claim their victory over their opponents. Keystone levels and affixes will be determined by Blizzard and all competition will take place on special tournament realms in which all players compete on an even playing field.”

Read more

Star Wars: The Old Republic bumps Update 5.5 to October

Don’t hold your breath waiting for Star Wars: The Old Republic to rock your September. BioWare revealed on the forums today that it is pushing the next major patch, Update 5.5, to early October.

“It was our plan to put out Game Update 5.5 in late September,” the team said, “but we have made the decision to move it into early October (currently 10/10). We did this to allow us more time to focus in on quality for our game updates to avoid some of the issues we had with 5.4.”

Once plans firm up on the studio’s end, it will be sharing the next game roadmap as well as what class balance changes are being planned for 5.5. And just in case your favorite companion hasn’t returned to the game, know that BioWare has heard players’ “great interest” in this feature and… is going to keep everyone waiting for more information. Good to know.

Comment

Hyperspace Beacon: The 10 best places to find SWTOR content outside the game

Just this week, a long-running Star Wars: The Old Republic fan-made website mentioned that it was shutting down, one among many that have come and gone since the launch of SWTOR. I was just mentioning the other day to a friend how Darth Hater pretty much faded into nothing and how many of the old fan-shows and websites no longer exist. It seems to be a rare thing for creators to make content since the launch of the game, and it’s even rarer for them to have created it before the game launched.

And now SWTOR-RP is shutting down, one of the last sites to have been reporting on SWTOR for over seven years. I know this because I was one of the three founders, and now the three of us remaining have decided it’s time to move on and let the site go.

So where does a SWTOR fan get content now? Are there still fansites that report on the latest news coming from BioWare Austin? I can hear Massively OP readers now: “Larry, your content is great and all, but I need more than a thousand words in Hyperspace Beacon every week.” And I hear you; I need more than that, too. So that’s why I’ve compiled another list of 10 podcasts, YouTube channels, and websites where I get my SWTOR information.

Read more

Perfect Ten: The 10 tiers of MMORPG lore

Lore! Huh! What is it good for? Understanding why you’re standing in the middle of a pack of angry people with fangs in MMOs, of course. It’s the thin line dividing your actions from being reckless, indiscriminate mayhem and discriminating, careful mayhem. Lore is how you know what the world is like beyond your front door, and it’s the difference between understanding that you face Ragnaros, lord of flame or just knowing that there’s a dude here made out of fire, so you should probably use water spells on him.

All lore, however, is not created equal. There’s lore that creates a detailed, vibrant world full of people with their own hopes and dreams, and there’s lore that creates a game where you know what you’re supposed to be doing but have no idea what people do for fun afterwards aside from waiting to die. So today, we explore the tiers of lore, arranged in a numbered list because that’s the entire premise of the column. It’s not Perfect Vague Assortment of Concepts. That’s not even a column.

Read more

Massively OP Podcast Episode 135: PAX in the P.M.

On this week’s show, MJ arrives to give her report on PAX West and how much swag she smuggled back on the plane. Bree and Justin touch base with the major news stories of the week, including Destiny 2’s launch, ArcheAge’s mergers, and WildStar’s housing happiness.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

Valiance Online puts out a call for hurricane heroes for charity event

When real-life tragedy occurs, it’s perfectly OK to give priority to assistance over interest in video games. But what if you could do both?

Valiance Online has joined the growing club of MMOs and communities looking to do something to ease the suffering and assist in the recovery for those affected by the recent hurricanes in North America. For the duration of this Wednesday, September 13th, the superhero title will shunt all donations made on its website to hurricane relief instead of game development.

This puts Valiance in good company. Final Fantasy XIV’s community recently ran a blood and charity drive for victims of the hurricanes, Destiny 2’s Bungie organized charity events, and even Ultima Online chipped in by disabling housing decay while hurricane victims get back on their feet.

Read more

One Shots: I think I’m turning Japanese

I’ve got your picture of me and you
You wrote “I love you,” I love you too
I sit there staring and there’s nothing else to do

We’ve all been there when a “good” Japanese demon of legend has a legit crush on one of the leaders of the Illuminati. How else to express that unrequited love than with a commissioned painting and some headless mannequins?

“In honor of Secret World Legends’ Kristen Geary,” posted reader Koshelkin. This is exactly how court restraining orders get started.

Read more

1 2 3 82