Gloria Victis’ v.0.7.9.0 update may have a mundane name, but it’s a big event for the early access sandbox MMO, as female characters are finally live.
“Tired of the sausage fest and looking at the male arse all the time? Time to change it – playable female character just hit the servers!” Black Eye Games writes. “There were massive preparations behind this change, including rework of all armors and garments in order to make them fit to female characters. However, we’re sure it was totally worth to do it so our players can finally roleplay who they want in the immersive medieval world of Gloria Victis.”
The update also rolled out changes to the game’s combat and world; polearms and longswords now perform AOE cleave attacks, shield bashing now stuns but requires arm endurance (to reduce turtling), and 80 new public quests now dot the front lines of the landscape.
Massively OP’s Matt Daniel checked out the game in-depth a few months ago.
, press release
So it looks like things are not all roses and light behind the scenes for Chronicles of Elyria, as the studio has apparently let several of its team members go. How many? We don’t have an exact number, just a knowledge that the team had apparently doubled in sized and is now notably reduced. Here’s hoping for the best for the people affected by the layoffs.
Other beta news? Perhaps even happier news? Sure thing. We can do that.
We can’t promise that our list below is all good news. It’s a list. It organizes entries in list format. But you can still take a look at it, and if something on that list is inaccurate, you can let us know and we can fix it. Is that good news? Maybe!
It’s been a while since we last checked in with Gloria Victis, so let us see what is going on with this medieval MMORPG, shall we?
Back in December, the team patched in several features into the alpha build, including excavation points (yay, treasure hunting!), dozens of new quests, a pair of new guild castles, more revisions to the territory claim system, and a faster way to jump into inter-guild conflicts.
The first big update to Gloria Victis in 2018 added a “massive” fortress and more looting zones. The team is also excited to give its community a first look at female character models. “Our artists are now working on it full-time to introduce it as soon as possible,” the team said. “It requires reworking all of the armor models to make them fit to female character — it will take few weeks.”
Another December, another Steam sale to entice you to spend money on games you don’t have time to play just to have them for a rainy day! Here’s a quick look at what’s on the list for MMO and survival sandbox players.
There’s even more land in Gloria Victis now, enough space that everyone has all the reason in the world to spread out and never come into conflict at all. But all that new land brings with it six new settlements to capture including two massive castles, because the fact that there can be peace in no way indicates that there will. So realistically, more land just means more stuff to fight over. If you look closely and have a certain degree of cynicism about human nature, there’s a lesson there.
If you’re not interested in that side of things, though, perhaps you’ll get a kick out of searching for various hidden treasures scattered throughout the map. The more you loot, the better stuff you get, leading you on a merry chase across the world to find all of these secret caches wherever they may be tucked. Of course, that might be a problem if some of those treasures are tucked in hostile territory… so maybe there’s a good reason to fight over that new land after all.
Ever wanted to fight over a castle in the sky and shout “winter is coming” at your enemies? Gloria Victis will oblige. It recently dropped a new snowtop location dubbed Skergard Castle for everybody to fight over. “This addition greatly expands the world PVP formula, allowing the best guilds of each faction to compete for rulership over their own fortress,” Black Eye Games says. “In the future, guilds will have numerous benefits coming from controlling territories, such as the ability to select which workshop will be built, the possibility to regulate taxes for each workshop, and a chest for collected taxes.”
In fact, the studio has lots of big plans for the sandbox’s world PvP. It’s working on turning more existing locations into guild hotspots, adding new castles and towns, building out a market system, and “implementing a system which will link these locations in order to create visible frontlines, while maintaining the player’s freedom to choose where to strike with their warband.” The latest update includes a catacombs-based world event. Halloween is on the way too!
Let’s do a little catch-up with Gloria Victis today, shall we? We’ll start with the medieval sandbox’s September 22nd patch, which added a new system that allows players to report both bugs and “improper behavior” from fellow gamers. Although we’re sure that button will never need to be pressed!
