The EVE Online
twitterverse exploded late last night with the news of a political twist so enormous that it’s become the largest recorded theft of in-game assets in the game’s history. In the middle of the night and without warning, major EVE
military alliance Circle of Two (or CO2 for short) was betrayed by its diplomatic officer
, a player with the ominous name of The Judge. In addition to cleaning out the alliance war funds and assets to the tune of over a trillion ISK, The Judge also transferred ownership of CO2’s 300 billion ISK keepstar citadel in its capital star system of 68FT-6 to a holding corporation, effectively stealing the alliance’s home space station.
News of The Judge’s betrayal trickled out of EVE all through the night, and it wasn’t long before the full extent of the incident was known. The 68FT-6 keepstar was sold to enemy alliance Goonswarm Federation, while CO2’s smaller citadels throughout Impass are now in the hands of TEST Alliance. The theft combined with the value of the citadels is estimated at over 1.5 trillion ISK, easily beating the 2011 trillion ISK Phaser Inc scam to become the highest-value theft in EVE‘s history. The actual damage done is even more extensive, injecting a huge dose of chaos into CO2 alliance and throwing fuel on the fire of the southern war.
Read on for a detailed breakdown of last night’s record-breaking theft, the reasons behind the betrayal, and the political situation that led us here.
Just over a year ago, the largest PvP conflict in gaming history kicked off
in EVE Online
as war erupted between the game’s most prominent territorial alliances. Over 60,000 pilots were initially drawn into the interstellar war that came to be known as World War Bee
or The Casino War, and thousands of ex-players and newbies signed up during the war just to get involved. We followed the landmark battles and political twists
of World War Bee intently for several months as it unfolded like a living work of science fiction. Our coverage ended with The Imperium, a large military coalition led by alliance Goonswarm Federation, being kicked out of its territory in the north of EVE
and losing thousands of members and allies.
The story could have ended there as alliances often collapse following a major defeat (in what players affectionately refer to as a “failure cascade”), but the core of The Imperium stuck together and vowed to one day get revenge. The group has since managed to conquer and hold the lucrative Delve region in the south of EVE and has been farming resources en masse for months, rebuilding its war chest and waiting for an opportunity for revenge. It looks like that moment has now arrived, as the group has reportedly moved a huge fleet up north to a staging system within striking distance of its former home.
In this edition of EVE Evolved, I look at how the war brewing in the north of EVE got started and what shape it might take over the coming weeks.
It’s said that you’re never truly safe in EVE Online
unless you’re docked or logged off, and sometimes not even then. If someone wants you dead badly enough, he can get to you even in the heart of high-security space surrounded by legions of CONCORD police ships. The police in EVE
will get revenge on anyone who attacks another player in high-security space, but they aren’t very big on crime prevention and take a few seconds to kick in. If you can get enough players together in high-damage ships, you have enough time to take out some pretty big prey before CONCORD comes to promptly turn your attack fleet into floating scrap.
That’s the premise behind suicide ganking, and it wouldn’t be EVE if someone didn’t turn this most heinous of crimes into a huge player-run event or even an annual tradition. Starting in 2012, the Burn Jita event sees hundreds of players in the Goonswarm Federation alliance flock to EVE‘s main trade hub system of Jita for a weekend to suicide gank as many industrial ships, freighters, and random passers-by as possible. Burn Jita 4 took place recently, and killboard records estimate the final damage total to be over 750 billion ISK (worth roughly $10,000 to $14,000 via PLEX conversion at current rates). According to the latest economic report, this impressive figure is actually only around 2% of the total ship value destroyed game-wide throughout February.
Recently we’ve been following the story of the biggest war in gaming history kicking off inside EVE Online and its far-reaching consequences for the EVE universe. The conflict that has come to be known as World War Bee has seen EVE‘s largest and most dominant military power (known as CFC or The Imperium) face off against a huge coalition of alliances calling itself the Moneybadger Coalition. The story so far reads like something out of a sci-fi novel, except that it’s playing out right now inside EVE Online, so if you’ve missed it, then I recommend going back and reading our coverage of the war from the beginning.
In our last report, the Imperium was up against a wall and unable to match the fleet sizes fielded by MBC. The group walled itself up inside the uncapturable lowsec system of Saranen and switched to guerilla strategies, employing interceptor and stealth bomber fleets. Since then it’s lost billions of ISK in strategic assets, it’s given up dozens of star systems and stations, and it’s been shedding members by the thousands. The Russians have unexpectedly entered the war, director level spies have been discovered, and Goonswarm’s home fortress in Deklein is under assault. Now The Imperium itself looks as if it may be shattering, and its only hope may be to consolidate its power into one massive super-alliance.
Read on for an update on the latest from EVE Online‘s World War Bee, the toll it’s taking on the alliances involved, and The Imperium’s plan to form what players are calling a super-alliance.