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Snail Games is launching ARK Park for PSVR in December

ARK Park has a release date. Well, a release month: December. Yep, it’ll be out by the end of the year.

“We have just announced the launch date for ARK Park at Sony’s TGS 2017 Conference! A brand new VR experience based on the world of the popular survival game ARK: Survival Evolved, ARK Park will be launching in December this year on Playstation VR. ARK Park will support both controller and PlayStation Move, and supports English, Chinese, and Japanese voiceover and subtitles. ARK Park also features online play for an exciting online multiplayer experience.”

We’ve previously covered the Snail Games-led VR-oriented spinoff of ARK: Survival Evolved; the studios have touted the title’s 10 maps, dino breeding mechanics, multiplayer activities, a puzzle-like crafting-and-discovery system, and a battle mode. What, you didn’t think the dinos were going to just let you stare at them through the glass in peace, did you?

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Overwatch: Fan designs an awesome Thai character, competitive bans start soon

Overwatch’s next great character isn’t a product of Blizzard’s labs at all but the imagination of a masters student who whipped up a Thai hero named Tara as part of a school project. The result is a 40-page document with concept art and design specs for the hero, her abilities, her outfits, her weapons, and even a Thailand-themed map called Arun Town.

“I created a female character as a support hero,” the student posted on the forums. “Her name is Tara (meaning ‘water’ in Thai). The character’s theme is a fish, a Siamese fighting fish to be specific, and a plaited bamboo fish which is a local product in Thailand.”

In response, Game Director Jeff Kaplan said that the project was “amazing!”

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Pantropy brings base building and mechs to an alien world, plans November Kickstarter

At this point in the survival sandbox craze, it is becoming increasingly difficult to differentiate yourself from the rest of the pack. We can’t say that Pantropy is going where no one has gone before, but this new sci-fi base builder might win a few points based on its visuals and sweet mechs alone. You know the drill: Drop onto an alien world, scavenge all you can, craft all you can, and hope that your base and its defenses can ward off threats both foreign and domestic. This multiplayer game includes PvE and PvP play, with a 64 km² map that can support up to 50 players.

“Pantropy, currently in pre-alpha, is a Sci-fi MMOFPS with RPG elements. The game takes place on a post spacecraft, hostile alien world around the year 2100 AD. Generators create wormholes that connect planets and make the colonization of foreign worlds possible. Players band together in factions to endure the difficult challenges that unfold. Pantropy’s exciting FPS gameplay has players competing with each other (and the native inhabitants of Pantropy) for limited resources.”

The team announced that it is planning a Kickstarter campaign to launch this November. The video and pics are down below!

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Star Trek Online launches a new feature episode with LeVar Burton and prepares for Season 14 on October 3

It’s time to celebrate the 30th anniversary of Star Trek: The Next Generation, so it would be weird if Star Trek Online let that milestone pass by without comment. The latest featured episode, Beyond the Nexus, is a very specific celebration of the show as players seek out a stranded Galaxy-class starship with the help of Captain Geordi LaForge, voiced (as is only appropriate) by the inimitable LeVar Burton.

Burton will also be making an appearance in the upcoming Season 14 patch, where he’ll star in another featured episode alongside Captain Kuumaarke (Kipleigh Brown) at a unified colony for the Lukari and Kentari peoples. The patch will also feature a new fleet holding, new Tzenkethi alerts, a new colony map, and a new primary specialization for players. If you’re one of the man fans who started appreciating the franchise with the voyages of the USS Enterprise NCC-1701-D, it’s a good day to celebrate and a better day to look forward to the future.

