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ArcheAge Begins puts a call out for Android mobile testers

ArcheAge Begins’ title is never going to be as appropriate as it is right now. Gamevil’s spin-off of XLGAMES’ well-known MMO sandbox has just kicked off its first global closed beta test and is looking for a few players to give the game a test drive.

The closed beta test is a fairly short one, running from now through July 3rd. ArcheAge Begins is looking at a Q3 2017 release on mobile, so it looks as thought the testing process is ramping up to make way for the launch. The game uses the Unreal 4 engine and contains many features from the MMO, including raiding, fishing, and trading, although it is obviously not the same product.

Right now the beta is for Android players only, so if this is you and you have interest in the game, you can sign up for the program through Google Play.

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The Elder Scrolls Online: Morrowind soundtrack is now available digitally

Did you enjoy the music of The Elder Scrolls Online: Morrowind? Then there’s good news, because you can now fill your ears with it wherever you go. The soundtrack is available via Spotify, Amazon, iTunes, and Google Music, so no matter what your preferred platform may be, you can make it the day-to-day soundtrack of your life. Be warned that you may get some funny looks if you spend an entire business meeting playing it, assuming you’re someone who has high-powered business meetings.

The official site also has an interview with composer Brad Derrick, who talks about the challenges involved in making sure the soundtrack was new and distinct while still reminding players of the history behind the game’s title and lore. Derrick marks the title theme as the hardest part to compose (since it’s the iconic song for the whole expansion), while also seeing the transition of one theme into another depending on player activities to be vital to making a good soundtrack. Check out the full interview if you’re curious about how the tracks got made.

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Massively OP Podcast Episode 122: This Stormblood’s for you

On this week’s show, Justin and Bree talk about FFXIV: Stormblood’s early access launch, Destiny 2’s PC delay, Elder Scrolls Online’s next DLC drops, breaking up the trinity in MMOs, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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E3 2017: Pokemon Go’s raiding, gym revamp, badges, and an interview with Niantic

Surprise! Niantic brought Pokemon Go to E3 2017 and invited members of the gaming press outside the sacred halls of the Los Angeles Convention Center to check out the upcoming raid system at a nearby gym. We were granted not just some juicy details on upcoming changes but a rare chance to interview several key members of the team, including Senior Product Manager Tatsuo Nomura, Global Product Marketing Lead Archit Bhargava, and a bit of time with Niantic Director of Engineering Edward Wu.

Perhaps more so than the Generation 2 update, summer feels like it’s bringing an expansion-like update to the free to play game.

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Massively Overthinking: The best MMOs and multiplayers of E3 2017

E3 is drawing to a close, with its reveals over and done with — all that’s left is processing our interviews and hands-on pieces. But in the meantime, we decided to take this week’s Overthinking to consider the field. MMORPGs haven’t shined brightly at E3 in a long time, so our expectations are usually low — the con is interesting to us more for what’s happening on the multiplayer front.

So that’s what we asked our staff: What’s the most interesting or grabby-hands MMO or MMO-ish thing from E3 this year? Which game would get your best in show and why? There’s also an extra bonus section on the con itself courtesy of our writer on the floor.

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Lineage 2 Revolution has soft launched on Google Play and iTunes

The Netmarble take on NCsoft’s Lineage franchise, Lineage 2 Revolution, has soft launched as a global version in multiple English-speaking markets and app stores this week as planned. The Unreal 4 game has already become a blockbuster overseas, having landed in the top 10 ten mobile games in SuperData’s revenue charts for the last several months and helping to propel Netmarble’s record setting $12B IPO bid this spring.

The game boasts high-ish end graphics for mobile devices and stock MMORPG mechanics usually reserved for PC and console games, including questing, raiding, and PvPing in an open-world setting. Anybody smacked this on a phone yet to try it out?

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Battle Bards Episode 100: Centennial spectacular!

After four years and over 700 MMORPG music tracks, the Battle Bards have arrived at their 100th show! For this centennial spectacular, Syl, Steff, and Syp reminisce about the most notable shows, their best soundtrack discoveries, and their favorite tracks. This super-sized show gets wrapped up with a bout of listener emails and a promise of another amazing hundred episodes!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 100: Centennial spectacular (or download it) now:

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Massively OP Podcast Episode 121: Tap for Magic MMOs

On this week’s show, Justin and Bree talk about the huge revelation of Cryptic’s Magic: The Gathering MMO, the premature demise of Bless Online, World of Warcraft’s new launch, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Massively OP Podcast Episode 120: Steaming into summer

On this week’s show, Justin and Bree welcome summer by talking about SWTOR’s roadmap, Black Desert’s amazing Steam debut, and a troubling Shroud of the Avatar announcement, as well as a mailbag question about casual gaming.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Battle Bards Episode 99: Tropical resort

The Battle Bards are on vacation at a tropical beach paradise! In the team’s 99th episode, they examine beach, resort, and island music cues from MMORPGs. Can it still be a resort when everything around you is out for murder? As long as the music is this good, who cares?

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 99: Tropical resort (or download it) now:

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Massively OP Podcast Episode 119: Finalest Fantasy

When does Final Fantasy become, well, final? It’s probably not going to end with Final Fantasy XIV, which shows every intention of outlasting all of us as long as it keeps pumping out Moogle plushies and Hildebrand quests. On the show today, Eliot lends his FFXIV expertise on the next step of this saga.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The MOP Up: Pox Nora’s PS4 launch (May 28, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Splatoon 2HellionEpocylipseLogresSteam HammerHEXIngressMabinogi HeroesPox Nora, and Heroes and Generals, all waiting for you after the break!

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The Game Archaeologist: How Sceptre of Goth shaped the MMO industry

When it comes to text-based MMOs created in the ’80s, ’90s, and 2000s, the sheer number of them would blot out the sky. There are certainly more multi-user dungeons (MUDs) than I’ve ever been able to get a handle on when I’ve tried creating lists of the most important to know, but I will say that there are a few that seem to pop up more than others. The original MUD1, created by Richard Bartle and Roy Trubshaw, was certainly a watershed moment for online roleplaying games. Learning about DikuMUD is pretty essential, considering its impact on graphical MMORPGs that we still play today.

But there’s another title that often goes unnoticed, unless you keep an eye out for it. It’s a MUD that keeps popping up when you look into the history of the MMORPG genre, one with ties to key players and design concepts that are still active today.

It’s the MUD that shaped the MMO industry, and it was called Sceptre of Goth.

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