guilds

Guild Chat: Keeping romantic relationships from affecting MMORPG guilds

Welcome along to Guild Chat, the column through which the Massively Overpowered readership can band together to solve the guild-related queries and problems of readers in need.  In this edition, reader Roxxus is worried about forming a romantic attachment with an in-guild love interest in case it affects the guild’s group dynamics and ruins the fun that the pair is currently having as platonic guildmates. Roxxus seems to be concerned about how to handle an online relationship without opening up that blossoming romance to the external influences already present in his or her guild, and the pair is perhaps considering getting together without telling anyone else in the guild. Read on for Roxxus’ full submission as well as my ideas, and don’t forget to leave your own thoughts on the matter in the comments.
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Guild Chat: How do you deal with chronically inactive MMO guildies?

Welcome along to Guild Chat, the column through which I band together with the Massively Overpowered readership to solve the guild-related issues of readers in need. This submission comes in from reader Question, who has recently been having trouble with prospective guild members hogging attention and spots for extended periods of time without actually desiring to become a productive member of the guild. The problem for Question doesn’t lie in the fact that these people delay membership or never join at all, but is more to do with the guild resources that are wasted in training these members for spots they never take up, so he wishes to find a solution to more quickly identify these cases to prevent this waste.

Read on for Question’s full submission and my take on the matter, and don’t forget to leave your thoughts on the eternal-promise types in the comments.

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Neverwinter shows off the features of the Great Hall

Ah, the Great Hall! It’s the place in Neverwinter where your guild hatches all of its greatest schemes, gathers and laughs about victories won, and otherwise enjoys the togetherness of being a guild. Really, the only reason you don’t already have great memories of the Great Hall is because it doesn’t actually exist in the game at the moment. It will, however, when the next major Neverwinter patch arrives. It’s an addition to your guild’s Stronhold that’s just… there, giving you a chance to decorate, congregate, commiserate, and celebrate.

Players will have the option of placing several decorations within the Great Hall, although the core layout remains the same; the decoration locales will be specified with glowing markers on the ground. There’s a definite aesthetic to the whole thing, which the most recent art dispatch explains was a deliberate effort to create a unified look while offering options for players to customize decorations. If you prefer to hear about new features in video form, there’s also a video rundown available just below.

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Elite Dangerous’ novel-concluding Salomé event was wrecked by long-con griefers

Last week, we reported on an impending roleplaying event in Elite Dangerous that was set to influence the outcome of Premonition, a game-based novel by author Drew Wagar. What players did during the event to hunt down or defend accused assassin Salomé was expected to be incorporated into the book, including NPCs being killed off permanently.

I’m sad to report that while many players did rush to Salomé’s (as played by Wagar himself) defense, the event was predictably run off the rails by players. First, a multi-guild faction calling itself Premonition Allied Coalition (PAC), which was sanctioned by Wagar and ostensibly there to protect the NPC, allegedly began threatening and attacking non-PAC players who arrived in the event locations, causing extreme uproar across the Elite subreddit.

And that, according to Ars Technica, is when the chaos really began, as amid the pandemonium, Salomé’s ship was actually destroyed by a PAC member who was in fact a mole named Harry Potter (sigh) from gleeful and notorious Elite griefer group Smiling Dog Crew, who had convinced PAC it could be trusted this time, and MMO players for some reason believed them.

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Guild Chat: Planning a long break from your MMORPG guild

Welcome along to Guild Chat, the column through which the Massively Overpowered community can discuss and solve a whole plethora of guild-related issues other readers are facing. In this edition, reader-in-need Gwen is seeking our help with finding sensible ways to take an extended break from the guild she leads. She recently has received the happy news that she is pregnant and wishes to plan ahead for the time leading up to her baby’s arrival and that crucial bonding period thereafter, and she is thinking of taking maternity leave of sorts from her MMO of choice to welcome her new bundle of joy.The trouble is that she does wish to go back to her gaming as soon as she feels ready and doesn’t wish to retire her guild, so Gwen is looking for advice on how to conduct some sort of handover so her guild doesn’t die a slow death in her absence.

Read below for Gwen’s full submission and my response, and don’t forget to leave your helpful advice in the comments too.

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Guild Chat: Should I quit my MMO because of in-guild bullying?

Welcome along to another advice-filled edition of Guild Chat, the column through which the Massively OP community can both offer pearls of wisdom to fellow readers and air their own guild-related issues in front the masses in the hope that I can be of assistance while also crowdsourcing further great solutions from fellow MMO enthusiasts in the comments. This time, an anonymous reader wishes to discuss in-guild bullying and whether or not he should leave his MMO of choice in order to avoid further nasty confrontations. What started as brief periods of tension within his guild has now bubbled over into full-on personal attacks and our reader in need is unsure of the best method for dealing with the bullying he now faces from his ex-guildmates. Read on for the full submission and my take on the situation facing our mystery submitter.

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The Daily Grind: Does multi-guilding hurt MMORPGs?

Massively OP reader Josh wrote into the podcast recently — in fact, we’re answering his whole email on this afternoon’s show — about the state of guilds in MMORPGs. A fan of Asheron’s Call’s monarchy system, he posited that far from creating tight bonds in MMOs, modern guilds seemed designed to encourage “flitting around” as you can very often join multiple guilds at a time.

