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See: EverQuest

EverQuest II takes you to the Plane of Magic

Did you realize that EverQuest II is going to release its latest expansion this month? Well, it’s November, so that should have been a default assumption, but still, there isn’t a lot of time left to get ready for the next chapter of this MMORPG’s run.

As part of the Planes of Prophecy expansion, EverQuest II players will be venturing to the Plane of Magic in their journeys. “Here, you will become empowered by the lands as you venture through them, explore their wonders and breath-taking sights, and forge relationships with their residents: the Pakiat and Allyrians,” the team wrote.

The standard edition of Planes of Prophecy is $35 and includes a single character level boost to 100. The expansion is scheduled to release on Tuesday, November 28th.

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EverQuesting: Reflecting on EverQuest II’s 13th year

I am particularly fond of the number 13. And I am particularly fond of EverQuest II. So it is a happy convergence of favorites as EQII celebrates its 13th year this week. That’s thirteen years of adventures from Antonica to Zek. Will 13 be a lucky number for this MMORPG? I sure hope so! Norrath could use a little luck going forward after this past year. It’s not that things have been especially tumultuous (do you remember the heartaches and fears from 2015?); in fact, they have been a bit quiet. Too quiet.

The past 12 months have worried me more for the future of my beloved game than even the restructuring to Daybreak did. Will EQII make it through the next year? Maybe we’ll have a stroke of luck and the game will blossom again in 2018. Luckily, I still have some hope left that it will make it through, and I know I am not alone in wanting those adventures to continue quite a while longer.

All hope is not lost because despite the worrying parts, the year wasn’t all bad. There were still bright spots and positive things. As is customary this time of year, I take some time to reflect back on all that has transpired since the last anniversary retrospective. Join me for a look back to see how the game has grown and how it has changed. Then hop in and enjoy the Heroes’ Festival anniversary celebration before it disappears next week!

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The MOP Up: Eden Falling brings the turn-based apocalypse (November 5, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from MapleStoryWorld of WarcraftRendEverQuest IIDevilianHyper UniverseEden FallingWar ThunderNeverwinterMaster X MasterFinal Fantasy XIRagnarok OnlineDota 2Old School RuneScapeKurtzPel, and Kritika Online, all waiting for you after the break!

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Pantheon’s social systems aren’t ‘simply bringing back the past’

One of the most interesting things to cover when it comes to Pantheon’s development has been its reconciliation of two superficially opposing ideas for social systems in MMOs: the old-school, hands-off, organic approach that leaves socializing entirely up to the players vs. modern contrivances that proactively group players together. The goal, however, is one and the same, and that’s to create a truly social community and “forging true relationships.”

Indeed, that’s what Pantheon’s Brad McQuaid attempts to explain in a new dev blog today focused on matchmaking and the LFG. Because… there will be a LFG tool — “or, really, set of tools. A suite a completely optional tools and mechanics that help people find real friends, help them group with those friends, help keep those friends together in a group.” McQuaid explains that the game is embracing a more “proactive” stance than what players might recall from EverQuest, using “positive reinforcement to rewards players” who make community happen.

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The MOP Up: Sword Art Online: Fatal Bullet announced (October 29, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from DauntlessEverQuestTERAOld School RuneScapeSword Art Online: Fatal BulletPath of ExileDestiny 2SurvariumBlade and SoulShot OnlineBlack Desert, and Elite: Dangerous, all waiting for you after the break!

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EverQuest: Ring of Scale opens pre-orders for December’s expansion

December is but two months and two major holidays away, so don’t fool yourself into thinking that you can put off those essential preparations to the last minute. Preparations for what, you ask? For EverQuest: Ring of Scale, obviously.

The long-running MMORPG’s newest expansion is tentatively scheduled for December 12th, but it is taking pre-orders from the playerbase right the heck now. The editions range from $35 (standard) to $90 (collector’s) to $140 (premium). Yes, now you have the opportunity to be the only kid on your block to drop $140 on a video game from 1999. Them’s bragging rights right there!

All pre-orders come with beta access, all previous expansions to date, and “a giant stone slab carved with the burning symbol of Veeshan that can be placed in a house or guild hall.” Most demographics these days go for burning stone slabs, or so marketing courses tell us.

