everquest

Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC

EverQuest’s birthday includes free level 85 boosts and word of new progression servers

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Even with a change in leadership, EverQuest is roaring right into its 21st birthday this month. To celebrate Daybreak has turned on a 50%...

The Stream Team: EverQuest hits drinking age!

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There are birthday's and then there are 21st birthdays! And EverQuest just hit the big one. The original Norrath is commemorating turning 21 today...
This will probably be on the list.

Battle Bards Episode 164: Away with the fairies

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If you ever walked into a forest glade at the light of the first full moon of the year, you may spy an impish...

Daybreak’s new EverQuest and EverQuest II boss Jennifer Chan addresses players in new dev blog

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Last week, Daybreak's Holly Longdale stunned players of EverQuest and EverQuest II when she announced she'd be leaving the Daybreak team she's headed up...

Massively OP Podcast Episode 262: Holly Holly oxen free

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Justin and Bree discuss Daybreak's Holly Longdale's departure, City of Heroes' Homecoming video ban, PlanetSide 2's Escalation, Black Desert's birthday, Cryptic's chat nuke, Guild Wars 2's next episode, changing MMO opinions, and MMO automation, with adventures in LOTRO, WoW Classic, and SWG Legends.

Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre

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Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused on...
Past is just practice.

The Daily Grind: Are you worried about the fate of EverQuest right now?

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Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some big...
Who wants to marry a million bears?

Holly Longdale exits Darkpaw Games, bidding farewell to EverQuest and EverQuest II

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Daybreak Games may have spun into separate studios, but it's still Daybreak, and that means it's still burying its surprise news on a Friday...

Interview: Saga of Lucimia on funding, development, launch, and business models

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Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype. But...
spooky, kinda

Massively Overthinking: How could MMOs combat endgame rushing?

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Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...
Paladinhood.

The Daily Grind: Do old MMOs perform so much better now than at launch that they’re actually easier?

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MMO blogger Wilhelm of The Ancient Gaming Noob fame recently posed us a question about old vs. new MMOs. "Our WoW Classic group has been...
My God, it's full of nonsense.

Battle Bards Episode 163: EverQuest upgraded

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The Battle Bards return to the verdant fields of EverQuest for a look at the updated and remastered soundtrack that came out last year. If you...

The MOP Up: Red Dead Redemption’s puke rope saves the day

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Puke may have ended Elvis Presley's life, but it could save yours -- if you're playing Red Dead Redemption 2, that is. Polygon posted...

Global Chat: Neverwinter is ‘damn good fun’

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You know what's an interesting trend among MMO bloggers lately? It seems that many of them are heading back to Neverwinter -- and enjoying...

EverQuest’s 21st birthday includes agent system, level 85 boosts

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Over at Daybreak's Darkpaw Games, the EverQuest team is taking the MMO out to a bar for its first legal drink. After that? Expect...

Space colony sim MMO SEED offers a look at how its AI operates

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Alessia Nigretti, one of the AI engineers of the in-development space colonization MMO SEED, seems pretty happy about her job and eager to share...

The MOP Up: Coronavirus concerns are impacting PAX East 2020

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Sony became the biggest game company to pull out of Boston-based PAX East 2020, citing concerns about the coronavirus not-quite-an-epidemic. "Sony Interactive Entertainment made...

Into the Super-verse: How City of Heroes welcomed me into MMOs

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As we approach the first anniversary of City of Heroes' revival on the rogue server circuit, I wanted to take this opportunity to share...

New World details its semi-instanced player housing system

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Amazon knows the best way to make me set aside my worries about New World: a dev blog on player housing. Will it work?...
We got it back, after all.

Perfect Ten: Dead MMOs resurrected via rogue servers

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Last December, the Massively OP 2019 Awards gave its "Best Trend" nod to the rise of rogue servers in the MMO genre. Preservation of...

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