Did you say building game? You did! The idea of a new sandbox to build in makes Massively OP’s MJ a very happy camper (or construction worker, as the case may be). And with the early access release of Fortnite, she has a brand-new world to build in… and try to stay alive in. Join us live at 8:00 p.m. for MJ’s first foray into this new survival building game.
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, July 26th, 2017
The bad news: The zombies are coming in hordes larger than you can possibly imagine. The good news: You have the blueprints and traps to help you construct the zombie-proof fortress of your dreams.
Today, the PvE-centric “action building game” Fortnite is rolling out in early access for PC, Mac, PlayStation 4, and Xbox One. You’ll have to fork over some money to get in, but it might be worth it. The colorful and cartoony title is a welcome change from the drab and gory zombie titles that flood the market every year.
Fortnite Creative Director Darren Sugg highlighted the game’s strong voice cast (including Ashly Burch and Phil LaMarr) as a reason to play: “As we created the world of Fortnite, with its heroic moments and quirky sense of humor, we knew it would be important to have a mixture of veteran voices and exceptional new talent in order to connect the players to the game’s story.”
Massively OP’s Andrew Ross returned from E3 this year super excited over this game, which he called “Crowfall for PvE fans.” Haven’t heard much about Fortnite? Give the release trailer a watch after the break and see if it might be up your alley!
The lack of humanoid cat-people in certain games is a failing that urgently needs to be addressed by developers, so it’s a good thing that Paragon is adding Zinx to the mix. It’s also a good thing that Paragon decided to introduce Zinx with a trailer to remind you of old grindhouse trailers, even if you mostly remember those from archives and references to the originals.
What can Zinx actually do? Well, wreck people, obviously. This is a MOBA; she’s not going to be showing up because she’s a mathematical whiz unless that translates to shooting people. But you can check out the trailer for her just below, so you can draw your own conclusions about whether or not she’s the anthropomorphic feline you’ve been waiting for; she’ll be available on July 18th.
Hey PvE sandbox fans! If Fortnite isn’t on your radar yet, it should be. MOP’s own Andrew Ross dubbed it “Crowfall for PvE zombie fans” following his demo at this year’s E3. It’s got lobby matchmaking, with a procedurally generated world, short matches, some persistence, gear crafting, item decay, outposts, character unlocks, and co-op — as Epic Games put it, “We know that players want co-op games where they can go play with their friends. There’s a lot of people out there that aren’t about killing other people.”
So if you’re one of them, today’s video is for you.
“This weekend at Rooster Teeth Expo in Austin, Texas, Epic Games premiered A Hard Day’s Night, a cinematic short based in the universe of the studio’s upcoming action-building title, Fortnite. Created in-house at Epic Games using Unreal Engine 4, the short gives fans a taste of the action players can expect when the game becomes available for players later this month.”
The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, “Hey, did you hear about a game called Fortnite?”
Now, my brother doesn’t explore gaming like he used to. His MMO days are behind him. He wasn’t even aware of Super Mario Odyssey, so his asking about Fortnite was far from expected, especially since I’d learned something I think a lot of MassivelyOP readers will want to hear: The game is sounding a lot like Crowfall for PvE zombie fans.
So yeah, li’l bro, I heard about Fortnite. I even sat down with Fortnite’s Executive Producer Zak Phelps from Epic Games and talked to him during E3 2017 about “monsters,” survival games, and getting PvE fans in there.
When we were kids, we honed our fort-making skills with pillows, couch cushions, blankets, and other impregnable materials. Those skills will come in handy on July 25th when Fortnite launches, since this multiplayer game is all about making a stronghold that is impervious to zombie attacks.
While we knew that Fortnite was launching in early access late next month, one new piece of information is that the game will now offer a deluxe box edition in box form as well as digitally.
There are four editions of Fortnite, varying from $40 to $150 and offering all manner of different goodies for apocalypse preppers to stock on their shelves. What all of the editions have in common is a four-day headstart for early access if pre-ordered.
Check out the recent trailer from E3 after the break!
Way back in 2011, Epic Games announced Fortnite, an “action building game” that functions as a bit of a co-op-shooter-slash-survival-sandbox. You’d be forgiven for having given up on it, but you’d also be wrong: Epic revealed this morning that it’s kicking off paid early access on July 25th on PC, Xbox One, and PlayStation 4.
“In Fortnite, players team up to build massive forts and battle against hordes of monsters, all while crafting and looting within giant worlds where no two games are ever the same,” says Epic.
