Pull up a pew and get comfortable, dear readers: It’s time for another advice-filled installment of Guild Chat, my own little corner of Massively Overpowered in which I join forces with the MOP community in order to tackle some tough guild dilemmas. Pushy leaders, drama llamas, and raid team friction are nothing when we pull together to tackle the issue! The topic at hand this week comes from a reader called Nathaniel who is stuck between a controlling guild leader and a roster full of potential that is getting tired of being denied the perks of guild membership. Let’s see if we can’t alleviate Nate’s woes together.
For the full problem, see Nathaniel’s submission below, and don’t forget to add your two cents to the comments section.
Welcome along to another instalment of Guild Chat, my own cozy wee corner of Massively OP in which I help readers in need with their guild-related issues by offering my two cents on the dilemma at hand while encouraging you lot to add your opinions in the comments. Between us, we’ve helped out quite a few readers with a plethora of guild drama and issues, and this week’s submission will be no different! This time, the submission asks us to focus on how guilds can support soloers and those with much less time on their hands.
Regular reader and previous submitter Rick has asked for us to help him find, or perhaps even create, a guild for those who cannot commit to a set schedule or minimum amount of playtime, but who still wish to be challenged while playing. In this week’s Guild Chat, I’ll talk about how we can bring soloers together within a suitable guild environment. Check out Rick’s full submission below, and don’t forget to add your own opinions in the comments for him to mull over during his guild search.
Good news, everyone: I’m back with an unexpected edition of Guild Chat for you! Observant Massively Overpowered readers might have noticed that I rotate this column with MMO Mechanics and it should, in fact, be the latter’s turn this time. However, I had a great reader submission fly its way into my inbox very shortly after publishing the last Guild Chat and just couldn’t leave it waiting around gathering e-dust for a month. Get comfortable and pop your reading glasses on, dearies: This time around, we’re discussing the loss of great guildmates to IRL commitments and how to recapture the spark of the guild that once was great.
To summarise, reader Rekoor has written in about how he misses the spark of enjoying an MMO with a group of people he truly “clicks” with. Real life and the usual drop-off and break taking we see in MMO communities has left Rekoor short on the quality in-game friends front, but his gaming time has become even more precious as his time is at a premium due to full time work and a young growing family. He now needs a way to capitalise on his gaming time without hurting his friends when they do get to pop on, which also means perhaps putting the final nail in his old guild’s coffin.
Keep on reading for Rekoor’s full submission and my advice to him below, and be sure to pop your two cents into the comments!
Hello, readers, and welcome along to my cozy little corner where we get together to help a reader in need with a guild-related issue. As ever, I’ll weigh in with my two cents, but the best part is that our submissions for Guild Chat draw upon the whole Massively Overpowered community to get a broad range of opinions on the issue at hand. No matter how big or small your guild issue is, you can be sure that between me and the MOP readership you’ll have some excellent, practical advice.
Let’s hop into this edition’s reader submission! This time, our query comes from Rick, a commander in a 500+ person Final Fantasy XIV Free Company. He suspects that some of his guild members have been buying Gil, the in-game currency, to purchase gear to boost their power in the end-game content. The game’s terms of service forbid gold selling and buying, but Rick doesn’t have solid proof that they have bought their way to full gear. Check out his full submission below, and don’t forget to weigh in on the issue in the comments.
Welcome along to another installment of Guild Chat, my monthly delve into my mailbag in search of some tough guild-related issues that need solving. You might want to get comfortable, readers: This one is a very long and complex scenario that needs plenty of attention and words of wisdom, so be ready to put our heads together to help out a devastated reader in need.
This submission is from a longtime reader called James who has received a nasty dose of guild drama and exclusion. I’ve provided a long version of his submission below (although that is admittedly less than half of the length of his original email), but here’s the TL;DR: James led a successful guild that was seeking sizable financial contributions toward guild housing. James was a main contributor, but finances caused friction whenever a vote passed to award those contributors special privileges, causing a vocal minority to seek change. James ended up handing over the guild to the radicals, with the agreement that he was to be made a permanent officer. James was soon thereafter removed from the guild, leaving him out of pocket and without purpose when he returned to the game after an approved hiatus.