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Take a peek at Elder Scrolls Online’s Clockwork City DLC map and subzones

Now that Elder Scrolls Online’s Clockwork City DLC is live for testing on the PTS, the spoilers have changed over from a trickle to roar, even from ZeniMax itself. Today, the studio’s published an overview sort of guide to the six areas in the new zone, Sotha Sil’s creepy steampunk lair “filled with mysterious automatons, fantastic sights, and hidden dangers.” Those would be:

  • The Brass Fortress, the residential area where you can craft and gather in relative safety;
  • The Mechanical Fundament, a “dangerous labyrinth is crawling with fabricants and single-minded factotums that won’t hesitate to sanitize the area of organic infestation (read: people)”;
  • The Halls of Regulation, which ought to be a mundane water-and-air utility monitoring station but instead is a Delve for adventurers;
  • The Shadow Cleft, a shadowy Daedric realm to Nocturnal that happens to have a portal inside the city;
  • The Sanctuary of Verification, Sotha Sil’s lab and factory, which plays host to a world boss;
  • and the Asylum Sanctorium, the sanitarium where you’ll end up if you go mad, plus the DLC’s new group dungeon.

The DLC is slated for later this year; while you don’t technically need to have purchased Morrowind to buy and play this DLC, it’d probably make a lot of sense to do so, as the plots are linked.

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Hack-n-slash MMOARPG Guardians of Ember launches today

After wandering the lands of early access since last December, the Runewaker-developed hack-and-slash Guardians of Ember has now gained enough confidence, experience, and (most importantly) development to officially launch.

Even better, the release of the MMOARPG is being treated to a large patch but not a wipe from beta testing. “This patch will be unlike the others as it seeks to bring quality of life to the citizens of Olyndale. You can expect to see changes to the loot orb system, shared XP in group play, free reskill, Spanish localization and the much-requested nightmare mode,” the team said. New and updated since early access are arena battles, a wave-based Horde Mode, a guild skill system, crafting upgrades, an enhancement system, new mounts and pets, and alterations to the cash shop based on early access feedback, including those free respecs up to level 25.

The basic edition of the game is $20 on Steam, although you can pick up the deluxe edition and the deluxe DLC package for 33% off through September 27th. As we’ve previously covered, the game ran a small ($10,000) Indiegogo campaign for German localization but actually secured $77,000 and put the extra money back into the game with a hardcore mode and launch event.

We’ve got the launch trailer, pics, and a roundup of all our coverage to date for you down below!

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2006 Korean anime MMO NosTale has landed on Steam

Last month, we mentioned in passing an ancient anime MMO by Korean studio Entwell called NosTale, which Germany’s Gameforge apparently resurrected a while back. As of today, NosTale is even more easily accessible on this side of the Atlantic, as the studio’s now launched it on Steam proper. Gameforge is touting the game’s three classes, 28 specs, “extensive” pet system, and six-act storyline.

“The world of exciting anime online role-playing game NosTale is threatened by a dark menace. As Swordsman, Archer or Mage, the player must protect the vibrant village of NosVille and face the approaching dangers. The impressive pet system allows players to capture wild monsters and animals and then tame them. Battling aside, you can retreat to your Miniland. Here you can build a warehouse and decorate the garden with trees, plants and shrubs.”

It’s free-to-play on Steam right now, with 20% off sales on companions, mounts, and costumes, plus double-drop and double-gold events running into next week for those who jump in now.

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Skyforge’s Revenant update is live today

It’s time for a new sort of death to take to the fight with the latest Skyforge update. The Revenant is a class that brings death, downright revels in it, and stands apart from good and evil as a testament to simply bringing death to all around it. That’s why a Revenant is supposed to wear lots of bones and stuff, see. Because death is scary.

Whether or not the addition of the Revenant counts as an expansion is left as an exercise for the reader, although the staff behind the game seems to feel it is. It’s live today regardless, so there’s no need to quibble over words, is there?

Any jokes about how the Revenant looks like a rejected mascot for a heavy metal album can be supplanted by admiring the life-draining mechanics and abilities of the class, which you can check out in the trailer just below. It’s another option for players in the ever-expanding class lineup for the game, so get ready to start dealing out new sorts of death today and drain the very life of those around you.

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DC Universe Online prepares for the Riddled with Crime update on September 20

So for whatever reason, Batman isn’t patrolling Gotham City in DC Universe Online. That’s a bad thing under any circumstances, but it gets even worse when you realize that The Riddler and The Joker have teamed up to make the city an even more crime-riddled place to live. Fortunately, Nightwing, Batwoman, and Talia al Ghul are there to help guide players through the game’s newest burst of content, which sees players working against the two masterminds of Gotham’s underworld in several formats.

