Epic’s early access PvE-centric survival sandbox Fortnite has been heavily criticized for having a messy, micromanagey progression system that is inextricably linked to its pay-to-progress business model, but Epic says it’s listening to the feedback. “We’re in early access,” the studio’s Zak Phelps says in the game’s most recent dev video. “We want feedback. It’s a first version!”
Phelps, along with Epic’s Darren Sugg, say that the team is currently working on a “sort of hardcore survival version” of the game that’ll actually last up to an actual fortnight in-game (works out to about 3.5 hours real-time). Expect that big update coming later this summer.
The game’s latest teeny patch was intended to fix several crashes and memory leaks but appears to have introduced (or perhaps exacerbated) an XP display bug, so don’t freak out about that. Massively OP’s MJ Guthrie got some hands-on time with the game earlier this month; that’s down below, along with Epic’s latest dev chat.
When Massively OP’s MJ first tried Fortnite, she made it through the tutorial enough to build and defend a little base. Now she wants to expand! She’s diving back in to experience more of the game while improving her base. Will she get far enough to run into the pay-to-progress problems players have been talking about? Tune in live at 7:00 p.m. for another look at…
Who: MJ Guthrie
When: 7:00 p.m. EDT on Tuesday, August 8th, 2017
When money is put down on the counter and the word “launch” is used, it doesn’t matter if you say your game is in “early access” or “alpha” or what have you — customers will complain, loudly, if an update or glitch wipes out their progress. And this is exactly what happened with Fortnite this past week.
The situation came about when the team uploaded a new patch that, among other things, made changes to three maps that also reset any bases put on those maps. While the resources used to make the bases were refunded, the time and effort spent was lost. To make matters worse, there was no advance warning given to the community, a fact which the team regretted and for which it apologized on the forums.
“We messed up in missing a HUGE part of our patch notes,” the studio posted. “We know that the time it took to create your base can’t be replaced, we hope that opportunity to rebuild with all your resources and past experience will allow you to make an even better base.”
Epic Games’ PvE multiplayer zombie tower defense survivalbox MMO thing Fortnite is doing well in its launch week, at least in terms of non-Steam PC early access sales. Creative Director Darren Sugg tweeted out yesterday the presale numbers.
“Absolutely humbled by the response to this week’s @FortniteGame launch,” he wrote. “500k+ digital pre-order sales and just getting started!”
But the storm brewing on Reddit suggests the sale part is working as intended — the game’s current issues aren’t in the early game at all but in the paywall monetization that comes later. As one Redditor put it, the game is pay-to-progress after a certain point: “This process of churning items continues with the material requirements growing exponentially with each step of progression. You will need more and more items that are time/money gated and no amount of playing the game will alleviate that.”
Did you say building game? You did! The idea of a new sandbox to build in makes Massively OP’s MJ a very happy camper (or construction worker, as the case may be). And with the early access release of Fortnite, she has a brand-new world to build in… and try to stay alive in. Join us live at 8:00 p.m. for MJ’s first foray into this new survival building game.
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, July 26th, 2017
It’s a big week for the zombie survival title Fortnite, what with it coming out on Steam early access and all, and the developers are taking advantage of the increased attention to talk up their game to interested parties.
On Reddit yesterday, the devs hosted an ask-me-anything session that covered the making of the game, how the team acted on feedback, heroes, crafting, outposts, and future plans. The team stressed that everything is in “early iteration” right now, so expect things to change over the course of the year.
So what was the hardest part of making the game? “The biggest challenge we had was how do we make a robust building system that was usable in high fidelity third person combat. So controls and complexity become a real challenge. If you wonder why we don’t have crouch… this is why.”
The team said that it plans to release Fortnite later this year after testing, polish, and content additions. Past that, there are plans in the works for different modes, like iron man and an open world, so you might see this small title getting a lot bigger over the coming years.
The bad news: The zombies are coming in hordes larger than you can possibly imagine. The good news: You have the blueprints and traps to help you construct the zombie-proof fortress of your dreams.
Today, the PvE-centric “action building game” Fortnite is rolling out in early access for PC, Mac, PlayStation 4, and Xbox One. You’ll have to fork over some money to get in, but it might be worth it. The colorful and cartoony title is a welcome change from the drab and gory zombie titles that flood the market every year.
