eso

See: The Elder Scrolls Online

Elder Scrolls Online players politely review-bomb the game over excessive Steam login woes

If you’ve been struggling to play Elder Scrolls Online on Steam this weekend, you’re not alone. Apparently the Steam logins have been crapping out across the board for ESO players for the last couple of weekends, leading to some gigantic threads on both Steam and Reddit (1200+ comments on that angry Steam thread!) as people couldn’t log into the game for the majority of yesterday.

The repetitive issues on Steam have led players to review-bomb the game on the platform, driving its recent reviews down to “mixed” (overall, it’s “mostly positive,” which is pretty high for an MMORPG these days).

The amusing thing is that it’s the nicest review bombing I’ve ever seen, with most of the negative reviews telling people the game is still worth buying – just to not buy it on Steam until the problems are resolved.

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E3 2018: Hands-on with Bethsoft’s Elder Scrolls: Blades (yes, in portrait mode)

Out of all the announcements Bethesda had at its pre-E3 presser, The Elder Scrolls: Blades was the last title I thought we’d be offered. Oh, we had asked about others, but they sadly weren’t being shown, nor did they have anyone around to answer questions. Beyond the basics, Blades was the same.

Which was a shame, since there was excitement about the title in the MOP newsroom, especially once we heard it would include some sort of multiplayer. Scaling from PC VR down to mobile is a vast tech difference and gameplay experience. And being able to potentially play in portrait mode? All jokes aside, that’s actually some promising stuff!

However, of those awesome selling points, I only experienced portrait-style ESO mobile goodness during my demo.

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E3 2018: Nintendo thinks lockboxes are unfairly maligned, help ‘drive engagement’

You know how sometimes, when nosy press asks you a question with no good answer, you’re better off shutting up? And when they don’t ask you about a tricky subject, you probably shouldn’t go out of your way to run into it head-on?

Nintendo didn’t get that memo at E3, apparently, as during an interview with Bloomberg, it broke ranks with more diplomatic game studios to basically defend lockboxes and lootboxes.

“Loot boxes, broadly speaking, have gotten a bit of a bad rap,” Nintendo exec Reggie Fils-Aime told the publication (via GIbiz), in answer to a broad softball question about digital revenue.

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E3 2018: hands-on with The Division 2 – a major upgrade over the original game

At this year’s E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn “everything” from The Division to help make the sequel better. As he reminded me, the original game’s final DLC was especially meaty in terms of PvE content and PvP balance, but it’s the first impressions of the game that mattered most: The initial Dark Zone iteration is still what gamers remember best, and that’s not necessarily a compliment. I myself was not impressed with the original demo back in 2015.

But based on my preview of The Division 2 at this year’s E3, I can say that Gerighty’s team obviously learned quite a bit – and absolutely improved on the original.

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E3 2018: Skull and Bones fleshes out its gameplay with the Hunting Grounds

Player choice and random map elements are the key to the meat of Skull and Bones’ replayability said Ubisoft at this week’s E3 2018. The studio made a concerted effort to show how its upcoming multiplayer pirate title wasn’t just PvP and nothing but.

In fact, the big reveal this week was the Hunting Grounds, which sounds more PvE than PvP. These special areas will be modified by “fortunes” set before players head toward them. When there, player crews will take on various quests while also having the freedom to simply explore and hunt boats. One such quest was to hunt down an NPC bounty hunter with another player.

“You log in and decide where in the world you want to go, which factions you want to take on, whether you want to do it by yourself or call your friends, or meet new friends within the world. All of those things are based on your own objectives,” said Creative Director Justin Farren.

The studio confirmed that it will be pushing out Skull and Bones some time next year. In any case, we have several videos from Ubisoft’s E3 showing after the break, so dig in!

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Tamriel Infinium: Unpacking the Elder Scrolls Online presentation at E3

Elder Scrolls Online is obviously a huge draw for MMORPG players, but it’s far from an exciting title for the vast majority of gamers attending E3, so I was surprised to see Game Director Matt Firor on the stage at all during the Bethesda presentation. It’s not to say that ESO isn’t a great game; it’s just been around awhile, and the hypetrain is hardly running at full speed right now.

During his presentation, Firor mentioned a lot of things worth considering. He had a very short time to not only tell existing fans what was happening in the game this year, but he also had to remind people of how great ESO is right now. Of course, he was hoping to get new players interested in the game. He knew that ESO wasn’t always well-received, but he had to show how far the game has come. Here’s how he did it.

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Perfect Ten: Ten things you need to understand about MMORPG Rogues

Sometimes I know that I may be a bit too old-school because there’s a little twitch in my eye whenever I have to refer to a given class as a Rogue. That’s become my go-to replacing Thief, and it really does make a fair amount of sense: Rogue skillsets are usually more covering a variety of skulky activities, which incorporates but is no means limited to thievery. Not to mention that calling someone a “Thief” seems like it’s underselling the situation.

Especially when the party is frequently engaged in the act of assault, murder, destruction of property, and unnatural acts with corpses.

