In honor of upgraded US servers for Guardians of Ember [official site] as well as the launch of Act V, InselGames has granted us 50 Steam keys for copies of the whole game to raffle to our readers. It’s open to anyone who is capable of purchasing and playing the game on Steam. Read on to enter to win!
Runewaker’s hack-and-slash MMOARPG is a bit bigger, a bit older, and a bit wiser, thanks to a hefty update to Guardians of Ember’s early access client.
Today, Guardians of Embers opened the doors to Act 4, ushering players into the most challenging areas of the game to date: “Fierce enemies are waiting in ten new zones while bigger bosses protect valuable loot in sixteen new dungeons. To make looting easy, two new pets, the Blue Magpie and the Greenwood Chameleon, are added to the game. Players should expect challenging fights for which they need new gear and the best skill combinations on their way up to level 50 — the new level cap for Guardians of Ember.”
To celebrate the debut of Act 4, Runewaker is holding a 25% off sale for the game through February 27th. This means that you can pick up Guardians of Ember for as low as $14.99 for the regular edition or $37.49 for the deluxe.
Back in high school, I thought it was the epitome of cool to wear reflective aviator shades and a jean jacket. Alas, I could not pull it off. So it is with growing envy that I look upon Ralph the Wonder Llama’s excellent character ensemble here in TERA.
“My archer was standing outside the Temple of Sikander while I waited for my guildies to arrive,” Ralph writes. “The temple has this exploding energy ring overhead and I was trying to get a better look at it when I realized it would make a really nice screenshot. I’m still not sure what the exploding energy ring is for, but it sure is pretty!”
This week in MMO crowdfunding news, Chronicles of Elyria brought up that most critical of MMORPG features: hairstyles. I’m not even kidding; not 10 days ago I was complaining about bad hair in MMORPGs! Soulbound says its current sketches (check ’em out below) are just “the tip of the iceberg” in terms of the scope of hair for different regional groups in the game. The dev blog also covers the delays to the exposition store, pets (lemurs!), work on the female character model, and the layaway system.
Meanwhile, Shroud of the Avatar invited everyone to a party, ECO released its fifth alpha, AdventureQuest 3D introduced Frostval, Wild Terra hit early access, and Project Gorgon updated players on server performance as its Indiegogo nears completion.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!
First, Guardians of Ember had a headstart period for early access. Then, it actually hit early access. So it was even earlier access there. Hyper-early access. Maximum access. Of course, given that the game ran into some server troubles rather promptly, it may be up for debate how much early access was actually possible.
This week’s list of beta news, by contrast, is not in early access. It’s actually in delayed access, because we’re rounding up some notable stuff you might have missed. Case in point?
- The fifth alpha version for ECO has gone live, complete with expanded support for climate and ecosystem, global temperature changes, and so forth. It also added foxes to the ecosystem, so that’s solid gold right there. (I like foxes.)
- Speaking of fifth alphas (and how often is that a segue that gets to be used?), Worlds Adrift has brought in some new people for its fifth alpha test. It’s an expansion! Of the team. Not the game. It’s too early to expand the game; it hasn’t launched yet.
- Global closed beta for Life is Feudal kicked off this past week with a small core of people who had bought into the testing and a pool of selected testers. It’s also working on horse-drawn carriages. That’s not connected to anything else; it’s just worth noticing.
- Although it’s been a short month for Shroud of the Avatar, the game did manage to get another release out of the door this month! One last iteration of polish before the new year rolls around, you know how it is.
- Last but not least, it turns out Camelot Unchained is going to integrate Discord right into the game, thus meaning that you have one fewer chat program you’ll need to load up when you play the game. Or you’ll have to flag yourself as invisible to avoid talking with people. Don’t judge me.
And that’s all that… wait, you want more? Ugh, fine, have a whole list of stuff that’s in testing just below. You know, like we do every week. It’s always possible we may have missed something important, though, so please let us know down in the comments if we did. That’s helpful!
After a brief headstart earlier this week, Guardians of Ember is live on Steam now in early access with a current on-sale base price of $16.99. Developed by European MMORPG studio Runewaker (which you might remember from Runes of Magic and Dragon’s Prophet), the game is a hack-‘n’-slash MMO expected to remain in early access for up to half a year before launch.
“Heroes all over the world gather today to save Olyndale from dark forces. Ater two technical tests the servers for ‘Guardians of Ember’, the unique combination of Hack’n’Slash and MMORPG, are live. […] The game offers 4 races, 6 classes (one post launch) and 300 skills with the developer’s known ‘Dual Class System.’ The action packed combat is complemented by randomized dungeons, housing system and various PvP options.”
Also worth pointing out is that the game ran a small ($10,000) Indiegogo campaign for German localization but actually secured $77,000 and put the extra money back into the game with a hardcore mode and what Runewaker is calling its “Iron Hero” launch event.
Sometimes you want to play a game that offers you nuanced morality and a careful examination of your place in the universe. Other times, you want to play a game where your main moral debate is between hacking, slashing, or both hacking and slashing. Guardians of Ember is meant to scratch that latter itch, and backers of the game’s IndieGoGo project can start getting in and answering these philosophical quandries today.
For players who don’t have headstart access, the game is unlocking for early access tomorrow, so it’s not going to be a lengthy gap between releases. Prospective players should be aware that the game will still contain bugs, as it says as much in the day’s headstart announcement (and whatever bugs are in there today are likely to still be there tomorrow, let’s be realistic). Still, if you’re feeling the pull of smashing the heck out of some vaguely demonic enemies, the headstart players can get to work on that today. Everyone else just has to wait a day.