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Massively OP Podcast Episode 141: Mouse invasions and elf butts

On this week’s show, Justin and Bree go trick or treating as only grown adults can: in a video game! The is also prim and proper talk of MMO expansion pre-orders, launch dates, mouse invasions, and the all-important ELF BUTTS. It’s quite the event, to be sure.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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John Smedley rallies the MMO community to help former EverQuest associate producer

Former SOE head honcho John Smedley put out a S.O.S. on Sunday for one of his former employees who is recovering from alcoholism and an emergency trip to the ICU.

Gordon Wrinn, best known to the EverQuest community as Abashi, put up a GoFundMe page to help in his recovery from medical woes that left him penniless. Wrinn said that after 15 years of alcoholism, his body “decided that it was time to die” and sent him to the hospital for emergency treatment.

While he was able to pull through after a lengthy stay in the medical system, Wrinn admitted that it left him destitute with only a job and a computer. He is attempting to raise $4,500 to get back on his feet, out of which $3,403 has already been donated. “My situation is a Catch-22 in that I need a place to be able to work, and I need to have money to get a place,” he wrote.

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The Daily Grind: Which MMO rules at Halloween events?

I’m almost never happier in MMORPGs than when October rolls around. There’s so much moodiness and festivities revolving around Halloween, thanks to developers’ undying love for the holiday. Practically every MMO out there — even some of the ones which haven’t launched yet — are doing something pumpkin-related.

Of course, some games are much more serious about delivering a premium Halloween experience than others, and there’s a kind of escalating war of ghosts and goblins between MMOs. I’ve always loved LOTRO’s Haunted Burrow, and WildStar’s Shade’s Eve was quite excellent back when I was playing that game. But I can’t deny that some old timers like World of Warcraft and EverQuest II have built up a mountain of Halloween content over the years.

So… which MMO rules at Halloween events? Which always get you to come back, year after year, because it absolutely nails the theme, the fun, and the treats of the season?

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Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?

Massively OP’s Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing.

“I once again wonder why open world housing is this holy grail that some players and developers seem hellbent on chasing,” he writes. “It’s an ideal, a beautiful mirage couched in the notion of players inhabiting the very world they play, allowing them to stroll through neighborhoods of fellow adventurer’s homes and basking in the connectivity of it all. Yet it’s a failed experiment, one that is proven time and again to have far more drawbacks than benefits.” After listing off his complaints with the mechanic, he ultimately concludes that “we simply don’t need fixed open world housing, even in sandboxes.”

But being Justin, he also asked for feedback on why the joys are worth the drawbacks – and how to fix the system so it works instead of running off the rails. That’s just what we’ll do in this week’s Overthinking. Is he right about not needing this type of housing? And if not, how would you fix open world housing?

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EverQuest II opens Planes of Prophecy expansion preorders, includes $139.99 edition

Daybreak has just announced that EverQuest II‘s Planes of Prophecy expansion first teased back in September is launching on Tuesday, November 28th, with preorders live now. The basic edition is $34.99, but the collector’s edition and premium edition are $89.99 and $139.99 respectively, which seems like an awful lot for an MMORPG that launched in 2004, but then again, you get a ton of stuff with those bundles, including level boosters and access to previous expansions. And content too:

“You’ll explore the perils and mysteries of the Plane of Magic, the Plane of Innovation, Solusek Ro’s Tower, and the Plane of Disease, just to name a few. […] As you cross to the planes, you’ll encounter many obstacles, not the least of which is the mechanical sentinel in the Plane of Innovation, the Manaetic Behemoth!”

In the meanwhile, MOP’s own EverQuesting columnist MJ Guthrie just pubbed a brand-new guide to the currently live Halloween festivities in the game – that ought to tide you over.

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One Shots: Sea horsing around

When it comes to unusual ways for Massively OP readers to get around in MMORPGs, there seems to be no shortage of bizarre methods for getting from Point A to Point B. So why not an ocean creature that is known more for hanging about than keeping a dedicated commuter schedule?

“I really loved the free seahorse mount World of Warcraft gave my character when I started adventuring through the Vashj’ir undersea zone,” Mysecretid said. “You can’t use the seahorse mount anywhere but Vashj’ir, but it sure looks nice. Even the ornate bit and bridle design impressed me.”

I have to wonder if, when mounted, your character is thinking, “You know, this is just too ridiculous, even for this game. I really should say something to management.”

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Halloween events in Path of Exile, Master X Master, RIFT, EverQuest, Ultima Online, and AQ3D

It’s almost a full-time job to stay on top of all of the MMO and MOBA Halloween events popping up all over the place! Here’s another batch of deliciously frightful festivities that are going on right now in games all around you:

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