Everyone has mobs that they particularly enjoy offing in MMORPGs — sometimes so much so that we go out of our way to get in that extra kill. Maybe the mob offends us in some way, we love the death animation (sadists!), or we imagine our character has a personal vendetta against those creatures.
Blogger Murf lists the top five MMO mobs that he never tires of killing, and you might not expect his top choice: skeletons. “EverQuest took Ultima Online’s skeletons and raised the stakes,” he wrote. “In particular, their skeletons were remembered for their distinct laugh and ‘bone breaking’ death noise. Often the laugh would be a precursor to a huge newbie aggro chain where your choices were die there or run and die somewhere else.”
Read on for this week’s tour of thought-provoking blog posts, including articles on the Warcraft movie, the satisfaction of being a healer, Guild Wars 2’s content drought, and more!
Do you urgently need another fat chocobo in your Final Fantasy XIV
mount collection? Do the revelations at E3 put you in the mood for buying some video games or video game paraphernalia? You could solve both of those problems with just $20 today.
A new cross-promotional deal with the game and the retailer has gone live today and runs until June 27th, allowing players to get their hands on a variety of gewgaws for free with an accompanying purchase.
The promotion is active only for North American accounts, with the items distributed matching those offered during a Japanese promotional campaign earlier in the year. Items in question must be shipped and sold by Amazon.com proper, rather than a reseller, which does somewhat limit your options for purchases. Still, how else are you going to get a proper maid outfit?
Summer arrives in full force, with big news hitting us left and right. This week on the show, Bree and Justin blitz through Steam releases, movie premieres, job postings, and the scariest pseudo-player housing you’ll ever see.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
With patch 3.3 on the live servers, the next few months are going to be the best time to be playing Final Fantasy XIV
for a bit. Seriously. By October, the expansion thirst will be overwhelming (having it announced isn’t going to help things), and we’re going to be moving into the patches that continue the story but also make it clear that you’re taking part in the rising action for the next
big conflict, not trimming up this one. Here, however, we have the welcoming fullness of a game that has its endgame fleshed out, its challenges well-structured, its reward paths worn and its options open.
In what is likely to surprise absolutely no one, I’ve been very much enjoying Patch 3.3 thus far. So, as I do every patch, I’m going to offer you an overview of the patch as I’ve explored it thus far while trying to avoid spoilers as much as humanly possible. (Yes, even though we have that useful little spoiler collapse.) Let’s talk story, let’s talk trials, let’s talk dungeons, and let’s talk moogles.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week, EverQuest is in the throes of a “Hardcore Heritage” event, featuring much more difficult versions of Clan Crushbone and Permafrost Caverns for high-level players. “Classic zones, tougher challenges, better loot,” Daybreak explains, just in case you were wondering why adventurers were loaning their corpses to this crusade.
We’ve got plenty of other news tidbits for you after the jump, including patches, MMOs in testing, videos, and more!
What do you get when you mix fire and ice? A steamy combination of incredible pictures… and an awful mess.
Steampower Girl noticed that in this rare instance, Final Fantasy XIV did not obey the simple laws of thermodynamics: “Some inattentive summoner didn’t notice their Ifrit egi was off making incriminating glares at the snowfolk. I was quick with the screenshot key for evidence in case a wet bow tie, mustache, and beret turned up where this snow gent once stood!”
Then again, you can buy tubes of “Icy Hot,” so I guess anything is possible with science and market research.
Given the choice, I am always going to pick a game with stylized graphics over realistic ones. This is for many reasons; it’s partly because “realistic” so frequently means “bland and filtered over with brown” and partly because a game with realistic graphics is much more likely to look bad in a decade than one with stylized models. But first and foremost, it’s just because I like to be able to look at a screenshot and say that it came from a very specific game, that it couldn’t be mixed up with any other title.
There are a lot of games that wind up looking… well, pretty close to one another. But these games all have a style that’s distinctly their own, a sense of composition and design that keeps even the most generic shots from these games from looking interchangeable. And it doesn’t hurt that all of them are drop-dead gorgeous, to boot.
