gigantic

Play Gigantic now
Official Site: Gigantic
Studio: Motiga, published by PWE
Launch Date: N/A
Genre: MOBA
Business Model: F2P
Platform: PC, Xbox One

Halloween events across the MMORPG verse, 2017 edition

Hey, you. Yeah, you, dude leeching candy from the bucket you bought “for the neighborhood kids.” And you, lady still trying to decide between “Princess Leia” and “lazy zombie” for your costume (go Leia, duh). Put all that aside and get into some MMOs instead! Halloween is only one night in real life, but in MMORPGs, it goes on for days or even weeks. Some studios will probably even forget to turn it off! Others will let you run around with a flaming pumpkin head mask for all eternity!

Here’s what we’re looking at this year for Halloween across the MMORPG verse.

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Gigantic launches necro hero and new map in today’s Season of Souls Halloween update

PWE’s MOBA Gigantic is going all out for Halloween with a full-scale update, Season of Souls, launching today for PC and Xbox One. You’re getting way more than some wimpy pumpkin patch is what I’m saying.

“With today’s update, players can control Ezren Ghal, a caster hero wielding necromantic powers to damage his opponents, collect souls and trade them for powerful abilities. The new hero twists the very being of his foes by draining souls in combat, which can be turned against enemies as devastating ability attacks. The brand-new map, Ember Grove, sets the stage for this fiendish update, bringing a dense and mysterious battleground to Gigantic’s map rotation. Ancient and home to bugwitches, this new map offers verticality, as well as nooks and crannies to outmaneuver other players.”

In addition to the new hero and new map, players can expect expanded chat, new skins for Ezren Ghal, player icons, better bot matches, UI updates, and new hero interactions. Check out the cute new screenies and the new update trailer down below!

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Gigantic outlines new penalties for players who leave mid-match

It’s a great feeling when a Gigantic match starts up, and then some of the other players just leave without warning in the middle. Wait, not great; what’s that other word that means the opposite of great? Crappy. That’s the one. And the folks behind the game know that. That’s why they’re rolling out new penalties for players who leave in the middle of a match, much harsher than they had been before when stability was still an issue.

Essentially, lockout time increases the more you leave matches in quick succession, with players also getting more time to reconnect in the event of an unexpected disconnection. After a week, your penalties for leaving are downgraded slightly, so if you got kicked off of the game for half an hour one week but don’t make a habit of leaving mid-match, you’ll rarely notice any penalties at all. With penalties starting at five minutes and extending up to a full day of being locked out of queue, players will hopefully want to stick out a match while also not being horribly penalized for stability or other real-life issues.

Source: Reddit

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Gigantic introduces Rutger and new creatures with its latest update

Are you a big fan of cyclopean monsters, sedimentary hellhounds, or earth-shattering tanks? If all three are true, you’ll be very happy with the new Gigantic update featuring all three. The centerpiece of the new patch is a new hero, Rutger, a literally ground-breaking tank (he digs things up) who relies upon shields to mitigate and control incoming damage. You can get an overview of Rutger’s mechanics in the video just below.

If you’re full up on heroes, of course, the patch also adds new skins for existing heroes, the new Stone Cerberus and Riftborn Cyclops creatures, and adjustments to crown boosts and hero mastery. There are also the usual list of balance changes and adjustments for heroes and maps alike. So the net result should be a game that’s more fun to play around, and even more fun if you’ve got a deep and abiding love of anything stone-related.

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The MOP Up: Skyforge gets a dark rush with the Revenant (September 10, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Master X MasterBlade and SoulEVE OnlineRoboManiacHearthstoneHyper UniverseThe Black DeathPokemon GoRuneScapeTERA MChampions OnlineWurm OnlineFinal Fantasy XIGiganticAllods OnlineHellionLeague of LegendsDiablo III, and Path of Exile, all waiting for you after the break!

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PAX West 2017: Ship of Heroes on exploration, community, and recapturing the magic of City of Heroes

Sometimes MMORPG players might get the feeling that game companies will let just about anything slide in order to keep the most revenue streaming in, but that’s not the case with one particular hopeful City of Heroes successor: Ship of Heroes. Studio Heroic Games is predicating the game on a positive atmosphere, which starts from the ground up.

At this year’s PAX West, I sat down with CEO Casey McGeever to talk about the game: where it’s coming from, where it is now, and where it’s going. We discussed funding, rivalries, community, and the wild backstory about the massive ship that heroes will be living on. After that, I attended the CoH successor panel to hear about the three largest superhero MMORPG games currently in development. Let’s suit up and dig in.

