ever jane

Official Site: Ever, Jane
Studio: 3 Turn Productions
Launch Date: N/A
Genre: Historical Sandbox
Business Model: N/A
Platform: PC

Are MMOs and video games fulfilling our need for productivity?

Here is a question for you to ponder: Do MMOs make you feel more productive than your main job or school? If so, it might not be an accident.

In an essay over at the Talk Amongst Yourselves Kinja, author @CleonWrites notes how video games have started to fill people’s needs for productivity and world fulfillment when they can’t get it in the real world. And you might be getting a hit of this emotional high when you jump into your favorite MMO.

“Using MMORPG’s as an example, [game designer Jane] McGonigal notes that games can offer a certain satisfaction in doing work,” the essay says. “‘Work’ in games commonly take the form of quests, or objectives, which the player is asked to complete. On completion of these tasks, players can be rewarded through experience points, better armour, and in particular, more quests. This constant repetition of easily completable tasks, and increasingly common rewards, drives home a feeling of productivity in the player.”

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Betawatch: Star Citizen chatters about the still-absent 3.0 (August 25, 2017)

The team behind Star Citizen is on the floor at Gamescom talking about 3.0, which would be pretty awkward if that update wasn’t already playable. (In other words, yes, super awkward.) The good news is that they can explain, apparently. At least the team brought part of the patch with them? And they’re confirming survival mechanics? And you can catch up on their live presentation?

Aw, heck, let’s just move on to other beta news, all right? Yes.

Perhaps we’ll all have better fortune down in the list. You remember the list, don’t you? It’s a list of games in testing, but there’s always the chance that something has jumped phases without us noticing, so we encourage you to let us know in the comments. Seriously, we appreciate it.

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Ever, Jane whiles away the hours playing card games

When you are a part of high society, it comes with certain expectations and customs. Entertainment is not found in slaughtering goblins, but in sitting around a table, sipping tea, and playing a friendly game or two of cards.

The refined and plucky Ever, Jane added a new card table with this week’s open beta update. And it’s not just decorative, either: “Strategy games can help build a strong mind and as such Mrs. Hatch has placed a new gaming table in her entry room. Four players may play together free-form card games, such as Whist.”

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Overwatch begins booking trips to the moon on June 20

Next week Joe and Jane Gamer can secure their own ticket to the moon itself — granted that they are playing Overwatch. Blizzard is opening the airlock to its Horizon Lunar Colony on June 20th, and the team couldn’t be more excited about it. It’s the first map that the studio has built for the game that is 90% indoors.

Citing both a strong character hook and story hook, the devs said that the lunar colony was at the top of their most-desired locations list. The map allows players to visit the origin of Winston, the super-intelligent gorilla, and get some insight into what went on at this remote science facility. Of course, how much lore you’re going to soak up while bunny-hopping your way at lightning speeds down corridors is debatable.

“We were always inspired by the fact that Overwatch was a universe future enough and expanded enough that there could be a colony on the moon,” said Game Director Jeff Kaplan. Get a full map preview after the jump!

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KingsIsle seeks support to get EverClicker on Steam; Wizard101 and Pirate101 might be next

First there was EverQuest. Then there was Ever, Jane. Now there’s EverClicker. This sort of trend could go on (wait for it) forever.

KingsIsle, the studio behind both Wizard101 and Pirate101, is branching out into the mobile space and is looking for fan support to propel its newest title onto Steam. On the Wizard101 forums, the team asks the community to head over to Steam Greenlight to vote for EverClicker in the hopes of seeing it hit the big time.

Oddly enough, both 101 games have yet to debut on Steam themselves, but KingsIsle said that EverClicker could pave the way for that. “It’s easier to start our journey onto Steam with a game that isn’t hugely complicated with a lot of moving parts,” the studio said. “Starting with EverClicker on Steam allows us to learn the process. If successful, we hope to be able to offer more of our games on Steam and other distribution outlets in the future, which could include games such as Wizard101 and Pirate101.”

Source: Wizard101 forums, Steam Greenlight. Thanks, Tom!

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Make My MMO: Star Citizen’s subber promo, Planet Nomads’ early access, Project Gorgon’s bards (March 25, 2017)

This week in MMO crowdfunding, Star Citizen capped off a week of DirectX revelations and mega map explanations with a round of celebrations — for its fifth year of subscriptions. Folks who join the game’s dev subber program pick up a magazine, discounts, and extra test access; sub before April 17th while the promo is live, you get vending machine flair for your hangar. At least you’ll have cold beverages while you wait for the game, right? (Thanks, Cotic!)

Elsewhere in space MMOs, congrats are due to Planet Nomads, which was Kickstarted last year and is now plotting an early access launch for April 18th.

And in epic news for fans of the best video game class of all time, Project Gorgon rolled out the bard support skills for testing this week. Don’t think you’re just going to pick up a lute and start strumming, either: “As you advance in Bard skill, you will also need to improve other skills, including performance, vocabulary, and poetry appreciation.” Bring your thesaurus!

