elite dangerous

Official Site: Elite Dangerous
Studio: Frontier Developments
Launch Date: December 16, 2014
Genre: Sci-fi Space Sandbox
Business Model: B2P (DLC)
Platform: PC

Make My MMO: Star Citizen's subber promo, Planet Nomads' early access, Project Gorgon's bards (March 25, 2017)

This week in MMO crowdfunding, Star Citizen capped off a week of DirectX revelations and mega map explanations with a round of celebrations -- for its fifth year of subscriptions. Folks who join the game's dev subber program pick up a magazine, discounts, and extra test access; sub before April 17th while the promo is live, you get vending machine flair for your hangar. At least you'll have cold beverages while you wait for the game, right? (Thanks, Cotic!)

Elsewhere in space MMOs, congrats are due to Planet Nomads, which was Kickstarted last year and is now plotting an early access launch for April 18th.

And in epic news for fans of the best video game class of all time, Project Gorgon rolled out the bard support skills for testing this week. Don't think you're just going to pick up a lute and start strumming, either: "As you advance in Bard skill, you will also need to improve other skills, including performance, vocabulary, and poetry appreciation." Bring your thesaurus!

Meanwhile, ECO patched in some major upgrades to its economy, Starfighter is nearing half its goal with 20 days remaining (thanks Crow!), Ever, Jane's beta picked up horseback riding features, Camelot Unchained danced with its own bot army, City of Titans previewed its core archetypes, SOTA nabbed a new newsletter layout, and The Exiled's early access began its second season.

Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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Elite Dangerous addresses ship nameplate concerns

Yesterday's Elite Dangerous community livestream is full of good news for sci-fi fans anxiously watching the 2.3 beta. Of note, Frontier's Sandro Sammarco and Ed Lewis address the ship nameplates issue -- and the fact that these tools will be available as cash shop items only -- saying the studio means to keep to its plans. Keep your eyes locked on mega ships too; the studio promises these gargantuan edifices are super important and that it'll divulge more in the future.

Lewis reiterated the studio's plans on name plates in a forum post this morning, explaining that every ship will have a name, but "the ship name plates will offer an added layer of cosmetic personalisation for Commanders wanting to wear their name with pride, much like paint jobs and other cosmetics currently available in the store."

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Make My MMO: Shards becomes Legends of Aria, The Repopulation revivifies (March 11, 2017)

This week in MMO crowdfunding, Shards Online surprised the gamer community by announcing a namechange -- to Legends of Aria -- and a scope-change, the good kind of scope change if you're an MMO player, as the game just got bigger.

More good news: The Repopulation is expected to come back online for original backers and Steam buyers tomorrow. Idea Fabrik expects the sandbox to once again be for sale on Steam later this month.

Still more good news! As I write this, indie VR MMO OrbusVR has nearly tripled its Kickstarter goal already. Its whirlwind one-week campaign ends on Monday.

Meanwhile, gamers pledged over $12K US to bring Swedish brawler RUiN to a winning Kickstarter a few days back, but Caribbean Conquest wasn't so fortunate: Its Kickstarter ended unsuccessfully earlier this week. Plus, Dogma: Eternal Night worked on its character module, Grim Dawn talked itemization, and AdventureQuest 3D hyped The Dragons of Ashfall.

Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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Make My MMO: Crowfall's crafting, RUiN's Kickstarter, Ashes of Creation's gameplay (March 4, 2017)

This week in MMO crowdfunding, we sent MOP's Matt Daniel into Crowfall, from which he emerged with many opinions on the state of the game's high-profile crafting and gathering systems. Economy folks should give it a read!

There are two MMO-related Kickstarters ending this week you may be interested in. Arena brawler RUiN is about 200 bucks from funding as I type this, so it's going to happen for sure. Caribbean Conquest's second go at Kickstarter, however, is likely to fall short; it's secured only about $2000 in pledges of its $30,000-ish goal with only a few days left.

What else is new? Worlds Adrift got a new website (thanks, Daras!), Project Gorgon rolled out a new patch, Albion Online released videos on its sound and music, Elite Dangerous began testing part of the Commanders patch, Camelot Unchained teased beta 1, and Ashes of Creation demoed its gameplay.

Finally, get thee over to Steam, where a trial of Shroud of the Avatar can currently be had entirely for free.

Read on for more on what's up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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Elite: Dangerous begins testing the 2.3 Commanders beta

Avatars! Multicrew ships! Balance changes! Nouns with exclamation points! Yes, the latest Elite: Dangerous patch has a whole lot of stuff contained therein, and players can start testing all of that stuff now with the patch in its first testing phase. It still is very much the first phase, too, as elements like multicrew functionality haven't yet been implemented; the patch notes for the test include all of the details on multicrew ships, but also notes that they're not in there yet.

Of course, there's lots of stuff is there, even beyond commander functionality; there are new ship nameplates, bug fixes, mission and engineering adjustments, everything you'd expect from one of the game's large patches. So while you can't bring your friends along just yet, you should find plenty to do if you're testing the patch.

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Elite: Dangerous is adding in the Trappist-1 system... which was already almost there

If you care at all about space (and you should, because we're all in it), you probably heard about NASA's discovery of the Trappist-1 system with seven rocky exoplanets at the right range for water and life. It's incredibly cool news, and it's made even cooler by the fact that Elite: Dangerous is adding in the data for a system at the right location and distance to ensure that you can fly out there and explore it for yourself.

Of course, that's less of an accomplishment than it might seem, because it turns out the star and the planets were already there.