“But this seems to also result in far less expectation of investment in a particular guild,”  he observed.

I wanted to use that part of his question as a springboard about multi-guilding in today’s Daily Grind. I personally think that multi-guilding has helped a lot of social and roleplay guilds stay alive in an era when game developers are hell-bent on gamifying guild systems with achievements and perks that drive so many players into the arms of power-centric guilds. But I also see the investment issues Josh does, which inarguably affects the communities, just in a different way.

What do you think — does multi-guilding hurt MMORPGs?

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Guild Chat: Tips for meeting guildmates in real life

Welcome along to Guild Chat, my column in which I join forces with commenters to help a reader in need with a guild-related concern. This edition’s submission is all about deciding to meet up with your guildmates in real life: Reader Xenos is great online friends with many of his guildmates and is considering either inviting them over to visit him or travelling out to see them. In Xenos’ case this would require international travel, Before he makes the leap, however, he is looking for our advice on whether real-world meetups are a good idea and how to approach it safely. Keep reading for my thoughts on organising guild meets and Xenos’ full submission, then don’t forget to add your thoughts in the comments.

“I’ve been gaming with the same bunch of people for a long while now and we get along super well. I have the entire summer off classes and plan to travel anyways so was wondering if I should suggest a guild meet or ask my best friends in the guild if I can come visit them. I haven’t brought it up yet so I don’t know if they’d like to meet and I also worry about how safe it is and seeming weird or suspicious by asking. Any advice?”

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Guilded gives a new online tool for recruiting, organizing, and running player groups

There’s a new entry on the block for online game guild organization and recruiting: Guilded. This site purports to be your one-stop shopping experience for players looking for guilds and leaders looking for a home for their groups.

Guilded officially launched on March 17th and offers free tools to any player organization that wants to make a home on its site. These tools include online calendars, shared documents, discussion boards, custom applications, guild chat, profiles, and integration with gaming networks and Discord. It’s also a useful place for free agent players who are guild shopping and looking for particular specifications.

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Guild Chat: Dealing with MMORPG guild inactivity

Welcome along to Guild Chat, the column through which the Massively Overpowered community gets together to help crack guild problems presented by readers in need of assistance. In this edition, we’re going to take a slightly different spin on things and deal with two thematically linked reader submissions in one article since both readers have requested help with inactive guilds. My first submission from an anonymous reader asks a very simple question of us: What can be done to save a guild that is dying from inactivity? Our second submission comes from reader Razornus and looks at the matter from the perspective of a guild member rather than a leader, so we can discuss both sides of the coin and determine the best course of action for both types of player.

See below for each reader’s full submission and leave your specific advice for both parties in the comments.

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Revelation Online’s guilds can give you a boost up

Let’s just put this right out there: You definitely are going to want to join a guild in Revelation Online unless you genuinely enjoy having fewer stats than everyone else in the game.

This is thanks to Revelation’s character cultivation system. Essentially, it allows guilds to build up a spot in their base so that all members can train up bonus skill points. Both guilds and individual players will need to pay into the system for those rewards using (among other things) fruit. Plumblossom Fruit to be exact.

And just in case you were wondering if you could join a guild, get the extra stats, and then take off with them… you can’t: “The caveat being that it is guild-centric passive, thus leaving a guild will disable the ability until you re-join a guild that has character cultivate unlocked. Until that point, you will retain your cultivation progress, but not be able to enjoy its effects outside of a guild, or within a guild that does not have the passive unlocked for its members.”

Revelation Online soft launched this week as a free-to-play title. Curious about it but too lazy to install? MOP’s MJ will be streaming it at 8:00 p.m.!

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Guild Chat: Pro tips for incentivising active MMO guild membership

Welcome along to another edition of Guild Chat, the column through which Massively Overpowered readers can have their guild-related questions or concerns addressed through both the articles themselves and the comments section from other readers, allowing for a broad basis of supportive advice to help the reader in need. In this edition, Wakfu guild leader Aio asks if setting up a schedule for high-level players to encourage them to run with low-level characters regularly is a good idea and wishes to find dome help with how to plan and populate such a schedule. At this point in time, Aio is almost solely responsible for looking after low-level players in the guild and would love to hear ideas of some fun activities that could help entice others into naturally interacting with lower level players.

See Aio’s full submission below and don’t forget to head on down to the comments section to leave your advice on guild scheduling and multi-level event planning.

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The Daily Grind: What’s your shortest stay in an MMO guild?

There are guilds that have lasted for a long time as a group, lasting through a variety of games. There are people who have stayed in one game for a decade and have no intention of leaving. And that’s all awesome. But we all know about the people who have stuck with guilds through thick and thin, staying around with the same group of World of Warcraft players from launch until the present.

Still… no matter how long you’ve been with your longest (and possibly current) guild, you were probably in another guild beforehand. And sometimes, the best stories aren’t about the guilds you’ve been with for years, they’re the stories about the Guild Wars 2 guild that imploded in drama a week after you joined that you didn’t even know existed.

So today, let’s talk about those stories. What’s your shortest stay in an MMO guild? A month? A week? A day? We’re not counting guilds you helped form and then immediately left; we’re talking solely about guilds you joined with at least the initial intent of sticking around. Share your stories!

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