final fantasy xiv

Play Final Fantasy XIV
Official Site: Final Fantasy XIV
Studio: Square Enix
Launch Date: September 30, 2010; relaunched August 27, 2013
Genre: Fantasy Hybrid Themepark
Business Model: Subscription (Cash Shop)
Platform: PC, PS3, PS4

One Shots: Welcome to the party, pal!

“You have to love randomly running across a band when you enter a building in Bree,” reader Yrys said in conjunction with this picture from Lord of the Rings Online.

I have to agree. Players congregating to perform music, put on plays, referee games, or otherwise doing mass social activities that aren’t revolving around murdering giant beasts always brings me to a screeching halt in MMOs, for these are almost always worth checking out.

It’s a virtual party today in One Shots! Grab some of those delectable colors, take a tall drink of perspective, and party like it’s 1999 and there are only three MMOs on the market!

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Final Fantasy XIV is creating its first European data center

Final Fantasy XIV is not a game with action combat, but you can still be pretty thoroughly screwed whilst trying to play the game if your connection is bad. This has been a major problem for European players, since the game’s server clusters are located in North America and Japan. So European players will likely be happy to know that the game is moving one of its data centers to Europe, allowing players on the Chaos server cluster to have a more local and less laggy play experience.

The down side is that players on those servers will be experiencing several days of downtime; players who had characters on those worlds before today and have an active subscription will be compensated for lost play time, which is expected to be anywhere between three to five days. Players on those servers will also be given the option to transfer off for free. You can check out all of the the details on the official site, but the practical upshot will hopefully be a more pleasant play experience for European players.


Final Fantasy XIV demos ‘VR Titan Suppression Battle’ at Tokyo Game Show

If you happen to be in Tokyo for the Tokyo Game Show this week, make sure to drop by the Sony booth to gawk, as Square-Enix has told Japanese fans that it will be showing Final Fantasy XIV on Sony’s Project Morpheus VR platform.

Well, actually, it’s just called PlayStation VR now. Farewell, Project Morpheus.

Google’s (mangled) translation of the blog post titles the exhibited content as “Final Fantasy XIV: VR Titan Punitive War. A Redditor has translated the post and content as “Final Fantasy XIV: VR Titan Suppression Battle.”

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Leaderboard: Which FFXIV crafting class is your favorite?

Yesterday I mentioned that I’ve returned to Final Fantasy XIV, and while I’ve since settled on a job (or two) for my main, I’m still mulling my crafting options. I didn’t craft all that much in my previous stints with the game, but I plan to this time around since it’s so hard to find an enjoyable and meaningful crafting system in other MMOs these days.

With that in mind, what crafting professions do you like the best, FFXIV fans? Vote after the cut, and don’t forget to explain your choice in the comments.

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Why I Play: Final Fantasy XIV

We used to do a column called Why I Play on Massively-that-was, and while I didn’t originally plan on rezzing it here today, I did return to Eorzea this week and have been enjoying the hell out of the place all over again. That old column was nothing if not a love letter to the author’s favorite game — or in my case, the favorite game of the moment — so in the interests of maintaining my recently acquired positive momentum, let’s talk about why Final Fantasy XIV kicks large amounts of ass!

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The Daily Grind: What’s your favorite Final Fantasy XIV job?

I went back to Final Fantasy XIV this week, and apart from still not being able to create a character on my preferred server (Balmung), I’m having a good time. As per usual, though, I’m decisionally challenged when it comes to jobs. I kinda like Black Mage, but I also kinda like Scholar and I might like to try some melee on occasion, too.

What about you, FFXIV fans? Which of the game’s jobs is your favorite and why?

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Yoshida celebrates one year of Final Fantasy XIV in China

Final Fantasy XIV guru Naoki Yoshida headlined a one-year anniversary celebration for the game in China this week. He revealed that FFXIV version 3.0 will launch in China this Fall. Yoshida also announced that FFXIV’s China server “gender ratio” is 50-50, while both Chinese costumes and classic Final Fantasy character costumes are in the works.

Source: MMO Culture


Wisdom of Nym: Final Fantasy XIV’s crafting and gathering endgame in Heavensward

Crafting and gathering has never been a primary goal of mine in Final Fantasy XIV so much as a secondary one. It’s something extra to do, but it’s also a lot of fun, and the fact that it has a bunch of gameplay all to itself makes it even more satisfying. So my first goal wasn’t to get a crafting or gathering class up to the cap, but now that I’ve gotten some combat classes up there my eyes have turned to the cycle of acquiring materials and the like.

Also because I need to make money, of course, because who doesn’t like making money?

Heavensward brought a pretty major revision to the way that the endgame for both crafting and gathering by adding in collectables, which brings with it a new way of gating advancement and doling out gear in smaller doses. That means good things and bad, and it’s worth examining what the endgame was like for crafting in gathering in 2.0 compared to its current state, the good and the bad.

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Jukebox Heroes: My top six favorite MMO soundtracks of all time

In ranking MMO soundtracks, there are a lot of ways to do it. You can pull out individual tracks or praise a game for its sheer quantity of musical material. You could even give props to well-known composers such as Jeremy Soule and Inon Zur. You might point to certain game soundtracks as triggers for powerful nostalgia.

Today I want to share my top six favorite MMO soundtracks, but I want to make it clear that the biggest criteron here isn’t whether I’ve played the game or like the composer or have a fondness for a specific track. No, each of these six (and it was agony to choose) is on the list because the overall quality and breadth of each soundtrack has impressed me. Track for track, these OSTs offer a higher ratio of hits to duds and have acquitted themselves well over time.

So what are they? In no particular order, my favorite six are…

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Wisdom of Nym: The state of Final Fantasy XIV’s melee DPS

I main melee DPS on my main character in Final Fantasy XIV, but it was never really by design. Originally I was quite happy playing her as a tank most of the time, it’s just that character traits developed over the source of the game, and by the time Ninja was released, I had regular run partners playing a Paladin and a Scholar. So everything lined up perfectly, and here we are.

Regardless, melee is usually sort of my thing; I prefer being in the paint to being out of it. So as I did a few weeks ago with tanking, let’s take a look at the melee jobs in the game, what they can do, and what they can’t do so well after all. And if you’d like to argue about which ones provide the best DPS in the game… please, do so over there, away from me; I don’t actually care. (But the answer is probably “not Bard at the time of this writing.”)

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The MOP Up: Another stab at Game of Thrones

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. See any good MMO news? Hit us up through our tips line!

This week we’ll look at another attempt at working the Game of Thrones franchise into an MMO, get a sneak peek into Colonies Online’s alpha, rejoice in Elsword’s new guild housing, and more!

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Global Chat: Returning to WildStar for F2P

Many WildStar fans, past and present, are digging into the sumptuous buffet of the free-to-play patch on the test server for a better idea of what to expect when the transition hits this fall. Light Falls Gracefully’s Mercury has a lengthy writeup of her observations and experiences approaching the game from the perspective of a new player.

Her conclusion? It’s looking promising so far: “Based on the first 10 levels of the free-to-play PTR beta, I like what I’m seeing in terms of the way new players are being treated. Keep it up and we’ll still be playing WildStar years from now.”

In this week’s tour around the MMO blogosphere, we’ll return to the days of Asheron’s Call PvP, talk about the problems with ArcheAge, evaluate World of Warcraft’s expansion announcement, and more!

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