All right, that's not exactly true, but Elite: Dangerous did have a star system in just about the same place, with almost the same star and close to the right number of planets. It's all based on the game's predictive system, which tries to guess at what's out there in the void even when we don't know about it. The location will be brought in line with what we now know to be true in the next patch, but still, how nifty is it that the two line up so well?

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Make My MMO: The Exiled arrives to mixed reviews on Steam (February 25, 2017)

This week in MMO crowdfunding, The Exiled was released to the wilds of Steam early access. Formerly called Das Tal, the buy-to-play indie sandbox attempted to raise funds through Kickstarter back in 2015 but pulled in only €33,000 of its €50,000 goal and resorted to website preorders instead, forging ahead to now. Reviews on Steam so far are mixed; once you subtract the confused trial players who seem surprised to see PvP in a PvP sandbox, the main complaints revolve around crafting grind and lag.

Meanwhile, Ship of Heroes teased its Kickstarter, Shroud of the Avatar released R39, Albion Online settled on a July release, Life is Feudal rolled out its second beta, Pantheon brought on more new employees (thanks, Reht!), Dual Universe planned a GDC community meetup, Star Citizen explored the Magnus system and released a new concept ship, HEX got a new publisher, and Elite: Dangerous did science and turned... beige.

Closer to home, games critic and veritable prince of Patreon Jim Sterling scored a victory for games journalism in the courts as a judge dismissed with prejudice a game developer's libel lawsuit against him. (Thanks to everyone who tipped this our way!)

Read on for more on what's up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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Perfect Ten: MMORPGs that help you get your spaceship on

Sometimes even the most die-hard MMORPG player finds him or herself a little tired of constantly looking at the back of a head and a running butt. We yearn to slip the surly bonds of the world to explore the cosmos in our very own rocket ship to see what is out there. E.T., are you taking house calls? Can we hang for a little while? I brought Reese's Pieces!

Getting this experience isn't quite as easy as, say, finding an MMO that caters to the dragon-slaying crowd. It's well-known that sci-fi MMORPGs are in the minority, and only a fraction of those center around or contain some element of space flight and combat. However, over the years we've seen online games here and there allow us to live out our fantasies of being a space jockey, whether in the form of a trader, a fighter pilot, or an explorer.

Today, let's look at 10 MMOs, past and present, that helped us get our spaceship on!

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Make My MMO: Smed's new studio, Camelot's beta, and Elite's Holo-Me (February 18, 2017)

This week in MMO crowdfunding, we did a retrospective on why crowdfunded MMOARPG Hero's Song failed. It's almost as if Justin knew (cue spooky music) because two days later, Hero's Song's John Smedley and most of the Pixelmage team showed up at Amazon, announcing a new studio and a new game for the shopping giant's games division. In other words, don't expect Smed back on Kickstarter any time soon.

Meanwhile, Star Citizen's alpha 2.6.1 went live, we poked around TUG's status, Elite Dangerous demoed its upcoming "Holo-Me" character creator, The Exiled prepped for next week's launch, Ruin of the Reckless entered its backer test phase, and Camelot Unchained hinted at beta.

Read on for more on what's up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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Massively OP's guide to Valentine's Day around the MMORPG verse

Ready for sappy questlines, particle effects that look like hearts, and lots -- and I do mean lots -- of pink? Valentine's day has arrived in the real world and many of the pretend worlds inside MMORPGs (for some reason). And who are we to fuss when the events are all about candy and cheap romance? Nobody, that's who. Read on for our guide to Valentine's Day around the MMORPG verse!

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Frontier hints at new game based off a movie franchise

Frontier Entertainment (Planet Coaster, Elite Dangerous) is brewing up something new in its game labs -- but what could it be?

Gamasutra reports that the studio briefly announced to the London Stock Exchange it had secured the rights to an unnamed, well-known, and "enduring" movie franchise for its next title.

"We have chosen to license this particular IP to work with as our third franchise, because we believe we can create something very special," said Frontier Developments Chief Executive David Braben. "It is creatively stimulating, already has a high worldwide profile, and is a perfect match for our expertise."

Any thoughts as to what this may be? Lets start a Massively OP pool in the comments!

Source: Gamasutra

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Make My MMO: Mekria, Caribbean Conquest, and RUiN hit Kickstarter (February 4, 2017)

It was a busy week for new MMO Kickstarters!

  • Mekria Online joins the Make My MMO watch list; it's a PvP-heavy MMO seeking $110,000.
  • RUiN joins up too, though as a PvP arena brawler, it's a bit on our fringes. It's already at half its goal with a month left to go. (Thanks, Zanetski!)
  • and Age of Sail MMO Caribbean Conquest is back online with its second Kickstarter (the first was canceled last year).

Read on for more on what's up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we've got our eye on!

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Elite: Dangerous details the operation of multicrew ships

There's a lot to take in at once while you're flying a ship in Elite: Dangerous. The game's next update will make that a little bit easier, though; you won't actually have less to keep track of, but you can spread the duties of the ship to three separate crew members. The latest development dispatch explains how multicrew functionality will work with the game, starting with the fact that you'll have to accept a little break from reality in terms of picking up crew members (you can instantly crew your ship from anywhere, no need to pick the other players up physically).

Three roles are available to players on a ship. The ship's owner will always take the helm control, while another player can handle gunnery and a third player can control a deployed fighter in addition to the NPC-crewed fighter. Players on a multicrew ship will also be able to add extra power to the ship's operation, ensuring that your companions will be a help rather than a hindrance. Crew members will also receive rewards from any bounties taken on while on the ship, so you can still make money while you fly with your friends.

Source: Official Site; thanks to Cotic for the tip!

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