A German publisher that runs numerous games all over the world.
What is NosTale? Massively OP’s MJ aims to find out! She’s prying the doors open and sneaking in… oh, ok — so the anime game actually just launched on Steam, opening its doors to folks here in the western market. Tune in live at 3:00 p.m. for a look inside this colorful action RPG world.
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday,October 2nd, 2017
Last month, we mentioned in passing an ancient anime MMO by Korean studio Entwell called NosTale, which Germany’s Gameforge apparently resurrected a while back. As of today, NosTale is even more easily accessible on this side of the Atlantic, as the studio’s now launched it on Steam proper. Gameforge is touting the game’s three classes, 28 specs, “extensive” pet system, and six-act storyline.
“The world of exciting anime online role-playing game NosTale is threatened by a dark menace. As Swordsman, Archer or Mage, the player must protect the vibrant village of NosVille and face the approaching dangers. The impressive pet system allows players to capture wild monsters and animals and then tame them. Battling aside, you can retreat to your Miniland. Here you can build a warehouse and decorate the garden with trees, plants and shrubs.”
It’s free-to-play on Steam right now, with 20% off sales on companions, mounts, and costumes, plus double-drop and double-gold events running into next week for those who jump in now.
Runes of Magic fans, get ready: Server merges are on the way.
Gameforge says it’s merging all of its English, German, American and Polish servers later this month — not all into one server, but there will be fewer overall when it’s over. It looks as if half the servers are going away, with one left for the US, one left for English-speakers in Europe, one for Poland, and four for the German language players. The French and Spanish combo server will remain as it is.
“We’re currently getting everything ready for the change – there’s nothing which you need to do,” Gameforges assures players. “If you have logged in over the past few months, your account will be moved to the new server automatically when the time comes. Full details to follow!”
We last checked in with Runes of Magic last spring; in the interim, the MMO has been focused chiefly on events, including a crafting festival and fairytale festival.
Welcome back to our intermittent series on MMOs and other multiplayer games you you’ve never heard of! Tonight we have four titles to highlight.
Remember NosTale? Yeah, we didn’t either, but it’s a super old anime MMO that Gameforge is resurrecting and plopping down on Steam, apparently at some point in September.
“Swordsmen, Archers and Mages – each class offers a unique flavour and the opportunity to create your own personalised character. Tame wild animals, train them and use them tactically in battle. Other players and partners can also join you on your adventures. Take some time out from adventuring in your very own Miniland, a place where you can build your own home, look after the garden and party with your friends.”
Cute! What else have we got here…
When you see the title SoulWorker, does your brain immediately re-translate it to “Social Worker” and picture an MMO wherein you spend your time helping low-income people advance in society? Probably not. That’s not what SoulWorker is about, as you will no doubt have the opportunity to find out when the game finally gets localized for a North American release. The official statement is that beta is on track for the end of 2017.
Players will take the helm of one of the game’s four playable characters, each with a distinct weapon – two-handed swords, scythes, guns, or apparently some form of violent guitar. You can then team up with four other people to smash the living heck out of things at your leisure. Check out the actual combat in the video just below, courtesy of Steparu. (The video below is just for Haru and her two-handed sword, but you can likely get a sense of the game just from that.)
We see a lot of odd press releases around here, many of them loaded with vague commentary on how well a game is doing or how big it is. This one from TERA’s
EU branch today is definitely up there with those that make you wonder whether you’re spying doublespeak or a funky translation that somehow lost the details.
“Gameforge and Bluehole, Publisher and Developer of TERA, proudly announce that players numbers of the MMO have risen massively since the game is available through the Steam platform as well as gameforge.com. Since the launch TERA has held a spot in the top 30 of F2P on Steam and received lots of positive user reviews.”
HEX Entertainment released a newsletter today announcing that its TCG HEX: Shards of Fate
will return to self-publishing. As publisher, Gameforge has been responsible for operational procedures such as community management, customer support, promotion, sales, and marketing; going forward those duties, along with all other live operations, will be handled directly by HEX Entertainment along with all development.
Both companies assure that this mutually reached agreement will have no impact on the game itself, and that migrating accounts will be as easy as two clicks when you log into HEX. HEX Entertainment also expressed its excitement over the “many new features [it has] in store for the game.”
German company Gameforge was recently hit with a round of layoffs as the company shifts its development efforts away from mobile. Yes, you read that right; it seems more common for a company to fixate on mobile games, but Gameforge is shifting to be more laser-focused on PC gaming. That means about 90 employees laid off according to a report on MediaBiz (which is in German, so you’ll need to translate it if you don’t already read German).