Things really started to get exciting with the following September 29th update, which added the game’s very first guild-controlled location: Skergard Castle. Guilds that successfully besiege the castle during a “State of War” time frame that opens up every evening will gain access to the fortress and claim the resources that it possesses.
This guild territory control system received adjustments with Gloria’s October 5th patch: “Besides of many tweaks and improvements to the guild territory control system, it introduces protected spawnpoints in all locations which can be captured! There are also events and resources added on the Azebian lands, as well as reworked questlines for Sangmarians.”
Instead of looking back at MMORPGs this week, the crew of Battle Bards launches forward into early access! What would a show about music from MMOs that aren’t even officially out yet be like? We’re going to find out in this wild and woolly episode!
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
Listen to Episode 106: Early access themes (or download it) now:
Wait long enough, and a class or build that you enjoy will most likely enjoy a renaissance as the developers give it some major love. For those testing out Gloria Victis, it’s a good time to be a tank. This past week, the developers beefed up its mobile juggernauts, increasing the effectiveness of heavy armor against slashing and piercing damage.
Another big change? Artificial intelligence improvements. “From now on the NPC enemies will do their best to reach your back and deal a painful strike using such advantage, as well as try to evade arrows while closing distance to archers and keep at the edge of your attack range in close quarters. More great changes to AI coming in the nearest future as well!”
Following this patch was a minor hotfix that further increased heavy armor’s capabilities (this time, against one-handed swords) and optimized the game so that it would perform better. Want a more in-depth look on the game? MOP’s Matt Daniel deep-dived it over the summer.
We’re in the midst of a sort of sandbox renaissance, with numerous sandbox titles under development and more seeming to scuttle out of the woodwork on a regular basis, all vying for the attention of the masses of gamers weary of the World-of-Warcraft-inspired theme park formula that has dominated the market for so long. Among these contenders is Gloria Victis from indie developer Black Eye Games, a medieval, low-fantasy title that aims to meld an open-world sandbox MMO with the frantic swordplay action popularized by games like Mount and Blade and Chivalry.
Gloria Victis, like many of its compatriots in this new wave of sandbox MMOs, is still in development, but players can get a look at the current state of the game through Steam’s Early Access program. But if you’re one of the many who are (justifiably) wary of dropping money on unreleased games, don’t fret: I’ve taken the plunge in your stead to take a look at how things are shaping up.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Gloria Victis, Path of Exile, Breakaway, Dauntless, Splatoon 2, DarkEden Origin, EVE Online, World of Warcraft, Ultima Online, Skyforge, Trove, Final Fantasy XI, Elder Scrolls Online, Overwatch, and Path of Exile, all waiting for you after the break!
Gloria Victis is gearing up for a big patch tomorrow: The indie hardcore sandbox will debut a brand-new desert-themed territory packed with a new racial city and quests.
“Prepare yourselves for the upcoming update, which will include the long-awaited Azeb nation, along with their very own city and questlines. With the new city and nation, there will of course be new areas to see and explore on this ever-changing map!”
Black Eye Games is further promising new roaming mobs and bosses spawning randomly, retool AI system, new NPC animations, new strafing and blocking mechanics, a new Glory ladder season, and — yay — crafting stuff.
“We will also be implementing new crafting items and features,” the devs write, “such as the possibility for players to disassemble their items, which will recover some scrap materials for crafting, 70 new items to loot and craft, and some changes based on community feedback, such as lowering the necessary fuels for crafting and taxes.”
Sometimes it’s the small details that makes a patch memorable. For Gloria Victis, it’s something as simple as additional music during character creation, terrain footstep sounds, and a Chinese translation.
These come courtesy of Wednesday’s patch, which also factored in plenty of new combat and performance improvements. Hit detection, player synchronization, and being able to block arrows with a shield strapped on a character’s back were all fixed thanks to player feedback and developer response.
We’ve got a buffet of Gloria Victis videos for you after the break, including one of the new music tracks, a look at crafting, and the combat update. Check them out and let us know what you think in the comments!