Meanwhile, ECO patched in some major upgrades to its economy, Starfighter is nearing half its goal with 20 days remaining (thanks Crow!), Ever, Jane’s beta picked up horseback riding features, Camelot Unchained danced with its own bot army, City of Titans previewed its core archetypes, SOTA nabbed a new newsletter layout, and The Exiled’s early access began its second season.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Betawatch: Pathfinder Online isn’t dead yet (March 24, 2017)

You could be forgiven for kind of thinking that Pathfinder Online was dead in the water, but it turns out that there’s still hope. A surprise announcement stated that the game is moving forward once more, that it’s going to be finished, and that there’s reason to be hopeful from here on out. So if you’re a big fan of the game or what the designers originally promised, don’t give up just yet!

Other beta news this week was… well, let’s face it, it was weird. What do I mean? See for yourself.

See what I mean, though? It’s been a weird week. Perhaps you can feel a bit better about the week by checking on the list just below, which has all sorts of games on it. Of course, some of them may have crept into a different test status without our notice, which is also weird, so please let us know in the comments if you spy that.

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Ever, Jane’s latest open beta update adds horseback riding, carriages, and new homes

Ever, Jane’s fourth update of open beta has gone live this afternoon, bringing new homes and horses to the Jane Austen-themed period MMORPG. “We’re eager to add the townhouses and cottages to home ownership, fundamental changes to the Story system, additional construction on the Estate, carriages you can both drive and ride as a passenger, the first implementation of much awaited horseback riding and more!” 3 Turn Productions writes today.

Expect new and larger buildings (with basement!) in Tyrehampton, but be warned: If you’ve not logged in within the last month, you’ll be getting a warning email and then an eviction notice.

And as for horses? 3TP says it’s not a “polished experience” with finished animations or jumping, but you can indeed trot through the village now — or be ferried around in a multi-person carriage. Just don’t try to summon your horse inside a building (it will work, sort of!).

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See all of the ‘extreme polite socializing’ that Ever, Jane has to offer

Admit it: You have been weirdly fascinated and curious ever since hearing of the existence of Ever, Jane. This period MMORPG is definitely taking a different path than most games in our genre, drawing from the works of Jane Austen to make an online roleplaying experience that’s more about dinner parties and gossip than it is about slaying dark gods and looting their decorative armor sets.

YouTuber The Hive Leader took some time to explore the interesting (and confusing) open beta and returned with a hilarious report. He notes that the world is largely silent and devoid of people while the game is not very clear on what players need to do and can do.

Satisfy your curiosity by watching all of the “extreme polite socializing” that Ever, Jane has to offer after the break!

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Paladins brings out the street-smart Maeve

So apparently Paladins’ thing is that it’s going to be the online multiplayer title that fires patches and new characters at us from some sort of coding gatling gun. It hasn’t even been two weeks since Patch 42 and the introduction of Torvold, and now Hi-Rez is springing Patch 43 on us with a whole new champion to play.

The hero of the moment is Maeve, a street-smart rogue who dual-wields throwing daggers, double-jumps around the place, and puts enemies to sleep. Plus, she has pink hair and you know that’s half the battle right there.

Patch 43 also contains several limited-time Valentine’s Day-themed accessories, skins, and even a “McDreamy” candy pony mount in the store. Yes, you’ll certainly be the envy of every Jerry and Jane on the block when you’re riding that bad boy in late August. Check out the patch notes and get an overview of this update after the break!

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Perfect Ten: All the MMORPGs coming in 2017

Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major studios are becoming extremely risk-averse to creating big-budget titles the way that we saw not five years ago. Many former MMO teams are diversifying with shooters, MOBAs, and other safer and trendier titles.

Yet all is not lost! MMO features continue to ripple out into all types of game genres and new titles continue to be produced — just not from the usual suspects. Instead, most of what is on our immediate horizon comes from either crowdfunded indie teams or eastern giants. The good news is that 2017 should see the culmination of many of these long-brewing projects and adaptations, hopefully resulting in a bumper crop of interesting online RPGs for us to play.

So let’s run down the list of games that either are or possibly could be coming to you in 2017. We will provide an overview of each title, why you should care about it, and our best guess at the odds of its officially launching during the calendar year. If an upcoming MMO is not on the list, then it is our opinion that while we’ll see it eventually, a 2017 release isn’t happening.

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Make My MMO: Ashes of Creation aims for Kickstarter, Elite Dangeous aims for PS4 (December 10, 2016)

This week in MMO crowdfunding news — or future crowdfunding news, as the case may be — we learned all about Ashes of Creation, a new sandbox MMORPG being built by a group partly made up of ex-SOE/Daybreak designers. A future Kickstarter is just one of their plans!

Meanwhile, winter is coming to AdventureQuest 3D, 1000 guilds have already formed for Dual Universe, Elite Dangerous announced plans to launch on the PS4, Ever Jane introduced house ownership, and Camelot Unchained explained how it plans to integrate with Discord.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!

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