The shift was explained by CEO Andrew Rösner as being born out of increased opportunity in the PC free-to-play marketplace. By contrast, the mobile market is clogged with an ever-growing amount of competition, and Gameforge has thus far been relatively unsuccessful in the space; losing employees is unfortunate, but a necessity in a competitive and evolving marketplace. Gameforge serves as the publisher for several games, including TERA and HEX, as well as the European publisher for Aion. Our condolences to all those affected by the layoffs.
If you’re thinking, hey, didn’t Aion just put out a patch like 10 days ago, then congratulate your memory on retaining that information. Indeed, Aion’s Lost Memories update launched on August 9th for the EU region, but NCsoft and Gameforge are already hyping 5.1.
At Gamescom this week, the company announced the upcoming patch with a teaser video. What’s in the update? Two instances (Garden of Knowledge and Kroban Base), three battlefields (Runatorium Ruins, Balaur Marching Route, and Ashunatal Dredgion), new quests, new UI adjustments, magical crafting, and “fire, water, earth or air transformations to overcome your enemies.”
Earlier this month, NCsoft called the revenue of its game franchises like Aion “stable,” though sales for the game had fallen slightly.
Check out the Gamescom announcement trailer below.
Aion 5.0 Lost Memories
not only brings new instances
, new regions, and new quests to the EU but also introduces a new Creation Power system for high-level players. Gameforge has released the patch notes
ahead of tomorrow’s expansion launch that details this new system as well as the other changes to the UI, character creation, increased level cap, and more.
The Creation Power system activated when a player ascends to High Daeva by completing the mission at level 65. Doing so not only auto-grants level 66 but gives creation points that players can allocate into enhancing six character stats, acquiring four transformation skills, or boosting other skills. Each level up to the new cap of 75 will grant more points to spend.
Beginning characters aren’t without changes of their own. Lost Memories also offers a multitude of new character creation options, from new hairstyles and face forms to eye shape to new (or no) eyelashes for female characters. Additionally, eye color can now be adjusted for each eye individually. And in a twist, players can now choose to hide the Asmodian back mane.
Players of the European version of TERA
, it’s time to prepare for a big wave of server merges
planned for the end of August.
Gameforge writes today that it’ll whittle down its servers to just four on August 30th:
1 PVP server (Killian + Icaruna): KILLIAN
1 EN PVE server (Fraya + Veritas + Arcadia + Zenobia): MYSTEL
1 DE PVE server (Kaidun + Hasmina) : YURIAN
1 FR PVE server (Akasha + Elinu): SEREN
Will you lose your name? Maybe. According to the studio,
“Names will probably be chosen on ‘Time spent online’ basis. This means, when multiple players have identical character names, the character that has spent the most time online will keep their name while all other characters with the same name have to be renamed after logging in to the game.”
You need also be aware that you can have only 16 characters per server under the new configuration, which means you’ll need to rejigger them now if you have more than that.
5.0 expansion, Echos of Eternity launched in NA
earlier this month, Aion 5.0: Lost Memories
will launch in EU on August 10th. Don’t let the difference in names confuse you; traveling back to the Tower of Eternity (the first moniker) is all about retrieving lost memories (the second moniker). And Gameforge is giving players a sneak peek into the new dungeons where they will be seeking out those memories.
In just under two weeks, Daevas levels 66 and above will be able to wind their way through the labyrinth of the Library of Knowledge, cut the strings of an evil puppeteer in Adma Ruins, prevent the Element Lord form gaining eternal life in Elemental Lord’s Laboratory, and try to weaken Beritra by defeating his devotee in Arkhal’s Hidden Space. Get a glimpse these new dungeons in the gallery below.
If you woke up this morning to an email in your inbox telling you your HEX
account has been permanently deleted
, you’re not alone, and it’s not a joke.
The trading card MMO announced the impending purge on its official site and on Kickstarter a few weeks ago, explaining that Gameforge, the game’s publisher, is bound by German privacy laws, which mandate that a company may not hang onto user data if the user does not actively agree to it by accepting a user agreement and TOS. In this case, the accounts of players who had not not done both since November 9th were required by law to be purged. Of course, if you opted out of Kickstarter spam and don’t watch the official site like a hawk, you probably never saw that notice.
At least one affected player on Reddit who contacted customer support received the following message of hope: