The Revenant is shaping up to be a unique profession on a Guild Wars 2 roster, with fresh ideas in regards to combat abilities and its place on the battlefield. I was given a sneak peek at the upcoming announcement of the Revenant’s elite specialization that has been teased for a few days now as part of the Heart of Thorns expansion hype.
As many of you have already guessed, Glint is the elite specialization legend. I have plenty of information about what to expect below, and I also conducted a quick Q&A session with Game Designer Roy Cronacher to discuss the profession’s elite specialization, called the Herald, in more detail. I’m also throwing in a whole raft of information on how the profession will fare underwater too!
Of course, sometimes word just aren’t enough and you need to see a build with your own eyes to appraise it fully. Never fear: You can watch the Revenant elite specialization in action this Friday, August 14 on Points of Interest, airing at 3 p.m. EDT (noon PDT) on the official Guild Wars 2 Twitch channel. Game Designer Roy Cronacher will be the special guest with POI host Rubi Bayer as they give fans an in-depth look at the Herald’s skills, weapon, and traits.
Hunter’s Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the development team’s approach to the game, which he called “consistently inconsistent.”
“ArenaNet is consistent in its inconsistency,” he wrote. “That is to say that they repeatedly and frustratingly introduce things and then never touch them again, never adjust them, never support them, never standardize how to acquire an item or worst of all they only briefly make them available and they’re never seen again. They set the groundwork for something, make a show of it, and then don’t follow through. It’s a combination of neglect and lack of foresight.”
His essay on the state of the game is only the tip of the iceberg of great MMO community blog posts this week. Keep on reading for Elder Scrolls Online first impressions, how MMO silliness is hurting the industry, and the great hotbar shrinkage of 2015.
The upcoming Revenant will have an elite specialization in Guild Wars 2: Heart of Thorns just like the other professions in the game. What will it be? It’s been teased on Twitter today… or at least, it’s technically a teaser, since pretty much anyone with even passing familiarity with the game’s lore will be able to identify the legend on display in half an instant.
It’s Glint, if you weren’t aware.
What sort of playstyle the venerated dragon Glint might lend herself to is a bit more ambiguous, but it certainly does narrow down the possible options. Some players will probably just be happy that they get to imitate the style of a dragon regardless.
Coming this fall to a Guild Wars 2 near you will be the next evolution of the game’s PvP scene.
ArenaNet announced today that it will be introducing PvP leagues with the launch of Heart of Thorns. According to the studio, the leagues will be “a place for beginning PvP players as well as up-and-coming PvP talent to compete, see progress, set goals, and be rewarded.”
The leagues will be divided into six divisions (from amber to legendary) and take place according to a seasonal schedule. As players work up through divisions, they can be assured that losing matches will never knock them back down a division while a season is running. Of course, there are rewards as well, including nameplate badges and spiffy new wings.
You can check out an overview of the PvP leagues in the following video.
On the opening day of Gamescom 2015, I crept away from the buzzing hum and dazzling lights of the show floor to sit down with Guild Wars 2 Lead Designer Crystin Cox to discuss Heart of Thorns and the horizontal progression development system we now know as the mastery system. I was treated to a full breakdown of each mastery branch with a live demo, and it was full of great information about the masteries involved and the thought process behind the system’s development. We also hit on specializations, verticality, and the beta weekend during my follow-up questions, so be sure to keep reading for all things HoT.
Do you miss Vanguard? It’s been a while now since that particular fantasy world closed its doors to players, but warm memories of the game continue to persist among former fans. Reader PJ sent in several screenshots of Vanguard, although he says that he unfortunately lost most of his pictures.
I like this one because of the perspective. It’s not only pretty, but when you see the tiny character on the right, you develop a whole new appreciation of the scope of this area.
We’ve got a great tour of the sights of MMOs for you today, so let’s get this party started!
Call me silly if you like (or call me maybe), but I do believe that studios consciously discriminate against some of their very own character races. Devs are people like us and prone to liking and not liking things, even concepts in their own games, and I’ve seen more than a few races that have gone undersupported and even been mocked by studios to believe that teams view all races impartially.
World of Warcraft has taken repeated potshots against its Gnomes, for example, and I don’t know if I’ve ever let go of the grudge where my Gnome had to swim in the Swamp of Sorrows instance while other races could run. And I won’t forget when I heard Guild Wars 2’s devs state at a convention that because Charr weren’t being played as much as other races, they weren’t going to get their horrible helmet clipping issues fixed.
Do MMO studios discriminate against their own character races? I say it happens. What say you?
It’s time for the first Guild Wars 2 expansion beta weekend! Technically, it’s a public weekend, but the only parts of the public that can actually get involved are those players who purchased the expansion, which is a bit on the closed side. Still, at least players can rest assured that the expansion will launch this year.
This week has mostly been dominated by the onslaught of news from Gamescom, but there’s still some beta testing news in the mix.
And lo, there is a longer list past the break! Check it out, see if something slipped through testing without us catching it, you know how it be.
You won’t need to head all the way out to Gamescom this week to see the latest and greatest in Guild Wars 2: Heart of Thorns. ArenaNet is actually hosting the expansion’s first public beta weekend… right now.
During the weekend, players can check out the new Revenant class, adventure through the new jungle zones, and fight in the updated Stronghold.
The beta test will go from today at 3:00 p.m. EDT through Monday, August 10th, at 3:00 p.m. It’s important to note that this is not an open beta; you will have needed to pre-purchase Heart of Thorns to have access to the test.
If you were worried that perhaps Guild Wars 2 was being a little too pokey with its Heart of Thorns testing and reveals, then let ArenaNet put any fears of the expansion slipping into 2016 to rest. The studio confirmed yesterday that Heart of Thorns will be coming out this year, although a public date has not been set.
“In case you missed it on our livestream from #gamescom2015 this morning: #GW2HoT *will* be launching in 2015,” ArenaNet tweeted.
Guild Wars 2 will be hosting its first public beta weekend for Heart of Thorns starting tomorrow and continuing through August 10th.
Guild Wars 2 heard you liked screenshots, so it made sure to bring a ton to Gamescom, all flavored with Heart of Thorns goodness.
I love a good boss fight as much as the next MMO player, and I’m sure I’m not alone in favouring fights that really pack a punch with a unique mechanical twist. I spent years raiding in World of Warcraft, for example, without being able to cast while moving my feet, which made me appreciate the strategic planning movement mechanics required. I also adore when the raid or zone environment lends itself to the fight by including fun mechanics that help the bad guy go down that much quicker, as is the case for many Guild Wars 2 world bosses.
In this edition of MMO Mechanics, I’m going to look at some of my favourite boss mechanics and explain the encounters that made me love them in the first place, using them to form a sort of master list of mechanics that make a great boss fight. I expect you to add your favourites in the comments below; with so many nasty beasties to slay, I’m sure our combined list will be a long one!
I’m not going to pretend to fully understand why people are super excited about Tree of Savior, but I’m still very happy that the people who are super excited about it are seeing forward motion with its first English beta test on August 4th. Seriously, that’s great news; Phantasy Star Online 2 fans have been waiting for that much news since the game was announced, and that doesn’t seem to be happening.
Other beta news? Oh, yes.
And yes, folks, there’s a list of games below! There always is. Plus, we’d love to know if a game slipped into a different testing phase but we missed it; let us know in the comments.