The merges are coming! The merges are coming! Aion Europe players have under two weeks to prepare for merges
designed to “populate Atreia more densely” and consolidate language-specific communities.
On April 25th, Aion EU is going to merge its eight servers down to four, creating one German, one English, one French, and one Polish server. Gameforge did give itself some wiggle room and warned of the possibility of a date change.
Players on affected servers can choose to transfer their characters to a specific shard through May 15th. Aion is planning to hand out relocation gifts to all players, including a greater minion contract and 30 days of hanging with a white tiger.
In addition to the announcement, there’s a more in-depth FAQ that answers specific questions.
If your preferred sort of RuneScape is the older variety of schools, we’re sorry to inform you that the price is going up. On the bright side, you’ll be happy to know that it’s not going up to anything approaching unreasonable levels; the cost of a one-month subscription will be $10.99 for US subscribers, which is still a fair bit cheaper than the industry standard for subscription prices.
You know, to the extent that an industry standard exists any longer, what with everything having a free option these days.
The game last had a price hike in 2015, so it’s been relatively stable for some time (that was, to be fair, the “current” version of the game). On the bright side, you won’t have to worry about the price hike if you’re already subscribed; the changes only affect new players and those who have been unsubscribed for at least 14 days. The FAQ clarifies this along with explaining some of the world economic factors like Brexit that have spurred the change, so at least it doesn’t come without warning.
Path of Exile’s
next big thing – content update 3.3.0 – lands later this spring, and you might be wondering what’s going on with it. Grinding Gear has released a new FAQ
to explain just that. For starters, it’s not an expansion per se – it’s more of a large update with a league attached to it. There is another expansion coming this year, and work progresses on it, but 3.3.0 is something else entirely.
So, details. It’s most likely launching on PC on June 1st, with Xbox to follow that weekend if all goes well. There will be an alpha beforehand, there will be a new round of supporter packs replacing the Bestiary packs (though War for the Atlas packs will remain for now), and there will be a “big flashback event” in May before the rollout. As for what’s in it…
Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event, including this one. It’s not quite the same as being there, as you miss a few things. For example, this year’s Ultima Online Post-Mortem panel was packed. It was international. It was fun, gross, nostalgiac, and sometimes groan-inducing.
And I’d hate to just summarize the talk, especially since some of you vets have heard these stories before, but since ya’ll couldn’t make it, I’ll do it. For you. But for this particular panel, not only will I try to summarize what was said before the panel will be viewable online in a few weeks, but I’ll dish out on the after-panel chat with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel, including comments from the team on bad bans, kingslaying, VR, and the state of the MMORPG.
Earlier today, we posted up Bless Online’s new trailer and big news: That’s it’s launching on Steam early access as a buy-to-play title this coming May. As part of the announcement, Neowiz agreed to answer a few of our most pressing questions about the infodump. Read on for more about the game’s planned monetization, what constitutes early access, and the state of PvP servers.
MassivelyOP: Can you disambiguate a bit for us here – is Bless’ early access more like a paid beta with wipes or a true soft launch? When exactly should regular gamers be jumping in if they do not want to help test, and how much testing and server wiping is going to go on?
Neowiz: Bless Online’s early access period on Steam is closer to a soft launch. There won’t be any wipes once it begins. While we’ll be listening closely and gathering feedback on how to improve Bless for the full launch, those who aren’t interested in focusing on testing will still be able and welcome to jump in and enjoy the game in its early access form.
If you haven’t paid any attention to Warframe’s Prime Access
program, now might be the time. Digital Extremes’ rotating monetization system
essentially allows players to buy or grind for elite (Prime) versions of warframes. Live this week on both PC and console is Zephyr Prime, “a more powerful version of the standard Zephyr Warframe
,” an “agile and graceful” warframe who’s “in her element while bending air currents, dash-gliding through the air, and bewildering enemies with stunning dive-bombs from above.”
The Zephyr Prime pack isn’t cheap, even in its cheapest version, running from about 50 bucks to 140 bucks (USD), so do note that DE says you can grab her “by earning and crafting for free in-game through the Relic system,” though of course there are other exclusive bits in the pack that you’d be missing out on (chiefly, the Zephyr Prime glyph pack, Tibor Prime armor, and long-term boosters).
Meanwhile, the first part of the promised Warframe documentary by crowdfunded outfit Noclip is live and free for watching!
We were all pretty stunned when Trion announced Defiance 2050 last week, and indeed, we fired off a round of questions almost immediately. Trion’s answered our questions today, including those about what’s going on with the original game (spoilers: It’s not being abandoned). Read on for the details!
Massively OP: The big question is what’s happening to original Defiance itself? Will it continue on in any way? Maintenance mode, or will it continue to see updates and holidays?
