global chat

The MMO blogosphere is bigger than Massively Overpowered. Join Justin Olivetti on his epic quest to find and elevate the best MMO blog posts of the week. [Follow this feature’s RSS feed]

Global Chat Extra: In remembrance of Landmark

Obviously, the reverberations of the news of Landmark’s closure continue to be seen across the MMO community, including in our own comments sections. The MMO blogosphere was alight with discussion and opinions about this event, with many using this as an opportunity to get in a last word about the lamentable EverQuest Next.

In today’s special edition of Global Chat, we’ll take a survey of gaming blogs to see what they have to say about the Landmark sunset and what it means for Daybreak, MMOs, and the community it affects.

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Global Chat: The Standing Stone standoff

Following the announcement of LOTRO and DDO’s new studio and the subsequent cancellation of the Asheron’s Call games, you can better believe that the MMO blogosphere was alight with conversations and opinions on the subject.

Aywren said that the move is a “win-win” for the two MMOs, while Contains Moderate Peril thought that it “raises a lot of questions.” GamingSF is “optimistic,” Endgame Viable thinks that updates will slow down going forward, The Ancient Gaming Noob considers it “momentous news,” and Ravalation doesn’t see the point in “doom-and-glooming.”

Battle Priestess has some advice for Standing Stone: “Stay true to the Lord of the Rings source and lore and write amazing storylines and engaging quests. Keep developing beautiful landscapes. For the love of all that is holy, please update the character models and hairstyles. Be more transparent with your players and listen to the community.”

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Global Chat: Boobs and wrinkles edition

Is the infamous “chainmail bikini” slowly disappearing from western RPGs and MMOs? Pete at Dragonchasers thinks that it is… and he kind of laments the change.

“I know for a fact that I’m not the only one who likes them but I’m not going to out anyone,” he writes. “Instead I’m wondering if there’s a way to save sexy outfits without continuing to offend the folks who are not fans. I want everyone to be happy gaming and if that means more conservative clothing, so be it. But maybe we can find a way for everyone to be happy.”

We’ve got a special year-end edition of MMO blog posts for you to enjoy today, including an examination of facial wrinkles in SWTOR, the top five problems of EVE Online, and socialism in MMOs!

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Global Chat: Knights of the Eternal Throne debate

With the arrival of SWTOR: Knights of the Eternal Throne, the MMO blogosphere lit up in lively discussion about the expansion, its story, and its design. As expected, opinions were all over the place.

Xam Xam was glowing in praise for what it called a “wonderfully paced, intense, heartbreaking masterpiece.” Superior Realities was a bit more mixed but ultimately positive about the expansion: “Despite pursuing several plot threads at once, KotET is a very tight, very focused experience, and for the most part it’s an epic thrill-ride from beginning to end.”

As for the controversial galactic command system, Galactic Antics didn’t know what to think: “I don’t think I’ve come across a system such as this which has a direct negative counter to virtually every positive aspect about it before […] SWTOR has gone from a game which benefits both casuals and hardcore players to being a game which largely only benefits those who are willing and able to just grind.”

From RIFT to Elder Scrolls Online to disliked archetypes, we’ve got an interesting assortment of articles for you to peruse after the jump!

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Global Chat: Evaluating the latest MMORPG expansions

This week in our tour through MMO blog posts, we’re going to witness a lot of evaluations of recent update and expansion launches that have been gracing our corner of the world.

So let’s begin with a look at RIFT: Starfall Prophecy, shall we? “This expansion is gorgeous,” ECTmmo.com gushes. “I have to say logging in and heading to the new outpost in Starfall Prophecy was enchanting. The sky is full of stars, the whole place had that mysterious and cool vibe I have only seen in Guild War 2’s Rata Sum, which is one of my all time favorite MMO cities in any game. Starting off it gave a sense of wonder and excitement of what is yet to come.”

Tales of the Aggronaut has a lot of complimentary things to share as well: “I have to say this expansion is charming as hell so far, namely because of the two companions that follow you around at times… but also because it is a great example of environmental storytelling.”

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Global Chat: Recapturing the MMO magic

I suspect that much of the willingness of players to pour money into MMO Kickstarters is out of a strong desire to see games emerge that recapture the spirit of the games that originally caused us to fall in love. But can that be done?

Former EverQuest II designer Ryan Shwayder said that while the desire may be simple, the execution is hellishly complex: “So, there’s quite a bit you can do to reproduce elements of the magic of old school MMOs. But, the truth is, there is that nostalgia element there still that is impossible to reproduce for people who have played other massively multiplayer games. After they’ve played one, they are no longer an MMO virgin, and you’ll never make an MMO the same as their first love. What you can do is make your MMO their great love; the one they will marry.”

Join us as we take a tour of some of the most interesting MMO blog posts from the past two weeks, including an analysis of BlizzCon, trying Star Citizen for the first time, how to utilize life skills in Black Desert, and more!

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Global Chat: How SWTOR could fix its expansion missteps

Debate and discussion continue in the MMO blogosphere over SWTOR’s Knights of the Eternal Throne expansion, with many writers criticizing the expansion’s format and suggesting improvements.

SWTOR Commando presents detailed thoughts on the new Galactic Command system: “What I’m reading is this: No more choice to work towards a specific goal. No more progressing through content. No more helping someone gear up by boosting them through an operation and giving all the loot to them. Everyone and everything will be at the mercy of that damned random number generator.”

“So is it possbile that this may be BioWare’s NGE, in redefining what an MMO should be?” The Balance Force asks. “I would hope not.” XamXam suggests a compromise: “Ultimately, my ideal solution is to take the gearing component out of Galactic Command entirely and just leave it as a tool to queue and get bonuses. Keep it as a subscriber only feature.”