While last year Epic was still planning on a free-to-play model, that doesn’t seem to be the case now that it’s emerged from alpha. Preorders are already live, starting at $39.99 for the cheapest version all the way up to $149.99 for the limited edition deluxe kit. Console players can pick up a physical box, too.
What do you know about Paragon’s upcoming new hero, Revenant? If you were asked that before watching the video down below, it might just be that he looks like a combination of characters owned by some other company, or maybe it’s that he probably has a hard time showing off his ID to buy drinks when his face is just two glowing eyes under a hat. Afterwards… well, you might still think all of that, but you’ll also know how he plays mechanically.
Revenant’s whole schtick is isolating and breaking down single targets, from his random spread of bullets working best against an isolated target (so more of the bullets will target one enemy) to his ultimate ability, which drags a target into the nether realm for a one-on-one duel. Thus, you want to build up his damage and focus on making him into a formidable takedown engine. Check out the full video below for all of the details you need, unless the details you need involve biologically improbably reproduction between characters from other games. Ahem.
Bear with us for a moment, here. You know there’s a game out right now that has a whole lot of characters but is allergic to any actual story, so most of what fans do is ship one character with another character. So what happens when Obnoxious Shotgun Edgelord and Just An Actual Cowboy Straight-Up In The Game hook up and manage to somehow have a love child? Well, Paragon has answered that question with its new ranged carry character, Revenant.
Don’t believe us? It sounds kind of unbelievable. Here, check out the reveal trailer just below in which you see a cowboy-hat-wearing specter of death with a shotgun revolver stomp around and shoot things. Seriously. If you’ve got some fanfics on deck about how such a thing would be possible… well, please don’t send them to us. We’re fine with leaving that as a biological mystery.
Has it really been a year since Paragon first went into early access? It certainly has according to the developers, and they would know. By way of celebration, players are being treated to a nice big patch containing all sort of fun toys, starting with a new hero named Yin. She whips things and reflects projectiles, so if that’s your thing you should be happy to see her show up.
The game has also adjusted balance on 20 different existing heroes, as well as adjusting several cards and adding a large number of new ones. Players also have access to the new Banner feature, allowing you to show off your sign for kills and tower destruction. Last but not least, there are also a number of promotional giveaways to coincide with the anniversary. You can find out everything from the full patch notes, or you can check out the top-level overview with the video just below.
Epic’s MOBA Paragon revealed a new playable hero this week: Shinbi, a K-pop themed melee superstar who’s possibly a reference to pop star ShinB from GFRIEND, which incidentally hit MMO news this week once already thanks to its Valentine promo for Elsword. My apophenia, ahhhh!
“A world famous pop star known for summoning Spirit Wolves during her performances, Shinbi is a deceptive melee assassin who uses her wolves to dazzle her enemies and rip them to shreds in battle,” says Epic, rattling off her themey skills: Rushing Beat, Line Tempo, Circle Rhythm, and All-Kill!. She officially launches February 21st.
Kotaku has a grand roundup of some of the criticisms of the character already, which basically boil down to melee sucks, why more girls though, what’s K-pop, D.Va clone, and this is totally breaking my immersions in world lore we don’t know anything about. So, you know. The usual.
It’s been a pile-on kind of season. First Superdata called VR the “biggest loser” of the Christmas holiday buying rush, and now The New York Times has declared that “it is time for a reality check for virtual reality.”
“Sales of the most capable headsets have been sluggish by most estimates, held back by high costs, a lack of must-have content, and the complexity and awkwardness of the products,” argues The Gray Lady in a piece online and in print today, citing multiple analysts calling the VR market a “long slog” hampered by “unrealistic expectations” now in idling in the trough of disillusionment part of the tech hype cycle.
On the flipside, Epic Games founder Tim Sweeney sat for a massive interview over at Glixel, where in addition to prophesying on the future of the metaverse and teleportation and fake news, he takes time to dish a bit on virtual reality, saying that VR sales are “pretty much what we expected.”
Massively Overpowered’s end-of-the-year 2016 awards continue today with our award for Best Pseudo-MMO of 2016, which was awarded to ARK: Survival Evolved last year. As you might surmise, the games eligible for this category are online games that generally aren’t considered traditional MMORPGs — they’re MOBAs, online dungeon crawlers, ARPGs, online shooters, survival sandboxes, and other games that tread into MMO territory but aren’t full MMORPGs. Once again, we’ve opted to include pre-2016 titles, as long as they accomplished something truly notable in this calendar year. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!
The Massively OP staff pick for Best Pseudo-MMO of 2016 is…