Trion: Definitely! Original Defiance will continue to receive event updates, and players can continue to login and play. We’re even working on a new Valor rewards system for people who jump in and play the game before Defiance 2050 launches, which we’ll have more information about very soon.
Still scratching your head a bit about the Defiance 2050 surprise announcement yesterday? We all are. Fortunately, we do have a bit more information about what’s going on with the new version of the game, thanks to a new FAQ, feature rundown, and a producer’s letter explaining a little bit more.
First and foremost, the big news you were waiting to hear about: No, players are not going to be able to transfer characters straight over from the original Defiance. Players will retain some of their progress, and accumulating Valor on the existing version of the game will lead to further rewards in Defiance 2050, so you can still unlock some things. You also can let go of any notions about new cross-platform play; the game will still be locked by its three platforms.
Players can, however, enjoy a game that’s been built from the ground up as a free-to-play system with improved graphics, new gameplay systems, and various other improvements. Check out the FAQ for more information, or read through the producer’s letter for a clearer portrait of how we wound up here.
Have questions about next month’s RIFT
Prime server? You and everyone else, buddy. With the rapid rollout of the progression server ruleset, Trion Worlds is scrambling to catch up in the information delivery department. The studio recently put out a more extensive Q&A video to supplement the skimpy announcement FAQ
that it released.
While the team doesn’t give a fixed schedule or end date for the server, it did reveal several important points. Players can roll up to two characters, will experience a different login calendar, and will have to scramble to grab names when the server launches. Trion said that there is no chance of this server continuing indefinitely.
If you’re looking for a boiled-down transcript, MMORPG has a good rundown of the salient details.
When I bought my husband Elite Dangerous a few weeks ago, he asked me what it included, and I gave him a blank look – what comes in what Elite package and season is a wee bit confusing even for me. So the FAQ Frontier posted on the upcoming Beyond – Chapter One and its beta – which begins today – is most welcome to us, and I bet it will be for you too.
So here’s the deal. Everybody who owns any version of the game can access the beta for Beyond – Chapter one today, even if you’ve never picked up the Horizons season pass. That won’t hold true for launch, but it does for beta. The exception is on console; consolers can’t play the beta at all, but they will be able to buy the update.
The most important advice? “We wouldn’t advise taking time off to play the beta first thing tomorrow, as we don’t have an exact time that this will go live!” Telling it like it is! Check out the whole explainer on the official forums and let us know if you’re diving in!
Two-year-old Devilian will not make it to its third birthday, we are sorry to report. Trion Worlds announced on Friday that it will be shuttering the Diablo-style MMO on March 5th. This makes sense following developer Bluehole’s decision late last year to discontinue work on the game.
“Trion Worlds and Bluehole Ginno have come to the mutual agreement to bring Devilian to a close,” the publisher posted. “In order to help with this transition, we want to ensure that you have time to say goodbye to your favorite haunts and to decide where your journeys will take you next. As Nala’s time nears its end, we want to offer you every opportunity to enjoy your remaining time there. While the servers are still on, we are turning on a 24/7 event with bonus experience, gold, gems, Enigma keys, and flower drops — making it easier for all to experience endgame content together.”
Devilian players are being compensated with a welcome package and credit transfer to one of Trion’s other titles. We recently checked in with the title, as you can see in the two-year birthday stream below.
Forty million downloads. That’s the staggering number that Epic Games is tossing around concerning its incredibly successful Fortnite after a busy holiday season. That’s 10 million up from a month ago, by the way — and it’s only 100 days into the game’s live operation.
“Some of the folk around the office are saying hey, we could be the biggest battle royale game in the western world, which is crazy,” said Lead Systems Designer Eric Williamson. “Some people are saying we could be the biggest and best-played game in the western world.”
So what’s next for the game? The Map Update is coming to the Battle Royale mode with a city and new named areas to flesh out the landscape as well as more distinct biomes.
Curious about the play experience of Black Desert Mobile? The developers have put out a helpful FAQ about the game’s features, mechanical changes, and so forth, starting by assuring players that you’ll have the same range of customization options you’re accustomed to from the PC version of the title. The actual saved character appearance data cannot be transferred to mobile, but the options themselves will be the same. Assuming, of course, that you’re trying to make a Witch, Giant, Ranger, Warrior, or Valkyrie, as those are the five options mobile players will have to start.
The weight system will still be in place in the mobile version, although its implementation will be slightly different (even characters at maximum weight can still participate in battle, for instance), and the marketplace and item enhancement systems will also be making the leap. Players can also log into the game via phone-based accounts or even with temporary guest logins. For all of the answers you could want to know, how down below; there are a lot of answers, even if they might not all be the answers you would like.