Join us as we look at other hot topics in the MMO blogosphere, including why we love ranged combat, the many nerfs of Guild Wars 2, and faction pride in MMORPGs.

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Global Chat: Stormblood, One Tamriel, New World, and the ‘antisocial epidemic’

The announcement of Final Fantasy XIV’s second expansion, Stormblood, is sure to inject more life and excitement into this beloved MMORPG. A couple of community bloggers took time recently to analyse the event and expansion reveal.

“Overall, it was a fun time, though. I was happy to have the chance to be there for the expansion announcement. I’m looking forward to the new deep dungeon levels and more info on the Red Mage (DPS, please!),” Aywren wrote.

“One of the most cheered announcements was the drop of support for the PS3 version of the game,” Sagacyte noted. “For the longest time people have speculated that some limitations of the game come from having to support the fading console, and letting it go could open the doors to new visual and technical things. One such thing was mentioned in a new lightning model.”

This week in Global Chat, MMO bloggers talk about One Tamriel, hopes for Amazon’s New World, and an “antisocial epidemic” sweeping through our genre.

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Global Chat: The buzz over SWTOR’s December expansion

The Force is strong with Star Wars: The Old Republic’s new expansion, at least by all of the buzz that it’s created thanks to Knights of the Eternal Throne’s new Blur trailer and revealed details. MMO bloggers are dissecting every bit of this new information and finding much about it to ponder.

“We’ll actually be able to choose difficulty modes for story chapters now,” Calphaya noted. “I doubt that this will do anything more than increase health and damage values of mobs and bosses (although I’d love to be surprised!) but certainly this should be interesting to see in-practice. Certainly I know a lot of people have complained that Fallen Empire is too easy, so hopefully they’ll be sated.”

Ravalation thinks that all of this points to a bright future for the MMO: “Knights of the Eternal Throne promises a story as compelling as KOTFE, and then some. Although I know it’s unlikely to be the focus of things, I’m personally mostly looking forward to finding out what happens to Senya and Arcann.”

Star Wars not your jam? We’ve got bloggers weighing in on Star Citizen, The Secret World, Atlas Reactor and more after the break!

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Global Chat: Is Destiny’s Rise of Iron any good?

If you don’t have a console but were still interested in hearing whether or not Destiny: Rise of Iron was any good, fret not: MMO bloggers have you covered with some hands-on first impressions from the expansion.

Destiny always hints at its incredible universe of lore, and Rise of Iron is no exception,” Sagacyte notes. “References to warminds that could be much more, challenges to come, and secrets yet to be revealed, all forming the year that will lead up to Destiny 2 (or whatever it’s called). For now, I am still gearing my other characters and am having a blast doing it.”

Belghast generally liked it but had one critique: “The only disappointment is that the new story elements were pretty short […] The truth is the amount of content contained within Rise of Iron feels like a DLC addon and not an ‘expansion’ in the terms I am used to think of it from my MMO roots.”

We’ve got more MMORPG discussions and blog posts after the jump, including the debate around WildStar’s raid lockboxes, a trip back to the first Guild Wars, and something called “social dungeoneering.”

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Global Chat: The MMORPG blogosphere reacts to Amazon’s New World announcement

Judging by the number and passion of comments posted on the announcement of Amazon Game Studios’ new MMORPG, a lot of you have no shortage of opinions and thoughts on New World.

The announcement wasn’t completely unforeseen, although there was a huge shadow of doubt that it would actually turn into an MMO. A multiplayer survival sandbox or MOBA more likely. Instead, AGS revealed that it is indeed working on a “massively multiplayer open-ended sandbox” set in an alternate version of 17th century Americas where supernatural terrors abound.

Just as opinions are flying fast and furious about New World here on Massively OP — some excited, some fearful, some hesitant — so too is the conversation about this new title spreading across the MMO blogosphere. In this special edition of Global Chat, we’ll be rounding up impressions and analysis from passionate MMO players and writers on this major announcement.

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Global Chat: Is casual raiding in MMORPGs an oxymoron?

Do you scoff, chortle, or sneer when you hear the phrase “casual raiding” among the MMO community? You might be laughing at your own ignorance of modern trends, according to Frank at Overly Positive.

“Led by a movement in games like WoW and others who want to create more inclusive endgame, raids have gradually become more accessible to casual players,” Frank writes, “whether that is from reduction in the required number of raiding players, removal of difficult gated requirements, or the ease by which you find other people to do raids with. Some people might call this a perversion or a ruining of the idea of raiding, but I’d say that it’s more of an evolution of the practice in MMOs.”

Strap yourself in (we’re all about safety here at MOP), because we have a huge tour of the MMO blogosphere today, including a farewell to Chris Metzen, a roast of Angmar, and a visit to one of the most beautiful player homes in online games.

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Global Chat Extra: MMO bloggers’ first impressions of Legion

You’d better believe that MMO bloggers are out in full force this week to check out World of Warcraft: Legion. For some, it’s the culmination of years of nonstop playing in and writing about the game, while for others, it’s a siren’s call luring them back for this momentous event.

So now that you’ve read Massively Overpowered’s Eliot’s impressions, why not a few more? Here’s a quick roundup of the first impressions of Legion from around the MMO blogosphere. Is everyone high on the new expansion smell or are there concerns emerging from jaded gamers? You’re going to have to read on to find out (and naturally, you’re going to have to assume that some spoilers lurk among these articles)!

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