The content added ranges from open world missions on the Amusement Mile as players step into the middle of a gang war to the new eight-player raid at the Gotham City Zoo. Players who clear the most difficult content can get access to Riddler-themed rewards, a Batwoman mask, and the satisfaction of keeping Gotham City safe from itself again. Check out a preview video just below, and get ready to start beating up suited enemies on September 20th.

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The first chunk of Black Desert’s free Kamasylvia expansion launches next week

Remember last week when Kakao hinted that Black Desert’s new servers were indication that Kamasylvia was on the way “real soon”? That soon is almost upon us, as Kakao has announced this morning that the massive PvE-centric expansion will launch next week on September 27th, or at least the first part of it. Oh yeah, and it’s free.

Black Desert Online’s new region, Kamasylvia, features elven woodlands that stretch out to the south of Hexe Sanctuary, from the Valtarra Mountains to the Shady Tree Forest. In terms of the landmass, the new region is about the size of Calpheon and houses an elven village known as the Old Wisdom Tree. There is no level requirement for Kamasylvia, but it is a dangerous place to go alone, so being at high level will be beneficial and group play is recommended. There is also new group-based content such as The Altar of Training that will enthuse players who are looking for some co-op action. The Altar of Training, located deep within Kamasylvia, contains a survival mode which players can unlock once they have completed certain quests in the main storyline. Players will need to work together with their party members to defend a sacred treasure from hordes of enemies that grow stronger with each wave. A total of five waves need to be beaten before the ultimate challenge: a fight with the powerful final boss, Ancient Puturum. If successful, adventurers can gain valuable items and gear.”

The official site’s free trial landing page has an updated interactive map with the new region clickable (it’s screenshots when you click through to it), and the new trailer? That’s down below!

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PAX West 2017: A peek at PAX in pictures

With travel, hotel accommodations, and time off work, the logistics of attending your favorite convention doesn’t always pan out. Heck, even when you get to go there’s no possible way to see everything that’s there!

So to help give a glimpse of PAX West 2017, we cap off our convention coverage with a positively massive gallery of many of the MMOs we visited, the general cosplay, and other random sights around this year’s Penny Arcade Expo. Enjoy!

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One Shots: A bridge too far

One more bridge. That’s what she kept telling me, even though I cautioned her that sooner or later our luck would run out. She would pause, then shake her head and urge us on. One more bridge.

That day, when we crossed a seemingly innocuous wooden bridge over RIFT’s gorgeous Scatherron Forest, our luck broke — as did six boards, sending us plummeting down into a gorge. As I fell, I wondered why I was taking orders from my talking mount anyway. Perhaps she knew that fall damage was a thing of the past and I could be pressured into recklessness.

After I pick myself back up and find another route onward, we’ll look at the rest of this week’s player-submitted screenshots and stories!

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Camelot Unchained ‘sprints’ toward beta one sieges, teases group and guild infodump

This week’s Camelot Unchained is good news, assuming you want to play the game, and you probably do, else you’d not be reading this.

“We are now embarking on a ‘sprint’ with one of the key features for Beta 1: sieges,” CSE’s Tyler Rockwell explains. “Now, we are not going into crunch, but instead, we are focusing as much of the team’s time as possible on delivering the tech and gameplay we need for carrying out a proper siege in Camelot Unchained. So whether that means better archery animations, or NPCs firing off Scorpions, or blocks of buildings collapsing properly when dealt a giant gaping hole, the team will be focused on that for the next 4-6 weeks.”

Consequently, the regular weekend tests will be replaced with “impromptu and weekday testing” to get it all out faster. The update also touches on weekly progress on class progression, client stability, emotes, animations, nodes, and realm portals, and there’s a bonus pic of an engine test running 1000 unique NPC bots with solid FPS. Finally, the team teased a big infodump on groups and guilds coming next week, so stay tuned for more on that!

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