Fortnite Creative Director Darren Sugg highlighted the game’s strong voice cast (including Ashly Burch and Phil LaMarr) as a reason to play: “As we created the world of Fortnite, with its heroic moments and quirky sense of humor, we knew it would be important to have a mixture of veteran voices and exceptional new talent in order to connect the players to the game’s story.”
Massively OP’s Andrew Ross returned from E3 this year super excited over this game, which he called “Crowfall for PvE fans.” Haven’t heard much about Fortnite? Give the release trailer a watch after the break and see if it might be up your alley!
When you’re just sitting around and waiting for a game to release, it seems like the perfect time to partake in efforts to grab some extra goodies for when the title does come out. The multiplayer zombie title Fortnite is coming to early access on July 25th, but players can secure a few useful items right now with the “Search for Survivors” program.
Just by signing up, you’ll get a Bullseye rifle and an in-game banner for free, which seems like a good deal for very little effort. Past that, you can elect to recruit friends in order to earn more rewards. Yeah, it’s a recruit-a-friend program, but at least you get something even if you don’t want to pester your pals to play.
For those who rate their life in the number of video game pats on the back, Fortnite has posted a huge list of all of the achievements and trophies that players can earn on Xbox One and PlayStation 4.
Hey PvE sandbox fans! If Fortnite isn’t on your radar yet, it should be. MOP’s own Andrew Ross dubbed it “Crowfall for PvE zombie fans” following his demo at this year’s E3. It’s got lobby matchmaking, with a procedurally generated world, short matches, some persistence, gear crafting, item decay, outposts, character unlocks, and co-op — as Epic Games put it, “We know that players want co-op games where they can go play with their friends. There’s a lot of people out there that aren’t about killing other people.”
So if you’re one of them, today’s video is for you.
“This weekend at Rooster Teeth Expo in Austin, Texas, Epic Games premiered A Hard Day’s Night, a cinematic short based in the universe of the studio’s upcoming action-building title, Fortnite. Created in-house at Epic Games using Unreal Engine 4, the short gives fans a taste of the action players can expect when the game becomes available for players later this month.”
The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, “Hey, did you hear about a game called Fortnite?”
Now, my brother doesn’t explore gaming like he used to. His MMO days are behind him. He wasn’t even aware of Super Mario Odyssey, so his asking about Fortnite was far from expected, especially since I’d learned something I think a lot of MassivelyOP readers will want to hear: The game is sounding a lot like Crowfall for PvE zombie fans.
So yeah, li’l bro, I heard about Fortnite. I even sat down with Fortnite’s Executive Producer Zak Phelps from Epic Games and talked to him during E3 2017 about “monsters,” survival games, and getting PvE fans in there.
When we were kids, we honed our fort-making skills with pillows, couch cushions, blankets, and other impregnable materials. Those skills will come in handy on July 25th when Fortnite launches, since this multiplayer game is all about making a stronghold that is impervious to zombie attacks.
While we knew that Fortnite was launching in early access late next month, one new piece of information is that the game will now offer a deluxe box edition in box form as well as digitally.
There are four editions of Fortnite, varying from $40 to $150 and offering all manner of different goodies for apocalypse preppers to stock on their shelves. What all of the editions have in common is a four-day headstart for early access if pre-ordered.
Check out the recent trailer from E3 after the break!
Way back in 2011, Epic Games announced Fortnite, an “action building game” that functions as a bit of a co-op-shooter-slash-survival-sandbox. You’d be forgiven for having given up on it, but you’d also be wrong: Epic revealed this morning that it’s kicking off paid early access on July 25th on PC, Xbox One, and PlayStation 4.
“In Fortnite, players team up to build massive forts and battle against hordes of monsters, all while crafting and looting within giant worlds where no two games are ever the same,” says Epic.
While last year Epic was still planning on a free-to-play model, that doesn’t seem to be the case now that it’s emerged from alpha. Preorders are already live, starting at $39.99 for the cheapest version all the way up to $149.99 for the limited edition deluxe kit. Console players can pick up a physical box, too.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Fortnite, War Thunder, Armored Warfare, Neverwinter, Mabinogi Duel, Pokemon Go, Prodigy, Guild Wars 2, Hellion, Ingress, Old School RuneScape, WildStar, Dota 2, and Final Fantasy XIV, all waiting for you after the break!