If you’re upgrading to Windows 10 this week, congratulations! You’re brave! You might be in for a week of tech headaches and busted games!
Tech support across multiple games and studios is recommending that you fully update your graphics drivers first and foremost. Nvidia and AMD have released new drivers in the last few days to support Win10’s support for DirectX 12. “NVIDIA has been working closely with Microsoft on the development of Windows 10 and DirectX 12,” blared the tech giant’s website yesterday. “Coinciding with the arrival of Windows 10, this Game Ready driver includes the latest tweaks, bug fixes, and optimizations to ensure you have the best possible gaming experience.” Yeah, you need ’em.
- World of Warcraft users are reporting FPS drops, mouse and camera issues, and screen tearing. (Switching from windowed to full-screen and back again seems to be resolving a lot of problems.)
- Trion is confident in its preparedness: “As of today (July 27), and barring any last-minute changes made by Microsoft, all Trion games are ready for Windows 10 release,” Brasse told RIFT, Trove, ArcheAge, and Defiance fans. Players with problems are advised to update their drivers.
- Final Fantasy XIV is less confident. “We are currently performing operation verifications so that Final Fantasy XIV can be played on Microsoft Windows 10, the next OS to be officially released by Microsoft on Jul. 29, 2015,” posted the studio earlier last week. “The verification process is scheduled to be completed in mid-August, but if any issues should occur, more time will be required for verification. We will make an announcement when Final Fantasy XIV officially begins to support Windows 10.”
Hello again, everyone, and welcome to week three of Choose My Adventure
. If you’re tuning in for the first time, allow me to bring you up to speed. Over the past couple of weeks, I’ve been adventuring my way through Final Fantasy XIV: Heavensward
. At the behest of the first week’s
poll, I transformed my dear Miqo’te into an Au Ra of the Xaela clan and cast off my robe and
White Mage hat and donned the vestments of an Astrologian, which, as it happens, are pretty much the same. But I do get a spinny-ring-card-orb thing — star globe, whatever — so I suppose it balances out.
At any rate, last week I outlined my initial impressions of the Astrologian and asked you lot to vote on how I should go about leveling him up. It was a massacre; there were no survivors. Even the combined forces of PvP, which fell dead last with 9% of the votes, and open-world content (quests, leves, FATEs, etc.), which barely trumped it with 28%, couldn’t stand against the might of dungeon-delving, which won by such a margin that “landslide victory” doesn’t quite cover it. However, a few of you pointed out in the comments that you would have preferred for me to do a bit of everything, and since I so thoughtlessly neglected to provide that as an option in the poll, I decided it was only fair that I do so. Consider it penance for my indiscretion.
Raptr has published its stats roundup for the month of June. It turns out that people are still playing games online. You can close your browser now, and thanks for the pageview.
Oh, you want details? League of Legends is still kicking everyone’s ass. ARK: Survival Evolved debuted in 12th place, and Heroes of the Storm landed in 8th place thanks to its formal launch. In the realm of pure MMOs, World of Warcraft jumped back into the top five in terms of relative playtime share, but its total playtime was down over May — no surprise there. Final Fantasy XIV fell two spots to 15, Star Wars: The Old Republic fell four spots to 18, and Guild Wars 2 dropped out of the top 20 altogether. “Dungeon Fighter Online made a surprise entrance into the top 20,” posts Raptr, crediting the game’s North American open beta.
As usual, this post comes with caveats that you will ignore on your way to shout about this post in the comment section. The stats represent only users of the Raptr service, and percentage playtime is calculated relative to other games, so it is possible for a game to sink in relative rankings while actually improving in overall playtime/players/income/health (and vice versa). Irritatingly, Raptr does not provide complete information on games’ total playtime except for the tidbits it mentions in the body of the article.
The top-20 infographic is below.
I’ve long been an advocate of “playing alone together” in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want to be off soloing while enjoying a world populated by colorful personalities and the other perks that come with a massively multiplayer title.
Bhagpuss has a downright poetic and soul-filled post in which he struggles with why he likes about — and what he’s lost from — playing alongside and with others in MMOs. “Did we love the games because of the friends we made in them or make the friends we did because we loved the games? Was life better before Trammel, before PoP, before the NGE, before dungeon finder, because the games were better then, the interactions closer, more meaningful, more real? Or was it just because we were younger, less worn-down with responsibility or failure or ennui or cynicism?”
When you’re done with that read, head onward, because the deep thoughts don’t stop there! In this edition of Global Chat, bloggers discuss the virtues of RP servers, the storytelling of Final Fantasy XIV, the grey market of Star Citizen, and more!
has been out a bit more than a month now if you count the launch of early access as the “real” launch of the expansion. But we’ve only just had Esoterics added into the game, and we’re finally at the point when the weekly resets are in full force. That month of grace time is over, and we’re into the period when the game needs to keep people occupied for the next two or three months until the next patch, and so on.
At this point, we don’t know when the next Final Fantasy XIV patch will actually be coming out (my money is October, enough time to fill out an Esoterics set for one job). We do know what we’ve got to play until that happens. So let’s talk a bit about the state of the expansion right now and what players have to do, as well as how it stacks up against the offerings at the equivalent point in 2.0’s launch history.