A few weeks ago, Massively OP’s Eliot Lefebvre wondered aloud about which MMO has had the best year so far. For this week’s Overthinking, I’d like to expand that a bit and ask which games are the biggest and best and most important and influential this year on the whole. Instead of asking our writers to pick one, I’m asking them to pick three games that represent the MMORPG zeitgeist, using whatever combination of criteria they wish — revenue, playerbase size, hype, anticipation, update cycle, and so forth. What should we be paying attention to? Which games are a sign of the times? And just who is dominating in 2016?
Are you already tired of Final Fantasy XIV
‘s most recent patch? If so, well, what the heck do you want
? You got a whole bunch of new content, it’s been two days, could you really be that
eager to dive into the Palace of the Dead? Because the bad news is that you won’t be able to do so just yet, while the good news is that the Palace will be the primary focus of the game’s presentation at E3
Players can expect a new live letter from producer Naoki Yoshida and a discussion of the Palace of the Dead content which is due out in patch 3.35, along with general patch 3.3 questions. There will also be battle challenges against Sephirot and a fat chocobo statue for people to climb upon if you’re on the show floor. So keep your eyes peeled next week; sure, the content of this patch is pretty fresh, but there’s still more stuff to look forward to in the near future.
If you were looking forward to Final Fantasy XIV
‘s patch today as your chance to own a house in the game, the bad news is that they’re probably all gone already. If, on the other hand, you were looking forward to the patch for a metric ton of new content? Well, you’re in luck, it’s live now
. Right now. You could log in and start experiencing the final confrontation with Nidhogg at this exact moment, if you wanted to.
The new patch content also includes the Weeping City of Mhach, the new Aquapolis dungeon, Hullbreaker Isle (Hard), and new crafting-based moogle quests. It’s all live right now; if you missed them over the weekend, you can check out the full patch notes to prepare yourself. Shame about the housing, though.
hope you got anything you wanted done before Final Fantasy XIV
‘s patch finished up yesterday because the game is down all day today. That’s what happens when you get new housing wards, after all. But let’s put the inevitable housing rush and associated gnashing of teeth to one side for the moment; we’ve got patch notes
to analyze! Isn’t that fun? Don’t you find that exciting? I’m
Of course, the patch notes rarely contain a whole lot of surprising stuff; we knew all of the major additions coming with this patch well in advance, and in some ways the biggest surprise is simply what isn’t coming with this particular patch. There are no new big systems coming with patch 3.3, nothing to turn the existing rules on their ear, nothing but more content. Of course, it’s new content almost everywhere, so this may not be a bad thing. So let’s take a trip through what we know of the patch and get geared up.
It’s not every day that you get married, either in real life or in a video game. Reader Kanbe managed to impress me by bonding to his one-and-only in both worlds.
“My wedding is this weekend, so I thought it was the perfect time to send in this shot of my fiancee and I during Final Fantasy XIV’s Valentine’s Day event,” he wrote. “Getting this screenshot was a very nice relationship test since we each had to use an item to create our half of the heart and then try to quickly match it up. Problem was, our positioning isn’t exact between the two clients, so we’d each try to get it just right only to mess it up on the others screen. After many painful attempts we succeeded!”
Congrats and here’s to many wonderful years of mutual gaming to come! Now that we’re all feeling all warm and romantic, let’s see what else the Massively OP community has in store for our Sunday’s screenshot parade.
Today is not the day for players to actually take on the new challenges present in Final Fantasy XIV‘s next major patch. That’ll be on Tuesday of next week, after an extended maintenance for new housing areas. But the patch 3.3 notes are already available, and players who just can’t wait another minute to get a peek at all of the content landing on June 7th can pick through the information therein with a fine-tooth comb if they so desire.
While many aspects of the patch have already been discussed in depth – the new dungeons, the Weeping City of Mhach, the trial against Nidhogg on the Final Steps of Faith – there are new features as well, such as new materia melding NPCs that require nothing more than a fee of gil and materia to improve your gear. There are more side quests following up with the end of the main scenario questline from this patch without explicitly being a part of it. Adjustments have been made to several job actions, and the new Raid Finder will allow players to queue up for older Savage content. Check out the full patch notes to get yourself ready for the full patch landing in a couple of days.