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The MOP Up: Black Desert shows pet love (August 20, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from NeverwinterElder Scrolls LegendsElite DangerousSWTORMapleStoryHyper UniverseSMITETravian OnlineDiablo IIIFigureheadsPokemon GoHeroes and GeneralsRappelzUltima OnlineSoulworker OnlineBlack Desert, and Gigantic, all waiting for you after the break!

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Gigantic’s Corruption patch rolls out new champ Oru and ‘creature gestation’ mechanic

Gigantic is live with a new update today. Dubbed Corruption, the patch is being touted by PWE and Motiga as the game’s “first major release since launch” last month. The headlining feature of the update? A new playable champ called Oru. No, you.

“Oru, also known as ‘The Fortune Teller,’ is a mid-range damage dealer who excels in teamfights. His kit revolves around combining his skills to deal high damage and provide utility to the team in the form of crowd control.”

The update further includes 5v5 custom lobbies for premade groups, push-to-talk for voice chat, and a “creature gestation” mechanic, “which promotes greater strategy at higher levels of play by giving players a window to attack and counter enemy creatures while they are still vulnerable.” The Oru trailer tucked down below should cleanse your palate after “creature gestation” – enjoy!

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The PAX West City of Heroes and Ashes of Creation panels are a go

A few weeks back, we reported on the City of Heroes-themed panel coming to PAX West in Seattle at the beginning of September. With the release of the PAX schedule on Friday, we can confirm that it is indeed happening on Sunday, September 3rd, at 8 p.m. in the Cat theater, with reps from City of Titans and Ship of Heroes [update: and Valiance Online] in attendance.

“When the venerable MMORPG City of Heroes shut down in 2012, it gave rise to several projects often called spiritual successors. Each of these efforts took the same inspiration, yet have developed very different titles. Join Casey McGeever of Heroic Games, Chad Dulac of Silver Helm and Nathaniel Downes of Missing Worlds Media for a conversation a conversation about the challenges in making the game, the progress so far, and how these games will build on and stand apart from City of Heroes as something different and new while serving the great gameplay and positive gaming community that has been looking for a home.”

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Gigantic challenges its community to deal 2.1 billion damage to Guardians in a week

When trying to cause players to behave a certain way, designers have a variety of tools available. You have to carefully balance game mechanics to ensure that players are gently steered toward the right way of play while also rewarding players who do the right thing. So how, for example, do you make sure that players in Gigantic know to damage the Guardians in a match?

Well, you can always just run a community event asking players to deal billions of cumulative damage for a couple of weeks. That works.

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Gigantic’s HK-206 packs serious firepower

Sometimes you don’t need to look sexy or sleek when all you want to do is pound your enemies into the dirt and win a match. For Gigantic players with that attitude, there’s the new HK-206 hero, a robot that’s basically a walking tank without subtlety.

According to the team, HK is “an autonomous war machine, left over from the Tesserus Collective’s past military efforts! Powered by a mysterious core and armed with missiles, mortars, and a whole lot of bullets, this robot is a force to be reckoned with.”

You can check out HK-206’s hero overview below and marvel at its bullet barrage, rail gun, mortar, and fortify ability!

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Grab a Gigantic Airship Supplies skin & booster key from PWE and MOP!

In celebration of Gigantic’s formal launch last week, PWE and Motiga have granted Massively OP a stack of keys for goodies, and you’re going to want one.

They codes will unlock the Airship Supplies bundle for your account, which includes Tyto the Swift’s The Valerian skin, Beckett’s Iron Tower skin, Margrave’s Seraphe Betrayer skin, Tripp’s Citadel of Amber skin, 10 Win Crown boosts, and 10 Win Prestige boosts.

Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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Gigantic devs liken their graphics to candy and plastic toys

If you love to hate on brightly colored cartoony-stylized graphics of games like World of Warcraft, League of Legends, and even Wildstar, know that the tide’s against you.

So goes the argument of Motiga’s Vinod Rams, who compares MOBA Gigantic’s graphics to candy during a recent Gamasutra livestream. The idea, he says, was to combine styles popularized by Disney and Hayao Miyazaki with bright plastic toy looks rather than photorealism — and consequently, that Gigantic is in the Nintendo ARMS/Splatoon family of games because it looks like candy.

“You wanna reach in and grab one of these guys and just pop ’em in your mouth. Like… candy is completely engineered to entice you to pick it up. It’s an unnatural color sometimes. Why would I want to eat something that’s bright green?”

But of course, we do because it catches our attention.

The design conversation begins around 15 minutes into the video and resumes again around 35 minutes if you’d like to hear the whole thing.

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