Back in the late ’70s, the first Superman flick had the tagline, “You will believe a man can fly.” Well, I look at the following picture from Final Fantasy XIV and I think, “I do not believe a bird can fly.” And yet it does.
“Look at this glorious, pudgy, yellow butterfly, soaring through the skies using only the power of want for cake, and tell me it doesn’t put a smile on your face,” grins reader Wolfyseyes.
There’s even more after the cut! Pictures, not cake. Can you think of something other than your stomach for two minutes?
I find that summer is a great time of the year to let my gaming wanderlust run free, giving me permission to try new games and return to old ones that I haven’t seen in a while. I’ve been on a tear of samping different titles, from the obscure like Villagers & Heroes to well-known favorites like Star Wars: The Old Republic. I even got a bit of Final Fantasy XIV in there, although I concluded that it’s not the game for me.
Are you trying a different MMO this summer? Are you picking up one of the recently launched titles or returning to a comforting favorite? Let us know your plans!
Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
For some of us, having the best gear — stat-wise — isn’t a driving force for playing MMOs. Now, the best-looking gear? That’s a whole different story.
It’s incredibly rare these days for an MMO not to offer players the option to create a cosmetic outfit from their favorite virtual articles of clothing. Ever since games started to do this, there’s been a community devoted to looking absolutely fabulous. For players in that community, finding gear that has a unique or complementary look is the real name of the game.
Today we’re going to look at 10 fan projects to celebrate and show off MMO fashion across the realm. Know a site or blog that isn’t on this list but should be? Give it a link salute in the comments!
Final Fantasy XIV
has managed to keep its subscription payment model when the majority of MMOs in the industry have adopted something else. It even launched a full-blown expansion to the delight of Final Fantasy fans everywhere. The success of this game has really astounded many people, so it’s worth discussing in this week’s Massively Opinionated
vidcast! Host Larry Everett
has invited two experts in games journalism who focus on Final Fantasy: MMO Bomb
Editor-in-Chief Mike Byrne
and Massively OP
‘s own Eliot Lefebvre
The rules are simple: Four questions on this week’s topic were delivered to the panelists before the show, giving them ample time to prepare their arguments. Our host judges and awards one point to the panelist deemed the winner of each question, and the panelist with the most points at the end of the show wins.
Welcome ladies, gentlemen, and small furry creatures from Alpha Centauri to the second installment of Choose My Adventure: Final Fantasy XIV Heavensward
edition. Last week
, I asked you all to vote on my character’s race and class. The results of the racial vote were fairly unsurprising, with the newly added Au Ra pulling in about 41% of the votes. Of the two Au Ra subraces, though, the Xaela came in with a commanding lead of 24% of the votes against Raen’s 17%.
The contest for my class, however, was a good deal closer. Machinist came last with 30% of the votes, with Dark Knight in a close second with 33%. The winner, with 37% of the votes, was the healing class, Astrologian. So without further ado, ladies and gentlemen, it’s my pleasure to introduce you to Qala’to, the Xaela Au Ra Astrologian with a Miqo’te name because, sorry, I’m not paying 10 bucks for a name change. So how have my adventures gone since I first entered the gates of snowy Ishgard and set out on my first outings as an Astrologian?
Final Fantasy XIV
has been rolling out its Heavensward
endgame in a series of stages, and the last stage has finally arrived. Patch 3.05 is now live
, and it includes the Allagan Tomestones of Esoterics (the weekly capped currency for dungeons), the red crafter and gatherer scrips, and the savage version of Alexander designed to challenge players who like being at the cutting edge of progression. And that’s on top of a new PvP map and new PvP rewards.
The new rollout of PvP rewards also removes the level restrictions on the older top-end PvP rewards and increases the maximum possible PvP rank to 50, giving dedicated players more leveling to enjoy. That’s in addition to a variety of new recipes for crafters and all the quality-of-life improvements you’d expect from even one of the game’s smaller patches. You can jump in and start exploring the improvements for yourself right now.
There are three roles in Final Fantasy XIV
, but you could argue that one of those roles has three sub-roles. Sure, they all fall under the “damage” header, but the game really makes an effort to differentiate melee, casting, and ranged characters. Melee is meant to deal the most single-target damage quickly, casters do AoE damage marvelously, and at this point ranged characters like Bard and Machinist – especially Machinist – do damage at a pace that could be generously be described as “damage per half-hour.”
Also they provide support abilities, in theory.
It’s not exactly a secret that both Bard and Machinist have suffered in terms of damage for this expansion, but Machinist has really been hit with it hard. I had of course heard the rumors, but it wasn’t until I took the class for a spin for a while that I could confirm those issues are there, and they’re about as bad as they look when you’re wondering why Machinist is lagging so far behind other DPS.
No, you’re not seeing yet another ancient screenshot from the late, great City of Heroes. No, this is something far more recent and special. I’ll let reader Ben introduce it!
“Here we are standing around the new Ascendant memorial in Paragon Chat (the City of Heroes chat client) the first night it was released,” Ben reported. “Ascendant is the NPC talking on the phone near the center, in blue white and gold. Everyone was happy to see the game with people in it again.”
I bet! It brings a sniffle to my nose to see CoH continue in some form, even though it’s a mere shadow of what it once was. Keep on going to see the new chat client in its full-color glory!