gamescom

Con in Cologne, Germany, usually in August every year.

Gamescom 2017: The Crew 2 races to release on March 16, 2018

Start planning the next leg of your cross-country vacation now because Ubisoft announced this week at Gamescom that it will be launching The Crew 2 on March 16th, 2018. This release will take place simultaneously on PC, PlayStation 4, and Xbox One.

A beta is forthcoming at some point, but players can go ahead and pre-order one of the editions right now. There are three, ranging from standard to gold, but by purchasing any of them in advance, players can secure a Mercedes-AMG C 63 Touring Car and the Harley-Davidson Iron 883 as bonuses.

To fuel your excitement, there are a pair of trailers to show off the game and its legendary motors bonuses after the break!

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Blizzard profiles World of Warcraft e-sports notables in new video series

Blizzard is not going to stop trying to make World of Warcraft e-sports a thing, gang, so we may as well have some fun with it, yeah? In fact, this week Blizzard released the first episode of its new e-sports program for the game, Gladiator’s Summit. Hosts Elliott “Venruki” Venczel and Jackson “Bajheera” Bliton trade formal ties for bushy beards to profile some of the teams and individual players aiming for fortune and glory at Gamescom on the road to BlizzCon.

Bonus, the YouTube comments immediately devolve into complaining about the game’s classes, PvP, and… actually no it’s pretty much just classes and PvP. Enjoy!

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Star Citizen brought part of 3.0 to Gamescom

If you’re lucky enough to be in Cologne this week for Gamescom, make sure you make your way over to the Star Citizen booth as it appears at least part of the 3.0 build — which you’ll recall has been severely delayed and is not available for backers just yet — is playable at the con.

If you can’t be there, of course, you can just set up a dedicated rig to stream the next four days of developer shows from the con floor, “leading up to the main event on Friday night, where Chris Roberts will share the latest on Star Citizen’s development (and as always a surprise or two) with a backer-only crowd.” The whole schedule is posted up on the official site.

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Revelation Online preps level cap increase and raid for September, Assassin class for November

Don’t assume that just because you’re on top of things in Revelation Online, it’s going to last that way forever. There’s an upheaval planned for next month to shake things up and give high-end players more to do.

September’s UpRising content patch will jack up the level cap to 79 and add in a brand-new raid, the Altar of Swords. The team is promoting this as the first “top-tier raid” that offers both a five- and ten-player mode as well as three difficulty levels.

The raid sounds quite foreboding: “The Altar of Swords seethes with an almost palpable aura of hatred and ordinary mortals find it stifling. According to the legend, the soul of Monethir — founder of the Blademaster School — still roams the Altar of Swords, waiting to pass on his sword techniques to those who prove themselves worthy.”

So what can top that? How about the upcoming Assassin class, which is scheduled to arrive in the game this November. However, the team is bringing it to Gamescom for attendees to experience.

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Black Desert shows off 4K console version at Gamescom

It might have gotten buried in this massive list, but Black Desert is one of the MMOs that’s slated to receive enhanced treatment by the new Xbox One X. While the console is coming out this fall, Black Desert won’t be available on it until early next year on the platform.

That doesn’t mean you’ll have to wait until then to see how this game performs on the souped-up console. This week at Gamescom, PearlAbyss is showing off Black Desert on the Xbox One X featuring crisp and attractive “true 4K” graphics. Seeing as how the visuals is one of the most-remarked-upon features of the MMO, it seems like a smart move to wow potential players with a huge dose of eye candy.

“We are very excited to reveal the first playable Xbox One X version of Black Desert at Gamescom,” said PearlAbyss CEO Jung Kyungin, “and we are looking forward in welcoming the first adventurers to our console version, which will be playable in crisp, true 4K resolution.”

Black Desert has sold over 1.5 million copies in the North American and European markets to date.

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Drink in 20 glorious minutes of Blizzard Gamescom previews

While it’s no BlizzCon, Gamescom has become an increasingly important platform for Blizzard to share exciting news about its roster of games. And we’re guessing that since you’re sitting at home instead of strutting about in Germany, you aren’t going to be getting this information first-hand.

No matter; the studio put up a helpful 20-minute preview of its Gamescom news and offerings. This includes a look a Kel’Thuzad coming to Heroes of the Storm, excitement over Patch 7.3 in World of Warcraft, hype over the Junkertown map in Overwatch, and a new head-to-head mode for Hearthstone called Fireside Brawl.

It doesn’t look like there will be any show-stopping surprises, but it’s still good to see Blizzard out in full force for this show. Check it out after the break!

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Shroud of the Avatar works on replacing placeholder scenes

With the broad outline of the game now completed, Shroud of the Avatar’s team is turning to placeholder locations and revising them with hand-crafted content. This includes the new mountainous region of Crooked Shank, the hilly lands of Middle Downs, and more Viking-inspired clothing for northern NPCs.

“We are focusing the next few releases on building the lower tier scenes near the cities along the paths of Truth and Courage,” Portalarium said. “Most of these scenes have been clones of other scenes and will now be replaced with completely original scenes.”

The team is going to be quite busy this month, not just with August’s Release 45 but also by making appearances at Gamescom, PAX West, and Dragon*Con. The studio is also hiring a web developer to be a part of the team.