Source: Steam page
; thanks to Ville Uusitalo for the tip!
This week in MMO crowdfunding news, ArtCraft says over 9000 gamers have been invited to try to break the three alpha servers active during Crowfall’s “Big World” playtest. “We’ve shifted our development approach to be more like a live MMO,” says Creative Director and Co-Founder J. Todd Coleman. Still on the way “soon” are the new crafting skill trees, unique world maps, the necromancy system that serves as the foundation for avatar swapping, and the protype for the Eternal Kingdoms. The company also crossed the minimum threshold for its Indiegogo-based equity crowdfunding effort, though it has been thus far unwilling to answer questions about its now-public finances.
Meanwhile, Pantheon is plotting a stream on December 9th, Ship of Heroes became the fourth City of Heroes spiritual successor (and has crowdfunding on the way), Star Citizen began testing alpha 26, Richard Garriott donated an in-game skull to a tavern in Shroud of the Avatar, and The Exiled kicked off its closed alpha (for which we still have keys!).
Finally, we sat down with Project Gorgon’s Eric Heimburg to chat about the state of the game and its graphics plans for 2017.
Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!
I never wanted to be writing about betas for a living, you know. I wanted to be a novelist (once I realized that “combination scientist/race-car driver” was not an actual job). But sometimes these weeks provide you with some interesting contrasts. On the one hand, the biggest news this week was that ARK: Survival Evolved is landing on PlayStation 4 on December 6th as its testing continues before its full “launch.” Everything else was just a series of dates… but what dates they were.
And it only seems fair to note some non-date news, while we’re here:
Whew! Those were some dates. But we’ve got more stuff in testing in the list down below, so by all means, check that stuff out. And let us know if something jumped categories without us noticing, if you would be so kind.
Hopefully you weren’t cursed by the fact that Guardians of Ember failed to meet its announced early access launch back in September. Obviously, the title was delayed from its public debut at that time, but the good news is that it finally looks like it’s going to happen. This week, the hack-and-slash MMO announced that it will be coming to Steam early access on December 13th.
Guardians of Ember looks like your typical Diablo clone, albeit with a few twists. It has a western-steampunk angle, a dual-class system, player housing, and an optional hardcore mode for those who like a game that rubs their face in the dirt. The MMO is being developed by Runewaker and will offer three editions when it arrives on Steam.
Stoke your curiosity by checking out the following pair of videos showing off the game’s character creation, skill tree, and gameplay.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we got confirmation that The Division is finally launching its public test server (tomorrow, in fact!). We’ve got that plus stories and videos from Guild Wars 2, League of Legends, Final Fantasy XI, and more, all waiting for you after the break!
Boy, it feels like we’ve been waiting for this for a whole year, doesn’t it? World of Warcraft: Legion launched this past week, putting an end to a lengthy major patch drought and also sending everyone out on an island vacation. Or something. There definitely are islands, that much is a certainty. Our impressions are available in three parts covering the opening moments, the order halls and artifacts, and the leveling experience.
Is that not enough news for you? Well, let’s cover some other beta news, then. Come along!
- The launch for half of H1Z1 is finally in sight. Yes, just half of it, as the shooter-based King of the Kill is launching on September 20th with a price hike. No word on the other half, and the console version is apparently “paused,” so who even knows what’s going on with the game any longer.
- Otherland is heading for launch as well; it’s currently in open beta and is hitting the real launch state on September 8th. No word on whether or not it will actually suck you into a strange world full of rich people’s half-remembered childhood fantasies, but we can only assume.
- Twin Saga opened its servers back up for open beta, raising its cap to 65 and adding the Dragonknight class
- Guardians of Ember is hitting early access at the end of September, pushing itself as a hybrid between traditional MMOs and a hack-and-slash game. If that’s exactly what you’ve been waiting to hear, well… good news?
- Even Project Gorgon is eyeing a launch date at this point. Admittedly, it’s a vague plan for some time in 2017, but it’s still a time.
There’s also our usual list just below, complete with games that didn’t make it into actual launch or whatever this week. If something has arguably already launched, i.e. a free-to-play game with no more wipes and a functional cash shop, do let us know if we missed it in the comments. If you have thoughts about a beta you’re playing, let us know that in the comments, too. Actually, let us know if you saw a cool dog on the way to work today. We’re not picky..
You might remember InselGames as the studio that tried to bring back L.A.W. as Trinium Wars, which didn’t go well in the west and in fact sunsets this week. But now the company is touting a new MMORPG, Guardians of Ember, due out at the end of September for NA and EU fans – or at east those willing to shell out $19.99 to $49.99 for Steam early access.
InselGames is calling it a “unique combination of Hack’n’Slash and traditional MMORPG” with a dual class system, four races, randomized dungeons with difficulty settings, crafting and enchanting, housing, endgame missions, and several PvP gameplay types. It actually has an Indiegogo campaign running now to crowdfund the German localization:
“Guardians of Ember is a hack’n’slash game like grandmother’s apple pie: You are missing it and you love it when it’s on your plate! As a small publisher we initally decided to launch the new game from the developers of Runes of Magic and Dragon’s Prophet in English only. But with your help we can start with the German localization right away.”