This is undoubtedly a tough nut to crack, but hopefully we can provide James with some good advice to turn the unhappy situation into a learning experience that makes him proud of his time spent playing and guild leading. Skip on down for my two cents, or read more information about James’ situation directly below.
Welcome along to Guild Chat, our comfy place for discussing all your guild dramas in a fun, frank, and empathetic way. You know the drill: Together, we’ll get to the heart of readers’ problems, helping them make the most out of their guild. Take a seat! Just pop that old suit of armour onto the floor… there you are. Now that we’re all settled, let’s have a look at this edition’s hot topic. This time, we’re going to tackle a question submitted by Samantha that asks for our help in dealing with a bad egg that’s holding her guild back. As a nice little twist, the player in question is her guild leader, and Sam’s fellow guildies are starting to feel weary with all the friction too. Read Sam’s question in full below to really get to grips with her gripe, and don’t forget to offer her a helping hand in the comments.
Welcome along to Guild Chat, my own wee place in the ‘webs in which we can discuss all things guilds and club together to give advice to a reader in need. I’m rushed off my feet with not one but three questions to answer this month, so I do believe it’s some else’s turn to stick the kettle on! This edition of Guild Chat is focused on VOIP use in guilds, with all three questions tying back to problems with voice. Some of the scenarios presented are downright hilarious, so you’ll not want to miss this one!
The questions were submitted by Massively Overpowered readers Max, Rick, and SpirriX, and they focus on several different VOIP-related issues. First up, we have a discussion on how best to set up your VOIP channels, followed by whether or not it is worth leaving a guild that is heavily dependent on voice chat if you don’t join in yourself. My advice turns a wee bit ranty when we get to the issue of noisy push-to-talk haters who overshare when it comes to their eating and pottying habits – oy! Read each question in full below and don’t forget to pop your own advice in the comments for the good of the group.
Welcome along to Guild Chat, my cozy corner of the internet in which we can discuss all things guilds, the place where we all gather to give advice to a reader in need. Come on in and pull up a plush purple couch, everybody! I’ll pop the kettle on while we get settled in, all ready to deal with this month’s issue. This edition of Guild Chat is focused on a question sent in from Massively Overpowered reader Loyheta that asks about balancing the size of a guild’s roster with its inclusiveness and activity levels. As pointed out, the balance can be hard to strike: Many of the largest guilds become somewhat fractured and cliques inevitably form, whereas smaller guilds may be very friendly but often rely on new players suiting the commonality of the existing core members. Read Loyheta’s question in full below to get up to speed, and don’t forget to pop your own two cents on the topic in the comments below.
Welcome to Guild Chat, my comfortable little corner of Massively Overpowered in which I dissect the inner workings and tricky politics associated with MMO guilds. If you were a ravenous reader of Massively-of-old, you may fondly remember Karen Bryan‘s fantastically crafted column The Guild Counsel, which expertly covered all things related to guilds. I couldn’t hope to replace Karen’s deep insight into guild politics and wouldn’t want to intrude on her substantial body of work, so I’ll be going in a more interactive direction with Guild Chat that brings my own unique style and perspective to the conversation.
I want to lend a personal style to Guild Chat that starts and ends with the words of the MOP community. I’ll tackle issues that actual readers are facing (feel free to submit your own by email) or topics you would like to see covered, and I hope that the comments will be filled with even more helpful advice and new perspectives on the topic too. For my first article in the series, I’m going to look at what makes a great guild and which particular aspects or components comprise them. This question comes at the request of Kajatta, my World of Warcraft player fiancé who has found himself without a guild recently. Read on for Kajatta’s full question and my thoughts on the issue.