Get a look at the making of Middle Downs after the break!

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Destiny 2 to include text chat, promises to treat PC players like ‘first-class citizens’

We are one week away from Destiny 2’s open beta test on the PC, and computer players might be growing both excited and anxious about getting their hands on this franchise for the first time.

Bungie seems to be going to great lengths to reassure the PC audience that they will not be an afterthought, nor will their version of the game be inferior (it will be the opposite, in fact). ““We wanted to treat PC gamers like first-class citizens since the first day of development,” Bungie CM Deej said. “It’s built from the ground up to be amazing on state-of-the-art hardware. It should feel native on the PC.”

Speaking at an early Gamescom press event, Nvidia announced some additional features for Destiny 2, such as text chat, graphics that scale up to 4K, SLI support, and HDR lighting. The open beta will run from August 28th through the 31st and will be exclusively accessed through Blizzard’s Battle.net. Nvidia said that it will release a game-ready driver on August 24th, so make sure you grab that if you’re planning to try out the OBT.

Source: VG247, PCGamesN

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Xbox One X announces ‘select enhanced titles’ that include many online games

At its pre-Gamescom press conference this Sunday, Microsoft revealed more about its upcoming Xbox One X and its glorious 4K gaming capabilities. As part of the conference, the company listed several games that would benefit from the enhanced performance and power of the console when it arrives this November.

MMO players should take note, because this list contains many games in our sphere of interest. The select enhanced titles include BioWare’s Anthem, ARK: Survival Evolved, Astroneer, Black Desert, Conan Exiles, Dark and Light, Diablo III, Elite: Dangerous, Path of Exile, Portal Knights, Roblox, Sea of Thieves, SMITE, State of Decay 2, The Crew 2, Elder Scrolls Online, The Division, Warframe, and World of Tanks.

The Xbox One X boasts six teraflops of processing power, 4K Ultra Blu-Ray, and 12GB GDDR5 graphics memory, and will retail for $500. Interested players can pre-order the Project Scropio edition right now for as long as supplies last.

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Sea of Thieves confirms crossplay between Xbox One and PC

Here’s some exciting news coming out of Gamescom’s early Microsoft presentation this week: Sea of Thieves will be linking up its PC and Xbox One communities in game thanks to crossplay capabilities.

Rare confirmed that both editions will contain “complete feature parity” between them, allowing for console and computer players to share the same severs and game edition. The dev team is already running crossplay internally and will be doing so for all technical alpha tests going forward. Additionally, the upcoming Xbox One X will be included in Sea of Thieves’ testing and crossplay, which is great for those who want to play on a 4K TV.

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Star Citizen squishes bugs, finds new ones in the lead up to 3.0

Star Citizen’s Sandi Gardiner and Forrest Stephan helm this week’s episode of Around the Verse as the team treks along toward the 3.0 release.

In the Burndown segment, the devs say they’re, well, burning down the bugs, touching on the shopkeeper, usables, mission givers, item highlighting, the UI, and ship doors that are “fleeing the nest,” something any environment modder will immediately recognize (doors suck). As of film time, Eric Kieron Davis says, the team has resolved 54 of last week’s issues, but it added 46 to the must-fix list, so there are 88 issues blocking the release: “Across all of our internal branches, we’ve checked in over 2052 updates this week alone.” The dev team has also moved to the 3.0 branch.

And in the system deep-dive, CIG covers surface outposts, specifically the detailing of the interior — from concepting to prop placement to lighting — as well as the exterior placement and weathering that’s specific to the location. The whole episode is below; it’ll be the last one for a bitsy while the team is in Cologne for Gamescom.

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World of Tanks introduces PvE War Stories, amps up metal soundtrack

Maybe it shouldn’t come as a huge shocker that the studio behind World of Tanks is into (pause for punny effect) heavy metal. Wargaming announced this week that it’s planning on infusing its soundtrack with heavy metal music from musicians around the world, starting with a special track by Akira Yamaoka. Additionally, the studio has teamed up with heavy metal band Sabaton to produce a game-themed music video of its hit Primo Victoria and create an in-game tank to match the song. For the music video, the band went to the Arsenalen Tank Museum in Sweden, where they drove around in an actual tank and reportedly crashed through a wall. Hopefully on purpose.

The Primo Victoria tank is now in the game, and both Sabaton and Akira Yamaoka will be joining Wargaming at Gamescom 2017, with the former doing a live performance for fans.

Meanwhile, Wargaming has announced the start of War Stories, a series of PvE story episodes “offering tankers the chance to relive historical events, discover alternate histories, or play-out fantasy campaigns.” Trailers down below!

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Sea of Thieves team gathers around a pup for pirate parley

Don’t let the fluffy puppy distract you from what’s truly important information in this week’s Sea of Thieves Tales from the Tavern podcast! The crew at Rare gathered around the pirate pup to talk about its plans for Gamescom, among other topics.

The game will be playable at the show, so if you haven’t been able to get into the alpha, that might be your only way to experience Sea of Thieves right now. The team hinted at additional quest types and stores, and the devs spent some time discussing how they are taking pains to make the game as accessible and welcoming as possible for players who might be nervous about jumping into an online multiplayer environment.

Settle in for the 46-minute podcast after the break!

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