A while back, I talked about how to understand the lifestyle of the MMO Warrior, because there’s always a Warrior. Just as surely, there’s always a Rogue, or a Thief, or if you have to go a little further afield, a Scoundrel or Stalker. So in the spirit of understanding these conventions, let’s talk about understanding MMO Rogues.

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E3 2018: Mavericks is battle royale on a massively multiplayer scale

Battle royale is all the rage these days, but as we’ve been covering over the last few months, the SpatialOS-based Mavericks is aiming to bring a new approach to the wildly popular new genre: by making it truly massive, which by studio Automaton’s count means 1000 players in the same persistent world.

We got hands-on with the game at GDC, however, and had a hard time seeing how 1000 people made a significant difference in the gameplay in practice. “It’s much more for the battle royale crowd than the MMO crowd,” MOP’s Andrew wrote at the time. Hopefully, the E3 demo will change our minds.

Closed beta is expected to launch in August; you can already sign up on the official site. The company will also launch its founder system later this week. The splash page for that says lootboxes aren’t on the table, but there will be what looks like an optional subscription in the form of “citizenship” that unlocks “a variety of content within the game.” Check out the new E3 trailer below.

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Massively OP Podcast Episode 174: Fallout vs. Elder Scrolls

On this week’s show, Bree and Justin take tentative steps into the early reveals of E3 — including Fallout 76, Elder Scrolls Online, Anthem, and Final Fantasy XIV, all while dealing with a ton of updates and even an expansion launch. June is here, and we’re all gaming hard!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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E3 2018: Fortnite launches on the Switch today

It seems weird to me now that the game we were preciously calling “Crowfall for PvE fans” at last year’s E3 has changed so drastically in that time that right now it’s leading the battle royale pack as one of the biggest games in the entire world.

But here we are at another E3, and Fortnite is all grown up, blazing ahead along Epic Games’ vector to get it on what seems like every platform known to man in an attempt to bedazzle the competition.

And that now includes the Nintendo Switch, as announced at the Nintendo presser at E3 today. As this post goes live at 1 p.m. EDT, the game will arrive for Switch players through the eShop, free-to-play as always. Yes, today. Right now.

Catch ’em if you can.

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Get Elder Scrolls Online and Morrowind for 8 bucks, check out the Murkmire DLC teaser from E3

If you somehow missed the Morrowind chapter of the MMORPG we named game of the year in 2018, then this sale is most definitely for you: Green Man Gaming has Elder Scrolls Online’s Morrowind edition on sale right now for $8.10. ZeniMax didn’t ask us to post this, and this is not an affiliate link – just a great sale.

The bundle can be a bit confusing, so let me break it down a bit: The Morrowind pack includes the base game and the Morrowind chapter, but that’s it. It doesn’t come with the extra bonuses from the CE, it doesn’t come with any DLC (like the Thieves Guild), and it doesn’t come with the latest chapter, Summerset. Vanilla plus Morrowind is still a huge amount of content, plus all the classes, so it’d be awesome for gamers who’ve somehow never given it a try. The game does have a subscription, but it’s optional; it unlocks a bunch of perks, cash-shop currency, and non-permanent access to the DLC (but not the chapters, so not Summerset, again). Worth noting is that you can start out as a new toon in Morrowind; you don’t need to grind in the base game first if you won’t want to.

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E3 2018: Defiance 2050 reboot launches on PC and console July 10th

We’ve got an official launch date for the new Defiance, folks: Trion announced this morning that Defiance 2050 will hit all three major platforms on July 10th, pursuant to an open beta that’ll run from June 22nd through 25th and preorders that open up on the 19th. Yes, that preorder founder package comes with a three-day headstart.

“The original Defiance revolutionized the sci-fi open-world shooter, seamlessly blending third-person gunplay, fast-paced action, dynamic world events, and cooperative gameplay. In the Defiance universe players take on the role of Ark Hunters, mercenaries battling their way across the post-apocalyptic landscapes of a ruined earth, using alien tech and advanced weaponry to carve out their fortune. Defiance 2050 is the definitive Defiance experience, focused on bringing the game into the next generation. In addition to taking advantage of modern hardware to improve the original game’s visuals, Defiance 2050 also makes major updates to Defiance’s systems, streamlining and modernizing them for today’s shooter audience.”

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E3 2018: Star Citizen’s ‘alpha 3.2 teaser’ trailer is gorgeous, and it’s not alpha 3.2

During last night’s PC Gaming Show at E3, Cloud Imperium showed a nifty video of Star Citizen that has the community abuzz. Considered out of context, it’s an in-engine video of what the game could someday be like, and it’s beautiful.

Buuuut, as Reddit is currently arguing over, the video is labeled as an “alpha 3.2 teaser” but isn’t. It is not exactly clear right now whose decision that title was. The final slide of the video also tells people to prepare for alpha 3.2. As folks following the massive sci-fi MMO known, 3.2 is currently in evocati testing, and no, not everything shown in the video will be in it, leading to fans throwing around words like “misleading” – even if it wasn’t intentional deception, there are bound to be some folks confused when alpha 3.2 doesn’t work the way the video implies.

Either way, the vid’s below for your eyeballs and judgment.

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